60 Seconds! Reatomized

60 Seconds! Reatomized

60 Seconds! Reatomized

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《60秒!原子冒险》新手及进阶玩家指南。本指南涵盖: - 生存前50天所需了解的一切 - 可简化游戏的隐藏机制(非作弊/漏洞) - 额外细节 - 趣闻轶事 新手向(含隐藏机制) 前50天内容说明。 首先是60秒收集阶段值得收集的物品: 【非常重要】 收音机、至少一名家庭成员、食物、急救包、水 【重要】 猎枪、弹药、纸牌、文件夹、童子军手册 【额外物品】 杀虫剂、撬棍、手电筒、国际象棋 收集时请参考此清单。游戏中重要的隐藏机制: 1. 11天后使用防毒面具无效,因为此时已不存在放射性物质。 2. 可以通过在家人饥饿时喂食来尝试治愈他们的【疾病】,有一定几率成功。 3. 收留狗后,所有人的【疯狂】状态都会被治愈。 4. 可以使用杀虫剂来治愈疾病。 5. 点击地图可以标记任意地点。将地图交给家庭成员去执行探索任务,他们会比平时走得更远或更近(取决于点击的位置),并且可能会带回更多战利品。文件夹可以提供额外3个探索任务槽位,同时还能让玩家获得更多物品,此外在末日中拿起文件夹后,避难所会随机获得一件物品。游戏中有疯狂值设定。为了消除或维持精神状态,我们必须给请求帮助的外来者提供物品,或者完成其他事件(例如与特里叔叔相关的事件)。让狗加入避难所可以治愈疯狂值或增加精神状态。

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今天终于把《60秒重制版》全成就了,危险区作为留到最后才完成的随机性成就,今天摸索了一点门路出来,考虑到网上关于这个成就的完成都是寥寥数语概括的,想想干脆写份详细指南好了,供大家参考一下。 1.首先,明确我们要破坏的物品有【急救包】【收音机】【防毒面具】【地图】【枪支】【手电筒】 2.完成条件是六件物品在一局游戏中被破坏过至少一次。因此当你破坏完一件物品后,如果之后得到了一件同样的物品,依旧是算你破坏过这个物品的,不需要六件物品都存在破坏状态才会触发这个成就。 3.接下来是确定怎么完成 ¹【急救包】只要有人受伤就可以了,因此最简单的做法就是不带防毒面具出门,生病环节作为最容易碰到的状态,不过多展开。 ²【枪支】枪支同样是非常容易完成的破坏物品,后期有人粗暴开门,只要选择枪支就可以完成破坏的成就,而在此之前,你只要保证人物有充足的食物和水,活到后期就可以了。 ³【手电筒】【地图】【防毒面具】【收音机】其中手电筒是比较难破坏的一件道具,如果一直宅在家里头的话,只有触发地震事件才可以将其打碎。因此以上这四个物品我们要引入探险机制,将其尽快破坏掉。这四个物品最有趣的点在于你探险的时候,如果将其破坏了,被破坏的物品是可以带回来的。与其他的跳棋、棋牌、口琴和手提箱这种一次性遗失的、没有破坏状态的物品不同,以上这四样东西只要探险过程中被破坏是可以被带回来的。清楚了这个逻辑之后,我们这个成就的思路就非常清楚了。 开局选择沙皇难度,灾难事件和选项事件触发等级来到每天一次的最高等级,提高物品被破坏的几率。 选择Ted开局,Ted发疯后有概率会将地图拿去上厕所的时候看,回来之后地图将被破坏,提高成就完成几率。开局拿上急救包、枪支、手电筒、地图、防毒面具、收音机,再额外带上一个手提箱,增加外出拾荒可携带物品的个数,开局至少带两名家人下避难所。 然后是拾荒环节,派人外出的时候尽量不要派泰德出去,我们需要他待在家里尽快发疯,将地图打碎,拾荒的时候带上手提箱,按以下优先级带上物品:手电筒、防毒面具、地图、收音机。其中只要手电筒、防毒面具被破坏掉之后,理论上可以不用再出去探险了,因为日常的触发事件中收音机调频就可以触发破坏事件,火灾和水灾都可以破坏掉地图,更不用说我们一直再让Ted发疯,发疯后每天都有概率触发破坏地图事件,当然要是后期遇到三只手保证你可以外出归来,也可以再试试,毕竟要是你带着东西出门,然后探险不回来,基本上要等于重新开局了,得不偿失,所以建议是前期拾荒尽量将手电筒和防毒面具破坏,要是人没回来,重开一局也比这一局一直玩下去来的快。 以上就是我的全部心得了。

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内容包含不良信息,无法进行汉化处理。无论如何都不要让他加入你的地堡! 进入“与世隔绝”状态 跳进你的实验室,锡纸墙能暂时阻挡中情局卫星……但他们很快就会察觉!并对你展开追捕!所以要确保自己装备精良,带上一整支武器和弹药大军…… 结交【真正的】朋友。 几天后你会感到非常轻松,你的“邻居”可能会叫你“疯子”“精神病”甚至“精神错乱”,让他们看看你有多全副武装。你确实带了弹药对吧?对吧? 不管怎样……在你感到轻松之后,你可能会注意到东西开始跟你说话,还记得你的“医生”“治疗”过的真菌感染吗?真菌是朋友,你那只“脏”袜子长出了眼睛。他是你的朋友,你应该听他的! 无视那些噪音!别管那些噪音!别管那些噪音! 街上的电话在响! 别接! 中情局正在探查你的位置! 别上钩! 听那些声音的!照做!快——照——做!!! 袜子最清楚! 如果它说你饿了,你就得吃! 如果它说你渴了,你就得喝! 如果它说你病了,千万别去看医生。它会指导你怎么处理伤口! 如果它说该走了,你早就知道该怎么做! 袜子说的! 袜子说要遵循指南里的所有建议才能赢得游戏!

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Hey, I'm Anom. This is my guide for 60 Seconds Reatomized. In this guide I just give some tips and tricks for how to survive in the game and more. Tips for surviving and more. For surviving, you should give your family food and water every 5 days. This will make sure they don't die of dehydration or hunger. You can easily survive by bringing yourself and a 2nd family member and killing them off as soon as you can. You'll only have 1 mouth to food but you will have plenty of supplies to survive by yourself without scavenging. If you go in the bunker alone on day 1, Ted or Dolores will go crazy on day 2. If you get an event where there is a "growling creature" and you can use either the gun, bug spray, or flashlight, use the flashlight. It's Pancake the dog which can help you survive. Once you start the Pancake mission by using the flashlight, he might come back and ask for soup. Give him a soup can or you won't get Pancake. He might come back and be "agitated". You'll have the choice to use either the map, gun, or axe. Use the map, if you use the gun or axe pancake will run away. You will also get some supplies from this. After this, Pancake will come back once more and will be hurt. You have to use your medkit on him and once you do, he is in your bunker. When Pancake says he wants to go out, you should allow him to. He can bring back food, water, and sometimes even other supplies! If you don't feed pancake, the first time nothing will happen, but on the second time he will eat the harmonica, and on the third time he will leave the bunker. There is another pet you can get in your bunker which is a cat named Sharikov. He is not as useful as Pancake, but he can help you get 3 endings that will be explained below. To get Sharikov, there is a random event where it says there is a cat surrounded by blood and bones. If you press yes on this scenario, you will bring Sharikov into your bunker. Be warned, Sharikov can make Ted sick. You can use the medkit to heal him but he won't become sick from Sharikov after you use the medkit on him once. One of the endings that Sharikov allows you to get is the secret agent ending. When you get the scenario saying that Sharikov is sneaking out of the bunker or has a name on his collar, press yes to leaving and searching for these people because you will meet the secret agents. Another ending is acquired with Sharikov, but instead of meeting the agents, ignore them and do not encounter them by following Sharikov. If you still have Sharikov you'll get the option to talk to a mad scientist or the "Doc". He is the key to the soup can in space ending, but if you wanna get that ending you'll need a lot of water. If you open the shelter door for anyone in the early days (day 1 - day 15), someone in your shelter will most likely get sick. You can send someone to scavenge when the radiation is still strong, just make sure to send them out with a gas mask or they will get sick. If you have a scenario with huge spiders, mutant cockroaches, or green goo, you can potentially get mutant Mary Jane which is very helpful. Mutant Mary Jane is not guaranteed and she is quite rare to get. If you do nothing about the mutant spiders, Mary Jane might get bit by one of them and could potentially become a mutant. Same applies to the mutant cockroaches run around and not doing anything about green goo coming from the vents. It is more likely to get mutant Mary Jane if she is already sick when these events happen. Mutant Mary Jane has a 100% chance to come back from scavenges. Be warned though, sending her out too much might make her want to run away. Mutant Mary Jane doesn't need water to survive. You will only have to feed her every 5 days. She is also very easy to lose. If you get the option to "tinker" with the radio in any way and you press yes, it has a tendency to break. If you have the option to let someone in "in the name of freedom", there is 2 outcomes. Most of the time you will get 2 waters from them unless you are playing on Tsar Bomba, but other times they can shoot you and hurt one of your family members. If you have any option to use the boy scout book, you should use it because it fixes most problems in the shelter. You CAN lose the boy scout book though. If mutants come to your shelter and say they will make sure you come back from your next scavenge if you give them food or water, the family member you send out after you give them the supplies they want has a 100% chance of coming back from the scavenge. If Mary Jane asks to plant something or start a garden and you say yes, you will lose 1 water but the plant will start to grow. It takes about 20+ days for it to fully grow, but when it does it can either be a mutant plant that you will have to kill with the axe or gun resulting in the axe or the gun breaking, or it will be a normal plant. Either way you will get soup from this. If you get the option to talk to someone in your bunker for some reason, you should say yes. It will prevent them from becoming insane and it doesn't really matter at all to your run anyways. If you have a choice in whether to choose Ted or Mary Jane in a debate, if you pick Ted you will most likely get a soup can from Mary Jane. If you get the option to steal, kill, or raid someone, the siblings will not rescue you. You will know they aren't coming when a bloody hand print appears in your bunker. If you want to get the siblings ending you will need to sacrifice some items. Same with all the other endings. You have to have at least one adult in the bunker or it is an instant game over. You can use the harmonica twice to shoo away the bandits, once for the axe and gun, and once more for the padlock. Bandits usually come around day 70 and up. If anyone is sick inside the bunker, and you get the option to "clean" yourself by using the gas mask, ammo, or bug spray, use the gas mask. It doesn't ever break from using it in this scenario. It will also make any person who was previously sick immediately cured from their sickness. Thanks for reading! I'll be updating this guide with more tips and tricks soon. Thanks for stopping by!

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我看过的所有攻略都说得不一样,但其实你只需要这样做: 第三天:一直点击收音机,直到它发出除了静电噪音之外的其他声音(听起来有点像 chatter)。 第七天:点击收音机,直到解锁成就。 总的来说,这个成就非常简单——是游戏里最简单的成就之一——你只需要知道该怎么做就行。 希望这能帮到你!

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无法识别或无法翻译,已删除。

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1 饥饿-饥饿状态,口渴-脱水状态 最重要的参数。很合理,饥饿可以用汤来缓解,口渴则用水。角色不喝水最多能活5天,不进食大约能活8-10天。口渴和饥饿可以用进度条来表示,每天都会增加。口渴状态持续5天后,第6天不喝水角色就会死亡。饥饿状态的累积方式相同,但要注意!吃一份食物不能完全消除饥饿,只能消除一部分。 2 疲劳度 这里就很简单了。疲劳会在外出搜寻物资后出现,也会在某些事件后出现,例如在遭遇蜘蛛的事件中不做任何选择。 3 生病状态下死亡,受伤状态下处于濒死。 生病有一定几率在远征后或某些事件后出现,例如食用背包里的蘑菇或变质食物。角色在远征后或某些事件后也有极小几率生病。疾病和伤势可以用急救包治疗,但如果想节省急救包,可以等到角色处于濒死或死亡状态时再治疗。有趣的是:每天进食可以治疗疾病,也就是每天提供食物和水。泰德对猫过敏,所以收养猫一段时间后他会生病。 4 虚弱 虚弱状态会在进入地堡几天后出现。可能是由于营养不足导致的,并且可能会影响探险的成功率。但我总是忽略这个属性。 5 精神失常-神志不清 如果角色长时间不离开避难所,或者有收音机却不听,就会出现这种情况;此外,如果家庭成员只剩下一人,随着时间推移也可能出现这种情况。治疗角色需要依靠武器,更准确地说,是祈祷角色能够自愈,或者你比角色更快地离开你的避难所从而存活下来。缺乏理智的问题很简单,角色会在家里破坏东西,并且当出现【精神失常】状态时,他们可能会再次离开避难所。 6 死亡即终结 角色可能会因饥饿、脱水、疾病和受伤而死亡。此外还有两个事件——一个是研究坦克的事件(不是那种可以开走的坦克),另一个是如果你想打猎的话。结局会在以下情况触发:所有成年人死亡,或者你被土匪杀死,你被军队、双胞胎、秘密特工或疯狂医生救走。 结语 如果你能在这款艰难的生存游戏中存活下来,我会很高兴。

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我不会写得太长,因为已经有很多成就指南了,我会尽量补充一些他们没提到的简单内容。 未来帮助 有一些互动可以作为未来的帮助: • 一群医生:给他们一瓶水后,几天后他们会回来治愈所有在场的角色。 • 会来一个突变体:向你索要物资,作为交换,会在你下次前往荒野时提供帮助。 • 会来一个突变体:向你索要物资,作为交换,会保护你免受一次土匪的袭击。小型连锁事件 还有其他可归类为"小型连锁事件"的积极互动: • 你发现一条加密信息让多洛雷斯破译,几天后派多洛雷斯前往地址=结果是她朋友的家并带回物资。(要求:多洛雷斯) • 你在外面发现一个怪物=虽然没明说但那是狗,你必须用手电筒照它,>>下一次互动它会向你要一罐汤>>再下一次互动它会带你出去,你必须带上斧头=获得物资。(要求:手电筒、1罐汤、斧头、不要养猫)你发现一个探险家留下的标记>>然后它会要求你用和谐号或手电筒发出信号=第二天会有人敲门并给你一份礼物(要求:提米,生存手册)。 推荐互动 》部分互动中的回应建议: • 来了两个人,其中一个人模仿马蹄声=把地图借给他们,他们会给你一份随机补给。 • 以自由的名义打开=接受,他们总会给你东西 • 如果出现玛丽不会拼写的情况=选择教她,有机会获得随机补给。 • 如果角落里有活板门或类似被石灰覆盖的东西=建议不要进行任何干预。(有一只鳄鱼) • 玛丽找到了种子:如果你选择不给她,什么都不会发生;如果你选择给她,你会失去水,之后会长出一株食肉植物,你必须在过程中失去某件工具或受伤才能杀死它。(如果运气好,你会获得一些物资) • 如果一些比你更穷的邻居来向你要东西:给他们你多余的东西。(如果你什么都不给,他们会偷更多东西) • 如果遇到那些专偷富人的快乐小偷:除非你没有任何食物和水,否则永远不要给他们开门。 • 阅读玛丽的日记:永远拒绝,之后她会生气。 + 100天 》【如果你的目标是度过100天】 - 避免完成军方结局和双胞胎结局。- 避免在游戏初期获得猫(之后可能有助于避免精神错乱)(初期避免获得是因为会影响结局) - 避免偷取他人东西,如果你偷了别人的东西,墙上会出现一个向上的手印(有了这个标记后,土匪会持续攻击你)(这会影响如FIN等成就或解救被绑架者,但不影响存活100天) - 让多洛雷斯和蒂米或玛丽在一起可能会有帮助(如果运气好,你会在有毒水或蜘蛛的地方遇到变异玛丽)(多洛雷斯可以+1精神值以避免精神错乱,但之后可以为了猫而抛弃她,同时她能帮助你前往荒野等地)【将其当作奴隶】 以上就是全部内容了,还有更多东西但我记不清了。我应该从开始玩的时候就记下来的,但唉,我已经玩了快30小时了。(内容无法识别,已删除)

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本指南将告诉你如何死亡 不要喝水 如果你不喝水,很快就会死亡 不要喝汤 不喝汤也会导致死亡 现在你死了 恭喜你

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