


NEAR DEADline
未验证
云存档
支持手柄
可用手柄
可仅用鼠标
可仅用触控

Originally made over the course of 37 consecutive full workdays. Don't crunch kids, we only did because the project was fun and the thrill of creating is what makes me happy :)Nick has slept approximately 164 hours since production startedBrandon has consumed 127 cups of coffee during the production of this gameMike exported the same 9 songs too many ****ing times before they looped properlyWork began late at night in July when Brandon committed to teaching Nick how to programThere are multiple endings! Well 2 good ones and a baaadPlay around in the main menu: it's got a full fledged drawing program with some secrets!The drawing program built in the menu is fairly primitive with a basic brush, erase, clear, and screenshot tool. Depending on your CPU the game may lag with too many dots on screen.W and S move your left
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