Dunjinn
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Dunjinn is a deliberate, turn-based crawl where every step advances enemies, so stealth, noise, and light control matter. Procedural floors mix rooms, winding halls, traps, mimics, locked doors, and loot that drops to the ground if your 20-slot pack is full. Combat runs off a gear-driven action bar: melee, ranged, shields, augments (teleport, cloak, barrier), accessories, and consumables add abilities with cooldowns and status effects; durability can shatter weapons or armor mid-fight. Light sources burn fuel and affect vision and detection. Between dives the Free Quarter is your safe loop: rest at the inn, shop only common gear, craft/repair/upgrade with salvaged essence, appraise unidentified finds, and stash extras in a 50-slot vault. Death wipes what you carry but not your vault or progress—push deeper for rarer drops, essence, and nemesis encounters.
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4006600910 (工作时间: 9:00-12:30,14:00-18:00)
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本公司产品适合10周岁以上玩家使用 未成年人家长监护
下载233乐园APP
专心推荐好游戏
纠纷处理及不良内容举报电话:
4006600910 (工作时间: 9:00-12:30,14:00-18:00)
北京市朝阳区启阳路4号院2号楼15层1803室
本公司产品适合10周岁以上玩家使用 未成年人家长监护