
作弊码及更多指令

sv_cheats 1 - Turn on consul cheat sv_cheats 0 - Turn off consul cheat ------------------------------------------------------------------------------------------------------- r_drawothermodels 2 - wall hack on r_drawothermodels 1 - wall hack off ------------------------------------------------------------------------------------------------------- sv_infinite_ammo 1 - infinity ammo on (no need to reload) sv_infinite_ammo 2 - infinity ammo on sv_infinite_ammo 0 - infinity ammo off ------------------------------------------------------------------------------------------------------- god - God mod god - to turn it off ent_fire player addoutput "health *hp*" - to give hp for your self example = ent_fire player addoutput "health 500" ------------------------------------------------------------------------------------------------------- ent_fire !picker addoutput "modelscale 0" - turn on aim ent_fire !picker addoutput "modelscale 1" - turn off aim ------------------------------------------------------------------------------------------------------- mat_wireframe 1 - allows you to view the wire frame mat_wireframe 0 - Turn of wire frame ------------------------------------------------------------------------------------------------------- sv_showimpacts 1 - Show bullet impact sv_showimpacts 0 - Turn off bullet impact ------------------------------------------------------------------------------------------------------- sv_grenade_trajectory 1 - shows the trajectory of the grenade sv_grenade_trajectory 0 - Turn of the trajectory of the grenade sv_grenade_trajectory_time 5 - Show item trajectory on seconds ------------------------------------------------------------------------------------------------------- weapon_recoil_scale 0 - No recoil Weapon give Commands Give pistol give weapon_glock18 - glock-18 give weapon_hkp2000 - P2000 give weapon_usp_silencer - USP-P give weapon_elite - Dual berettas give weapon_p250 - P250 give weapon_fiveseven - Five-seveN give weapon_tec9 - Tec-9 give weapon_cz75a - CZ-75 Auto give weapon_deagle - Desert Eagle Give SMG give weapon_mac10 - MAC-10 give weapon_mp9 - MP-9 give weapon_ump45 - UMP-45 give weapon_mp7 - MP-7 give weapon_mp5sd - MP-5SD give weapon_p90 - P90 give weapon_bizon - Bizon-19 Give Rifle give weapon_famas - FAMAS give weapon_galilar - Galil AR give weapon_ssg08 - SSG 08 give weapon_m4a4 - M4A4 give weapon_m4a1_silencer - M4A1-S give weapon_awp - AWP give weapon-scar20 -SCAR-20 give weapon_g3sg1 - G3SG1 give weapon_aug - AUG give weapon_sg553 - SG553 Give shotgun give weapon_nova - NOVA give weapon_xm1014 - XM1014 give weapon_savedoff - Saved-Off give weapon_mag7 - MAG-7 give weapon_negev - NEGEV give weapon_m249 - M249 Give item give weapon_hegrenade - (HEgrenade) give weapon_flashbang - (Flashbang) give weapon_smokegrenade - (Smoke) give weapon_molotov - (Molotov) give weapon_decoy - (Decoy) give weapon_tagrenade - WH(WallHack) Give Kit / medishot give weapon_healthshot - medishot give item_cutters - defuse kit give item_defuser - defuse kit Give C4 give weapon_с4 - C4 Give Armor give item_assaultsuit - kevlar and helmet give item_kevlar - kevlar Danger zone give weapon_axe - Axe give weapon_hammer - Hammer give weapon_spanner - Wrench give weapon_fists - Fists give weapon_breachcharge - breach charge weapon_tablet - tablet give weapon_shield - shield exojump - exojump Give Knife Commands [1]Run map , open consul , and write - sv_cheats 1,[2] The write this command and drop your knife - mp_drop_knife_enable 1,[3]Chose the knife and write it on consul there is list of knife down below ,[4]To pick up that knife write - ent_fire weapon_knife addoutput classname weapon_knifegg" [5]Here is knife list: give weapon_knife_gut - Gut knife give weapon_knife_push - Shadow daggers knife give weapon_knife_falchion - Falchion knife give weapon_knife_tactical - Tactical knife give weapon_knife_survival_bowie - Bowie knife give weapon_knife_flip - Flip knife give weapon_bayonet - Bayonet knife give weapon_knife_m9_bayonet - M9 bayonet knife give weapon_knife_butterfly - Butterfly knife give weapon_knife_karambit - Karambit knife give weapon_knife_gypsy_jackknife - Navaja knife give weapon_knife_ursus - Ursus knife give weapon_knife_stiletto - Stiletto knife give weapon_knife_widowmaker - Talon knife give weapon_knife_css - Classic knife Bot Commands bot_dont_shoot 1 - Bot wont shot bot_dont_shoot 0 - Bot will shot ------------------------------------------------------------------------------------------------------- bot_difficulty 0/1/2/3 - Set's the difficulty of the bots Bot_*weapon*_only ------------------------------------------------------------------------------------------------------- Example = Bot_pistols_only bot_stop - Bot wont move ------------------------------------------------------------------------------------------------------- bot_chatter - Bot cant use radio chat ------------------------------------------------------------------------------------------------------- mp_teamname_1 "Name" - Change team name (ct) mp_teamname_2 "Name" - Change team name (t) Example: mp_teamname_1 "NaVi" ------------------------------------------------------------------------------------------------------- bot_defer_to_human_goals 1 - Will act according to the script bot_defer_to_human_goals 0 - Wont act according to the script and each of them will dont random job ------------------------------------------------------------------------------------------------------- bot_defer_to_human_items 1 - Will pick up bomb bot_defer_to_human_items 0 - Wont pick the bomb up ------------------------------------------------------------------------------------------------------- bot_freeze - bot wont move ------------------------------------------------------------------------------------------------------- bot_quota - will show you how many bots you can spawn ------------------------------------------------------------------------------------------------------- bot_show_battlefront - Show areas where rushing bot_crouch 1 - Bot will only crouch bot_crouch 0 - Bot stops crouching ------------------------------------------------------------------------------------------------------- bot_kick - Kick all the bots bot_kick_*name* - only kick that bot example - bot_kick_colin Server Commands sv_forcepreload 1 - Players will be able to enter the server only after the data is fully loaded sv_lan 0 - network sv_lan 1 - lan sv_vote_allow_in_warmup 0 - Let you vote while warmup sv_vote_allow_spectators 0 - Let spectator vote sv_vote_command_delay 1 - Time after which the action will take place sv_vote_creation_timer 30 - How often can you vote sv_vote_failure_timer 60 - Time after which you can repeat the vote that failed sv_vote_issue_kick_allowed 1 - Let players to vote to kick sv_vote_kick_ban_duration 10 - How long will it take to enter the player who was kicked out (Minutes) sv_vote_timer_duration 10 - Voting duration sv_showbullethits 0 - Show bullet's impact on the map sv_noclipaccelerate 5 - boost noclip speed sv_noclipspeed 5 - Noclip speed sv_specaccelerate 10 - Speed up the spectator sv_specnoclip 1 - Allow the spectator fly throw the wall's sv_specspeed 1 - Spectator speed sv_unlockedchapters 99 - Allows background rotation sv_visiblemaxplayers 64 - Max player's on server sv_voiceenable 1 - Voice chat on host_map - Map name host_sleep *Time* - The amount of time (in ms) to sleep for after each frame host_workshop_map - Download the latest version of the map and run it host_timescale 1 - Speeds up server time host_players_show 2 - This command will set how the playercount is disclosed when your server is queried mp_roundtime_defuse - Round time bomb (minutes) mp_roundtime_hostage - Round time hostage map's (minutes) Crosshair Commands cl_crosshairgap_usewaeponvalue - The crosshair style depends on the weapon cl_crosshairsize - Crosshair size cl_crosshairdot 1 - add center dot cl_crosshairdot 1 - remove center dot cl_crosshairthickness - Crosshai thickness cl_crosshaircolor 0 up tp 5 - Change crosshair color cl_crosshairstyle 0 up tp 5 - Change crosshair style cl_crosshairgap _ size - Distances between divisions of sight cl_crosshair_drawoutline - Outline around the crosshair cl_crosshair_outlinethickness - Outline thickness cl_crosshairusealpha 0 or 1 - Crosshair visibility cl_crosshairalpha от 0 up to 255 - Crosshair transparency Bhop Commands sv_enablebunnyhopping 1; sv_autobunnyhopping 1; sv_enablebunnyhopping 1; sv_staminamax 0; sv_staminajumpcost 0; sv_staminalandcost 0; sv_staminarecoveryrate 0; sv_airaccelerate 2000; sv_accelerate_use_weapon_speed 0; sv_maxvelocity 3500 Fun Commands !self - Only work on self !picker - Player chosen by aiming at !player - All player's on that server ------------------------------------------------------------------------------------------------------- ent_fire !self addoutput "modelscale 1-100" - Make you Fat or tight "ent_fire !picker sethealth -1" - Kill the player that your aiming at mp_death_drop_gun 1 - Weapon drops after death mp_equipment_reset_rounds 1 - Removes equipment from players every round "ent_create flashbang_projectile" - Spawn flash bang "ent_create env_spark; ent_fire env_spark StartSpark" - Place sparks mp_anyone_can_pickup_c4 1 - All the players can get the C4 mp_c4_cannot_be_defused 1 - Cant defuse C4 "ent_create chicken" - Spawn chicken sv_holiday_mode 1 - Spawn zombie chicken ent_fire chicken addoutput "modelscale 5" - Chicken size ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ mp_default_team_winner_no_objective - 1 - Depends on the Map mp_default_team_winner_no_objective - 0 - draw mp_default_team_winner_no_objective - 2 Т - T side win's mp_default_team_winner_no_objective - 3 CT - Ct side win's ent_create planted_c4_training; ent_fire planted_c4_training ActivateSetTimerLength 30 - Plant C4 r_drawparticles 0 - Off the flash bang and smoke effect ent_fire player addoutput "health -1" - Freeze the player ent_fire weapon_(*Weapon name*) addoutput "modelscale (*Size*)" - Change weapon size example = ent_fire weapon_(ak47) addoutput "modelscale (4)" sv_precacheinfo - Show crooks and their numbers ent_fire !self addoutput "modelindex 2" - Change the model ent_fire !picker addoutput "modelscale 0"- change the model your aiming at fov_cs_debug 120 - Chang the Fov fov_cs_debug 90 - Default Fov ent_fire planted_c4 addoutput "modelscale 50" - Big C4 size ent_fire !self addoutput "modelscale 0.1" - Small player size ent_create hostage_entity" //Spawns a hostage - Spawns a hostage Teleport First we make a point - "writeip; con_logfile cfg/banned_ip.cfg; getpos_exact; con_logfile ." To teleport to the point, you must enter - "exec banned_ip" ent_create prop_exploding_barrel - Explosive barrel spawns mp_respawn_on_death_ct 1 - Turn on respawn for CT after death mp_respawn_on_death_t 1 - Turn on respawn for T after death mp_weapons_allow_heavyassaultsuit 1- Enabling the use of heavy armor give item_heavyassaultsuit- getting heavy armor with 200 armor ent_create hegrenade_projectile; ent_fire hegrenade_projectile InitializeSpawnFromWorld" //Drops a HE- spawn grenade with explosion Create a helicopter - prop_dynamic_create /props_vehicles/helicopter_rescue.mdl Animations: ent_fire !picker SetAnimation "2start" - Starts the blades ent_fire !picker SetAnimation "3ready" - Ready to fly ent_fire !picker SetAnimation "4lift" - Rising ent_fire !picker SetAnimation "helicopter_coop_hostagepickup_flyin" - Arrives Car - prop_dynamic_create /props/de_nuke/car_nuke_animation.mdl Animations: ent_fire !picker SetAnimation "run" - Rides prop_dynamic_create maps/de_dust2.bsp - Will spawn the map in the map (crash cs:go) weapon_recoil_vel_decay -1 - Super Mega recoil clear_bombs - Clean the side sv_regeneration_force_on - Regeneration hp "ent_teleport player" - Teleport on the crosshair when pressed debugsystemui - Developer panel "ent_fire !picker ignite" - Set the player on fire that is on your crosshair prop_dynamic_create player/custom_player/legacy/tm_leet_variantC.mdl - Spawns Terrorist Model prop_dynamic_create ghost ghost.mdl - Spawn a ghost prop_dynamic_create f18 f18.mdl - Spawn the plane prop_dynamic_create effects urban_puddle_model01a.mdl - Spawns a puddle prop_physics_create props/cs_italy/bananna.mdl; ent_fire !picker addoutput "CollisionGroup 2"; ent_fire !picker setparent !activator; ent_fire !picker setparentattachment grenade0 - Spawn a banana on your belt give env_screenoverlay; ent_fire env_screenoverlay addoutput "overlayname1 dev dev_prisontvoverlay002"; ent_fire env_screenoverlay startoverlays - Cosmo ranger helmet ent_create point_broadcastclientcommand; ent_fire point_broadcastclientcommand command "disconnect #SFUI_MainMenu_Vac_Info" ; ent_fire point_broadcastclientcommand kill - Kick from the server cause VAC - ban Displays fake drop - CT - script ScriptPrintMessageChatAll(" x9 -wait x01takes out of the case: x07 АК-47 | Rattletrap") T - script ScriptPrintMessageChatAll(" x0A -wait x01takes out of the case: x07 АК-47 | Rattletrap") Instead of the Rattle, you can write something else, for example ★ Karambit | Gradient HUD Commands cl_radar_scale - Mini map zoom ( 0.25 up to 1) cl_radar_icon_scale_min - Changes the player's point on the map ( 0.4 up to 1) cl_radar_square_with_scoreboard 1 - Radar turns to square when score table opens cl_radar_square_with_scoreboard 0 - Returns to standard form cl_radar_rotate 1 - Radar rotate with player's movement's cl_radar_rotate 0 - Radar wont rotate cl_radar_always_centered 0 - The radar camera moves following the movement of the character cl_radar_always_centered 1 - The radar camera is stationary cl_hud_radar_scale - Changes the size of the radar ( 0.8 up to 1.3) cl_hud_playercount_pos 1 - The panel with the number of players at the bottom. cl_hud_playercount_pos 0 - The panel with the number of players at the top. cl_hud_bomb_under_radar 1 - If you got the C4 it is under radar cl_hud_bomb_under_radar 0 - If you are with C4, it appears at the right edge along with the rest of the weapon hud_scaling ( 0.5 up to 0.95) - Changes the entire interface along with the radar ( 0.5 up to 0.95) cl_hud_healthammo_style 1 - Only numbers are displayed in the health and armor panel cl_hud_healthammo_style 0 - The health and armor panel displays a scale and numbers cl_showloadout 1 - Weapon icons are displayed cl_showloadout 0 - Weapon icons are not displayed HUD Colors cl_hud_color 0 - grey cl_hud_color 1 - white cl_hud_color 2 - Light blue cl_hud_color 3 - Blue cl_hud_color 4 - Purple cl_hud_color 5 - Red cl_hud_color 6 - Orange cl_hud_color 7 - Yellow cl_hud_color 8 - light green cl_hud_color 9 - Turquoise cl_hud_color 10 - Pink cl_righthand 0 - Left hand cl_righthand 1 - Right hand viewmodel_presetpos 1 - Normal size of weapon viewmodel_presetpos 2 - Big size of weapon viewmodel_presetpos 3 - classic size of weapon viewmodel_fov 55 - zooming in / out of the weapon model on the screen (minimum value-54, maximum value 68) viewmodel_offset_x - 0 position of the weapon and hand on the axis х viewmodel_offset_y - 0 position of the weapon and hand on the axis у viewmodel_offset_z - 0 position of the weapon and hand on the axis z Mouse Commands sensitivity 2 -Sets the mouse sens m_customaccel 0 - Disables mouse acceleration m_customaccel_exponent 0 - Disable acceleration proportional factor measurement m_customaccel_max 0 - Maximum acceleration proportionality factor m_customaccel_scale 0.04 - Normal (standard) value of mouse acceleration m_forward 1 - Sets the sensitivity multiplier for the forward speed of the mouse m_mouseaccel1 0 - Mouse acceleration in windows, initial threshold (2x movements) m_mouseaccel2 0 - Mouse acceleration in windows, medium threshold (4x movements) m_mousespeed 1 - Mouse acceleration factor in Window m_pitch 0.022 - Mouse inverted (Disabled) m_rawinput 1 - Direct mouse connection that ignores the control panel settings in the OS m_side 0.8 - Sets the sensitivity multiplier for mouse movement speed m_yaw 0.022 - Sets the sensitivity multiplier for the speed of turns left-right Thank you for reading! Please rate, Reward & Add To Favorite! if you liked can you please give an award thanks! Also don't forget like and favorite. stay at safe <3


2026-02-11 13:31:01 发布在
Counter-Strike 2
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