《游戏名》v0.36版本热修复补丁发布

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车祸模拟器 - BeamNG.drive
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Greetings everyone, We’ve released several hotfixes to address the reported issues with version 0.36. You can find all the details in the changelogs below: v0.36.4 (July/8, 2025) Vehicles Burnside Special Fixed various typos and mistakes in config info files Civetta Bolide Fixed an issue with all gauges using different material setups Gavril MD-Series Fixed inaccurate tachometer on the school bus Fixed mesh breaking on school bus safety cushion Fixed engine clipping into the body upon high speed impacts Fixed instability with some combinations of rear axle parts Fixed rear axle being unable to fully break off with some part combinations Gavril T-series Fixed 1st tridem axle brake chambers being assigned to 2nd axle node structure Fixed slightly incorrect offset on 3rd drive axle 10 lug hub mesh Levels West Coast USA Reactivated collisions on city_block5 Fixed collision issues in police station Gameplay Enabled leaderboards on all Arrive missions All Arrive missions in the game now have leaderboards and an end time v0.36.3 (June/23, 2025) Vehicles Bruckell Bastion Fixed wrong pedals setup for sequential shifter Bruckell LeGran Fixed missing clutch pedal with sequential shifter Burnside Special Adjusted prices of flathead engine parts Fixed wrong model on the 4-barrel carburetor on 423 CUI V8 engine ETK K-Series Fixed Rennspecht config having the wrong badge on the engine cover Gavril D-Series Fixed the late tailgate trigger being inside the mesh, causing it to become not clickable Gavril Grand Marshal Fixed missing wig-wag headlights on unmarked police Gavril MD-Series Retuned armored truck deformation Overall strength was reduced, more so on the rear end and the roof, where it was nearly indestructible Improved transfer of forces between the roof and the walls, making the truck easier to crush The truck is especially weaker under high speed impacts, retains more strength when pushing cars out of the way Door hinges are more resistant to shock impact, and therefore stronger Rear axle is more resistant to frame shock, making it harder to break on head-on crashes (applies to all MD-Series variants) Engine mounts affect the strength of the front frame section less, making it crush easier (applies to all MD-Series variants) Fixed various issues with orbit camera on high speed crashes, on the school bus and armored truck Fixed early front fender nodes clipping with school bus body Tweaked some openables on the school bus Fixed some front tires being on inside out (derby paint appeared on the inside) Fixed wheel hubs naming inconsistency Fixed camo livery being stretched on the armored truck body Fixed driver camera being positioned too low on the armored truck Fixed wrong material on armored truck mudflaps Gavril Roamer Tweaked signal stalk position Gavril T-Series Fixed TC83s Logging config having a right door panel while the rest of interior was stripped Ibishu Miramar Made headlight covers hide front turn signal flares Fixed rear seat cargo box attachment Fixed column shifter animations being inverted on RHD dashboard Ibishu Pessima (1988) Fixed gauge off and on materials being different Simplified traffic vehicles Fixed incorrect glowmaps on Soliad Wendover indicators Fixed inverted inner trunk normals on the Soliad Wendover Updated Ibishu BX hatchback taillights to match the proper equivalent's intended functionality Fixed some polygons being lit up wrong on the Soliad Wendover taillights Common Made light bar mode bindings affect every light bar on the vehicle in case there are multiple Levels West Coast, USA Fixed american flag material Fixed a floating lamp Fixed a hole in terrain Updated misplaced window texture on door on a slum area house Fixed sidewalks' collisions degrees Fixed z-fight signs on gas station column Fixed incorrect normals on 5 bay warehouse Fixed flagpole LOD on mall building General Fixed different material and texture duplicates Industrial Site Added some decal to hide metal texture repetitions Fixed pipe overlapping with concrete wall in tank farm User Interface Implemented a fix to address parts becoming invisible while using the parts selector menu Input & Force Feedback Fixed a crash to desktop that would sometimes happen when pressing certain keys or buttons Renamed relevant options to 'Vibration / Force Feedback', making it easier to locate where you can tweak or disable Vibration Powertrain Fixed active differentials defaulting to 0 locking torque (Affected Bruckell Bastion, ETK 800-Series, ETK K-Series, Cherrier Vivace) Launcher Added back the automatic integrity check that should happen after a Deep Clean Linux Fixed a startup crash related to incompatible libpng versions v0.36.2 (June/19, 2025) Vehicles Gavril MD-Series Added school bus skin UV template Fixed steering shaft angle on armored and bus bodies Fixed push bumper position on extended and crew frame Fixed various issues with the shifter Fixed school bus floating turn signals, bus mirror attachments, and windshield wiper Fixed school bus gauge cluster attachment to main dash Burnside Special Fixed front license plate position on facelift bumper Fixed frame stretching when rear gasser suspension is broken off Fixed aim of the passenger side mirror Hirochi SBR4 Fixed the default color of the base RWD Manual Hirochi Sunburst Fixed some configs having wrong pedals Ibishu Covet Fixed missing taillight flares on USDM taillights Ibishu Miramar Fixed duplicate rear license plate slot on ute body Fixed incorrectly animated turn signal stalk on LHD dashboard Fixed some configs having incorrect pedals equipped Miramighty: replaced 4-speed shifter with 5-speed one to match the transmission, and fixed incorrect production years in the config info Fixed broken taillight and headlight deformGroups Ibishu Pessima (1996) Fixed a missing texture error on metric gauges Soliad Wendover Fixed missing clutch pedal on sequential transmission Common Fixed wrong material on steelwheel_01a_old Fixed roofbar mattress load conflicting with some parts on several cars Gameplay Added a prefab to Helter Skelter crawl mission for better navigation User Interface Fixed litrally/litreally unplayable typos shown in Radial Menu and a tutorial respectively Input & Force Feedback Fixed more cases of Force Feedback not working properly Installing certain mods could result in Force Feedback (and Vibration) being lost when you switched vehicles, customized vehicles, exited the vehicle to walk, and other cases. This should no longer be the case - if you still experience the issue in those scenarios please report it. Fixed inability to customize your controls and settings when certain mods were installed This could manifest itself as incorrect force feedback feel, missing bindings in the Controls menu, inability to save changes for a binding, and others. Improved how to enable/disable gamepad vibration based on feedback from the community If you never customized your "Steering" binding on controller, vibration will be active by default.To modify vibration settings go to Options > Controls > Force Feedback > click your "Steering" binding > Force Feedback Configuration, and then:To enable vibration: check Enabled, then setFeedback Type to Gamepad Vibration and Strength to 100 as starting point (adjust to your taste). To disable vibration: uncheck Enabled.

### 游戏更新内容 1. **渲染** 修复了渲染加载期间产生错误的资源时发生的崩溃问题。 2. **模组** 重命名了DO_NOT_INSTALL_MODS_HERE.txt文件,使其在文件资源管理器按名称排序时显示在顶部。 温馨提示:若您是普通模组安装用户: ❌ 请勿将模组文件复制到游戏安装文件夹内的任何位置。 ❌ 请勿将模组文件复制到/levels、/vehicles等目录中。 ❌ 请勿解压ZIP文件,也不要将ZIP文件外的文件复制到其他位置。 ❌ 为了您的安全,建议对第三方网站的.EXE文件保持高度警惕(或在运行时格外小心)。正常模组应以ZIP文件形式分发。 ✔️ 请务必遵循官方模组安装步骤。将模组安装在错误位置可能导致以下问题:更新和完整性检查时模组被删除、模组管理器无法正常工作、安全模式无法停用模组以及其他负面影响。v0.36.《BeamNG.drive》2025年6月17日更新内容 1. 载具 - **Gavril MD系列**:修复了越野校车配置中最终传动不匹配的问题。 - **Ibishu Miramar**:修复了出口版轿车配置名称中带有“coupe”(轿跑)的问题;修复了早期GTZ头灯位置错误的问题。 2. 游戏性 - 修复了“向下猛抛”和“向后推进”动作绑定热键后无法使用的问题。 - 修复了“随机放气轮胎”动作,并将其添加到径向菜单中。 3. 抢先预览:生涯模式 - 修复了 bonus objectives 奖励多次发放而非仅发放一次的问题。 4. 任务 - 修复了在挑战加载和卸载过渡期间可以打开地图,可能导致游戏崩溃的问题。 - 修正了“山地漂移加农炮”任务的缩略图:禁用节点抓取器和地图模式。 5. 输入与力反馈 - 修复了损坏的力反馈...当转向角度设置为0而非实际角度(通常为900度或类似数值)时的反馈问题已修复。 为罗技G920、图马思特TS-XW Racer、SimXperience AccuForce、罗技Momo以及OpenFFBoard添加了默认方向盘角度。 更改了振动反馈的启用方式。 若您从未更改过控制器的转向设置,新的振动反馈将默认激活。若你之前更改过Xbox手柄的“转向”输入绑定设置: 要启用新的振动功能,请按以下步骤操作: 1. 进入“选项”->“控制”->“载具”,然后选择你的Xbox手柄的“转向”绑定。 2. 向下滚动至“力反馈配置”,确保勾选“启用”和“使用手柄振动”。 3. “强度”滑块的建议初始值约为100(这是新的默认值,你可以根据个人喜好进行调整)。 你可以通过以下步骤禁用振动:进入“选项”->“控制”->“载具”,然后选择你的Xbox手柄的“转向”绑定。然后滚动到“力反馈设置”并取消勾选“启用”选项