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未来计划与1.16版本更新内容

2026-01-28 16:32:24

AI智能总结导读

《染血圣杯:阿瓦隆的陨落》推出v1.16版本更新,重点提升PS5、Xbox X/S及PC平台3-5FPS帧率,含多项性能优化、内容修复与调整。同时公布未来计划,2月底将推出第三章优化更新,3月底将上线免费DLC。

《染血圣杯:阿瓦隆的陨落》v1.16更新内容 1.本次更新包含多项优化、修复及生活质量改善,重点提升了游戏性能。尽管受游戏引擎限制,但开发团队仍努力提升帧率。 2.在PS5、Xbox X/S及PC平台上,游戏帧率提升了3-5 FPS,主要优化如下: ①【主机平台】移除部分高消耗且对画质提升不明显的光照更新。 ②移除鼠标未使用时的输入资源占用。 ③移除所有输入设备的不必要更新周期。 ④降低物理更新频率,经测试未对游戏行为产生影响。我们对延迟操作的逻辑系统之一进行了优化。 移除了英雄HUD上一些不必要的刷新。 战斗尚未结束;我们将继续深入研究,努力改善游戏在主机和PC平台上的优化。感谢您的耐心等待! 我们致力于长期支持《染血圣杯》。首先,这款游戏是我们深厚热情的结晶,我们只想确保它能达到更高的打磨水准。其次,是你们让这款游戏取得了相当的成功,这使我们有能力投入额外的时间来完善它!感谢你们所有的支持!正是因为有了你们的支持,我们才能继续实现我们的梦想! 我们将继续通过或多或少的定期更新来支持这款游戏,包括新内容以及全面的修复和改进。接下来几个月,你可以期待: - 大约在2月底,我们计划推出一个主要针对第三章的更新,对游戏的多个层面(关卡设计、战利品等)进行优化。 - 然后,在3月底左右,我们正在准备一个包含精彩内容的额外免费DLC,目前这仍是个谜;) 请继续关注,在评论中分享你对接下来内容的各种猜测吧! 在补丁说明列表之前:我们的Steam帖子少不了截图,所以请欣赏这些画面!

And now, the full patch notes v1.16: Additional optimizations Removed some placeholder texts that were using up memory but were never visible to the player. Fixed a leak in Cuanacht that caused performance degradation further into the story for each game save and load in Cuanacht.Gameplay Added some new Alchemy recipes for existing potions (check your alchemy tables, as you can already know some of these from recipe books you have already read). Updated generic status icon for statuses applied by hero's talents. Fixed and updated visual effects of Severing Ray spell. Statuses given to the hero by gems attached to gear should now correctly display in Hero status page. Fixed Haste status not showing up correctly in some instances. Updated Haste status icon. Fixed being able to lose items when trying to interact with things blocked during combat. Rebalanced item level stat gains for Arcanist's Breeches: Mana Shield 1 > 0%; Mana Regeneration 0.05 > 0.1 Killing with [spoiler] Cheese [/spoiler] status now properly subscribes this kill to the character applying the status (usually the hero). The Strongest Potion no longer leaves residual increased attributes, when changing scenes before the effect ends. Thunderous Greatbow can no longer be used accidentally as a weapon coating. Skills targeting Summons should be more optimized and shouldn't lag while using channeling spells, e.g. Melee Macabre. Disable picking up weapons from enemies that are not lootable. Neutral enemies that turned hostile should become neutral again after combat ends. There was also a small leak associated to this issue.Story Fixed [spoiler] Maggot [/spoiler] not being under a Menhir during Menhir Rites quest. He should teleport there directly instead of walking there and potentially getting stuck. Beherit should no longer be under ground in [spoiler] Dødheimsgard.[/spoiler] Fixed being able to enter Yvain's Mansion before visiting Cuanacht. This caused some story locks later. Portal shouldn't be active during the fight with the Queen Bee. Turning someone into cheese (and other weird things) shouldn't break kill counters for quests. NPCs shouldn't be attacked by player AoE effects during dialogues. Fixed an issue where the player could lose the ability to interact with certain objects after reloading the game during the Thing on the Doorstep quest. Improved interactions with Foredwellers in the Conquered Scars quest. The player can now start the Altars of Madness quest after speaking with Therrov. Fixed a dialogue lock when speaking with Heber about alchemists. The Rise the Mountain, Face the Storm quest will now correctly mark Darv'hanr's location if the player has progressed the Stonewarden guild questline. Thrygve should survive being thrown off a cliff. Caradoc should now join fight immediately after duel starts with [spoiler] King Arthur.[/spoiler] Doors to Yngvi the [spoiler] Theud's chieftain [/spoiler] should always try to reopen for everyone who started their questline. Fixed portal in The Pit deactivating after save and load. Fixed an issue where the Charm of the Faithful Fae was removed from the player’s inventory upon starting NG+. Fixed a quest marker in Price of Healing that did not correctly lead to Bonxie. Fixed an incorrect objective being set as active after [spoiler] Qurban’s [/spoiler] death in the Abyss Beckons quest. Fixed unusual objective behavior after giving Neante herbs in the Hollow Blessings quest. Fixed an dialogue option in The Price of Healing Quest where [spoiler] Bonxie [/spoiler] would not accept a repeat offer to [spoiler] purchase her inventory .[/spoiler]Minor GOG now also has a mono branch available for modding. Fixed UI scale settings not applying correctly after game restart. fixed a leak in Cuanacht that caused performance degradation further into the story for each game save and load. Fixed a potential error from Reusable Resources skill, when the number of crafting resources in a recipe was smaller than 1. Fixed choice icons in the dialogue with Jolly Skeleton. Restored multiple missing keyword links for Critical Hits and Weakspot Hits in skills and item descriptions. Fixed clipping clothes on Drowners. Fixed the loading of native mods. We are at work to update and improve the native mod support with some better documentation/tutorials. Expansion Gameplay Upgrade and Weight Reduction for Sarras Items now uses Sarras Resources. Fixed Blessing in a Bottle item description displaying wrong duration. Rebalanced crafting recipe costs for Frailty and Dousing Arrows. Added a new recipe variant for Coral Arrows (found in the same recipe book). Changed a duplicated crafting recipe in Druid's Note recipe book of Head Above Water potion for Gills of the Deep potion (only the outcome item of this recipe was changed, so there is no need to re-learn it). Rebalanced randomly generated loot in some Vendors, Sarras Chests, Barrels and Vases to grant more useful items more often, especially if they are locked. Increased the value of loot generated in all Diggable Sarras Chests. Changed item values of: Archivist Eyeballs 75 > 120 Coral Growth 25 > 220 Morgen's Claws 10 > 475 Morgen's Tail 15 > 550 Scion's Bone Spikes 10 > 500 Scion's Fangs 10 > 600 Scion's Neck Frill 10 > 500 Tidewraith's Illicium 25 > 200 Wailcap's Skull 25 > 100 Webbing 10 > 50 Coral 225 > 150 Added a Sharpening Stone item drop to the Hallucinated Crawler from Purple Bursting Bulbs. Moved some items from a single buy to a restockable Vendor assortment for Leira, Waste and Bozz. Added more fish species in randomly generated loot (this is only a cosmetic change, as looting them will still grant a Fish Fillet).World Dead bodies that felt down into the abyss should appear in the closest playable area. Fall damage absorption and water damage zone in Dungeon Distance Meaning now work correctly. An unwanted hole has been covered in Dungeon Hatchery.Story Fixed an issue where mashing the attack button could skip some of Apse’s dialogue. Entering and exiting afterimages should: correctly swap Skills and King's Powers. equip correct weapons and shouldn't change loadouts. select the correct active Sarras Skill Tree. Starting a New Game + now removes Wraith Spores debuff. Added a fade-out during Vosk’s dialogue while he is eating. Fixed an issue where some NPCs could appear in Tumbo Village after the player had completed the Archives quest. Fixed a bug that allowed the player to stash quest items required for quest progression. Fixed some objective issues in the Feast of Mercy quest. The objective to kill [spoiler] Nautilume [/spoiler] will now fail if we kill [spoiler] Viridian Wailcaps .[/spoiler] Fixed marker in One Against The Tide quest. Fixed discovery for Ulcerate which appeared unnecessarily on the compass. Fixed objective bug in One Against The Tide quest. In one of the paths, [spoiler] Depth-Gore [/spoiler] should no longer tell us to talk to [spoiler] Branth [/spoiler] if we have already spoken to him. [spoiler] The Song [/spoiler] , as long as she is alive, can be found in [spoiler] Morgens' Den [/spoiler] after completing [spoiler] Sunken Treasures [/spoiler] and [spoiler] Voice From The Rift [/spoiler] quests.Visuals Camera rotation after Fast Travel between scenes has been improved. Fixed incorrect appearances of some NPCs.Minor Fixed Kraken's Maw item throwing an error when looted from a Proving Grounds chest. That's it for today! Thank you so much for sticking with us and playing the game! We wish you only the best journeys through the worlds of Avalon and Sarras! Oh, and don't hesitate to join our Discord server if you want to get in touch, ask things, or just hang around! Awaken Realms / Questline

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