萨拉斯圣所扩展包 + 1.15补丁 + 免费DLC

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污痕圣杯:阿瓦隆的陨落
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大家好!希望大家一切都好! 我们知道最近比较安静,这是因为我们一直在《染血圣杯》上努力工作,想为大家带来真正精彩的内容!这次更新内容会相当丰富,也会有很多重大且重要的消息要告诉大家。很多人一直在期待,所以请保持关注! 在继续之前,我们想再次衷心感谢大家游玩《染血圣杯》并在充满波折的开发道路上支持我们。通过迄今为止最大的发布后更新(1.1版本),我们旨在解决大多数大家常反馈的问题和需求。从那以后,我们在Steam上看到了大量积极的评论和评价,所以请继续提出反馈,因为我们确实在倾听!旅行者们,你们可以将自己视为《染血圣杯》中不可或缺的一部分! 好了,回到正题! 今天,我们非常自豪地宣布三件事! 1. 包含多项重要改进的【新补丁(1.15)】 2. 包含额外内容的【免费DLC】 3. 全新的完整扩展包——【萨拉斯圣所】 我们再次与WolfheartFPS合作,为大家带来了一段介绍本次更新内容的视频概览!

Or go directly to his channel! https://youtu.be/eLuIr9NTi-I Let us start with…. 1. Patch 1.15 Say hello to Patch 1.15, our new update that has just been released on Steam! Before listing all the patch notes, let’s start with what has been our #1 priority for this patch: optimization across all platforms. We’ve constantly been going through the game top to bottom, searching for things to optimize. With today’s patch, the biggest improvements should be seen on Xbox. Our internal testing shows a significant performance boost of around 20+ more FPS. These optimizations should also help older or weaker PCs run the game better, although, as always with PC, it heavily depends on your hardware. Modern or high-end PCs probably won’t see much difference, but the game should run better overall. Our internal testing also shows an improvement of around 2–3 FPS on Steam Deck and PS5. Now, regarding PlayStation 5: we’re working really hard on this platform, but the issues we’re facing mostly come from how Unity handles graphics on PS5 (which we can’t change) and, unfortunately, memory allocation as well. This makes fixes tricky, but we’re digging through systems and rewriting parts of the game to find any solutions. Our internal testing shows that we’re getting closer to significantly reducing crashes, and we hope to push an update that should help with this when Sarras launches. This crash-fixing patch will, of course, be available to everyone, not only to people who decide to buy Sarras. All in all, the struggle for better performance on PS5 continues, and we’re doing everything we can on our end to improve the situation. We hope to have more good news in February, but we can’t promise anything; it’s not entirely in our hands. Still, today’s patch should offer a small boost to performance and stability. We’re really sorry for all the trouble, and thank you for your patience. Now, for the rest of the patch notes! Gameplay: Three items that were meant to land in 1.1 were missing. They should now be available: Sanguine Heart amulet → [spoiler] Corrupted Temple (in the secret cave) [/spoiler] Pendant of Endless Study amulet → [spoiler] Gates of Knowledge (in Kingie's room) [/spoiler] Harness of Inverse Right → [spoiler] Tomb of a Knight [/spoiler] An old item that was no longer available has been added again: Phantom Helmet in a chest at [spoiler] Kings Road Bridge [/spoiler] You can now access your stash at the boosted fireplace Butterfly items are no longer consumable and can’t be placed in the quick-use slot NG+ experience gained from quests and enemies has been tweaked Mana Shield effect is now calculated before kill-prevention checks Wyrdspawns should no longer spawn during dialogues Hero no longer slows down when reaching shallow water Buff/Debuff strength and duration now affect more statuses Updated selection of items sold by Hjarn Lowered Tempest Alliance increase to Mana Shield: 1% -> 0.25% per Perception point Druid Shrines in Cuanacht now increase Mana Regeneration and Stamina Regeneration by a flat amount instead of a percentage, fixing inconsistencies depending on your mana regen at shrine completion Quests: In Price of Healing, Lord Yvain can now be convinced to fund the hospital once the Cuanacht main quest is complete Improved and repaired objective tracking in Hollow Blessings: it now correctly tracks the amount of collected herbs Fixed a bug where the player could start For the Silent after finishing the Úlfr tribe main storyline Fixed an issue in Gunnvaldr Stronghold where the player was sometimes forced into dialogue with Frode even if he was already dead Fixed looping dialogue and quest markers for Ulick in Handy Business Completed quests should no longer show quest markers in certain edge cases UI: Added vignette and chromatic aberration toggles in the settings Added an option to change the game’s font Relic level now displays on items, and descriptions reflect the correct relic level Fixed magic item tooltip separator visibility when only Mana Cost is displayed UI asset rendering and structure optimized to boost performance, visuals, and load speed while minimizing memory usage Equipped items and tools are no longer affected by bulk options in stash and shops Fixed incorrectly cropped or wrong journal entries Audio: Voiceovers re-post-production should now fix loudness inconsistencies for dialogue lines: Osbryht, Cillian, Dicun, Drest, Imram, Vidar, Sir Vast, Self, Orlaith, Alma, Foxglove, Vorick, Gavrel, Ailei, SickBeggar, Pravda, Endrik, Briar, Neante, Asgall, Therrov, Ughwe, Berg, Betrys, Huardoc, Heber, Cinnamonsage, Rhys Controllers: Fixed an issue where DualSense controllers were sometimes detected incorrectly, breaking integration Modding: [Will be implemented tomorrow due to a delay] The mono modding branch requiring a password has been removed; you now have access to a public branch called "mono" without a password Minor / Misc: Added visual effect indicators to the HP bar; Bleed, Poison, and Burn now trigger unique graphic overlays Armour weight modifiers in the Equipment UI now account for proficiency bonuses Crimson Cave now has a new discovery marker Improved visuals and concept for the FireRune spell Some bandits should no longer drop 0-stack arrows Fixed pixelated snow in the Forlorn Swords area Debug Console QoL: toggle.debug-shortcuts is now saved between game sessions Now, let's move to the big one! 2. The biggest of the big news - Sanctuary of Sarras Expansion

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我们非常激动地宣布《萨拉斯圣所》,这是《染血圣杯:阿瓦隆的陨落》的首个完整扩展包!它的上线时间比你想象的要近;观看我们的公告预告片了解更多信息。

《萨拉斯圣所》扩展包将于2025年12月15日美国东部时间下午1点/欧洲中部时间晚上7点在Steam及主机平台上线!没错,仅剩一周时间!请做好准备。 *我们将其称为扩展包而非DLC,因为我们认为一个售价15美元的全新冒险不应与少数外观皮肤归为同一类别 :D 那么,《萨拉斯圣所》究竟讲述了什么? 这段旅程将带你进入同名圣所——一个由深海塑造的领域。古老建筑从不断变化的洋流中升起,被遗忘的道路随着水下世界的生命一同脉动。但请不要被迷惑,当你开始探索未知时,萨拉斯的真实本质将逐渐显现。 六个世纪以来,萨拉斯及其反叛船员的命运一直笼罩在神话之中。现在,一条隐藏通道揭示了通往过去的道路。在全新的剧情线中,追寻妮妙与那些挑战亚瑟王的逃兵的踪迹。拼凑出他们失踪的真相以及梅林可怕的报复。 没错!这实际上就像是游戏的全新篇章,包含10-15小时的游戏内容、全新剧情、有趣的角色以及多个支线任务!如前所述,将有大量新内容推出。不过多剧透,但其中一些内容包括: - 4个全新史诗级Boss - 12种独特的普通敌人 - 超过20个精心设计的地下城及室内场景 - 100多件装备,包括盔甲(#FashionGrail)、近战武器、弓箭、戒指、护身符、法术、遗物等 该扩展包还将加入一个替代的进度系统!激活神圣祭坛可获得特殊技能点,用于三个全新且独特的技能树。你可以同时升级所有技能树,并随时选择激活其中一个。这能让你即时更改build(配装)并快速适应! 对于感兴趣的玩家,无需完成游戏即可进入扩展区域!要进入萨拉斯圣所,只需解锁库纳赫特(第二幕)。 众所周知,截图是我们的传统,这次也不例外:D 请欣赏这套从未公开的萨拉斯圣所截图:

扩展包售价多少? 《萨拉斯圣所》在Steam上的售价为14.99美元(或您所在地区的等值货币)。 更多关于扩展包的信息即将公布,请持续关注! 3. 额外内容DLC #1

我们还决定为核心游戏免费添加一些额外内容!希望大家能喜欢这次免费更新 ;) 可以查看下方截图,或在我们的预告片中了解所有内容(包括1.15版本更新亮点)。

你将获得5套全新的 armor sets(盔甲套装),作为游戏内成就的奖励。 Fore-Dweller(先民):完成“I See A Darkness”任务。 Champion(冠军):击杀 Wyrdstalker(幽影猎手)。 Harbinger(先驱):完成“Thing On The Doorstep”任务。 Weaver(织者):解决与织者的神秘遭遇事件。 Unhallowed Divinity(不洁神性):完成“Menhir Rites”任务。

此外,该DLC还包含Qrko(你可爱的小宠物)、亚瑟王和卡拉多克的替换外观。

你现在就可以试试它们! :D

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这款免费DLC现已推出,你可以在我们Steam页面的DLC区域查看并下载它! 以上就是今日更新的全部内容! 让我们快速总结一下: 1. 我们的首个扩展内容“萨拉斯圣所”将于一周后的12月15日美国东部时间下午1点/欧洲中部时间晚上7点推出。 2. 我们的首个免费附加内容DLC #1现已发布…… 3. 游戏的1.15补丁也已同步上线! 即便是对于我们这些睡眠不足的独立游戏开发者来说,这次更新的内容也相当多!但同时,这也是我们对《染血圣杯》以及整个角色扮演游戏热爱的成果,我们确实为此感到自豪! 希望你们会像我们一样喜欢所有这些新内容。欢迎分享你对萨拉斯圣所、新护甲套装、角色外观以及1.15版本更新内容的看法!我们很期待听到你的想法! 这将是疯狂的一周!期待与你再会,圣所见! 祝一切顺利, Awaken Realms / Questline

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