高安全蛇怪战斗地点指南

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EVE Online
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一个包含13个部分的视频系列,详细介绍了每个高安全性的天蛇集团战斗地点。本指南提供了每个战斗地点的预期内容,包括刷新模式和可能的战利品掉落。如果你在盖伦特星域并寻找PVE战斗,本指南适合你…… 《星战前夜:晨曦》战斗地点介绍 战斗地点随机出现在大多数太阳系中,可通过探针扫描窗口找到。战斗异常会以绿色显示,你可以立即跃迁到那里。战斗信号需要使用核心扫描探针进行扫描定位,并可分为未评级和已评级地点。

战斗异常区域会以绿色显示,你可以立即跃迁到这些区域。这包括地穴、藏身处、避难所和巢穴。它们有小概率生成特殊势力NPC,这些NPC会掉落更强大的弹药,偶尔还会掉落高价值的势力模块。部分战斗异常区域还有小概率升级为D.E.D.评级战斗地点,并出现在数个太阳系之外。 战斗信号需要使用核心扫描探针进行扫描定位,可分为未评级地点和已评级地点。 未评级战斗地点包括藏身处、瞭望哨、警戒哨和守卫哨。这些地点生成特殊势力NPC的概率逐渐提高,这些NPC可能会掉落高价值的势力模块。并且每个地点都有小概率升级为一个由四部分组成的故事型远征。评级战斗地点通常包含多个房间和众多NPC敌人,但必定会有至少一个特殊NPC或建筑,有几率掉落高价值的死亡空间模块。 本指南将聚焦于古斯塔斯战斗地点。 为古斯塔斯NPC配置舰船 古斯塔斯战斗地点遍布盖伦特星域。古斯塔斯NPC造成热能和动能伤害,且对热能伤害的抗性最低。 盖伦特新手飞行员可以尝试使用像因卡萨斯这样的护卫舰起步。首次遭遇时,建议配备125毫米轨道炮、一个加力燃烧器和一个装甲维修器。以下配装适合加达里新手飞行员,能够应对一些较简单的地点,如 serpentis burrow、hideaway,甚至 refuge。 加达里、艾玛或米玛塔尔的新手飞行员可以尝试使用各自种族的护卫舰。海燕级、惩罚者级或裂谷级都是不错的起点。【新手PvE舰船:因卡萨斯级】 装备配置: - 漩涡紧凑型磁场稳定器 - D型抑制型超载注喷器 - 损伤控制I - 小型ACM紧凑型装甲维修器 - 1MN Y-S8紧凑型加力燃烧器 - 共晶紧凑型电容回充器 - F-90紧凑型传感器增强器 - 125mm压缩线圈炮I(3座) 弹药及脚本: - 扫描分辨率脚本 x1 - 反物质电荷S x3000 - 铅弹S x3000 - 铁弹S x3000 随着角色技能提升,你将能够升级到更大的舰船,例如阿尔格斯级(驱逐舰)或狂怒者级(巡洋舰)。最终,你可能会希望驾驶像吉勒级或奥苏斯级这样的势力巡洋舰。 【任务地点推荐: serpentis巢穴】 serpentis巢穴是新手玩家获取PvE战斗经验的理想初始地点。该地点升级为其他地点的可能性为零,势力舰船生成的概率也相当低。对于关注每小时ISK收益的玩家,我建议避开这个地点。 预计会遭遇五波天蛇护卫舰NPC,它们的生成位置彼此相距较远。远程武器将会很有帮助。

Serpentis Hideaway The Serpentis Hideaway is a quick and easy site for all players. It has a reasonable chance to escalate to a Serpentis Narcotics Warehouse, and a reasonable chance of a faction spawn. Frigates and destroyers, or any ship with auto-targeting missiles, can make a lot of ISK running these sites quickly. Expect to fight four waves of Serpentis corvette and frigate NPCs, all spawning near a central structure. Watch the video for all the details. Serpentis Refuge The Serpentis Refuge is a good site for all but the newest Eve Online pilots. It has a reasonable chance to escalate to a Serpentis Narcotics Warehouse, and a reasonable chance of a faction spawn. Frigates and destroyers, or any ship with auto-targeting missiles, can make a lot of ISK running these sites quickly. Expect to fight five waves of Serpentis frigate and destroyer NPCs, all spawning near a central structure. For new pilots flying a frigate, the incoming damage can feel quite high. Orbiting the central structure at range with an afterburner running will help mitigate the damage. Watch the video for all the details. Serpentis Den The Serpentis Den can be a very high value site for experienced Eve Online explorers. It has a small chance to escalate to a Serpentis Corporation Hydroponics site, and a small chance of a faction spawn. Ships like the Orthrus, or other high DPS cruisers, can make a lot of ISK running these sites quickly. Expect to fight five waves of Serpentis frigate, destroyer, and cruiser NPCs, mostly spawning near a central structure. Watch the video for full insight into the spawn patterns. This site can be difficult for new pilots flying a frigate. Again, orbiting one of the central structures at range with an afterburner running will help mitigate the incoming damage. Watch the video for all the details. Serpentis Drug Outlet (Rated 1/10) The Serpentis Drug Outlet is only found in 0.9 security systems or higher. It can be a good site for newer pilots to test their PvE combat skills, or for experienced pilots who like flying frigate-class ships. It has a reasonable chance of dropping Coreli C-Type deadspace modules, and is quite quick to run when ignoring the NPCs that are unnecessary to complete the site. There are three rooms in this complex, with lots of corvettes and frigates. For those looking to blitz the site, many of the NPCs can actually be ignored. There are specific structures that must be destroyed to obtain passkeys, and that have the potential for high-value loot. Watch the video for all the details. Serpentis Live Cargo Distribution Facilities (Rated 2/10) The Serpentis Live Cargo Distribution Facilities site is only found in 0.9 security systems or higher. This can be a good site for newer pilots to test their PvE combat skills, or for experienced pilots who like flying frigate or destroyer-class ships. It has a reasonable chance of dropping Coreli B-Type deadspace modules, though it can take some time to run due to the acceleration gates being locked until all NPCs are destroyed. There are four rooms in this complex, with lots of frigates and quite a few cruisers. Watch the video for all the details. Serpentis Narcotics Warehouse (Rated 3/10) The Serpentis Narcotics Warehouse site is found only in 0.8 security systems or lower. This is a great all-round site for experienced explorers, or for newer pilots to test their PvE combat skills. It has a reasonable chance of dropping Coreli A-Type deadspace modules. It can take some time to run due to the number of NPC ships, and the amount of damage the Serpentis Supply Stronghold requires to destroy. There are fives rooms in this complex, though you only need to run four of them. Expect to fight a large number of frigates, with a few cruisers and several important structures. Watch the video for all the details. Serpentis Phi-Outpost (Rated 4/10) The Serpentis Phi-Outpost is found only in 0.8 security systems or lower. This is a great site for experienced explorers, or for younger pilots to test their PvE combat skills. It has a reasonable chance of dropping Corelum C-Type deadspace modules. It can be fairly quick to run for those piloting high DPS ships. There are two rooms in this complex, with plenty of frigates, cruisers and battlecruisers to fight. The overseer flies a battleship with a strong armour tank. Watch the video for all the details. Serpentis Corporation Hydroponics Site (Rated 5/10) The Serpentis Corporation Hydroponics Site is normally only found in low security space, but occasionally spawns in high security systems through a lucky escalation from a Serpentis Den. This is a good site for experienced explorers to test themselves, or for those flying in low security space with your corp mates. It has a reasonable chance of dropping Corelum B-Type deadspace modules. There are three rooms in this complex, with lots of NPCs to fight from frigates through to battleships. In the final room, you'll be webbed in place by three stasis towers, so you'll need a strong tank to survive. Watch the video for all the details. Serpentis Hideout and the Mindflood Escalation The Serpentis Hideout is an unrated combat signature found in high security space. This is a good site for new players to experience their first escalation, and experienced players who don't mind flying frigate or destroyer class ships. It has a small chance of dropping Shadow Serpentis faction modules, or Snake or Asklepian implants in the Mindflood expedition. There are two rooms in this complex, with corvette and frigate NPCs that spawn on timers. Watch the video for details on the spawn patterns, and the potential triggers to acquire the Mindflood escalation. The Mindflood escalation can have up to four encounters, each spawning roughly 6 to 10 systems away. Expect to fight a mob of about eight frigates and destroyers at each of the first three encounters, and a handful more than that in the final encounter. Serpentis Lookout and the Angel Kickbacks Escalation The Serpentis Lookout is an unrated combat signature found in high security space. This is a good site for young players to test themselves in PvE combat, and great for combat site explorers in general. It has a reasonable chance of dropping Shadow Serpentis faction modules; Snake or Asklepian implants in the Angel Kickbacks expedition; or Coreli A-Type deadspace modules if you make it through to the final encounter. Note, however, that the final encounter almost always escalates to a low security system. There are two rooms in this complex, with a sizeable number of frigate and destroyer NPCs to fight. Watch the video for details on the potential triggers to acquire the Angel Kickbacks escalation. The Angel Kickbacks escalation can have up to four encounters, each spawning roughly 6 to 10 systems away. Expect to fight a mob of about ten frigates and destroyers at each of the first three encounters. The final encounter is a gated complex with two rooms, each with more frigates and destroyers to fight. Serpentis Watch and the Jet-Set Hooligans Escalation The Serpentis Watch is an unrated combat signature found in high security space. In spite of what appears to be a significant engagement, this can actually be a good site for young players flying a speed-tanked frigate. It's a great site for combat site explorers in general, as it only requires you to destroy a small number of ships for a reasonable potential of high value loot drops. It may drop Shadow Serpentis faction modules; Snake or Asklepian implants in the Jet-Set Hooligans expedition; or Coreli A-Type deadspace modules if you make it through to the final encounter. Note, however, that the final encounter almost always escalates to a low security system. There are two rooms in this complex, with a large number of frigate, destroyer, and cruiser NPCs to fight. Watch the video for details on the spawn patterns, how to blitz the site, and the potential triggers to acquire the Jet-Set Hooligans escalation. The Jet-Set Hooligans escalation can have up to four encounters, each spawning roughly 6 to 10 systems away. Each encounter is somewhat unique, but generally characterized by an initial mob of about ten NPCs ranging from frigates to battlecruisers. The final encounter can be difficult, as it requires both a strong tank, and high DPS capable of hitting super-tanked frigates. Serpentis Vigil and the Booster R&D Escalation The Serpentis Vigil is an unrated combat signature found in high security space. This can be a decent site for younger pilots who want to challenge themselves in PvE combat. It's a good site for combat site explorers in general, as it has a guaranteed faction spawn and a high chance of escalating. It may drop Shadow Serpentis faction modules, or Snake or Asklepian implants. The final encounter, which almost always escalates to a low security system, has a chance of dropping Coreli A-Type deadspace modules. There are two rooms in this complex, with a sizeable group of NPCs from frigates through to battlecruisers. Watch the video for details on the spawn patterns, how to blitz the site, and the potential triggers to acquire the Booster R&D escalation. The Booster R&D escalation can have up to four encounters, each spawning roughly 6 to 10 systems away. Each encounter is quite different, with its own unique spawn pattern of NPCs ranging from frigates up to battleships.