新手星舰指南(已更新)

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《星际迷航Online》新手及回归玩家星舰完全指南与战斗提升技巧 基础星舰知识:驾驶与首艘星舰配置 你刚加入《星际迷航Online》,拥有了自己的星舰,却不知如何操作及使用部分控制功能。接下来我将分享一些资深星舰玩家常用的秘诀和技巧。 新手指南: 规则1:战斗中务必开启自动开火。启用自动开火的简单方法是右键点击武器栏中的武器,这样你只需按空格键即可释放所有技能进行攻击。规则2:整理你的HUD和工具栏 整理你的飞船HUD和工具栏将极大提升你的战斗效率,因为这样你就不用再费力寻找技能了。你可以通过按下ESC键来整理HUD,或者直接按F12(注意:在Steam中使用此键会截取屏幕截图)。以下是我的布局示例:

如你所见,这样组织性强多了,我可以轻松使用各种技能等。 规则3: 不要使用不同的武器 永远不要混合使用武器,这是个糟糕的主意,而且会让你的飞船无法发挥最佳性能。你的飞船应该是这样的。

如你所见,我的配装只使用了一种武器——扩散三锂光束。(新手玩家初始拥有的武器会是相位炮、干扰器或等离子炮中的一种。)不过刚才说的规则并非完全绝对。如果你已经进阶并开始接触《星际迷航Online》的PVP玩法,那么会有一些特殊的混合武器套装,以实现最高的每秒伤害输出。 规则4:使用增幅器强化舰船武器 看看我舰船的战术槽位。那两个蓝色的类似舱室的装置是谐振器,用于提升对敌方舰船的伤害输出。请搭配【相同类型】的武器使用它们,以充分发挥舰船的性能。 基础舰船操控:移动以及基础侧移和机动 现在,我将讲解基础的舰船移动方式,以及如何规避敌方炮火等内容。基础移动: 基础移动与大多数游戏不同。W键并非前进,而是向上视角。 以下是移动按键列表: W=飞船向上移动(朝上,非前进) S=飞船向下移动(朝下,非减速) A=向左移动 D=向右移动 E=飞船前进的基础指令 Q=飞船后退的基础指令 R(全速/停止)=将速度设为最大或0 速度表会随着你前后飞行而增减。 闪避机动: 你可以使用闪避机动快速躲避敌人的火力和鱼雷。激活后,建议采用Z字形飞行以获得最佳效果。当你达到50级时,将解锁【摇滚】等模式,该模式可提供临时伤害免疫(详情请查看高级星舰控制)。 侧袭是掠夺者(克林贡人)常用的战术,在战斗中极为实用。通过规避机动绕到敌人后方时效果最佳。 进阶:解读舰船属性 当你最终购买新舰船时,就会遇到这个问题。

现在我们来谈谈那些你可能并不在意,但在战斗中会派上用场的属性。不过在此之前,让我们先回顾一下你之前学过的相关内容。 惯性:根据牛顿第一运动定律,【惯性】是物体抵抗运动状态改变的趋势。

Basic Stats: Hull: The amount of health your ship has Shield HP: The amount of shield your ship has to defend it Defense Rating: This provides a bonus to your ship's defense against all types of damage. This also gives boosts to evasion, and reapplication of weapons fire back to the enemy. Hull and Shield repair rate: Rate at which your hull and shields regenerate Resists against DMG: This tells you how much your ship will deduct of that type of damage Accuracy Rating:% in which your ship will hit small and fast-moving targets. This also plays into speed, as well, more speed, less accuracy. Crit chance/severity: chance and bonus damage your ship will inflict upon enemies when Crit hits occur. INERTIA This determines how much your ship will REMAIN moving once stopped. One effective maneuver that Pro starship players will use is to SIDESTRAFE enemies, using inertia to their advantage. Flight speed/turn rate: rate in which starship will turn and fly. Advanced: Piloting and Starship Roles So as I said earlier in the guide, the Rock and Roll maneuver comes in useful when taking tons of dmg, such as when an enemy starship explodes. Other things to do is use builds such as DPS, Tanking, and support such as draining expert, etc. DPS Roles=These roles are usually good at DPS, but not so good at surviving. DPS Roles usually include rapid damaging and fast attacks such as Dual-beam banks, or Dual heavy cannons. Tank Roles=These roles including a lot of damage reduction such as tzenkethi ships (what I'm using as of now) and as a tank main, your main goal is to drain energy, absorb shields, take all firepower and convert it into health and stuff, and have high threat. Tzenkethi ships are expertly made for tanking (rhas'bej on the most part) Support Roles=These roles focus on Extremely high healing outputs, or things even to draining ships completely, to where they cannot fire. This role is the hardest because COMBAT IS USUALLY NOT AN OPTION Now let's go over some starship types -Cruisers: Main backbone ship, good hull, but fewer shield health than usual. Cruisers usually have a moderate weapons count. -Escorts: Weak hull, weak shields, but extremely fast and maneuverable. heavy-hitting. I suggest using a main dual heavy cannon build on these ships because they can easily turn their front to enemies. -Science Vessels: moderate hull, extremely powerful shields, and a ton of healing and support abilities. More into that later. Science ships can play a large role in support now. -Battleships: heavy hull, moderate shields, slow but powerful, and used for tanking. -Battlecruisers: Moderate hull, moderate-heavy shields, fast, and somewhat maneuverable, but pack a punch. -Dreadnought: Extremely Heavy hull, moderate-heavy shields, very slow and UNmanueverable, less damage output than a battlecruiser in some situations, and very tanky. -Carriers: Moderate hull, heavy shields, and usually two hanger bays to aid them in combat. not the heaviest hitting ships tho... -Escort carriers: Escorts, but with a hanger bay -Dreadnaught Carriers: Jack of all trades. heavy, durable, slow, and 2 hanger bays to aid in combat. Some are more tanky while others dish out more damage. -Destroyers: Similar to an escort, these ships pack a punch, however at the sacrifice of speed and maneuverability to sustain a higher shield and hull health. These (as all escort types do) usually come with an experimental weapon slot, which is a unique but powerful weapon now added to the game. -Juggernauts: There is currently only one in the game as of now. These ships boast superheavy hull, and the cost of shields, good speed, and somewhat decent maneuverability. These ships also tend to boast overpowering weaponry, greater than any other ship class. Starship Build Types So you've made it past all of this and want to set up a build. Well your in luck! I will list all build types currently in game down below, in case you can make up your mind on which one to pick, or are just looking for one to main! All of these builds can be found on youtube, other guides, etc. Feel free to roam around! - DPS Build - Tank build - Drain build - Exotic build - Mine build - Aft DPS Build - Plasma/Phaser/Disruptor/etc. based build - Projectile (torpedo) build - Support Build My Starship Recommendations So you've reached level 60, or you finally earned like 100 million each, and now you wanna buy a starship, but you don't know which one to chose. There are several starships that I love and have. Tank Build starships:These starships are great at tanking and attacking -Tzenkethi Rhas'Bej Battlecruiser - 215~300 million EC This ship is magnificant and has a ton of tanking abilities. It has a massive damage resistance and a massive shield modifier. This ship's special T6 trait, at max stacks, can even raise your starship shield hardness BY A WHOLE 30%, as well as grant you insane maneuverability! -Tzenkethi Tzen-tar Dreadnought - 1.250~2 BILLION EC A very expensive ship, but it is worth picking one of these up. This ship has a pair of deadly hanger pets, which effectively use Lock trajectory and even use special Tzenkethi torpedoes! The Tzen-tar's special T6 trait launches a Protomatter torpedo whenever using tactical, or miracle worker abilities! This trait is extremely powerful, and I've witnessed these ships single-handedly take out enemy ships using JUST this trait. Hit-and-run starshipsThese starships are good with cloaking, attacking, and running. Most of these are from the Romulan category. -Romulan/Reman Scimitar Dreadnaught Warbird (scimitar roughly $25, as a pack $50) This ship is epic. For a ship of its size, it is extremely maneuverable and packs quite the punch. I've destroyed Borg Cubes in one salvo of cannons with this ship. :NOTICE: I recommend buying the scimitar over the other 2 (if you wanna buy just 1) because it can FIRE ITS WEAPONS WHILE CLOAKED! -Na'kuhl Acherous Battlecruiser 60~100 million EC This ship is very formidable. Using its special module, it can single-handedly take out multiple ships and leave behind a deadly cloud of plasma! This ships special T6 trait allows it to call a "temporal ally" of itself when at low health, and become immune to all damage for a certain amount of time. -Elachi Qualsh Frigate - Spore Event 2019 This menacing (or ugly) little ship packs quite the punch. From its trait, module, and even including raider flanking, this ship makes quick work on opponents. CarriersThese ships are extremely powerful, despite their lack of shielding, they have quite the hull. -Herald Vonph Dreadnaught Carrier - 500mill~1bill EC Altho the carrier itself doesn't pack that much damage while using herald beams, its hanger pets are extremely deadly, by using quite literally suicide runs on their targets. On one occasion, I sent the hanger pets at a Borg Cube in a red alert, and they alone destroyed them. -Vorgan Ryn'Kodan carrier - Summer Event 2017 This ship is extremely agile and powerful. Its hanger pets swarm enemies with endless mines. -Fek'hiri Fe'rang Carrier - Winter Event 2019 This gothic beast of a ship just released last December boasts arguably the best fighter combo and module there is for carriers. Its hanger pets use physical, fire, and psionic damage to obliterate foes. The module this ship comes with allows for an additional 12 hanger pets, on top of the max 12 already able to be deployed. Setting up for the Late Game There are a few things to consider if your planning on sticking with the game and making a legit build for your starship. For this, you are going to need a few things. Step one: Have every single reputation leveling as you play. This means to have the "daily contribution" assignment for all twelve or so going at once. This will unlock basic, yet much needed buffs for these builds in the long run. Step two: Once you have leveled your reps, pick up these items for generally any dps build 1) Prevailing Innervated Impulse Engines via the competitive reputation 2) Mycelial Harmonic Matter-Antimatter core via the Discovery reputation 3) Tilly's review pending modified shield from the Discovery reputation 4) Elite Fleet Intervention Protomatter deflector with [ColCrit] and [EPG] Once you have these, its pretty much fair game for any weapon build. Step Three: After choosing your desired choice of weapons, refer to the guide linked below for advanced end-game tips on how to construct your build. In a nutshell Tanks: I highly advise going with a supportive weapon such as the Assimilated Plasma or Diffusive Tetryon beam arrays, as these give passive bonuses such as shield heal, or hull repair. Beam Boats: Go after either Phaser or Disruptor beam types. With this, you can pick up various pieces of equipment from the reputation to aid you in getting the best output for these. For Phasers, I highly recommend going for Agony Phaser beams as they not only give you a passive bonus to crit sev, but also give you a dot, and proc stat to aid with traits and such. Other options are linked-emitter weapons, and withering weapons. Torpedo Boats: If you've chosen this type of boat, congrats. You've managed to pick the most time consuming one! Stick with it, it will seem endless, yet worth it in the end! For this build, pick up the Enhanced Bio Molecular torpedo, as well as the antimatter torpedo from the 8472 and Discovery reputations. These are the backbones to a decent torp-boat. On this same note, the omega plasma torpedo from the Omega reputation is also a must, when paired with the assimilated module. Last Note Thank you for viewing my guide! More details are coming soon! If you would like my IGN it is Deathstalker@deathstalker6765 Hope you found this guide usefull! :D I recently noticed the steep incline of viewers, and decided to revise this entire guide. Everything from spelling to factors have been fine-tuned or made. Hope this helps in the long run! Also check out my new guide about beam boats! https://steamcommunity.com/sharedfiles/filedetails/?id=2062394383