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各职业与英雄的最佳武器和星际卡片

2026-02-18 13:00:29

AI智能总结导读

这是一份《星球大战》类游戏的职业与英雄武器及星际卡片搭配指南,涵盖突击、重型、军官、专家四大职业的推荐武器、配件及星际卡片选择,还有阿纳金、欧比旺等多位英雄的不同模式星际卡组搭配,帮助玩家根据场景选最优配置。

Self-explanatory. The best weapons and star cards for every class and hero. The guide's currently a bit messy and I plan on updating the formatting to clean things up. Assault There are three blasters worth using: A280 - best choice; outclassed only at extreme long-range; use Improved Cooling and Improved Range CR-2 - extremely fast fire rate, can use at extremely close-range, but lacks versatility, so keep it to tight maps; use Reduced Recoil and Ion Shot EL-16HFE - superior at range but not worth it at mid/close-range; use Reduced Recoil and Improved Range Star Cards: 1. Toughen Up 2a. Bounty Hunter - if interested in hero play, otherwise swap for Bodyguard or Assault Training 3a. Smart Ion Grenade - on maps with heavy ground vehicle use 2b/3b. Bodyguard - everywhere else if grenades are a problem 2c/3c. Assault Training- everywhere else if grenades aren't a problem Heavy Two blasters only: TL-50 - excels at close-range and useful at mid-range; use Improved Cooling and Reduced Spread T-21 - excels at long-range and useful at mid-range, but unforgiving at close-range; no attachments worth using Star Cards: 1a. Bounty Hunter - if interested in heroes 1b. Improved Combat Shield - if not interested in heroes 1c. Supercharged Sentry - hero hunting 2a. Ion Turret - vehicle hunting 3a. Ion Torpedo - vehicle hunting 2b. Detonite Charge - infantry hunting 3b. Bodyguard - infantry hunting Officer Two options: SE-44C - use with Improved Cooling and Rapid Fire; use 99-100% of the time S-5 - if you really want to try long-range but don't want to switch classes; use Improved Recoil Star Cards: If you're playing this class you're most likely interested in heroes, so that set-up is listed first: 1a. Bounty Hunter - if interested in heroes 2a. Officer's Presence - if interested in heroes 3a. Recharge Command 3b. Improved Battle Command 1b. Improved Flash Grenade - not interested in heroes 2b. Bodyguard - not interested in heroes Specialist Two weapons: NT-242 - just want to snipe; use with Dual Zoom and Improved Cooling (can swap out Dual Zoom for Disrupter Shot for vehicle hunting) A280-CFE - want to do things other than sniping; use with Burst Mode and Dual Zoom If you're playing this class, you're not going for heroes. 1. Personal Shield - always use Star Cards to use with NT-242: 2a. Marksman - sitting back and sniping 3a. Survivalist - sitting back and sniping 2b. Expert Weapons Handling - attack-sniping 3b. Hardened Infiltration - attack-sniping Star Cards to use with A280-CFE: 2. Stealth 3. Brawler Anakin Skywalker Anakin has two separate sets of cards with one overlap: 1. Raw Strength - all modes Trooper gamemodes: 2. All of Them 3. Massive Strikes Hero gamemodes: 2. Attraction 3a. Steamroll - if you can survive 3b. Tenacious - if you don't survive as well Obi-Wan Kenobi Kenobi has a small card pool to choose from, split by mode: 1. Jedi Resilience - always use Trooper modes: 2. Safeguard 3. Forward! Hero modes: 2. Perfect Defense 3a. Safeguard - always use unless you're in Hero Showdown and not surviving, then switch to another option 3b. Forward! - can replace Safeguard in Hero Showdown 3c. Quickened Focus - can replace Safeguard in Hero Showdown Yoda Yoda uses most of the same cards for both gamemodes: 1. Agility 2. Feel the force 3a. Jedi Mentor - trooper gamemodes; can be swapped out if you find another you like better 3b. Opposing the dark side - hero gamemodes Luke Skywalker Luke's cards have clearly-defined uses based on gamemode and map: 1. Epicenter 2a. Intensify - all modes except hero showdown 2b. Jedi Reflexes - hero showdown 3a. Extended Push Reach - trooper gamemodes 3b. Rush Immunity - hero gamemodes on maps without ledge-kill potential 3c. Stronger Push - hero gamemodes on maps with ledge-kill potential Rey Mostly overlap between modes: 1. Damaging Strike 2. Focused Sight 3a. Resilient Dash - trooper modes 3b. Opportunist - hero modes Darth Maul Maul has many cards to choose from, with different use cases based on mode, map, and preference: 1. Flow Motion - always use Trooper Modes: 2. Lightsaber Defense 3a. Ranged Throw 3b. Accelerated Throw Hero Modes: 2a. Ranged Throw - might swap out for the below cards 3a. Accelerated Throw - might swap out for the below cards 2b/3b. Lightsaber Defense - swap one of the Throw cards out for this if facing many blaster heroes 2c/3c. Forceful Thrust - maps with ledge-kill potential (swap one of the Throw cards out) Count Dooku A clear set of cards to choose from: 1. Balanced Duelist 2a. Sith Control 2b. Finesse - can swap Sith Control out for this if you prefer Stamina over Health 3a. Last Seconds - trooper modes 3b. Masterful Duelist - hero modes General Grievous Grievous has many great Star Cards so it's hard to choose: 1. Line Up, Weaklings 2. Flesh is Weak Trooper gamemodes: 3a. Sith Trained 3b. Beating Heart Hero modes: 3a. Beating Heart 3b. Jedi Killer Darth Vader Vader has many great Star Cards as well so it can be hard to choose and you can't really go wrong: 1. Furious Resilience 2. Bonus Health 3a. There is no escape - trooper modes 3b. Punishing Grip - hero modes Kylo Ren Kylo has two separate set-ups for trooper vs hero modes: 1. Power Reach - always use Trooper modes: 2. Closing in 3. Harsh Pull Hero modes: 2. Bloodlust 3a. Power of Darkness - against blaster heroes 3b. Solid Freeze - less/no blaster heroes Chewbacca Chewie has lots of cards to pick from: Trooper modes: 1a. Impervious - better than Bonus Health, but swap if not yet ready 1b. Bonus Health - swap out for Impervious when you feel comfortable 2. Charging Frenzy 3a. Slammed - better for charging 3b. Echoing Roar - better for less charging and more shooting Hero modes: 1. Extended Shock 2. Bonus Health 3a. Impervious - swap out if you're not surviving, especially in hero showdown 3b. Shocked and Vulnerable Han Solo Han doesn't have many cards worth using: 1. Heavily Modified Blaster 2. Air Burst 3a. Broad Shoulders - trooper modes (but can use in hero modes) 3b. Smuggler's Wits - hero modes Leia Like Han, Leia doesn't have many cards worth using: 1. Relentless Firing 2. Rebel Heart 3a. High Spirit 3b. Laser Brain - only if sniping her secondary fire in trooper gamemodes Lando Another hero with not many cards to pick from: 1. Hot and Cold 2. Wide Eyed 3a. Maximized Efficiency - trooper modes 3b. Quick Shock - hero modes Finn For Finn, it's not about mode but about what you're planning to do: Trooper modes: 1. Stay Calm - any playstyle Kill hunting: 2. No More Running 3. Raised to do one thing Support role: 2. Beacon of Hope 3. One Resistance Hero modes: 1. No More Running 2. In Charge 3a. Raised to do one thing 3b. Beacon of Hope BB-8 Not many cards worth using, but priority depends on mode: 1. Whirlwind (always use) Trooper modes: 2. Spinner 3a. Spared Batteries - can swap out for the next card 3b. Self Repairs - can swap out for the previous card, but Spared Batteries is better Hero modes: 2. Self Repairs 3a. Spared Batteries - Heroes and Villains 3b. Headfirst - Hero Showdown BB-9E Not a lot of cards worth using: 1. Full reconstruction 2. Linked systems 3a. Faster, faster! - everything but Hero Showdown 3b. Swift Power - Hero Showdown Captain Phasma Two Star Cards should always be used, with just the third changing: 1. Not Hard Enough 2. Safety First 3a. Laser Wall Durability - trooper modes 3b. Easy Shots - Co-Op 3c. The More the Better - hero modes Boba Fett Not many Star Cards worth choosing: 1. Born to Fly 2. Focalize 3. Acute Concussion Bossk Bossk has many Star Cards worth using, but this narrows it down based on mode: 1a. Multi-traps - all modes (except Co-Op) 2a. Trap Arming Speed - all modes (except Co-Op) 3a. Lingering Dioxis - trooper modes 3b. Name your poison - hero modes and Co-Op 1b. Ultimate Predator - Co-Op 2b. Unrelenting Predator - Co-Op Iden Versio Iden has a clear best loadout: 1. Alternative Methods 2. Droid Batteries 3. Cooled Blaster Palpatine Another straightforward set of choices: 1. In Full Control 2a. Show No Mercy - all modes (except Hero Showdown) 2b. The Rule of Two - Hero Showdown 3a. Lightning Reach - open areas (most of the time) 3b. Surge of Lightning - close quarters (more rare situations)

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