
A list of all 63 bot player commands and settings that you can access via console ( ~ ) Included are explanations that the developers added in when you use the "help" command, followed by any other command you want an explanation for. HL2:DM Bot Commands hl2mp_bot_add # - Add a bot. hl2mp_bot_aggressive 0 hl2mp_bot_allow_retreat 1 - If zero, bots will not attempt to retreat if they are are in a bad situation. hl2mp_bot_always_full_reload 0 hl2mp_bot_ammo_search_range 5000 - How far bots will search to find ammo around them hl2mp_bot_auto_vacate 1 - If nonzero, bots will automatically leave to make room for human players. hl2mp_bot_ballistic_elevation_rate 0.01 - When lobbing grenades at far away targets, this is the degree/range slope to raise our aim hl2mp_bot_choose_target_interval 0.3f - How often, in seconds, a HL2MPBot can reselect its target hl2mp_bot_debug_ammo_scavenging 0 hl2mp_bot_debug_prop_scavenging 0 hl2mp_bot_debug_retreat_to_cover 0 hl2mp_bot_debug_seek_and_destroy 0 hl2mp_bot_debug_sniper 0 hl2mp_bot_debug_stuck_log - Given a server logfile, visually display bot stuck locations. hl2mp_bot_debug_stuck_log_clear - - Clear currently loaded bot stuck data hl2mp_bot_debug_tags 0 - ent_text will only show tags on bots hl2mp_bot_difficulty 2 - Defines the skill of bots joining the game. Values are: 0=easy, 1=normal, 2=hard, 3=expert. hl2mp_bot_disable_get_prop 0 hl2mp_bot_disable_seek_and_destroy 0 hl2mp_bot_fetch_lost_flag_time 10 - How long busy HL2MPBots will ignore the dropped flag before they give up what they are doing and go after it hl2mp_bot_fire_weapon_allowed 1 - If zero, HL2MPBots will not pull the trigger of their weapons (but will act like they did) hl2mp_bot_fire_weapon_min_time 1 hl2mp_bot_flag_kill_on_touch 0 - If nonzero, any bot that picks up the flag dies. For testing. hl2mp_bot_force_jump 0 - Force bots to continuously jump hl2mp_bot_gravgun_only 0 - If nonzero, HL2MPBots will only use gravity gun weapon hl2mp_bot_health_critical_ratio 0.3 hl2mp_bot_health_ok_ratio 0.65 hl2mp_bot_health_search_far_range 2000 hl2mp_bot_health_search_near_range 1000 hl2mp_bot_hitscan_range_limit 1800 hl2mp_bot_ignore_real_players 0 hl2mp_bot_join_after_player 1 - If nonzero, bots wait until a player joins before entering the game. hl2mp_bot_kick - Remove a HL2MPBot by name, or all bots ("all"). hl2mp_bot_kill - Kill a HL2MPBot by name, or all bots ("all"). hl2mp_bot_melee_attack_abandon_range 500 - If threat is farther away than this, bot will switch back to its primary weapon and attack hl2mp_bot_melee_only 0 - If nonzero, HL2MPBots will only use melee weapons hl2mp_bot_near_point_travel_distance 750 - If within this travel distance to the current point, bot is 'near' it hl2mp_bot_notice_backstab_chance 25 hl2mp_bot_notice_backstab_max_range 750 hl2mp_bot_notice_backstab_min_range 100 hl2mp_bot_notice_gunfire_range 3000 hl2mp_bot_notice_quiet_gunfire_range 500 hl2mp_bot_offline_practice 0 - Tells the server that it is in offline practice mode. hl2mp_bot_path_lookahead_range 300 hl2mp_bot_physcannon_wait_fire_time 1 - Time to wait after picking up a prop to firing. hl2mp_bot_prefix_name_with_difficulty 0 - Append the skill level of the bot to the bot's name hl2mp_bot_prop_freak_ratio 0.3 hl2mp_bot_prop_hater_ratio 0.3 hl2mp_bot_prop_search_important_range 400 - How far prop freak bots will search to find and prefer important props around them (like explosive barrels) hl2mp_bot_prop_search_min_mass 30 - Ignore props under this mass hl2mp_bot_prop_search_only_important 0 hl2mp_bot_prop_search_range 2000 - How far prop freak bots will search to find props around them hl2mp_bot_quota 0 - Determines the total number of tf bots in the game. hl2mp_bot_quota_mode normal - Determines the type of quota. Allowed values: 'normal', 'fill', and 'match'. If 'fill', the server will adjust bots to keep N players in the game, where N is bot_quota. If 'match', the server will maintain a 1:N ratio of humans to bots, where N is bot_quota. hl2mp_bot_retreat_to_cover_range 1000 hl2mp_bot_shotgunner_range 320 hl2mp_bot_sniper_aim_error 320 hl2mp_bot_sniper_aim_steady_rate 10 hl2mp_bot_sniper_choose_target_interval 3.0f - How often, in seconds, a zoomed-in Sniper can reselect his target hl2mp_bot_taunt_victim_chance 20 hl2mp_bot_wait_in_cover_max_time 2 hl2mp_bot_wait_in_cover_min_time 1 hl2mp_bot_warp_team_to_me
2026-02-19 01:00:21 发布在
Half-Life 2: Deathmatch
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