《女巫》职业级 Boss 攻略

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显然会有剧透。我不会提供关于科尔米希尔梅的攻略,因为他其实相当简单,而且为每个可获得的宝珠等级提供攻略也太耗时了。科尔米希尔梅的核心/金字塔 Boss

Koipi是个容易对付的 Boss。他有四种攻击方式:召唤两个愚蠢的小怪,它们每次都会瞄准攻击;打开外壳后会使用两种攻击之一:发射一堆螺旋状的弹幕,或者发射一个大型追踪弹;如果你离得太近,他还会用蜘蛛腿戳你。这些攻击都不会造成大量伤害,而且相当容易躲避。杀死他最简单的方法是使用等离子武器,因为通常他只有在进行弹幕攻击时才会失去无敌状态,而等离子武器可以穿透他的护盾,并且几乎在任何地方都能找到,甚至在矿场里也有。如果没有等离子武器,只要你躲避得足够好,其他任何武器也能杀死他。不过,火焰伤害效果很好,因为他对火焰攻击比较脆弱。请注意,即使他处于无防备状态,投射物也会从他的盾牌上弹开,唯一能对他造成伤害的方法是攻击其肉质核心。 他的掉落物包括: - 一根希西基地级法杖 - 四个“随机___”法术,可能还有诺拉 - 一点额外生命值 伊利亚尔凯米斯蒂/炼金术士 boss 伊利亚尔凯米斯蒂可能是除金字塔 boss 外,玩家最早遇到的 boss 之一。他有一种相当基础的攻击方式:发射一枚紫色投射物,该投射物会生成三根幽灵法杖,这些法杖会释放四种法术中的一种:流星、闪电箭、三束聚光或四种独特的紫色法术。他有一面【极其愚蠢的】盾牌,能接住投射物并将其反弹回玩家,但每 10 秒他会放下盾牌。唯一的问题是,如果你造成至少 50 点伤害,他会【立即】重新举起盾牌。有两种切实可行的方法可以击败他:一是使用高伤害的触发法杖,二是使用任何“个人投掷类”法术。触发法杖的原理不言而喻,如果你能用一击对他造成大量伤害,就能轻松将其击败。电系伤害效果最佳,因为这是他唯一不抵抗的伤害类型。另一方面,投掷类法术虽然有些非常规,但如果你真的非常想要那些出色的希腊字母法术,它们是可以奏效的,但要确保在击中他后有某种通道可以逃跑。不过,如果你资源相当短缺,有两种法术通常可以一击秒杀他:穿刺射击搭配多刺孢子荚。孢子荚会每帧对他造成接触伤害,每帧召唤一个蘑菇,假设所有孢子都命中,每次大约造成120点伤害,他会在几秒钟内被稳定击杀。 如图所示。注意他有两个护盾,因为我同时用多个投射物击中了他。

死亡后他会掉落: - 【水晶钥匙】(用于除法咒语) - 四个希腊字母咒语以及(稀有掉落)【法杖刷新】 Suomuhauki/巨龙首领

Suomuhauki是玩家可能遇到的首个Boss候选之一。它可能也是最容易找到的Boss,因为它确实就在丛林的右边。它有三种攻击方式:火焰吐息(顾名思义)、尾部发射的六枚慢速投射物,以及当然还有撕咬。【警告】:撕咬攻击的伤害超过3000 DPS,不像其他蠕虫敌人那样是固定伤害。如果没有近战免疫能力,由于撕咬攻击,这场战斗会极其危险。不过,任何攻击都能对它造成伤害,因为它没有太多主要抗性。杀死它的绝对最佳方法是使用任何冰冻攻击并配合踢击。冰冻凝视、静止之环或冰冻充能,再加上一次踢击或触手攻击,就能【立即】杀死它。它的掉落物包括: - 1点最大生命值 - 随机一把丛林级法杖 - 任意【___轨道】类法术 大门守护者(维斯卡、塞乌拉、莫拉里和莫克) 大门守护者是一个非常独特的 Boss。它并非传统意义上的 Boss,而是由4个不同部分组成。它没有真正意义上的攻击手段,其唯一的“攻击”就是带着会造成诅咒伤害的光环持续追逐玩家。 击杀这个 Boss 的最佳方法通常是使用任意物质消除类法术,因为大门守护者的每个部分严格来说都属于物理对象。但如果用这种方式击杀,很可能无法获得进度,因为这基本上只是在破坏物理对象。爆炸或切割伤害的效果都很不错,所以一把优秀的爆炸法杖或电锯法杖可以轻松击杀每个部分。所有4个碎片会掉落以下物品: - 2-300金币 - 任意已解锁法术(不包括区域特定法术,如彩虹轨迹) 补充说明:Matosade会立即杀死大门守护者的所有碎片,但如前所述,这样击杀它们肯定无法获得进度记录。 Sauvojen Tuntija/魔杖鉴赏家 啊,这位魔杖鉴赏家,也有人叫他矿坑老板、深渊 boss、章鱼哥之类的。他可能是许多玩家遇到的第一个 boss,但往往不是有意为之。他或许拥有所有 boss 中最危险的一些攻击,包括追踪变形射线。他的攻击主要是从魔杖中射出各种法术,以及8个追踪投射物,这些投射物可能会致盲、变形你,或者让你患上传送症。他受到攻击时会生成持续约一秒的护盾,并且坦度极高,因此这场战斗会很困难;但他有一个非常明显的弱点:任何能造成自残伤害的法术。击杀他的唯一有效方法就是上述自残法术,尤其是等离子或欧米茄锯片。等离子是击杀他的绝佳方式,但如果没有计时器,命中他会有些麻烦。至于欧米茄锯片,请务必确保拥有【投射物排斥力场】或【传送】能力,这样才能避开锯片之后的自动追踪,避免被切成紫色的“意大利面”。你也可以用千兆锯片击杀他,但前提是你对自己不会在过程中被“液化”有十足的信心。

Squidward drops: - One extra HP - Matosade and Meteorisade (please don't put omega on them like me) - One high-tier wand Mestarien Mestari/Master of Masters A bit more of a hidden boss, but a very potentially dangerous boss. He is pretty hard to find, as he's tucked away in the far lower right edge of the map, but his drops are definitely worth it. He has three different phases, each of which have some sort of quirk. In phase 1, he has four purple orbs that rotate around him that each need to be killed to make him vulnerable. After that, he has a variety of attacks, which are the following: - A duplicating phasing projectile - A volley of VERY dangerous magical projectiles (including polymorph shots!) - Summoning a random mage enemy - Inflicting you with a random magical debuff (except polymorphing, but including nullifying your wands) In phase 2, his helmet comes off, giving him one more attack, which is throwing an easily dodgeable tentacle attack at you that I haven't even seen last time I fought him (but I might just be too good at the game, please ignore my 536 deaths). After that, his head explodes, and he will relentlessly chase you while throwing tentacles all over the place, which can be very dangerous without melee immunity. NOTE: throughout the fight, he also has 4 red orbs that will damage YOU for the amount you damage them, so an accurate wand that doesn't make any large explosions is recommended. As for strategies, any accurate wand that doesn't explode is good, but if you really want to cheese him, sea of acid will kill him before he can even see you, assuming you're above the arena. If you're using an actual wand to kill him, however, he can only be hurt by shooting his head, as his body deletes projectiles. He drops: - The four "Add ___" spells - The supremely powerful Sauvan Ydin (edit wands anywhere!) Limatoukka/Tiny If you don't have melee immunity, basically don't even fight this guy. You WILL die instantly. By far the largest enemy in the game, Tiny has a bite that deals... a lot of damage, as well as shooting homing projectiles, but honestly those aren't nearly as bad as that bite, especially considering how big he is. For wands, he is completely immune to projectile and explosion damage, so thunder damage from thunder charge or lightning, for example, work really well. Just two thunder charges with piercing shot is enough to kill him, as well as slice damage from omega sawblade, but do note that using slice damage will make him bleed more, and he bleeds extremely dangerous ominous liquid. NOTE: In the main branch, he is far below the desert chasm, but in beta, he is in the eastern meat realm. He drops: - TWO Max HPs - Two wands, one Temple-tier and one a rare Tier-10 wand (Only way to find this!) - One Full Heal (Doesn't work in beta unless you beat another boss) Kolmisilman Sydän/Meatball This is the other boss mentioned in Tiny's part. He is found in the western meat realm, and does a little special thing when you kill him. Despite the similarity in appearance to pyramid boy, he actually closes his eye when he's attacking, rather than the other way around; but like him, he will also poke you if you're too close. Another thing that is different is that when he's vulnerable, he has a strong projectile repelling field, but this can be overcome very easily by using one modifier: Short range homing. He has only one attack, and that is a volley of 7-8 homing pus balls, which can be destroyed and also move pretty slow, but when they expire, they release a bunch of poisonous pus. Unlike a lot of other bosses, he actually takes zero electric damage, but he is weak to both fire and slice damage, so either of those can kill him VERY easily. Of course you could also go the route of freezing him and kicking him to death, but that's only for ♥♥♥♥♥♥♥. He drops(?) Two things: - The Saha/chainsaw Wand - Lifting the curse of the Meat realm, so you can heal there now (please help me this is taking forever and I still have like 5 bosses to go) Unohdettu/The Forgotten I actually almost forgot to include this guy, ironically enough. His main quirk is he and his minions are only tangible if you drop the Paha Silmä nearby, just note that there is only one of those in the world, and unless you get really lucky with chests, you ain't getting that back. He only has a few attacks, but the main hazard in this boss fight (aside from what I'll get to in a little bit) is the enemies aside from him, namely the two regeneration crystals and haamukivi, which will heal the boss and spawn intagible ghost enemies, respectively, which should be killed ASAP before actually getting to the boss. Now, DO NOT, I will say it again, DO. NOT. use rapid fire wands against him, you will be ♥♥♥♥♥♥. He has an attack known as "revenge plasma" which scales in both damage AND area whenever he takes damage, which could scale to cover the entire arena and deal hundreds of damage per. pixel. So really high damage single shot wands work best on him, just know he is completely immune to projectiles and resistant to most other things, except electric damage, most notably. As with Tiny, piercing thunder charges can utterly destroy him, or you can go the FuryForged route and kill him with crushing damage from earthquakes, which deal a lot of damage to him, ironically enough. He drops two things: - One Full Heal - the Auringonsiemen (start of sun quest) (i hurt) Tapion Vasalli/Deer Boss Found on the lake island, the Deer boss only spawns if you have killed at least 30 harmless animals, excluding fish. His health and damage also scale depending on how many animals you have killed, and while his health caps at around 50,000, his damage, doesn't. He has three attacks, one is a projectile that boomerangs back at it and moves fairly slowly, but will deal HALF of your HP on hit. His second one are a few ghosts that deal too much curse damage, which orbit around him. His third is reflection damage whenever, however, and whoever you damage him, oh, and it scales. For strategy? Ambrosia. Just use ambrosia. Sure, yeah, you can say that for anything else, but for this guy it's basically the ONLY way to kill him. Or, if for whatever possible reason, you can't find ambrosia, lots of healing can work too, but basically only with Circle of Vigour since healing bolt does not heal a lot. He drops: - A handful of gold, depending on animals killed - Muodonmuutos spell Syvaolento/ Lake Boss This guy is immune to almost everything, and everything else he'll only take fractions of damage from. One of these is slice damage, so a lot of Omega sawblades can work, but there is a better strategy: weakening curses. In the Beta, he will NOT be affected by projectile curse, but any other one works. There isn't particularly a "best", but the worst is probably Melee, due to their only being like 3 spells that deal melee damage. Electricity weakening curse is probably best, due to all of the electric spells dealing a ton of damage, plus, if you're fighting this guy, you probanly should have all immunities. He drops: - One Great Treasure chest - One Full heal - A portal to the fast travel room Kolmisilman Silmä/ Mecha Kolmi Piercing thunder charge. (He also drops spatial awareness perk) Toveri/ Friend This is probably one of the scariest bosses in the game. It's hideout can be found in completely random locations around the world, with gourds scattered along the bottom. Toveri will MESS. YOU. UP. if you are not careful: killing just one tiny friend will cause a chain reaction with the others that'll probably end with your swift death via green blob. Upon at least one tinyveri dying, it's health will double and its seed attack will turn into an almost undodgeably fast projectile. For killing, just try not to kill a tiny friend and use really anything to kill big friend. If he's beefed up, though, he does take venomous curse damage, so a rapidly damaging venomous curse wand can kill him in a pinch, or weakening curses will work as well. He drops nothing. Kivi/ Sky Boss The newest boss on the beta branch, the Kivi is literally just a rock. Yes, it's just a rock that rolls around aimlessly. It comes with a few quirks, however, the first being a field that continuously stains you with the water stain, thus immediately washing off ambrosia. The reason I mention this is because of its... other attack, which is unavoidable reflection damage. Remember, ambrosia does NOT work in this fight, and it has the same health as you, so it's almost certainly a death sentence. After experimenting with how to survive this guy, I found that extra life and saving grace can actually work, however, be extra sure to have some source of healing because, well, I wouldn't want to be stuck at 1 health if I were you. On death, he summons three Kummitus/player ghosts, with as much health as you have. For strategy, really anything can hit it (because it's literally a rock), but do remember that reflection damage. Upon testing, I also found out he NO LONGER counts as a physics object, so black hole will not do anything, aside from possibly dropping him out of the temple and dropping him into the desert. Also, please remember that he spawns three ghosts, which, if you're like me and regularly make extremely powerful wands, can be very dangerous. Conclusion I kinda forgot about this guide for a little while. However, I'm going on a pretty good long run currently, so as soon as possible I'll try adding images of each boss. This took a long time to write, as most of it is from my experience with these bosses. I will probably update this whenever I discover new strategies or the game adds new bosses. To thise who read to the end, good luck and happy noiting. Shoutouts to: - Furyforged on Youtube, for giving out some good tips for these bosses I still use fairly frequently - The Noita Wiki for giving me a lot of information for this guide - My brain for sending neuron signals to my thumbs to type this - Nolla Games for making my favorite game