A psychological observation game where every elevator stop could be your final correct call. You're trapped in a wheelchair inside an elevator, with one job: make the right choice. Up or down? Two contrasting corridors. And a tall figure who's hunting you.
A dark-fantasy semi-idle MMORPG where you don't fight the fight — you engineer it. Pick your build, gear and hunting ground, then watch tick-by-tick combat carve you down through 19 zones of a descending abyss. A real player-run economy, clans, opt-in PvP. Farm. Upgrade. Conquer.