A systemic medieval RPG where you play a stranded traveler from the future. Rebuild your device, replicate technology, shape a living kingdom through trade, diplomacy or force, and beware: its people — and History itself — will remember what you do.
Compress. Aim. Release. Guide a little spring through the pages of an old patent. Judge slopes, ride moving platforms and set curious mechanisms in motion across 20 handcrafted physics challenges. Unlock six springs, each with a character of its own.