Hand-drawn auto-battler on ink and paper. Open a pack, build a five-card army of stick troops, and let them duel for the rival tower. You do not steer the units: you design the deck. Campaign versus AI and online PvP.
A chaotic heist party game where two teams break into a museum at night. Your Hacker gives a one-word clue; your thieves dodge lasers and guard robots, grab the artifact they think is theirs and haul it out. Pick wrong and you help your rivals. Take the cursed one and you lose.