Being seen somewhere you shouldn't be is the beginning of the problem. Thirty procedurally built prisons, each with one way out. Learn the routine, find the shovel, dig — and when the shovel isn't enough, find another way through the wall.
Red Hollow is waiting for you. In this demo of In Silent Walls: Inside the House, explore the first locations, uncover fragments of Daniel Mercer’s troubled memories, and try to understand what is real… and what no longer is.