You are a black stick figure with a cape and a whole white-paper city to protect. Fly, swing and wall-run between the rooftops, punch walls into rubble, and answer the town's calls — from bag thieves and burning flats to meteor storms, tornadoes and a man made of ink.
Start in the Serf Shack with twenty-five gold. Grow herbs, raise a herd, tan the hides, brew phials, melt a beaten man's harness into a sword, and sell the lot. Then buy the castle. An isometric medieval life sim where every day is a twenty-minute countdown and the rent is still due.
A fantasy sci-fi universe simulator that runs from the birth of the first gods to the death of the last mortal. For those who spend more time in a character creator than playing the game. Design worlds, gods, races, metals, magic and monsters down to the melting point — then simulate it all.
An open, hackable Vulkan game engine with a deferred PBR renderer, optional hardware ray tracing, an ECS scene editor, Jolt physics, and Lua + visual scripting built solo, in Early Access, with the roadmap and known issues public from day one.