A fantasy sci-fi universe simulator that runs from the birth of the first gods to the death of the last mortal. For those who spend more time in a character creator than playing the game. Design worlds, gods, races, metals, magic and monsters down to the melting point — then simulate it all.
An open, hackable Vulkan game engine with a deferred PBR renderer, optional hardware ray tracing, an ECS scene editor, Jolt physics, and Lua + visual scripting built solo, in Early Access, with the roadmap and known issues public from day one.