Open a night stall in a rain-lit pixel-art alley. Drop a kettle, then a grill, and watch the street fill until you cannot see the floor. Lock up when the bar is full and wake up in a new city: Kyoto, Paris, London, Cairo and ten more. A short-session idle game where paid looks never print gold.
Host the graveyard shift at a small-town radio station in 1998. Callers keep describing the same pale man—and every time someone talks about him on air, he seems to get closer.