Start in a tent with twenty-five dollars and a whole city to work out. Climb a career to the corner office, gamble, fight, date, adopt a stray, buy the mansion on the hill, and try not to miss rent. An isometric life sim where every day lasts 24 real minutes.
You are a worker bee. Fly out into the valley, drink your fill, and get home before your strength runs out. Nothing to kill, nothing that kills you: every extra flower makes the trip home slower and clumsier. The meadow runs dry where you drink, so going far stops being optional.