With no idea what's going on—or where she came from—Anna meets the friendly citizens of Sweet Harbor and Woody Cabins, colorful vacation spots being attacked by horrible creatures that... are looking for her.
Fight through different rooms, meet and talk to helpful companions, and merge weapons to create new ones. When you die, you get the chance to keep some things for yourself and everything else is lost forever.
Guide a wounded Marine through a nightmare born of his own coma, facing the horrors of war, scarce ammunition, puzzles, and dark labyrinths. Evade a colossal, relentless pursuer, overcome manifestations of his deepest psychological traumas at every stage, and help him wake up and return to reality.