Four survivors. One enemy. Lead a doomed squad through a world ruled by the Singularity, which turned genetic engineering into a weapon. Fight tactical real-time battles against an enemy that learns and adapts to you. Scavenge when you can. Built on the design philosophy of Myth: The Fallen Lords.
A 1-4 player co-op firefighting roguelite in 1997 polygons. A procedural Australian town, a bush fire that runs uphill with the wind, and one truck between you. Get the residents out. Save what's left. Fight fire with fire.