Five hundred dollars, a rented room, and a pull-tab hall down the block. Pull tabs, slots, a bar, and a pawn counter, and rent due on the 1st whether you played well or not. Simulated gambling; nothing pays out.
Who is she? An immortal vampire making the most of the 70s and a preppy, scatterbrained serial killer. Clean Living is a hand-drawn, atmospheric, dark puzzle game where each piece of the mystery can bring our not-quite-heroines closer together… Or tear them apart.
Turn-based tactics on pure elastic billiard physics. One impulse per turn, then everything collides: your pieces, theirs, the furniture. You don't aim at an enemy, you aim at a chain. The sim is fully deterministic, so every turn is a geometry problem — knowable, not lucky.