A self-contained slice of a first-person psychological horror. Wake inside a facility that watches you, live through one full cycle of its shifting rooms, and reach the demo's own ending. Roughly 50–60 minutes. Slow, atmospheric, and meant to be paid attention to. English only.
Defend the skies against enemy missiles, drones, and aircraft! Deploy modern air defense systems, calculate trajectories, and destroy aerial targets in real time. Become an impenetrable shield for your territory. Repel any aerial threat with a decisive response!
Buy a tired neighborhood laundromat and turn it around. Walk the floor, clean and repair machines, manage prices and cash flow, modernize the store, win back customers, pay down the seller note, and decide when the business is finally worth keeping—or selling.