Bolt thrusters onto your own patch of floating dirt, then ram it straight into the next island. The two islands weld into one, and the people who lived there don't leave quietly. Six playable heroes, a ten-minute run, and an ending that comes for you no matter what you do.
Carry the King's mail across a kingdom that remembers you. Plan routes over a hex map, act on rumors only as good as the village that told you, and choose between the villages who feed you and the crown who pays you. A turn-based strategy roguelite. You can't keep both happy.