An idle factory-builder where you mine, smelt, manufacture, and research your way up a deep production chain while defending your base from a growing threat, then choose between two permanent endings to escape or end it all.
Escape Plan is still in development and progressing nicely but has some aesthetic features not implemented yet. It does however have most of the escape mechanics in place to aid ( or hinder! ) your escape. This demo is for the purpose of getting feedback to shape into a an immersive full game.