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233乐园为您找到76条Red Poland,3D相关游戏

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Red Panda: The Quiet Path
9.6
独立
冒险
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打工人摸鱼必备!化身红熊猫爬树飞行,治愈精神内耗。
家庭共享支持手柄
Chicken Police - Paint it RED!
9.6
独立
视觉小说
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硬核公鸡在线探案!烧脑审问找线索,这悬案你敢接吗?
Steam Deck家庭共享云存档支持手柄可仅用鼠标
Red Rooms
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Red Rooms is a time-sensitive, hour-long, tense, free-roam, strategy game in which you must defend yourself against ominous entities. Defend yourself by using your camera flash, holding doors shut, and closing curtains. Each entity requires a specific action to defend against it. If you do not act quickly, you will die. You will start in a distorted version of your world. You are told by a disembodied voice that you have made a deal you must uphold. It tells you you've done this before. Only, you have no recollection of this deal. You must find out what this deal is and why you made it in the first place. Will you accept the entity's deal, or will you refuse? There are consequences to your actions. Red Rooms contains an original soundtrack with guest appearances to amplify feelings of fear, dread, and calm. While the soundtrack was intended to be its own project, it blossomed into a game as well. Features:First-person horror gameplay focused on arcade-like survival (FNAF inspired). Nearly an hour of
RED BEES
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RED BEES is a tactical sword-and-shield combat game, addictive and recommended for base-building enthusiasts. Two teams of robotic bees, known as "yellow bees" and "red bees," face each other in multiple battles to conquer a portion of land. Each battle is a game session that continues until the player wins or loses. Each game session takes place on a different map. You can choose your preferred terrain map from a list of thirty-four possible maps. So the game doesn't have its own story to tell, but every single game, with its ever-changing dynamics, is a unique and exciting experience. When you start a new game, you always start with a group of worker bees belonging to the yellow bee team; the red bees are managed by the computer. The player selects a yellow bee with the mouse and issues commands for the construction of the base camp, selecting commands from a special panel that acts as an interface between the bee and the player. You can build a sort of "hive," the base camp, made up of several hexagonal buildings called "tiles" because they are arranged adjacent to each other to form a flat surface. These buildings are active units in the game but cannot be directly selected by the player; the tile commands are sent by the individual units, however, it is always the player who decides which tiles to build and which bees to produce. You can add new tiles only if they are adjacent to those already allocated by your side, or if they border neutral tiles. The tiles represent different types of buildings, such as resource depots, energy generators, energy storage units, bee production factories, and others, each performing a specific function. Worker bees, when the game allows it, can also capture opponent tiles, or they can demolish tiles you've already built to recover the "resource" they're made of. The "resource" for building tiles is a generic material that bees collect from flowers. With this resource and energy, factories produce other bees with different capabilities: the commander bee, the warrior bee, the cargo bee, and others. All yellow bees receive your orders via the command interface and then carry them out autonomously. For example, if you want to send a warrior bee to attack the red bees in their settlement, you'll select the "Assault on the enemy" command, then the bee will decide for itself when to move to attack the enemy. The bees' movements are not direct and immediate; they depend on possible collisions or waiting times in their rating system. However, the commander bee, compared to all the other bees, has the advantage that it can be controlled directly by the player. This is an option you choose; in fact, it was called "Remote Control" in the game precisely to distinguish between the player's ability to manage the commander's movements or to let him move freely, always following your orders. In the game, there can only be one commander for each side; every time it is destroyed, the factories build a new one. The game session, in fact, continues as long as both sides are able to produce more bees. These rules are designed to make the battle more fair between the human and computer players: First rule: when an opposing commander is destroyed, the advantaged side will lose a sword. Second rule: the sword will also be lost when, destroying a bee in battle, the weaker side has fewer than four worker bees at its disposal; Third rule: a tile cannot be destroyed after being captured; Fourth rule: anyone who possesses a "Defender" tile, which prevents the capture of neighboring tiles, will be penalized by the game referee, i.e., the algorithm that decides whether to continue fighting or end the game. The penalty consists of a more stringent evaluation of the side's chance of survival; the lack of worker bees or cargo bees will result in immediate defeat. You can, however, adjust the game's difficulty before starting a new game by choosing your preferred difficulty level and the initial number of red bees you'll face. The game experience can be summed up with this brief description. The beginning of the game is a very relaxed phase in which to study the location where the battle will take place. You look for neutral tiles, where you can attach the first buildings. Observe the location of the flowers; it's best if there are many, or alternatively, it's best if they're close to your base camp to reduce the travel time of the worker bees. You should also look at where the red bees have started building. If they're too close, the situation at the base camp quickly becomes a crowd of enemy bees. Then you decide what to build by choosing, from all the available tiles, those best suited to the game situation, depending on how the game unfolds. To gain an advantage, you could also capture some tiles from the red bees' deployment, but they will do the same to you. At a certain point, their respective commanders will emerge from the factories; at first, they will both be unarmed and will remain in the area without doing anything in particular. However, thanks to your commander's command interface, you can plan the factories' work by choosing the units to build. When the swords and shields emerge from the foundries, then the trouble begins. The commanders will try to attack or defend their side with sword blows. While the commanders battle, warrior bees or mother bees accompanied by a flock of little daughter bees may emerge from the factories, as dangerous and threatening as a sword blow. At this point, the game scene will be a great mess, a tangle of large and small bees, sword strikes, red and yellow sparks, fragments of exploded bees flying in the wind, along with swords and shields thrown into the air by the warrior bees. Taking control of your commander, you'll have to dispatch all enemies by swinging your sword left and right, quickly reaching the bees in trouble to protect them, or chasing the commander who flies to get his sword, or staying at the enemy base to take down the more aggressive red bees that try to get close. Every now and then, you'll lose your sword and shield, especially if you've defeated the red commander, or if you're too strong; this will give you a chance to catch your breath. If this happens, you can smile; it means you're ahead!
Red Life
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Red Life 是终极造车、伏特加飙车与生存挑战的融合之作!时间回到1980年代末,一个偏远的苏联村庄。父母把你送到这里照看度假屋,你在车库里发现了一辆项目车,周围散落的零件刚好够把它修好。但你自己也得活下去,一些肉罐头和伏特加就够了。车修好之后,驾车在村子里转悠,和当地人打好关系。有人会给你介绍赚钱的活儿,有人会告诉你去哪里买改装零件。但一定要维护好人际关系。上周拒绝送老大妈一程?她可能会向当局举报你的私酿生意。当你以为一切都体验过了,却看到一辆四驱车在出售。这是专为越野拉力赛打造的第二辆项目车!配备变速箱加速器、中央差速锁以及出色的全能性能,你可能会比第一辆车爱得更深。核心玩法特色两辆主要项目车,可对外观和性能进行大量个性化定制多种其他载具,包括拖拉机、卡车、面包车和V8赛车,全部可以驾驶多种赚钱方式,如农场劳作、运送柴火、收集废铁和出售私酿酒多个地点可购买伏特加、食物、燃料、汽车零件及其他必需品街头赛车,第一名可获得奖励与NPC角色的对话系统,可接取任务并获得奖励在村庄巡逻并查处非法活动的民警队拥有多个独特区域的广阔可探索地图
RED RESET
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RED RESET is a top-down action RPG, with 2D pixel art
Red Kiss
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From the publisher of Citizen Sleeper and The Pale Beyond and the developers of beloved historical fiction, Herald: The Interactive Period
Red Lake
冒险
解谜
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Red Lake is a surreal psychological horror game where your only means of understanding reality is a physical notebook you find in the
Red Experience
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What is "Red Experience"?Red Experience is a multi-ending, 2D adventure discussion death game that emphasizes the critical nature of player choice. Every decision you make directly affects the fate of the characters, the ultimate ending of the game, and your ability to reach the hidden
Red Lily
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In the mist of the war, enemy troops patrol the land with flamethrowers and weapons. You are a teacher responsible for leading your group of students to safety. Inspired by the student formations in the Battle of Okinawa during World War 2.In each level you must:Reach the safe point with your surviving
Red Capture
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You play as a small red square trapped in a hell of geometric madness. Every corner, every wall, and every moving platform can become a deadly trap. The world around you is constantly changing, figures attack from all sides, and the chaotically moving platforms only intensify the madness. A timer shows how long you can survive in this dangerous
Red Clicker
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Red Clicker is the purest form of a clicker game. No upgrades, no timers, no distractions — just you, a dark red triangle, and a counter waiting to be pushed to its absolute
RED FLAG
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RED FLAG A global catastrophe has struck the world. A small group of survivors has taken refuge in an isolated shelter, but there are not enough resources for everyone. Take your seat at the negotiation table and present yourself in a way that convinces the others that you deserve to
Red Rising
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Red Rising is the official digital adaptation of the critically acclaimed board game, based on Pierce Brown’s bestselling sci-fi saga for 1 to 6 players. Players will step into the color caste system, forming their own House of unique followers, and fighting for dominance. The digital version faithfully recreates the original tabletop rules while adding stunning new visuals and
Red Harvest
模拟
科幻
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Farm, explore, befriend, and uncover the truth buried under the Martian
RED PROTOCOL
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RED PROTOCOL is a psychological sci-fi thriller about the final shift aboard an orbital quarantine
Red Tide
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Fish, Loot, and Fight in the Irradiated Exclusion ZoneThe Collectors will pay a pretty penny for the mutated fish that can be found within radioactive waters in and around the Complex. Unfortunately, these aquatic oddities are not the only inhabitants you will encounter among the rolling hills and forests of the Calem Islands. So keep your rifle (and your rod) by your side, and go embark on the most dire fishing excursion of your
Red Haven
独立
动作游戏
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高能跳脸警告!屏息潜行解谜,你是那3%幸存者吗?
Red Titans
独立
动作游戏
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手残党速退!零接关死磕异星舰队,你能一命通关吗?
家庭共享可用手柄
Red Pippy
独立
动作游戏
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像素小鸟想上天!极限跳跃破机关,手残党敢来吗?
家庭共享云存档支持手柄

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樱花校园模拟器热
8.8
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二次元
剧情
蛋仔派对(DongDong联动)热
8.4
科幻
卡通
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8.5
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双人游戏:挑战热
6.6
体育
卡通
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8.6
模拟
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沙盒
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7.3
模拟
生存游戏
建造
9
火柴人战争:遗产热
7.0
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塔防
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8.5
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策略
沙盒
11
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7.7
射击
竞技
吃鸡
12
临界:后室多人版
7.5
冒险
恐怖
生存游戏
13
双人校园摸金
7.9
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卡通
休闲益智
14
疯狂水世界-注册领300乐币
5.8
模拟
科幻
卡通
15
无尽冬日-注册领300乐币
5.3
策略
科幻
生存游戏
16
超自然行动组-送章鱼啵啵头套飙升
8.5
冒险
恐怖
卡通
17
双人休闲游戏
7.1
卡通
休闲益智
桌面和棋类
18
恋与深空
4.5
角色扮演
二次元
剧情
19
恐怖外孙:无限火力
8.3
恐怖
射击
暗黑
20
赵云与阿斗
6.8
策略
手绘
休闲益智
樱花校园模拟器热
8.8
模拟
二次元
剧情
蛋仔派对(DongDong联动)热
8.4
科幻
卡通
休闲益智
米加小镇世界热
8.1
模拟
卡通
Q版
4
双人火柴人-主播对决热
8.5
动作游戏
模拟
体育
5
猛鬼宿舍-躺平发育热
8.3
策略
恐怖
生存游戏
6
双人游戏:挑战热
6.6
体育
卡通
休闲益智
7
迷你世界-魔法奇遇热
8.6
模拟
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沙盒
8
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7.3
模拟
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9
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7.0
策略
塔防
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10
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8.5
模拟
策略
沙盒
11
迷你枪战精英-熊出没联动
7.7
射击
竞技
吃鸡
12
临界:后室多人版
7.5
冒险
恐怖
生存游戏
13
双人校园摸金
7.9
动作游戏
卡通
休闲益智
14
疯狂水世界-注册领300乐币
5.8
模拟
科幻
卡通
15
无尽冬日-注册领300乐币
5.3
策略
科幻
生存游戏
16
超自然行动组-送章鱼啵啵头套飙升
8.5
冒险
恐怖
卡通
17
双人休闲游戏
7.1
卡通
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18
恋与深空
4.5
角色扮演
二次元
剧情
19
恐怖外孙:无限火力
8.3
恐怖
射击
暗黑
20
赵云与阿斗
6.8
策略
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