2.04.80494 - 坚定管家更新 2 - 即将推出

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Darkest Dungeon® II
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开始测试前,我们建议您在切换分支前备份存档!存档文件位于:C://Users/Username/AppData/LocalLow/RedHook/Darkest Dungeon II/ 如何在Steam上访问“coming_in_hot”公开测试分支: 在Steam库中右键点击《暗黑地牢2》 点击“属性” 点击“测试版” 在“测试参与”下拉菜单中选择“Coming_in_hot - experimental builds”。 如何向我们发送反馈 最佳方式是加入《暗黑地牢》Discord。我们设有专门的“坚定管家”更新版块,其中包含针对每个英雄重做的不同频道。您也可以通过发送邮件至feedback@redhookgames.com来反馈您的想法。你可能会注意到,本次更新说明比往常更为详细。我们在许多条目中都添加了“开发者注释”,以便更好地阐述各项改动背后的意图。通过明确我们的目标,我们希望能借此衡量实际改动效果是否与预期相符。继续阅读,了解今日公开测试版本中的所有改动。继续阅读,查看本次更新的完整改动列表。

Miscellaneous Fixes Fixed an issue with Physician's Guild Seal using the heal icon instead of regen Fixed an issue with Coven Custode Herbs token using the heal icon instead of regen Fixed a number of issues with skill mouseovers noting Strength tokens that were not present in the skill Fixed an issue with Path seal skill ordering HEROES FLAGELLANT Wanderer More! MORE! and More! MORE!+ cooldown increased from 1 to 2 More! MORE!+ Taunt increased from 2 to 3 Fixed an issue where Suffer's DOT removal effect could sometimes persist between fights Fixed an issue where target Hero idled during Suffer and Suffer+ Maniac Fixed an issue where target Hero idled during Lash's Gift and Lash's Gift+ Fixed an issue where Lash's Gift+ did not reflect that it could be used if the target only had Combo but no Negative tokens Exanimate Acid Rain no longer gains increased Blight duration vs. Combo Acid Rain and Acid Rain+ now gain 30% Blight RES Piercing vs. Combo Punish no longer gains increased Blight duration vs. Combo Punish and Punish+ now gain 30% Blight RES Piercing vs. Combo Dev Note: This restores equivalent Combo interactions to the Wanderer equivalent of these skills at their mastered and unmastered state, while still benefitting from Exanimate's innate +Blight for low health. Scourge Lash's Gift has been reworked significantly Lash's Gift now converts the Flagellant's stress into self-healing Lash's Gift now has a low chance to grant 2x CRIT, dramatically increased per Toxic token Lash's Gift+ shares the same benefits but can target anybody for the heal and CRIT tokens Dev Note: Lash's Gift performed a very similar function to the upgraded Suffer, so it has been reworked to provide an additional outlet for the Scourge's stress for those who do not wish to risk the negative relationship aspect of Toxic. It also provides a great deal of firepower for those who do steep themselves in his Toxic state. Fixed an issue where target Hero idled during Suffer and Suffer+ GRAVE ROBBER Wanderer Fixed an issue with Dead of Night and Dead of Night+ inappropriately being tagged as heal skills, blocking them from targeting corpses like they need to Poison Dart now increases the Blight from 2 (3 Turns) to 2 (5 Turns) on a CRIT Poison Dart+ now increases the Blight from 4 (3 Turns) to 4 (5 Turns) on a CRIT Dev Note: CRIT hits affecting the Blight on Poison Dart were a big part of the Combo incentive. The skill has been updated to reflect that and account for changes to how CRIT interacts with DOT durations. Venomdrop Thrown Dagger now applies Weak if the target has Blight when unmastered as well Dev Note: The unmastered version of the skill was distinctly weaker than the Wanderer version for no benefit, so both versions now share the Venomdrop-specific styling of the skill and the mastery value remains in the increased DMG and CRIT. HELLION All skills can still be used at maximum Winded Dev Note: Winded is sufficiently punishing enough as it is, so you may as well be able to use the heavily penalized skills. This also keeps the Hellion a little closer to the play experience some people have become accustomed to. Wanderer If It Bleeds and If It Bleeds+ increased Bleed duration has been adjusted so that it will also apply to any additional sources of Bleed that may be attached to the skill Dev Note: This matches it to the style of the Plague Doctor's Incision skill which has the same kind of Combo bonus HIGHWAYMAN Wanderer Open Vein Combo effect has been changed from 4 Bleed (3 Turns) to +100% Bleed Dealt Open Vein+ Combo effect has been changed from 6 Bleed (3 Turns) to +100% Bleed Dealt Dev Note: At its base, this results in Open Vein dealing the same amount of Bleed vs. Combo as it previously did. However, the bonus now applies to any additional sources of Bleed or Bleed modifiers that are applied to the skill, allowing it to remain more competitive against similar skills such as the Survivor's Searing Strike. Yellowhand Open Vein CRIT increased from 5% to 10% Open Vein+ CRIT increased from 10% to 15% Dev Note: Just a small buff since the Wanderer version also received an improvement. OCCULTIST Wanderer Malediction+ text updated to reflect that any Debuff being resisted as part of the skill will result in the Unchecked Power refund. Dev Note: Yes, this means that trinkets inflicting resisted debuffs when casting Malediction will refund the Unchecked Power. Enjoy. Warlock Malediction and Malediction+ enemy heal changed from 4 static health to 2 regen (2 Turns) Malediction Hero heal chance increased from 33% to 75% Malediction+ Hero heal chance increased from 66% to 100% Dev Note: Regen spreads the equivalent former heal out over two turns, giving a greater allowance for following up to kill the target before it benefits from the heal and fixing some edge case behaviors with Death's Door. Hero chance has been increased to make it more viable at both tiers. PLAGUE DOCTOR Surgeon Incision and Incision+ now have +30% Bleed RES Piercing vs. Combo Physician Emboldening Vapours and Emboldening Vapours+ are now single target Emboldening Vapours now converts all of a random negative token type instead of only 1 Emboldening Vapours+ now converts all of 2 random negative token types Emboldening Vapours+ no longer has a chance to convert Weak into CRIT Dev Note: This change allows much more targeted application and prevents cases where the positive token generated is simply canceled out by another negative token type. RUNAWAY Survivor Searing Strike and Searing Strike+ Apply On CRIT text updated for clarity and to match the style of wording used in Grave Robber's Poison Dart for the same effect BINDING BLADE DLC CRUSADER Wanderer Radiance and Radiance+ no longer require that skills be ranged to benefit from the Burn RES piercing buff Radiance duration of Burn RES piercing buff reduced from 4 turns to 3 turns Radiance now grants +2 SPD for 3 turns Radiance now grants +2 DMG vs. targets with Burn for 3 turns Radiance+ cooldown reduced from 4 to 3 Radiance+ regen increased from 3 to 4 Radiance+ regen duration increased from 3 turns to 4 turns Radiance+ now grants +4 SPD for 4 turns Radiance+ retains the 20% Burn RES piercing for 4 turns Radiance+ no longer grants +30% DMG vs. targets with Burn for 4 turns Radiance+ now grants +2 DMG vs. targets with Burn for 4 turns Dev Note: Radiance has been revised to provide much of the value at base, with incremental gains and better turn economy through improved duration for mastery. Improved SPD allows the Crusader to set the DOTs up sooner and the +DMG buff has been changed to a static increase to better support low DMG, multi-hit skills such as Reap and Zealous Accusation while still retaining much of the benefit the previous value would have had for heavy hitters such as Smite. Templar Smite+ CRIT increased from 5% to 10% to match other versions of the skill Banneret Rallying Cry+ cooldown increased from 2 to 3 Rallying Cry+ Immobilize increased from 1 to 2 DUELIST Wanderer AGAIN!+ no longer removes her current stance Instructrice Disengage DMG increased from 2-4 to 3-5 Disengage+ DMG increased from 3-5 to 4-6 Dev Note: This matches its damage to other variations of the same skill. Ruthless Instruction and Ruthless Instruction+ can now self-target INHUMAN BONDAGE DLC ABOMINATION Wanderer Beast's Bile and Beast's Bile+ now deal increased Blight amount and duration on CRIT Ichor and Ichor+ now deal increased Blight amount and duration on CRIT Unchained Fixed an issue with Transform appearing twice on the Path seal's skill list Beasts's Bile and Beast's Bile+ now increase the amount and duration of Blight dealt by +1 on CRIT MONSTERS Cultists Herald: Clarion Call now reflects that it removes 2 positive tokens in the Academic View Fanatics Immolatist: Funeral Pyre chance of Strength increased from 25% to 33% Her Ladyship: Funeral Pyre chance of Strength increased from 25% to 33% Gaunts Fixed an issue with a couple of mashes that only had 3 ranks worth of monsters instead of 4 Lost Battalion Bishop: Purge the Unworthy now reflects that it removes all positive tokens in Academic View Bishop: Purge the Unworthy now reflects that it prevents Dodge gain for 2 rounds in Academic View Foot Soldier: Atrophic Cut now reflects that it prevents Block gain for 2 rounds in Academic View Bullseye Barrett: Fixed an Academic View issue that made it appear as though Chosen Target had inaccurate launch and target ranks Plague Eaters Lord: Fleshy Backhand DMG increased from 6-9 to 8-11 Lord: Fleshy Backhand now better reflects its launch ranks in the Academic View Lord: Tongue Lashing Strength increased from 1 to 2 Lord: Tongue Lashing now moves the target forward or backward based on the monster's preferred ranks Lord: Tongue Lashing now has a cooldown of 1 SPOILERS Confession of Cowardice Boss [spoiler]Leper's Spectre will now always move forward 1 when attacking[/spoiler]