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斯基拉塔的模组索引

2026-02-16 01:00:16

AI智能总结导读

这是《斯基拉塔的模组索引》,并非指南,是便于查找、浏览的个人模组目录,涵盖地图、图形UI、城市属性、单位属性、游戏机制、游戏模式等多类模组,还附带有修改“增益类”模组的详细步骤及相关指引链接,核心主关键词为斯基拉塔模组索引,游戏模组。

***NOT A GUIDE*** This is just a list of my mods for easier locating, navigating, and referencing (like a table of contents). Feel free to take a look! Maps More Map Sizes, Options, & Difficulties Graphics & UI Font Packs Tall CitiesTall Imperial Ruins City Stats & Tile Resources No Upkeep for All Cities Increased Tile Resources(x2)(x3)(x4)(x5)Increased City Resources(+25%)(+50%)(+75%)(+100%) Increased City Loyalty(+25%)(+50%)(+75%)(+100%) Increased Population Limit(+25%)(+50%)(+75%)(+100%)Increased Population Growth(+100%)(+200%)(+300%)(Incremental) Increased Production Rates(+100%)(+200%)(+300%)(Incremental) Units & Unit Stats Astra Militarum MedicsAstra Militarum Medics (Rescale) Canonical Unit Teleportation No Upkeep for All Units Increased Normal Unit Levels(+5)(+10)(+20)(+30)(+40)Increased Hero Unit Levels(+5)(+10)(+20)(+30)(+40) Increased Normal Unit Experience Rates(25%)(50%)(75%)(100%)Increased Hero Unit Experience Rates(25%)(50%)(75%)(100%) Increased Normal Unit Healing Rates(25%)(50%)(75%)(100%)Increased Hero Unit Healing Rates(25%)(50%)(75%)(100%) Increased Normal Unit Actions(+1)(+2)Increased Hero Unit Actions(+1)(+2) Increased Normal Unit Movement(+1)(+2)(+3)Increased Hero Unit Movement(+1)(+2)(+3) Increased Normal Unit Sight(+1)(+2)(+3)Increased Hero Unit Sight(+1)(+2)(+3) Mechanics Resource Trading (Neutral) Action→Move for All UnitsAction=Move for All UnitsAction=Move for Eldar Units Inventory for All Units(1 Slot)(3 Slots)(6 Slots) Roads(x2 Movement)(x3 Movement) Neutral Units for Hire(Base Neutral Units)(Cybernetica Datasmith)(Kastelan Robot)(Lord of Skulls) Game Modes Not huge changes to the game, just different ways to play it. Hold the LineTo the Last Changing the Mods For those interested in changing any of the mods above (specifically the "increased" mods), here are some step by step instructions to help you make a copied version of the mod with changes to which factions/races/units/buildings are affected by them: 1) "Subscribe" to the mod you wish to make changes to. In this example, we'll be using the "Increased Hero Unit Levels (+40)" mod. 2) Navigate to where it's located on your computer (default location: C: Program Files (x86) Steam steamapps workshop content 489630). Alternatively, you can start up Gladius, go to the "Mods" menu screen, and select the "Open mod folder" option for the mod you want to change. 3) Copy the mod folder you wish to modify (this example uses the "Increased Hero Unit Levels (+40)", which is the folder named: 2626456161). 4) Navigate on your computer to "... Documents Proxy Studios Gladius" and locate the "Mods" folder. If this folder isn't here, just make a new folder and call it "Mods". 5) Paste the mod you copied from step 3 into this "Mods" folder from step 4 and rename the mod to whatever you like. 6) Open up the copied mod folder from step 5, navigate to "... Data World Units" and either: add files/folders of factions/races/units/buildings that you want to gain the benefits of the mod, OR delete the files/folders of factions/races/units/buildings you DON'T want to have the benefits. 7) All done. Launch the game and go into the "Mods" menu screen, and make sure the new mod you just created is checked. I'm lousy at explaining stuff, so here are 2 much better guides to help you if you get lost or are having trouble: Basic Modding Guide for dummies with no experience (by PotatoMcWhiskey) Fandom Wiki Modding Guide[gladiusrelicsofwar.fandom.com](Advanced guide) Hope these help!

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