
简单易懂的全省份建设指南,助你轻松解决公共秩序与经济问题,让你能派遣所有军队奔赴前线横扫地图,无需担忧后方定居点…… 本指南适用于罗马、蛮族、希腊化及东方派系 ### 实用战役小贴士 - 让你的军队成对行动这使得自动解决围城战变得更加容易,能为你提供数量优势,并阻止敌人持续攻击单个军团。 派遣初始间谍前往整个地中海区域,以便从拥有港口的派系那里获取尽可能多的贸易收入。 务必在军团中配置一名英雄,他们会在一段时间内为军团提供等级加成。在一名英雄的生命周期内,你甚至无需战斗就能获得大约7级的单位。 【行政官】有助于解决你领地/省份中的严重腐败问题(只需记住点击“管理”按钮以使其生效)。 在我玩过的所有战役中,从未需要过超过一支舰队。不要在舰队上浪费资金,只需将你的军团集结起来,让他们乘坐运输船出海,这已经足够了。在【行省】模式中要始终征服地图,先完全占领当前行省再进军下一个,这样能让公共秩序的管理轻松很多。 游戏没有回合限制,所以在游戏初期连续结束10个回合来研究科技也无需犹豫。我通常会先占领2-3个行省,然后结束30个回合,这样就能拥有精锐部队进行行军了。 首先研究几项军事科技,以便能够招募更优秀的单位。之后在需要更强单位前,只需研究所有民事科技即可。 始终占领定居点(除非有特定任务目标),这样可以立即处理公共秩序问题,以便你能继续进攻下一个定居点。 在设置中关闭【跟随AI行动】,这样回合结束速度会快一倍。每个派系通常会在大约100回合(或早或晚)或拥有约40个地区(或多或寡)时爆发内战,因此请做好准备。 铁匠铺和武器铺的铁矿位置(从西到东):奥利西波(卢西塔尼亚)、莱蒙努姆(阿基坦尼亚)、科里亚(雷蒂亚与诺里库姆)、塞格斯蒂卡(潘诺尼亚)、狄奥斯波利斯(埃及)、马扎卡(加拉太与卡帕多西亚)、图什帕(亚美尼亚)、拉加(大米底亚)。


Authority, Cunning, Zeal Generals Authority (Commander) - Increases commanders aura by 5% at level 4, 20% at level 7, 35% at level 10. Also increases the effectiveness of troops on the battlefield: their morale, fighting skills and the level of experience. Cunning (Strategist) - Reduces cooldown of commanders abilites by 5% at level 4, 20% at level 7, 35% at level 10. Oversees troops on strategic map: helps them to move further, decreases recruitment and upkeep costs, speeds up replenishments. Zeal (Warrior) - Increases commanders fighting skill by 5% at level 4, 20% at level 7, 35% at level 10. Focuses on the combat capabilities of individual units: attack, defense, damage, rate of fire. You should check to see what your Generals starting traits are before choosing either of these. Authority General (using mainly infantry) Level 2. Choose Commander Level 3. Choose General Level 4. Choose Infantry Commander Level 5. Choose Great Leader Level 6. Upgrade General Level 7. Upgrade Infantry Commander Level 8. Upgrade Infantry Commander Level 9. Upgrade Great Leader Level 10. Upgrade Great Leader Army Level 2. Choose Formidable Fighters Level 3. Choose Inexorable Conquerors Level 4. Choose Grand Camp Following Level 5. Choose Veteran Army Level 6. Upgrade Inexorable Conquerors Level 7. Upgrade Grand Camp Following Level 8. Upgrade Grand Camp Following Level 9. Upgrade Veteran Army Level 10. Upgrade Veteran Army This is for maximum morale: (units will almost never route) Recommend putting a champion in this army (with the skills mentioned in the champion section) to get extra veterancy and have the army almost unstoppable Cunning General Level 2. Choose Strategist Level 3. Choose Tactician Level 4. Choose Administration Level 5. Choose Master Tactician Level 6. Upgrade Tactician Level 7. Upgrade Administration Level 8. Upgrade Tactician Level 9. Upgrade Administration Level 10. Upgrade Master Tactician Army Level 2. Choose Formidable Fighters Level 3. Choose Unrelenting Force Level 4. Choose Grand Camp followers Level 5. Choose Veteran Army Level 6. Upgrade Unrelenting Force Level 7. Upgrade Grand Camp followers Level 8. Upgrade Unrelenting Force Level 9. Upgrade Grand Camp followers Level 10. Upgrade Veteran Army Allows maximum movement around the campaign map and low up-keep costs of the army. Remember to put a dignitry in this army as well (with the skills mentioned on dignirty section) for an even cheaper army. Zeal General Level 2. Choose Warrior Level 3. Choose Soldier Level 4. Choose Dread Level 5. Choose Fearless Warrior Level 6. Upgrade Soldier Level 7. Upgrade Dread Level 8. Upgrade Fearless Warrior Level 9. Upgrade Dread Level 10. Upgrade Fearless Warrior Army Level 2. Choose Formidable Fighters Level 3. Choose Inexorable Conquerors Level 4. Choose Indomitable Legionaries Level 5. Choose Veteran Army Level 6. Upgrade Formidable Fighters Level 7. Upgrade Choose Inexorable Conquerors Level 8. Upgrade Formidable Fighters Level 9. Upgrade Choose Inexorable Conquerors Level 10. Upgrade Indomitable Legionaries You gain alot of damage for all units with this, using mainly infantry. Recommend putting a champion in this army (with the skills mentioned in the champion section) to get extra veterancy and have the army almost unstoppable. Champions, Spies and Dignitary This is just a qucik run down of what i believe to be the best skills for each agent, and a couple of good tips on how to use them. All agents start off with a random skill, some are better than others, it just depends on what you prefer to do with them. I always put them in armies, you can only have 15 armies and you can only get 15 agents (5 of each) so i just prefer to put them in the army Always buy the last agent in the list, he's the youngest and will live longer Remember ANY agent actions will have a negitive affect on diplomicy with that faction and his friends/allies...other factions my cancel there trade or non-agression pact with you Having any agent in your army provides protection against any enemy agent actions CHAMPIONI always go for military training, which allows your armies to rank up without having to battle. So if an army is just guarding a region or province for a number of turns and not seeing much action, it will still rank up. Having a Champion in your army also gives your general extra zeal Skills Level 1 skill is random Level 2 choose Champion Level 3 choose Warfare Level 4 choose Militancy Level 5 upgrade Champion Level 6 upgrade Militancy Level 7 upgrade Champion Level 8 upgrade Militancy Then upgrade your first random skill twice (the one that comes with the agent) If you choose to do this for your Champions your army will be on 1 gold chevron by the time the agent dies. (Thats without even having a single battle with the army) If you put a Champion infront of a bridge an enemy army can not pass, it comes in pretty handy if you need to buy yourself sometime. SPYI mainly go for military intelligence, it allows your spy to help your armies counter all enemy agents that pester you and also gives your commander extra cunning, and once the spy is on a higher rank it can help your army see further, find enemy agents easier and see what units are in the enemy army. Skills Level 1 Skill is random Level 2 Spy Level 3 Furtiveness Level 4 Reconnaissance Level 5 Infiltration Level 6 upgrade Reconnaissance Level 7 upgrade Infiltration Level 8 upgrade Reconnaissance Then upgrade your first random skill (if its any good, if not upgrade spy and infiltration) Spies are handy at alot of other things too, specially poisoning armies or settlements but having them in the armies does alot and costs nothing DIGNITARYI go for Military Administration, this allows to to have a full army for half the cost. This is very handy for the early game not only does it reduce the cost of the army substantionally but it also improves your generals authority. If you then put the army in a region you'll get a better tax rate with your dignitary in the army. Skills Level 1 Skill is Random Level 2 Dignitary Level 3 Philosophy Level 4 Martial Philosophy Level 5 Politics Level 6 upgrade Martial Philosophy Level 7 upgrade Politics Level 8 upgrade Martial Philosophy Then upgrade your first random skill twice You can make the army cost even less if you also upgrade your general's skills with Master Tactician and Administration Ive always got dignitarys, they very handy to have. if not in your army then just put them in a province and click the administration button and they will lower your corruption tax across the whole empire. Armies and Navies ARMIES Its pretty simple...just buy what you want to try out, i prefer an all round army: 1 General (Cavalry/Elephant/Chariot) 4 Cavalry 3 Archers 12 Infanrty. Although if i cant be bothered to fight most of the battles i'll just choose: 1 General 19 infantry (all the same type) Because when your auto resolving you'll notice your first 5-6 cards/units will always get depleted more cause there first into batlle and if you put cavalry in they will always slot in after your General NAVIES I hate naval battles... probably cause im crap at them, but i have found a very easy way of winning any naval battle. 1 General (the bigger one of the ships) 5 Onagers or Ballister Ships 14 Archer ships (they have to be archers, not slingers or javilins) you build them from the military wharf) Set your 14 archer ships in a line and your 5 Onager/Ballister ships just behind...and your general behind them, you'll kill everything that comes close. Civil War Civil war is a pain in the arse... especially in the emperor edition If or when a civil war comes you will lose half of your territory to the opposing houses. Its a total ♥♥♥♥♥ especially because most of the territories you lose are scattered all over your empire. Also any army which is lead by a general from the 'other house' also turns against you. Gravitas is what civil war depends on, if your conquering provinces or defeating other armies with a general from the 'other houses' thier gravitas will go up. The higher the gravitas of the 'other houses' the more likely a civil war will come. How to prevent a civil war... 1. Use as many generals from your faction (house) first. 2. If you have the funds to stop an 'adoption' do it. 3. When you have some funds spare, 'secure promotion' as many times as you can for your generals. 4. If you have spare funds 'adopt' a general from the 'other houses' that have high gravitas. How to stop a civil war... If a civil war is iminent you will probally own half the map and have alot of funds, so all you do is adopt EVERY general from the 'other houses' (you can adopt all but 1) then once all generals are in your families house just keep assassinating the final general in the 'other house' you cant kill him but you can wound him enough for the civil war never to take place. Alternate Commanders Again it is best to have an all round commander and army but this is just a small section on getting the most out of your favourite units for example if you use alot of archers or cavalry then these will be the best skills and traditions to use. Please note that making these types of armies/commander you will have to have some decent basic infantry. These are also just a bit of fun to mess around with. Archer Commander Commander Skills (Zeal) Level 2. Choose Warrior Level 3. Choose Soldier Level 4. Choose Defense Level 5. Choose Fearless Warrior Level 6. Upgrade Soldier Level 7. Upgrade Defense Level 8. Upgrade Soldier Level 9. Upgrade Defense Level 10, Upgrade Fearless Warrior Army Traditions Level 2. Choose Accomplished Skirmishers Level 3. Choose Inexorable Conquerors Level 4. Choose Stalwart Defenders Level 5. Choose Defenders of Rome Level 6. Upgrade Accomplished Skirmishers Level 7. Upgrade Stalwart Defenders Level 8. Upgrade Stalwart Defenders Level 9. UpgradeAccomplished Skirmishers Level 10. Upgrade Inexorable Conquerors Recommended taking 6-8 units of archers, any more and your infantry might get overwhelmed, but you should be able to route alot of units before they even reach your lines. Make sure you put your archers infront of your line to begin with, then move them back once the enemy is getting to close. (This applies to skirmishers and slingers) Cavalry Commander Commander Skills (Authority) Level 2. Choose Commander Level 3. Choose General Level 4. Choose Cavalry Commander Level 5. Choose Great Leader Level 6. Upgrade Cavalry Commander Level 7. Upgrade General Level 8. Upgrade Cavalry Commander Level 9. Upgrade General Level 10. Upgrade Great Leader Army Traditions Level 2. Choose Formidable Fighters Level 3. Choose Unrelenting Force Level 4. Choose Cavalry Masters Level 5. Choose Stalwart Defenders Level 6. Upgrade Cavalry Masters Level 7. Upgrade Unrelenting Force Level 8. Upgrade Cavalry Masters Level 9. Upgrade Stalwart Defenders Level 10. Upgrade Unrelenting Force Your cavalry should have no trouble in routing masses of units with this, they could withstand pritty much anything other than a head on charge into enemy phalanx. Reccomend taking 6-8 units of cavalry for best results. Navel Commander Commander Skills (Authority) Level 2. Choose Commander Level 3. Choose Admiral Level 4. Choose Naval Support Level 5. Choose Naval Assault Level 6. Upgrade Admiral Level 7. Upgrade Naval Support Level 8. Upgrade Naval Support Level 9. Upgrade Admiral Level 10. Upgrade Naval Assault Army Traditions Level 2. Choose Accomplished Skirmishers Level 3. Choose Artillery Experts Level 4. Choose Stalwat Defense Level 5. Choose Inexorable Conquerors Level 6. Upgrade Accomplished Skirmishers Level 7. Upgrade Artillery Experts Level 8. Upgrade Accomplished Skirmishers Level 9. Upgrade Artillery Experts Level 10. Upgrade Stalwat Defense This is for the navy stated in the 'Armies and Navy' section, any enemy navy that comes even remotely close to you will be wiped out instantly. Romans You should only build armys from 1 Province... once the army is built it is easy enough to move the army on forced march across the map. (You can make a forward barracks much later on in the game if you need to) In the provience 'ITALIA' this is the only province you should build troops...so you should build... ROMA...'City' (upgrade to Garrison Colonia)...'Practice field' (upgrade to Combat Posts)...'Consecrated Ground' (upgrade to Shrine of Jupiter)...'Public Forum' (upgrade to Amphithearte)...'Practice field' (upgrade to Practice Castrum) NEAPOLIS...'Port' (upgrade to Fishing port)...'Field of mars' (then upgrade to Manipular barracks)...'Villa' (upgrade to farm) VELATHRI...'Consecrated Ground' (upgrade to Shrine of Mars)... 'Field of mars' (then upgrade to Auxiliary camp) ARIMINUM...'Village' (upgrade to Civil Settlement)...'Port' (upgrade to Fishing port)...'Consecrated Ground' (upgrade to Shrine of Jupiter)...'Villa' (upgrade to farm) Now in EVERY OTHER MAJOR region (the ones with the wall round them) you build... 'Consecrated Ground' (upgrade to Shrine of Jupiter) 'Public Forum' (upgrade to Amphithearte) 'Public Forum' (upgrade to Delicatessen) 'Public Forum' (upgrade to Libruary) in HALF your Major regions build this instead of the Delicatessen 'Aqueduct' (upgrade to Fountains) 'Port' (upgrade to Harbour)...(if it has a port) And in ALL MINOR regions you build... 'Consecrated Ground' (upgrade to Shrine of Jupiter) 'Villa' (upgrade to farm) 'Port' (upgrade to Fishing port)...(if it has a port) Now all of the minor settlements have there own 'village' card. So if the settlement produces wine you'll get a purple wine card, if the settlement produces olives, you'll get a black olive card etc. These are called 'Strategic Resourses', if however the settlement doesnt have a resource you will begiven an orange card with 3 choices to upgrade, always choose the Civil Settlement If your very far from Rome and need to retrain/recuit more units for a depleted army just build the barracks in the Major city of the province your in, e.g Parthia, Britain, Scythia. But bare in mind if you build the auxiliary barracks here you will get auxiliaries native to that part of the world. NEVER enslave...ALWAYS occupy, slavery gets you some coin but lowers your public order over the entire empire substantionally

蛮族(爱西尼) 这是一场很棒的战役,我认为是最精彩的战役之一。我先是占领了整个不列颠群岛,然后休整了大约40个回合专注于研究。之后便派出精锐军队,一个接一个地攻占聚落。我同时向各个方向进军,任何挡路的势力我都会宣战并消灭他们。我没有结交任何盟友,一路征战不止,直到我的军队抵达埃及、克里米亚和土耳其。整个战役期间,我和许多势力进行贸易,但一旦与他们接壤,就会宣战并将其消灭。 再次强调,你应该只从一个省份招募军队……一旦军队组建完成,就可以通过强行军轻松地在地图上移动。 【不列颠】行省是你唯一应该招募军队的地方。所以你应该建造…… 卡姆洛顿……【工匠住所】(升级为青铜工坊)……【神圣围场】(升级为安德拉斯特圣林)……【战士小屋】(升级为集会厅)……【战士小屋】(升级为集会场地)……【港口】(升级为渔民小屋) 伊斯卡……【围地】(升级为马厩)……【神圣围场】(升级为埃波娜圣林)……【港口】(升级为渔民小屋) 莫里顿……【水井】(矿泉)……【神圣围场】(升级为诺登斯圣林)……【港口】(升级为渔民小屋) 伊博拉肯……【工匠屋】(升级为木工坊)……【神圣围场】(升级为罗斯梅塔圣林) 现在在其他所有主要区域(那些有围墙环绕的区域),你要建造…… 【神圣围场】……(升级为罗斯梅塔圣林) 【公共用地】……(升级至酋长要塞) “战士小屋”……(升级至集会大厅) “围地”……(升级至农田) “港口”……(升级至渔民小屋)……(若该地区拥有港口) 在所有次要地区中,你需要建造…… “神圣围场”……(升级至罗斯梅塔圣林) “围地”……(升级至农田) “港口”……(升级至渔民小屋)……(若该地区拥有港口) 除非是为了完成任务目标,否则永远不要洗劫或摧毁……始终选择占领,因为民众会因此非常憎恨你,你将不得不让军队在周围驻守很长时间,直到公共秩序降低。

蛮族(阿维尔尼) 你将以阿维尔尼的身份开局,初始只有一个小型定居点。首先,我研究了几项军事科技,并组建了一支由战团组成的弱小军队,攻占了比布拉克特,随后进军布尔迪加拉。莱蒙努姆在开局时是你的盟友,但你需要他们的定居点。我等到他们的军队离开后发动了进攻(战争中一切都是公平的)。接着我攻占了那姆内图姆和塞纳布姆,仅用一支军队就为自己确保了第二个行省。之后的发展方向和方式就由你决定了。我与爱西尼、纳尔维以及日耳曼联盟结盟,然后派遣两支军队(我最初的那支以及一支由精选剑士组成的新军队)进军西班牙。征服西班牙后,我组建了另外两支军队并向罗马进军,途中还结交了更多盟友(全是蛮族派系),同时我的军队穿过非洲和希腊。 在一路打到土耳其和埃及之前,我从未洗劫过任何定居点。抵达那里后,我采取围城、进攻、洗劫,然后立即再次围城,接着占领的策略。之后我会摧毁所有建筑,从零开始重建。我在前线大约部署了10支军队,因此每4个回合就能洗劫近10座城市。我会让军队留在城中,直到所有基础建筑都建成后再继续前进。 在【阿基坦尼亚】行省,这是我唯一招募军队的行省……所以你应该在…… 【布尔迪加拉】……建造【工匠住所】(升级为青铜工坊)……“神圣围场”(升级为罗斯梅塔圣林)……“战士小屋”(升级为集会厅)……“战士小屋”(升级为集会场地)……“港口”(升级为渔民小屋) 莱蒙努姆……“围场”(升级为马厩)……“神圣围场”(升级为罗斯梅塔圣林)……“工匠屋”(升级为木工房) 尼莫索斯……“围场”(升级为农田)……“神圣围场”(升级为罗斯梅塔圣林) 现在,在其他所有主要区域(那些有围墙环绕的区域)中,你可以建造: “神圣围场”……(升级为罗斯梅塔圣林)…… “公共用地”……(升级为酋长要塞)…… “战士小屋”……(升级为集会厅)…… “围场”……(升级为农田)…… “港口”……(升级为渔民小屋)……(如果该区域有港口) 而在所有次要区域中,你可以建造“神圣围场”……(升级为罗斯默塔圣林) “封闭土地”……(升级为农田) “港口”……(升级为渔民小屋)……(若拥有港口)

Barbarian (Suebi) You start off at war with Boii, so straight away i built an army and killed them, taking thier settlement. then turned my attention on taking the home province Suebia, making short work of Ascaucalis and Rhougion all within about 10 turns. Then i had a problem getting to Alabu while leaving my other regions unmanned. I ended up taking a risk and just going for it, hoping to take the settlement and get back before anything major happened. Luckily the risk paid off, i got there and back before any rebellion happend or getting attacked by others. I then finished of the Hercynia region and just sat back for about 30 turns, just researching afew more military technologies. Then decided to go west and take france, allied with the Iceni then sent the army towards rome and sacked the entire peninsula. With the funds i built more armies and just spread through the rest of the eastern barbarians like a virus and stopped at the crimeia. Built 4 more armies and sent them into Spain then through Africa then sent 2 armies to stop just outside Libya and sent the other 2 back up through rome this time taking the cities for myself. In the provience 'SUEBIA' this is the only province i built troops from...so i built... LUPFURDUM... 'Artisans Lodging' (upgrade to bronze workshop)... 'Holy Tree' (upgrade to Grove of Teiwaz)... 'Warriors Lodge' (upgrade to Meeting Hall)... 'Warriors Lodge' (upgrade to Meeting Ground)... RHOUGION... 'Enclosed land' (upgrade to horse pens)... 'Holy Tree' (upgrade to Grove of Frijjo)... 'Port' (upgrade to Fishermans huts) ALABU... 'Craftsmans House' (upgrade to Woodworker)... 'Holy Tree' (upgrade to Grove of Frijjo)... 'Port' (upgrade to Fishermans huts) ASCAUCALIS... 'Enclosed Land' (upgrade to Field)... 'Holy Tree' (upgrade to Grove of Frijjo) Now in EVERY OTHER MAJOR region (the ones with the wall round them) you build... 'Holy Tree'... (upgrade to Grove of Frijjo)... 'Commons'... (upgrade to Chieftans hold)... 'Warriors Lodge'... (upgrade to Meeting Hall)... 'Enclosed Land'... (upgrade to Field)... 'Port'... (upgrade to Fishermans huts)... (if it has a port) And in ALL MINOR regions you build... 'Holy Tree'... (upgrade to Grove of Frijjo) 'Enclosed Land'...(upgrade to Field) 'Port'...(upgrade to fishermans huts)... (if it has a port) Hellenistic (Carthage) This was slightly more difficult than the last few campaigns since your 4 regions start of in 4 different provinces. I began buy building an army and sending it straight to spain (because africa and manturia are your allies at the start of the game and the romans were busy with the etruscans) After 30+ turns i still wasnt making much money and the romans declared war (i assume they always will once they have killed the etruscans... so be cautious) I managed to build another army with the pence i had left in my treasury, brought the army back from spain and sent both armies to rome and just totaled the italian peninsula. in about 10 turns While this was happening, my allies (good buffer regions) were down to 1-2 regions each so i managed to scrape another army together, brought 1 army back from italia and declared war on the rest of africa and manturia (weather they were allies or not) and conquered them then finished off spain. So what im saying is there is no 'good' build order for the start of carthage, you have to get armies and go for territory soon as, (do not sack the settlements because you'll have to pay to rebuild everything and your public order will be to low for you to keep moving your army around) i was very low on funds for nearly 70 turns but once i had conquered all of the above 'with just 3 armies' here's what i built. In the provience 'AFRICA' this is the only province you should build troops...so you should build... CARTHAGO...'Port' (upgrade to military Warf)...'Training Field' (upgrade to Practice Camp)...'Consecrated Gound' (upgrade to Shrine of Baal Hammon)... 'Agora' (upgrade to Amphitheatron)...'Training Field' (upgrade to Combat Post) LEPSIS...'Port' (upgrade to Fishing port)...'Consecrated Ground' (upgrade to Shrine of Astarte)...'Muster Field' (upgrade to Holosideros Barracks)... THAPSUS....'Port' (upgrade to Fishing port)...'Consecrated Ground' (upgrade to Shrine of Astarte)...'Muster field' (then upgrade to Perioikos) MACOMADES...'Port' (upgrade to Fishing port)...'Consecrated Ground' (upgrade to Shrine of Astarte)...'Homestead' (upgrade to Farm) Now in EVERY OTHER MAJOR region (the ones with the wall round them) you build... 'Consecrated Ground' (upgrade to Shrine of Astarte) 'Agora' (upgrade to Amphitheatron) 'Agora' (upgrade to Libruary) in half of your cities and build a 'wine trader' in the other half 'Agora' (upgrade to Travellers Lodge) 'Port' (upgrade to Harbour)...(if it has a port) And in ALL MINOR regions you build... 'Consecrated Ground' (upgrade to Shrine of Astarte) 'Homestead' (upgrade to farm) 'Port' (upgrade to Fishing port)...(if it has a port) With these buildings in every city, i had researched everything within 100 turns, and i was making so much money and food i couldnt spend it all. Ended the game with over 10 million in the treasury and over 800 food stored up.

希腊化时代(马其顿) 我选择用马其顿达成经济胜利,因此本指南的开头部分对于追求军事胜利的玩家而言可能显得奇怪或毫无意义,但指南的其余内容对所有3种胜利条件都适用。 我首先通过将3个希腊城邦变为附庸国来获取成就。这有点困难,因为所有人都讨厌伊庇鲁斯,他们大约在7回合内就会被消灭。此外,在9-10回合后,斯巴达和雅典会成为防御盟友,所以当你进攻斯巴达时,雅典会前来援助。因此,我立即组建了一支军队,只建造了2座建筑(每个地区各1座神庙)。我派遣军队直接进攻斯巴达,然后转向伊庇鲁斯并消灭他们。由于雅典已经是附庸国,我在回合结束时获得了成就。但由于没有完整控制一个省份,你的资金会很紧张。所以在获得成就后,我决定重新进攻埃普里斯,将他们彻底消灭,这样就能完全掌控马其顿省。之后我转而对付北方和西方的蛮族,又夺取了4个省份。接下来的发展方向完全取决于你,我与土耳其地区以及西方蛮族的所有派系结盟并开展贸易,然后派遣军队向东北进军巴尔干半岛,一路打到里海,同时也去征服了埃及——因为无论你做什么,他们都会敌视你(而且为了经济胜利,你需要占领阿拉伯地区来展示实力)。我派遣间谍穿过蛮族部落、非洲,然后向东进入波斯等地,与所有能接触到的势力进行贸易,之后就消灭了所有不愿与我贸易的势力。你应该夺取色雷斯行省,因为这里有4个区域可供你建造军事建筑,而在佩拉只需建造舰队。 在色雷斯,你应该这样建造: 普普德瓦: - 训练场(升级为操练营地) - 圣地(升级为圣林) - 集市(升级为圆形剧场) - 训练场(升级为养马场) 安忒亚: - 港口(升级为渔港) - 圣地(升级为圣林) - 集结地(升级为全铁兵营) 奥德索斯: - 港口(升级为渔港) - 圣地(升级为圣林) - 集结地(然后升级为边民兵营) 纳维索斯: - 家园(升级为农场)【神圣之地】(由圣林升级而来) 在第一个省份建造渔港的原因是,这是获取食物的唯一途径(因为其他槽位要用于军事建筑),直到你获得更多次要区域来建造农场。 现在,在其他所有主要区域(那些有围墙的区域)中,你需要建造: 【神圣之地】(由圣林升级而来) 【集市】(由圆形剧场升级而来) 【集市】(由图书馆升级而来)——当你的研究树完成一半后,将所有这些建筑改为葡萄酒商人 【集市】(由旅行者旅馆升级而来) 【港口】(由海港升级而来)(如果该地区有港口) 当你的一半或全部研究完成后,将图书馆改建为葡萄酒商,因为图书馆无法带来太多收入,而改建为葡萄酒商几乎能让你的收入增加两倍。 在所有次要地区,你需要建造: 【圣地】(可升级为圣林) 【家园】(可升级为农场) 【港口】(可升级为海港)……(如果该地区有港口) 经济胜利真是件麻烦事,我短期内不会再尝试了。为了维持贸易,需要努力让不同派系保持满意,实在太费劲了。直接消灭所有挡路的敌人要容易得多。

Hellenistic (Pontus) This was an easy campaign, completed the entire map in 207 turns. It was easy because everyone in the west loves you and everyone in the east hates you... so you just send all armies east and make military allies with everyone in the west, i was allied with Sparta, Athens, Macedon, Rhodes, Egypt and half a dozen others in the west. (basically everyone in greece...but not barbarians) Money was never an issuse even from the start, just send your spy around the whole mediteranian sea EVERYONE will trade with you So from the start i made 2 full 'rubbish' armies and conquered Galltia et Cappadocia, Cilcia (but not Cyprus) and Syria. (still didnt build any military buildings) built up the provinces a little, then turned on 2 allies (the ones holding the other 2 regions in Bithnyia et pontus) Then began building military buildings there, i must have ended over 20 turns just constructing building in all regions. I was able to conquer all these place with just the 2 poor armies because i was going on the diplomicy tab and requesting all allies to attack a certain region. Came in very handy... of course afew allies beat me to the city late on in other provinces but once i conquered the eastern part of the map, on the way back i just declared war on the allies that took the province. In the provience 'BITHNYIA ET PONTUS' or 'GALITIA ET CAPPADOCIA' you can choose which ever you prefer to build troops... i chose Bithnyia et pontus NICOMEDIA....'Port' (upgrade to Fishing port)... 'Training Field' (upgrade to Practice Camp)...'Consecrated Gound' (upgrade to Sacred Grove)... 'Agora' (upgrade to Amphitheatron)...Agora (upgrade to Libruary) SINOPE...'Port' (upgrade to Fishing port)...'Consecrated Gound' (upgrade to Sacred Grove)...'Homestead' (upgrade to Farm) AMASEIA....'Consecrated Gound' (upgrade to Sacred Grove)...'Homestead' (upgrade to Farm) TRAPEZOS...'Port' (upgrade to Fishing port)...'Muster field' (then upgrade to Perioikos)...'Muster Field' (upgrade to Holosideros Barracks) This is very similar to the other Hellenistic factions, the only real difference is i was running out of food near the start so i turned the ports into a fishing port Now in EVERY OTHER MAJOR region (the ones with the wall round them) you build... 'Consecrated Ground' (upgrade to Sacred Grove) 'Agora' (upgrade to Amphitheatron) 'Agora' (upgrade to Libruary) once your research tree is done change all these to Wine Trader 'Agora' (upgrade to Travellers Lodge) 'Port' (upgrade to Harbour)...(if it has a port) And in ALL MINOR regions you build... 'Consecrated Ground' (upgrade to Sacred Grove) 'Homestead' (upgrade to farm) 'Port' (upgrade to Harbour)...(if it has a port) When you have done a Hellenistic faction once there all quite similar apart from Seleucid. Hellenistic (Sparta) This was very tricky to sort out at the start, but what i did was eradicate Epuris straight away, get the 2 settlements before Macadon. then build a second army in sparta and leave it there while i tried to kill Macadonia, it was a stuggle and i was streached very thin but managed it, while i was killing them, Athens attacked me (cause they were allies with macadon) so i used the second army to destroy Athens then sent them straight to crete. It was hard work specially only been able to buy 2 poor armies, but if you can manage it then your on for a winner. killing these three factions allowed me to have the 2 full provinces in Greece to build all my barrack etc. Then make allies and trade with the east and go and attack the barbarians next... or vice versa which ever is better for you. Having only 3 settlements in each of the 2 provinces was another chore trying to build troops and get the population under control, so you have so split your military buildings across both provinces. In HELLAS i built... SPARTA... 'Muster Field' (upgrade to Holosideros Barracks)... 'Muster Field' (upgrade to Perioikos Camp) ATHENAI... 'Agora' (upgrade to Amphitheatron)... 'Subterranean Aqueduct' (upgrade to Fountain)... 'Port' (upgrade to Fishing port)... 'Training field' (upgrade to combat posts)... 'Training field' (upgrade to Practice camp) HIERAPYTNA... 'Consecrated Ground' (upgrade to Shrine or Ares)... 'Consecrated Ground' (upgrade to Sacred Grove)... 'Port' (upgrade to Fishing port) and in MACADONIA i built... PELLA... 'Agora' (upgrade to Amphitheatron)... 'Training Field' (upgrade to Horse pens)... 'Port' (upgrade to Military Wharf)... 'Agora' (upgrade to Travellers Lodge)... 'Training Field' (upgrade to Range) LARISSA...'Consecrated Ground' (upgrade to Shrine of Possiden)...'Homestead' (upgrade to Farm) APOLLONIA... 'Consecrated Ground' (upgrade to Sacred Grove)... 'Port' (upgrade to Fishing port)...'Homestead' (upgrade to Farm) * I built the shine to possiden in macadonia because i needed alot of ships due to playing this campaign on very hard, if you dont think you'll need the navies on your campaign build the sacred grove. Build you troops in HELLAS province, then when the army is built move them to the MACADONIA province and RETRAIN them to get the full benifit of your buildings Now in EVERY OTHER MAJOR region (the ones with the wall round them) you build... 'Consecrated Ground' (upgrade to Sacred Grove) 'Agora' (upgrade to Amphitheatron) 'Agora' (upgrade to Libruary) once your research tree is done change all these to Wine Trader 'Agora' (upgrade to Travellers Lodge) 'Port' (upgrade to Harbour)...(if it has a port) And in ALL MINOR regions you build... 'Consecrated Ground' (upgrade to Sacred Grove) 'Homestead' (upgrade to farm) 'Port' (upgrade to Harbour)...(if it has a port) This was very hard to get decent armies and the population under control but once you have the 2 full provinces things should start to sort themselves out, food almost became an issue but taking Thracia soon sorted that issue. Hellenistic (Egypt) This was a very easy campaign specially with you already starting with an entire province. With these building you'll run out of food almost straight away so first thing you do is conquer Libya and build your farms there. I stopped in Libya and left 2 armies just sat there for about 60 turns just guarding the 2 cities on the western front and then sent everything else i built to the east. You can by all means carry on, (but i was trying to do the achievement where you declare war on every faction in the game soon as you meet them) but like i said i took everything eastwards. Other than that, everyone will trade and be your friend, so enjoy the campaign. In the provience 'AEGYPTUS' you can build alot of military buildings... ALEXANDRIA....'Port' (upgrade to Military Wharf)... 'Training Field' (upgrade to Practice Camp)...'Consecrated Gound' (upgrade to Shrine of Ammon-Zeus)... 'Agora' (upgrade to Amphitheatron)...'Training Field' (upgrade to combat posts) MEMPHIS..'Consecrated Gound' (upgrade to Shrine of Horus)...'Homestead' (upgrade to farm) MYOS HORMOS....'Consecrated Gound' (upgrade to Shrine of Serapis)...'Muster field' (then upgrade to Perioikos)... 'Port' (upgrade to Shipwright) DIOSPOLIS...'Muster Field' (upgrade to Holosideros Barracks)... 'Workshop' (upgrade to Blacksmith) Remember with these building in Aegyptus you'll run out of food straight away, so grab Libya soon as possible and build your farms. Now in EVERY OTHER MAJOR region (the ones with the wall round them) you build... 'Consecrated Ground' (upgrade to Shrine of Serapis) 'Agora' (upgrade to Amphitheatron) 'Agora' (upgrade to Libruary) once your research tree is done change all these to Wine Trader 'Agora' (upgrade to Travellers Lodge) 'Port' (upgrade to Harbour)...(if it has a port) And in ALL MINOR regions you build... 'Consecrated Ground' (upgrade to Shrine to Serapis) 'Homestead' (upgrade to farm) 'Port' (upgrade to Harbour)...(if it has a port) With this build order you can build everything you need from Alexandria, armies and ships are all hardcore and fully trained, i didnt build the upgrades for the cavalry cause i just massacred everything with elephants Eastern (Parthia) Well where to start...from the beginning i created one army and took the province Parthia, from there i ended afew turns and became rich. Then attacked everything to the north and east of me, but never went for the nomads in Scythia. (they had too many archers for my lame spearmen) After chacing the Bactrians around in circles i finally killed eveything to the east and sorted out all the public order, i wasnt at war with anyone else so i got afew trade deals and ended around 15 turns and became even richer, the money was pooring in. I created a couple of really good armies (cause i just researched alot of military items while i was ending turns) then attacked places on the southen cost so i could get trade with places like egypt and sent a spy round the whole of the mediterainian, the atlantic, english channel and north sea areas in preperation for when i got to the mediterainian myself, i could just trade with everyone. After getting there and securing all the trades, i had no enemies again so i ended about 30 turns just building and researching things. Then created awesome elite armies and just killed everyone and everything in my path. Once i got to Greece i needed more armies, so a created a forward barracks in Thracia and built up the rest of my 16 armies (3 of them had to be mercenries in order to win by military victory) In the provience 'PARTHIA' HACATOMPYLOS...'City' (upgrade to Satrap Large City)...'Practice field' (upgrade to Target Stands)...'Practice field' (upgrade to Horse Corrals)...'Animal Breeder' (upgrade to Exotic Animal Studs)...and an 'Infantry Camp' NISA...'Village' (upgrade to Garrison Settlement)... 'Animal Breeder' (upgrade to Heavy Horse Studs)...'Nomad Camp' (upgrade to farm) ZADRAKARTA...'Shrine' (upgrade to Tower of Silence)... 'Courier Post' (then upgrade to Tax Office) SUSIA...'Shrine' (upgrade to Tower of Silence)... 'Animal Breeder' (upgrade to Light Horse Studs) Now in EVERY OTHER MAJOR region (the ones with the wall round them) you build... 'Shrine' (upgrade to Fire Alter) 'City Centre' (upgrade to Wrestling Arena) 'City Centre' (upgrade to Governors Palace) 'City Centre' (upgrade to Library) 'Port' (upgrade to Fishing Port)...(if it has a port) And in ALL MINOR regions you build... 'Courier Post' (then upgrade to Couriers Station) 'Nomad Camp' (upgrade to farm) 'Port' (upgrade to Fishing port)...(if it has a port) You can build Tax offices instead of courier posts if you wish for even more money because the public order on nearly all my provinces was 100 (86) but i had enough money and couldnt be bothered changing them.

2026-02-18 10:00:21 发布在
Total War: ROME II - Emperor Edition
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