Laytxn的深度漂移指南

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Motor Town: Behind The Wheel
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The in-depth guide for drifting - Made by Laytxn This goes into literally every section of the upgrades as well as your assists. Tyres Tyres are a crucial point of a drift tune. Too much grip and you wont slide, too little and you spin out. Given the tyres now have a visible grip factor to them (you can see this at any tuning shop when you select tyres) it makes it a bit easier to select tyres. If you start with sideways all round, that gives you an opportunity to see whether the car needs more grip or even less grip. (See images 2 and 3). - Rear tyres: If you're spinning out too much I'd suggest swapping your rear tyres to km1s (45 or 65, it doesn't matter too much as they have the same grip factor). If this is still the case then place KM2 45s on the rear. If you're still spinning out revise your suspension setup. This is because KM2s are the grippiest tyre we have in the game (as of March 2025). - Front tyres: These control how smooth and how quickly you will transition from drifting left to right (and vice verse). The less grip you have the slower your transitions will be, however they will be smoother and easier to control. If you have grippier front tyres, you will transition much faster however it will snap which can be hard to control. Engines This is the heart of your build, the powerplant. If you choose something with too little power you will likely fail with trying to drift. A good recommended engine for drifting would be a 320hp V8. However, this can depend on the weight of your car. Some cars can drift with as low as 150hp (150hp i4), you can find the weight of vehicles on this website: https://motortown.info/ (credit to @webdestroya) *It is worth noting that you should run the large radiator for drifting to prevent overheating.* Springs + Dampers - Springs: Springs affect the stiffness of your suspension at their most compressed or decompressed state. Softer springs will let your tyres travel farther before being compressed by the springs. However this leads to a softer feel within the suspension which isn't really wanted when drifting. Stiff springs will stop the tires from moving much at all. It also stiffens the feel of your vehicle and is more ideal for drifting. Finding the perfect balance between stiff and soft is what you should aim for. I recommend starting around 200% and increasing/decreasing as necessary. - Dampers: Dampers improve the overall stiffness of your suspension. They are the main thing you will tweak to change how your car absorbs bumps. You should aim quite high for this to make the car stiffer. Stiffer is better when it comes to dampers. Angle Kits Angle kits increase the amount of steering angle you can have. When tuning a vehicle you should always start at standard angle for drifting. This will give you a base to work on. If you can nail a tune without adding angle then there is no need for the added angle. If you struggle you can add +5 and see how you get on. If you still struggle you should add +10. If you still oversteer and spin out when using +10 angle you should revise your suspension/tyres to make the rear end a bit more grippier. Wheel Spacers Wider spacers will add stability, narrower spacers will make your car more "squirrely", though the effect is very subtle. I tend to rock with what looks good on the car I am creating (good fitment is completely optional however). Credit to @Vormir for the science behind this section Anti-roll Bars These affect how much your body rolls. Cars in MotorTown have some pretty bad body roll which can affect your drifting and make them feel sloppy. To counteract this you usually want your anti-roll bars pretty high. I personally rock 200% to completely eliminate body roll. Ride Height While ride height can affect your vehicles feel you usually want your car lowered to make it feel more stiff. If you raise the ride height you'll make it feel softer as you're allowing the springs/dampers to have more room to travel. Sometimes the standard ride height is good enough to drift with. I usually run what looks right (I'm an advocate for good fitment). LSDs There are only 4 options of equipable LSDs you can have for your car in MotorTown. Those are: Locked diff - This is where the diff is always locked. Imagine a welded diff. That's what this is. (Most preferred for drifting) 2 way LSD - This is where the diff is only locked under acceleration. It is open upon deceleration when you have 0 throttle input. 1 way LSD - This allows for some slip while you're accelerating. It is completely open however while you are decelerating. 1.5 way LSD - This is similar to a 1 way however when you are decelerating, the diff is 30% locked, allowing for limited slip. Turbos! In MotorTown there are 2 types of turbochargers in the game (as of March 2025). Those are: Stock turbo: This is a small turbo. It allows for quick boost build up (boosts from 2000rpm) however it lacks power in the higher end. (Preferred for low speed drifting) Stage 1 turbo: This is a larger turbo. This starts to spool up from around 4500 RPM. This creates lag in the lower half of the revs from the engine. (Recommended for higher speed drifting) Intakes There are 2 intakes in MotorTown, long and short. Long allows for more torque however has slightly less throttle response. Short allows for more power and has a slightly faster throttle response time. Gearboxes In the game there are 7 different types of gearboxes. We have Daffy/4 spd muscle/4spd sports/5spd sports/6spd sports/HM6/EV 1 speed. For drifting I recommend a 5 or 6 speed gearbox. The HM6 has the gears spread quite far apart (due to it being for luxury/comfort driving). The 5 speed has distant gears however they're all within the powerband. If you're doing high speed drifting I'd recommend the 6spd sports gearbox because the earlier gears are distant from eachother however gears 5 and 6 are quite close together, allowing you to probably use them interchangably. Final Drive Ratio (FDR) Final drive alter the speed which your car travels, the lower the number the higher top speed you have(eg. closer to 1), the higher the number (eg. 7) the more acceleration you will have, but a lower top speed as a trade off. In MotorTown there's a plethora of FDRs to choose from. Due to this is can become quite worrying which is the correct one to use for your drift car. If you're doing slow speed drifting you'll want something that is a 5 or higher, this allows for your car to accelerate quite fast. If you're doing high speed drifting I'd aim your FDR closer to the 4 region or maybe even lower. This all depends on how fast you plan on drifting in accordance to the area you are planning to drift around. Wheels and Body kits Wheels: While the wheels in MotorTown have different weights to them. If your drifting something using the v8 240hp or higher it doesn't matter what wheels you choose, go for what looks nice in the vehicle you're using. However if you're using a less powerful engine you'll want to go for a lighter wheel, aim for something that's 15kg per wheel or less. Body Kits: In an update from August 2024, body parts now have aero and drag factors. While these do have an affect in how you may tune your vehicle, in low speed drifting I haven't noticed much of an affect. For low speed drifting I would suggest going with what looks good. For high speed drifting I still suggest the same, however experiment with the different body parts. Some might have an affect on your drifting which may benefit you. Assists There are multiple assists in the game available to be tweaked. Below will be a list of what you should change. Traction Control Strength - This should be set to 0 to completely disable traction control. Stability Control Strength - This should also be set to 0 to allow you to drift your car more stabley regardless of high or low speed drifting. ARP (Active Rollover Protection) - This should be set to 0%. I dont know why but it has an affect while drifting. (not 100% sure on this assist) Assists to change based on level of skill: If you're struggling to drift here are some settings you can increase/decrease to help you drift. -Keyboard/Gamepad Steering Speed: If you're transitioning too slow you should increase this assist until you find something comfortable. This changes how fast you can steer left or right. Steering Assist Strength: This is how much the game helps you to steer. If you're struggling put this close to (or on) 100%. This will allow you to hold the opposite angle while steering with ease. With the other assists you can adjust as you feel like. These are the main assists that will affect your drifting.