公告 | 5月22日更新

0 点赞
三角洲行动
转载

各位玩家,我们将于5月22日进行一次无停机更新。游戏玩法和匹配不会受到影响。如果更新后遇到任何问题,请重启游戏以完成更新。本次更新的主要亮点包括:【黑鹰坠落】单人模式现已上线(仅限PC端)

《黑鹰坠落》单人模式于22日在PC平台推出 行动事件 ① 魔法快递箱

日期:5月23日-5月29日 活动规则:活动期间,快递纸箱有更高几率刷新当前市场收藏品。完成任务即可赢取奖励! 奖励:完成任务可领取军备凭证。 每周活动 ● 幸运眷顾

日期:5月23日-5月29日 领取方式:游玩行动模式比赛即可获得奖励! 奖励:幸运鱼子酱包 ● 战争周补给

日期:5月23日-5月29日 详情:进行对战可获得奖励! 奖励:进行对战可获得高级武器经验代币、中级武器经验代币和战争2倍经验卡(1场对战)。 ● 行动周补给

日期:5月23日-5月29日 详情:进行比赛可获得奖励! 奖励:进行比赛可获得标准装备票、零号大坝钥匙卡复制包以及拉亚利丛林钥匙卡复制包。 ● 专家选择

日期:5月23日-5月29日 详情:登录即可领取特定枪械:M1014霰弹枪。使用它完成任务可获得奖励! 奖励:M1014霰弹枪、星落周末幸运补给包、高级武器经验代币、战争2倍经验卡及其他奖励。 ● Tekniq Alloy商店

日期:5月23日-5月29日 详情:限时特克尼克合金商店开启。 奖励:量子密钥、军备凭证和高级保险箱7天访问卡可使用特克尼克合金购买。 ● Final Score

日期:5月23日-5月29日 详情:使用战争点数兑换奖励。 奖励:获取战争点数可获得量子密钥和军备凭证。 新捆绑包 ● 发光合金捆绑包

Date: 5/16 - 6/12 Bundle Includes: Luminous Alloy series weapon appearances (UZI, G3), Charm, Avatar, Calling Card, and Spray Paint. How to Obtain: 1,600 Delta Tickets / Delta Coins Operator Balance Adjustments ● Uluru 1. Both Modes Quickset Cover: Deployment distance increased from 15m to 30m. Quickset Cover: Cover generation speed increased from 5s to 2s. Composite Incendiary: Damage range adjusted from 8~20 to 12~20; damage activation delay after landing reduced from 0.5s → 0.25s. 2. Operations Quickset Cover: Improved durability against weapon and ammunition damage. ● Shepherd 1. Both Modes Sonic Trap: Existence distance increased from 60m to 70m. ● Toxik 1. Both Modes "Dragonfly" Swarm System: After the enemy removes the device, their HP recovery speed decreases from 1.5s to 2.5s. 2. Operations Adreno-Boost: Duration increased from 15s to 25s. Adreno-Boost: Cooldown increased from 45s to 60s. "Dragonfly" Swarm System: When the enemy is hit, their HP depletion rate increases from 5 HP/second to 7.5 HP/second. "Dragonfly" Swarm System reduces max HP by 90 (previously 55). ● Sineva 1. Both Modes Grapple Gun: Reduced the hitbox of the hook and adjusted its bending logic to make it more difficult to break. 2. Operations EOD Set: Observation window HP increased; PC from 200 → 250, mobile from 150 → 175. EOD Set: Shield attack stamina consumption decreased from 30 → 25. EOD Set: Fixed an issue where shield attacks dealt incorrect damage to elite enemies. 3. Victory Unite Mode in Warfare EOD Set: Cooldown increased from 45s to 75s. ● Luna 1. Both Modes Volt Arrow: Attack range increased from 4m to 5m. 2. Operations Volt Arrow: Damage against enemy soldiers increased from 17 to 25. ● Nox 1. Both Modes Tactical Flashbang: Increased throwing distance and default release angle. 2. Operations Tactical Flashbang: Cooldown increased from 30s to 45s. 3. Warfare Tactical Flashbang: Changed to a charge-based system; default 1 charge, maximum 2 charges, with a new 45-second cooldown. Weapon Balance Adjustments ● Both Modes M14 Marksman Rifle Increased early-stage recoil AS Val Assault Rifle Re-engineered firing stability and recoil sensation Double-Barrel Shotgun Slightly increased reload speed and optimized the timing of loading bullets Blinding Flashlight Duration decreased from 2s to 1s ● Operations AS Val Assault Rifle [VSS Tsunami Long Barrel] Attribute changes: Range 4 → 5, Stability 0 → 6, Recoil 12 → 10, Control 0 → -2, Hip Fire 0 → -12 [VSS Elite Integral Stock] Attribute changes: Stability 0 → 6, Base Control 0 → -4, Hip Fire -8 → -16 ASh-12 Battle Rifle Limb damage multiplier increased from 0.4 to 0.45. [ASh-12 Skeleton Stock] Attribute changes: Recoil 0 → 3, Handling 12 → 6, Stability 0 → 4, Hip Fire 0 → 12, Removed firing stability bonus [ASh-12 Sniper Stock] Attribute changes: Stability 0 → 4, Hip Fire 0 → -16 [Titan Compensator] Attribute changes: Recoil 16 → 10, Stability -3 → 0, Hip Fire 0 → 12 [Ember Suppressor] Attribute changes: Recoil 8 → 10, Handling -8 → -4, Stability 0 → 4, Hip Fire 0 → -8 [Titan Suppressor] Attribute changes: Recoil 10 → 16, Stability -3 → 4, Hip Fire 0 → -16, Suppression Range: Medium → Large [ASh-12 Annihilator Precision Long Barrel] Attribute changes: Added improved firing stability; Handling -7 → -9, Hip Fire -12 → -20 [ASh-12 30-Round Extended Mag] Attribute changes: Handling -6 → -2 CI-19 Assault Rifle [CI-19 Newtype Stable Gas Block] Attribute changes: Improved firing stability, enhanced horizontal recoil control, improved horizontal FOV stability during firing; Handling 3 → -4 [CI-19 Newtype Rapid Gas Block] Attribute changes: Stability -3 → 0; Removed firing stability penalty AUG Assault Rifle [AUG Dawn Zero Integrally Suppressed Barrel] Attribute changes: Control -10 → -3, Stability 6 → 8, Suppression Range: Medium → Large 725 Double-Barrel Shotgun Base damage increased from 15 to 17. Armor Penetration increased from 16 to 18. Vector Submachine Gun Calf damage multiplier increased from 0.35 to 0.4. ● Warfare M250 General Machine Gun Abdomen damage multiplier reduced from 1 to 0.8. Limb damage multiplier reduced from 0.9 to 0.8. K437 Assault Rifle Base damage decreased from 25 to 24. Range damage falloff increased: The damage at 20m now starts at 0.75 (previously 0.85); at 30m at 0.65 (previously 0.75); at 50m at 0.55 (previously 0.65); and at 70m at 0.5 (previously 0.55). AUG Assault Rifle [AUG Dawn Zero Integrally Suppressed Barrel] Attribute changes: Stability -3 → 4, Hip Fire 0 → -4, Suppression Range: Medium → Large 725 Double-Barrel Shotgun Base damage increased from 25 to 34. Range damage falloff increased: The damage at 8m now starts at 0.75 (previously 0.7). Bug Fixes & Optimizations ● Fixed an issue where shopping cart icons would sometimes appear next to owned items in the Loadout screen ● Fixed missing text resources ● Fixed a bug where Sineva could instantly draw weapons while holding a shield through certain skill combinations Delta Force Team