《仙境传说:飞升》与失落殖民地扩展通行证现已上线!

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方舟: 生存飞升
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踏上这片广袤的144平方公里土地,这里有火焰、冰霜与传说中的冒险。这不仅仅是一次重制——更是一次全面的重生。方舟最具标志性的地图之一回归,经过重新构想与扩展,新增了土地、史诗级遭遇战,每个生物群系都充满了精心打造的美景。从常青的高地到冰封的山峰,仙境飞升是献给探索者、建造者和身经百战的幸存者们的一封情书。

重新探索龙之高地崎岖的尖塔、维京湾高耸的悬崖,以及高地被风吹拂的宁静景致。每一处崖壁、洞穴和海岸线都以惊人的细节重建。没错——谋杀雪再度回归,依旧冷酷无情。 沉浸在从火山海岸到冰冻湖泊的美景中,或是深入充满地牢的遗迹和隐藏洞穴,这些地方兼顾了PvE藏身处和PvP对决的设计。

四个全新的飞升者专属岛屿已加入《英灵神殿》广阔的地图。 探索苏格兰群岛广阔的开放草原,沉浸在阿尔卑斯山脉倾斜的松树与薄雾笼罩的河流之间,置身红杉扩展区域的参天大树之下,或是在焦土沙漠岛屿中发掘饱经风霜的秘密。每个新区域都带来全新挑战、壮丽景色和等待展开的新故事。

再次骑上狮鹫,翱翔天际,它依旧凶猛而自由。或者骑上全新强大伙伴——野牛,它将 brute strength 与意想不到的实用性融为一体。 但这不仅仅关乎你驯服的生物,还有你将面对的挑战。在破碎的北方,有一个致命的全新首领区域:那里是巨大冰 wyvern 的巢穴。击败它,即可获得包括 tek 剑、tek 盾和 tek 灯在内的传奇 tek 装备。

从悬崖边的宅邸到水下堡垒,《英灵神殿》中遍布着绝佳的建造地点。你可以探索宁静的高山草甸、海浪雕琢的悬崖、庞大的洞穴系统以及红杉平台,将它们打造成你的下一个要塞。 你会发现胡萝卜、棕榈叶和熔岩水晶等新资源,还有地热温泉,它能提供舒缓的增益效果——但如果你停留过久,就会被烫伤。

无论你是重温昔日挚爱,还是初次踏上征程,《仙境传说:飞升》都将为你带来难忘的体验,融合了危险、美景与无拘无束的自由。你的传奇,从现在开始。

踏入方舟迄今为止最黑暗的篇章。 前往阿拉特主星——方舟的故乡,如今已是一片饱受战火蹂躏的冰封废土。失落殖民地是方舟生存进化飞升版的首个完整资料片,包含史诗级电影剧情,由杨紫琼饰演美茵,并由动画传奇工作室MAPPA倾力打造。

当你跟随美茵踏入破碎城市的阴影,你将发掘新的力量,打造【诅咒】装备,并解锁全新的失落技能树——通过专注于驯服、探索或生存的独特路径,以前所未有的方式自定义你的幸存者。 但要小心,阿拉特 Prime 的冰封荒原并非没有智慧生命;相反,这座城市已沦为扭曲的元素能量派系之间的战场,他们试图推翻《方舟:灭绝》结局所达成的一切。你将与历代英雄并肩,联合方舟的过去与未来!

通过失落殖民地扩展通行证,从第一天起增强你的旅程!立即获得以下专属奖励: 奇妙驯服生物 - 小龙:立即获得迷人的小龙,这些微型龙既是可靠的肩宠,也是多功能工具。拥有四种不同的季节变体,每种都提供独特的被动增益,并且可以被挥舞以发动强力攻击,为你的盟友提供战术支援! 维尔温:这位迷人的伙伴通过基于光环的防御、进攻和速度 buff 动态增强你的冒险!释放其主动技能来恢复你自己和你的生物,或强化你的下一次决定性攻击。准备迎接游戏规则的改变:随着【失落殖民地】正式版本的发布,这种生物可以进化为两种强大形态之一,每种形态都能解锁全新且强大的能力! 新玩家技能树:通过提前体验全新技能系统,掌握全新的成长方式。完成里程碑来获取点数,并将其投入到三个不同的技能树中,让你能够深度专精,成为生物大师、经验丰富的探索者或足智多谋的生存者。 模板锤:用这个必备工具彻底改变并简化你的基地建造!结构模板系统允许你选择现有基地的一部分,将其保存为可重复使用的模板,然后轻松在其他位置复制该结构。告别枯燥的重复劳动,迎接快速的基地扩张和统一的设计吧! TEK地堡:地下现在是你的战场,你可以部署全新的TEK地堡,将你的基地扩展到地下,开辟一个全新的游戏领域。 我们已聘请TEK Drill Premium Mod的原作者Zarthan参与TEK地堡的开发和设计。今后TEK Drill模组将不再更新,但已购买该模组的玩家无需购买失落殖民地扩展通行证即可使用TEK地堡。DarkTek cosmetics:这款引人注目的外观融合了哥特式优雅与科幻科技,并带有迷人的嗜血基调,包含护甲组件皮肤、剑皮肤以及黑暗雏龙皮肤。 方舟:失落殖民地(2025年12月):在这个大型资料片中,你将在阿拉特 Prime——方舟的诞生地直面恶魔。该资料片将直接连接《方舟:灭绝》与《方舟:创世纪》的剧情,并引出《方舟2》的事件。

方舟的过去与未来在此交汇。不要错过这个绝佳机会,深入阿拉特 Prime 那被冰霜笼罩的哥特式城市,探索其中的奥秘。你将获得显著优势,包括专属外观、多功能驯服生物、创新建造工具,以及全新的幸存者进化方式!立即通过失落殖民地扩展通行证,开启将方舟的过去与未来融合的旅程吧。 现已在 Steam 上线,为失落殖民地做好准备。

v67 - Major version for Servers and Clients Ragnarok Ascended is now live! Remastered all legacy Ragnarok creatures, items, structures and environment New Tameable Creature: Bison New Breedable Creature: Griffin New Boss Fight: Nunatak Day 1 Lost Colony Expansion Pass Content Available Now! New Fantastic Tame - Drakelings: Gain immediate access to the enchanting Drakelings, miniature dragons that serve as both a steadfast shoulder pet and a versatile tool. With four distinct seasonal variations, each offering unique passive benefits and the ability to be wielded for powerful attacks and tactical support for your allies! New Companion - Veilwyn: This captivating companion dynamically enhances your adventures with its aura-based buffs for defense, offense, and speed! Unleash its active abilities to revitalize yourself and your creatures, or to empower your next decisive strike. Prepare for a game-changer: this creature can evolve into one of two formidable forms with the official release of Lost Colony, each unlocking entirely new and potent abilities! New Weapon - Template Hammer: Revolutionize and simplify your base building with this essential tool! The Structure Template system allows you to select a portion of your existing base, save it as a reusable template, and then easily replicate that structure in other locations. Say goodbye to tedious repetition and hello to rapid base expansion and consistent design! New Structure - TEK Bunker: The underground is now your battleground, as you can deploy the incredible new TEK Bunker to expand your base underneath the earth into a whole new playing-field. New Cosmetics - DarkTek Cosmetics: Don this striking fusion of gothic elegance and sci-fi technology with a captivating bloodthirsty undertone, including armor component skins, sword skin, and Dark Drakeling skin. New Player Skill Tree: Master a new style of progression with exclusive early access to a new skill system. Earn points by achieving Milestones - sets of achievements spanning all aspects of ARK gameplay - and invest them in skills across three distinct trees, allowing for deep specialization as a master of creatures, a seasoned explorer, or a resourceful survivor. Please note: This is just the first phase of the Player Skill Tree system. It will be significantly expanded for Full Release with additional Branches, Skills and Milestones Beast Mastery Skills Unleash your inner alpha with the new Beast Mastery branch, focused on mounts, taming, and imprinting. Experienced Killer (3 ranks, 1 SP each): Mounts gain +10/20/30% more XP from kills. Mounted Opportunist (3 ranks, 2 SP each): On kill, mount has a 5/10/15% chance to restore 10% stamina. Essence Eater (2 ranks, 4 SP each): 10% chance to gain +2.5/5% damage for 20s (stacks 3x) on mount kill. Spectral Mount (Active, 13 SP): Mount becomes spectral for 15s - no stamina cost, untargetable, immune to dismount. Bonded Taming (3 ranks, 2 SP each): Tamed creatures gain +10/20/30% imprint bonus. Imprinter (2 ranks, 4 SP each): Increases imprint effectiveness by 5/10%. Twin Imprint (Active, 13 SP): Share your imprint bonus with an ally for 60 minutes. Wayfarer Skills Master mobility, survival, and trickery with the Wayfarer branch, designed for solo runners, flankers, and clever escape artists. Hot Blooded (3 ranks, 1 SP each): Boosts natural health regen by +100/200/300%. Heavy Footed (3 ranks, 2 SP each): Reduces fall damage by 10/20/30%, and knocks back nearby enemies when you fall. Smoke Magician (2 ranks, 4 SP each): Smoke Grenades last +15/30% longer. Throwing one breaks traps and drops aggro (3 min cooldown). Spirit Rush (Active, 13 SP): +100% movement speed for 15s; phase through tamed and wild creatures. Bloodlust (3 ranks, 2 SP each): Melee kqills grant +10/20/30% movement speed for 5s. Barbed Blades (2 ranks, 4 SP each): Metal Sword/Pike hits have a 2.5/5% chance to cause a bleed (5% max HP over 10s). Curse Reflection (Active, 13 SP): Reflect 50% of damage taken for 4s back to attackers. Utility Skills Support your tribe, streamline your workflow, and maximize efficiency with the Utility branch - ideal for builders, gatherers, and crafters. Well-Oiled Machine (3 ranks, 1 SP each): Reduces repair cost of items and structures by 10/20/30%. Speedy Harvester (3 ranks, 2 SP each): Gain +5% move speed per harvest (max 5 stacks) for 10/15/20s per stack. The Midas Touch (2 ranks, 4 SP each): 3/6% chance to turn a harvested node gold — gold nodes yield more resources and have more HP. Mass Production (2 ranks, 4 SP each): 3/6% chance to double output when crafting ammo. Strong Back (3 ranks, 2 SP each): Reduces weight of structures in inventory by 10/20/30%. Tracker (Active, 13 SP): For 60s, detect enemy players, tames, structures, and key resource nodes (Crystal, Obsidian, Metal, Pearls, Silicate, Oil, Sulfur, Element) within 80m. Telekinesis (Active, 13 SP): For 60s, remotely access containers, toggle structures, and pick up items within 30m. Changes Drakelings have been added to Scorched Earth, Extinction, Ragnarok, Astraeos and The Center Veilwyns have been temporarily added to Aberration, Extinction, Ragnarok, Astraeos, and The Center Max Wild level is currently 100 Veilwyns will be transferable to Lost Colony Official servers starting at the map’s launch Added a new sparkly material for Silica Pearls so they are easier to see underwater Mammals and other non-egg layers now provide kibble from the BioGrinder Artifact Pedestal can now also snap to Half pillars Bug Fixes Fixed a client crash when transferring between modded servers Fixed an issue using ItemStackSizeMultiplier where it did not display the correct Armor/Weapon damage values on icons Fixed Quarter Roof & Stair obstructing with Pillars and Beams Fixed Animated Series cosmetics displaying the wrong colors Fixed BioGrinder’s harvested resources not matching the creature’s harvest component Fixed some egg layers not providing kibble from the BioGrinder Fixed Maeguana only giving basic kibble from the BioGrinder Fixed blood being red when grinding a different blood colored creature in the BioGrinder Fixed creatures grinded in the BioGrinder popping out of existence when killed, they should now fade Fixed various map issues on The Island, The Center, Extinction, Astraeos Fixed some clipping and deforming issues with the Summer Bash Shark Costume Fixed a visual issue with the Reaper Queen on medium/low graphics Fixed inability to change name or description of a custom recipe with a gamepad Fixed inability to toggle auto-crafting in the cooking pot when a note was inside Fixed a visual issue with the parachute on low graphics Fixed a visual issue when flying straight down while riding a Wyvern Fixed an issue that caused baby Armadoggo to be unclaimable on server Fixed several exploits Fixed several client crashes Fixed several server crashes FPS DROP FIX on PC: We've introduced dynamic VRAM management to mitigate instances of memory buildup caused by changes in how memory is allocated in UE5.2 vs 5.5. This build up would lead to major FPS degradation that took a significant amount of time to recover. Our temporary system adapts internal rendering settings to improve stability and prevent the FPS drop. Cards with 8GB VRAM are operating close to the memory limit, and therefore will often have the new system turned on. When the low-VRAM circumstance is detected, this will result in a performance loss of about 15%, however this should prevent the ~90% FPS drop. This is a temporary workaround while we work on fundamentally resolving this issue, either by restoring the 5.2 behaviour or working with Epic to fix the underlying bug with the transient VRAM allocator. Speculative Foliage Fix on PC: Harvested foliage would reappear on the client upon login or leaving caves, but not be harvestable. We'll be looking to incorporate the fix on consoles in the coming days if there are no additional side effects.