Grandpa left you his cabin and one rule: whatever happens, don't drain the lake. A cozy first-person incremental about emptying a mountain reservoir by bucket, pump and siphon, while the sun follows the water down and the valley gives back what it kept.
The lights go out and everyone hunts everyone. A multiplayer shooter played by ear: every footstep, shot and word gives you away. Fake your position with a
Dig deep, unearth treasures, and survive the thirst. An active incremental mining roguelite. Upgrade your gear, push deeper, and pay the water bill, because you can't drink gold.