最新版本更新内容
本指南包含以下内容:
- 如何通过坐标查找位置:黄金雕像
- 黄金宝箱、典狱长钥匙/祭坛及门的位置
- 地球化改造阶段、漫游车
- 生存装备、矿石及坐标
- 植物/种子
- 树木、蝴蝶及幼虫
- 鱼类、青蛙
- 动物(图案与特征)、套装
- 火箭需求、烹饪站食谱
- 陨石及环境事件、保险丝与彩色石英
- 趣味读物、秘密传说
- 地图(正式版v1.)如何通过坐标寻找位置
以下是寻找位置的方法:在屏幕左下角的HUD(平视显示器)中,你会看到一组三个数字,格式如下:
444:20:444
这些数字代表:
X:Y:Z
各部分含义如下:
X - 水平坐标(东西方向)
Y - 垂直坐标(上下方向)
Z - 水平坐标(南北方向)
这三个数字组合起来指向游戏世界中的特定位置。你只需在游戏中移动,直到到达这些坐标,就能精确找到目标地点。
屏幕右下角有一组三个数值,例如v1。2 (4 : 60)
这些代表以下内容:版本(图形质量等级:帧率)
版本 - 游戏版本
图形质量等级 - 0:低 | 1:中 | 2:高 | 3:极高 | 4:超高 | 5:最高
帧率 - 您的每秒帧数
基于此,本指南中所有兴趣点均附有坐标
黄金雕像
黄金雕像是一种看似由黄金制成的小型模型。目前有九种不同类型的雕像。它们具有特殊的右键“建造模式”,玩家可以在该模式下将物品放置在特定位置。
它们的唯一用途是装饰。将它们放置在展示柜中比放置在桌面或其他表面上占用更少空间。游戏中目前可找到28个雕像;
黄金箱中:
火箭
登陆舱
通讯天线
喷气背包
典狱长钥匙
无人机
保险丝
漫游车
某个地堡中:
通讯天线
随机生成的残骸中:
传送门
27个黄金宝箱
黄金宝箱是秘密隐藏的金色箱子,每个箱子都包含一个新奇的金色雕像和一些终局资源。西部山脊 - 坐标:263:28:478
沉船 - 坐标:276:167:1018
铱矿洞穴 - 坐标:832:50:1208
山脊迷宫 - 坐标:1510:9:665
护城河 - 坐标:938:24:324
铝矿山丘 - 坐标:1076:23:-16
破碎尖塔 - 坐标:402:4:-267
大风暴墙 - 坐标:473:65:1567
峡谷底部 - 坐标:2158:3:240
最北部生物群系 - 坐标:1749:0:1994
最南部生物群系 - 坐标:922:95:-779
风暴墙眺望台 - 坐标:705:153:1881
蘑菇河 - 坐标:-424:-56:110
瀑布 - 坐标:-141:180:785
传说洞穴二号洞穴 - 坐标:644:23:2087
最后一扇门开启后你会找到2个宝箱 - 坐标:1102:124:2933
水下小石桥左侧,靠近瀑布 -585:52:100
沙桥之后的水下区域,靠近瀑布 -979:45:647
瀑布顶部,两棵紫色树木之间 -854:285:594
生物群系:火山口旁的洞穴内 - 坐标:-180:72:1942
熔岩生物群系 - 坐标:-1056:66:-130
海滩生物群系 - 坐标:-1336:84:1341
彩虹洞穴 - 坐标:2116:35:1843
红色瀑布 - 坐标:2458:126:-601
剧毒洞穴 - 坐标:-1037:43:-1270
繁茂沙漠 - 坐标:-651:67:-1247Warden Key/Altars and Door Locations
The player may find altars with keys on them around the planet.
Mushroom Caves Middle ( -217:-45:492 )
Take the Key and jot down the Coordinates on the altar to be able to get to next altar to open a Cave -464:-40:97
First Lore Cave ( -437:-40:-27 )
Take the Key and jot down the Coordinates on the altar to be able to get to next altar to open a Cave 964:68:1744
Second Lore Cave ( 662:28:2105 )
Take the Key and jot down the Coordinates on the altar to be able to get to next altar to open a Cave 1565:109:2500
Third and Final Lore Cave ( 1565:109:2500 )
Need Five Keys to get to the next area inside the cave
1190:168:2914
1233:98:2897
1328:98:2941
1202:114:2990
1176:185:2980
1200:122:2932 Around the World:
The following keys can only be found when using a Warden key detector Warden key detector:
-1435:119:556 - on top of a dune next to the Waterfall wreck
-1326:91:1326 - on the highest dune of a Beach island, south of the cobalt marker
-924:88:-628 - northwest of the Volcano wreck
-380:30:1492 - Meteor Crater on the island
-307:83:613 - on the flat ground north of the Waterfall
714:68:1711 - on a small hill in front of the Sand Falls
1260:17:247 - Central Plateau, north of Aluminium Hills, east of Labyrinth Canyons
1313:8:1505 - southwest of Dune Desert wreck
1439:75:-759 - under the Warp Gate in the Gate Desert
1540:22:2219 - on a small hill next to a giant rock pillar in The Highlands
1586:51:561 - north of the Labyrinth Canyons wreck on the ledge
1894:75:267 - on a stone pillar in The Grand Rift
2377:99:1008 - near a cliff on the Grasslands
Best Guide for this is by GDP Duncan
Stages of Terraformation
Terraformation Index amount is calculated by:
Oxygen Total + Heat Total + Pressure Total + Biomass Total = Terraforming Index
(Build the Screens - Terraforming to see your totals)
Example:
1,000 ppq + 1,000 pK + 1,000 nPa + 1,000 g = 4,000 TI (4 KTI)
TI (Terraforming Index)
KTI = 1,000 TI
MTI = 1,000 KTI
GTI = 1,000 MTI
TTI = 1,000 GTI
PTI = 1,000 TTI
Barren
Starting point
An environment void of life and hope.
Blue Sky
Reach: 175 KTI
The sky changes from a hostile red to a peaceful blue.
Clouds
Reach: 350 KTI
Clouds now start appearing in the sky.
Rain
Reach: 875 KTI
Now have weather events where it can rain and even storm.
Liquid Water
Reach: 3 MTI
The ground can look saturated at times.
Lakes
Reach: 50 MTI
Water starts to gather in pools and grow in size over time.
~2% Progress = Evidence of water starting in the lake area (Spawn Area: Standard)
Moss
Reach: 200 MTI
The ground starts to slowly turn green with moss.
Flora
Reach: 700 MTI
Small patches of grass start to sprout and even little plants grow.
Trees
Reach: 2 GTI
Able to manually grow trees in areas with the use of Tree Spreaders.
Insects
Reach: 8 GTI
Breathable Atmosphere
Reach: 32 GTI
Fish
Reach: 120 GTI
Amphibians
Reach: 425 GTI
Mammals
Reach: 1.25 TTI
Complete Terraformation
Reach: 5 TTI
( Value's may change )
Rover
The Rover is a 3-person vehicle that can drive along the ground. It has a small amount of storage, but it can be upgraded to carry significantly more than you can on your person.
Need to build the Vehicle station to be able to build the Rover
The Vehicle Station serves three functions:
It allows you to build vehicles.
It allows you to craft Vehicle Microchips for upgrading vehicles.
It allows you to recall vehicles to the Vehicle Station.
Here are the functions of the Rover as indicated in the image:
Cockpit: This is where you enter and exit the Rover.
Equipment Bay: This is where you can place upgrades for the Rover.
Jump Seats: These seats allow additional players to ride along, albeit outside of the vehicle.
Storage: This is the storage for the Rover.
Grab Button: Pressing this button shrinks the Rover into an inventory item that you can carry in your backpack. You can then use it and deploy it anywhere with enough space.
Beacon Color: If you've installed a beacon, this panel on the right side allows you to change the color of the Rover's Beacon.If it wasn't for the guide by techraptor[techraptor.net] I would not have found how to put upgrades on the vehicle
Drone Priority setting
The Priority setting:
When delivering to Demanding inventories, drones will deliver to eligible containers with higher priority settings first, only delivering to lower-priority containers after the higher-priority containers are full.
For example, if a Supply container contains Iron and there are two Iron-demanding containers, one with priority 5 and another with priority 3, drones will deliver to the priority 5 container (unless it is full, or about to be full from deliveries). The Priority setting does not affect Supplying containers.
Equipment to Survive
Let's go over what equipment can be used to help you get through the game.
Backpacks
Holds more goods - Tier 1 to Tier 6
Oxygen tanks
More oxygen capacity - Tier 1 to Tier 4
Microchips
Tools to help do stuff around the world:
Construction - Allows you to construct buildings -
No Tier
Deconstruction - This lets you deconstruct buildings -
Tier 1 to Tier 3
Torch - Used for exploring crashed ships -
Tier 1 to Tier 3
Compass - Allows you to see what direction you are facing -
No Tier
Mining Speed - Speeds up the process of mining minerals from the floor -
Tier 1 to Tier 4
Map - Grants you access to a map but needs a rocket sent into space -
No Tier
Blueprint Pinning - Allows you to pin blueprints to see what is needed to construct it -
Tier 1 to Tier 3
Exoskeleton
Holds more equipment - Tier 1 to Tier 3
Agility Boots
Walk faster - Tier 1 to Tier 3
Jet Pack
Fly and movement speed - Tier 1 to Tier 4
Water Filter
You can drink from any water source - No Tier
Air Filter
Oxygen usage goes down slower - No Tier
Ore + Coordinates
SulfurCoordinates: 980:16:1427 (past the Iridium Cave)
Alternative Entrances via Ice Caves: Iridium Cave and near Ship Wreck
Ore Extractor gives about 4-7 Sulfur per full box
Ore Extractor T2 gives about 8-16 Sulfur per full box
Ore Extractor T3 Full Box Choose the Ore you want to source
Alternatives to Sulfur Fields:
* Handful in the Ice Caves:
Ice Cave 1 Big Ship Wreck Coordinates: 390:142:979
Ice Cave 2 Spires Coordinates: 335:4:180
Ice Cave 3 Sand Falls Coordinates: 630:60:1813
Ice Cave 4 Dunes Coordinates: 1860:14:592 / Grand Rift Coordinates: 1940:2:433
Ice Cave 5 Desert Coordinates: 970:44:964
AluminumCoordinates: 920:29:320
Ore Extractor gives about 4-6 Aluminum per full box
Ore Extractor T2 gives about 5-16 Aluminum per full box
Ore Extractor T3 Full Box Choose the Ore you want to source
Alternatives to Aluminium Field:
* Small amount in the Iridium Cave (940:36:910), Sulfur Fields (980:16:1427), bottom of Maze area (1170:16:626)
* Chests (mostly inside wrecks)
* Very rare from meteor showers
IridiumCoordinates: 940:36:910
Ore Extractor gives about 4-6 Iridium per full box
Ore Extractor T2 gives about 5-16 Iridium per full box
Ore Extractor T3 Full Box Choose the Ore you want to source
Alternatives to Iridium Cave:
* (Requires Launch Platform) Launching the Magnetic Field Protection ROCKET causes an meteor shower that spawns Iridium
* (Requires the Ice to melt first) Handful in Spires Ice Cave (335:4:180) shortcut to the Uranium Cave (582:36:660)
* Can be found in chests
* Rare to deconstruct Heaters in wrecks
UraniumCoordinates: 582:36:-660 (nearby chest hints at entrance)
Ore Extractor NOTHING
Ore Extractor T2 gives about 6 - 15 per full box
Ore Extractor T3 Full Box Choose the Ore you want to source
Alternatives to Uranium Cave:
* (Requires Launch Platform) Launching the Asteroids Attraction ROCKET causes an meteor shower that spawns Uranium
* Mostly found in chests inside wrecks
Super AlloyCoordinates: 1050:64:1696 (N past the Iridium Cave, along the rock wall past the opening to Sulfur field)
Ore Extractor NOTHING
Ore Extractor T2 gives about 5-16 Super Alloy per full box
Ore Extractor T3 Full Box Choose the Ore you want to source
Alternatives to Super Alloy Cave:
* Quite alot found on the ground ABOVE the maze area (1170:16:626)
* Wall of sand past Sulfur fields (630:60:1813)
* Sometimes found in chests mostly inside wrecks
* Deconstruct the hidden Gold chests
* Rare meteor showers
OsmiumIce Cave 1 Big Ship Wreck (near Lake area) Coordinates: 390:142:979
Ice Cave 2 Spires Coordinates: 335:4:180
Ice Cave 3 Sand Falls Coordinates: 630:60:1813
Ice Cave 4 Dunes Coordinates: 1860:14:592 / Grand Rift Coordinates: 1940:2:433
Ice Cave 5 Desert (South of Stargate) Coordinates: 970:44:964
Ore Extractor NOTHING
Ore Extractor T2 gives about 6 - 15 per full box
Ore Extractor T3 Full Box Choose the Ore you want to source
Alternatives to Ice Caves:
* Rare meteor showers
ZeoliteAppears more clearly at 600 MTI (can be hidden behind the root before reaching that Terra forming score). It's the same score as unlocking Pulsar Quartz which requires this resource.
They are scattered around the map. Finite resource, doesn't re-spawn.
Coordinates: 371:79:1288
Arch's Entry Coordinates: 340 : 158 : 1800
Meteor Crater Entry Coordinates: 10 : 188 : 1440
Ice Cave #2 Entry Coordinates: 385 : 80 : 1260 (47.5 µk (47,500 nK) (little jumping over required))
Ore Extractor NOTHING
Ore Extractor T2 gives about 5-16 Zeolite per full box
Ore Extractor T3 Full Box Choose the Ore you want to source
Alternatives to Zeolite Cave:
* Loose Zeolite scattered around the map
* Found in crates
Obsidian
1. Lava Biome Coordinates: -1045 : 165 : -270
Ore Extractor ????
Ore Extractor T2 gives about ???? Obsidian per full box
Ore Extractor T3 Full Box Choose the Ore you want to source
Alternatives to Lava Biome:
* Crates you come across exploring
* Pickups from the ground in the Lava Biome
Pulsar Quartz (Pink)
1. Arches Coordinates: 10 : 147 : 1930
2. Left path Arches Coordinates: 130 : 165 : 2050
3. Meteor Crater Coordinates: -130 : 162 : 1710
4. Ice Cave Orange Desert Coordinates: 970 : 44 : -970
5. Rainbow Caves Coordinates:
Ore Extractor ????
Ore Extractor T2 gives about ???? Pulsar Quartz per full box
Ore Extractor T3 gives about Full Box Choose the Ore you want to source
Alternatives to Pulsar Quartz Cave:
* Crates you come across exploring
Quartz (Purple)
1. Rainbow Caves Coordinates:
Ore Extractor ????
Ore Extractor T2 gives about ???? Quartz per full box
Ore Extractor T3 gives about Full Box Choose the Ore you want to source
Alternatives to Quartz Cave:
* Crates you come across exploring
Quartz (Green)
1. Rainbow Caves Coordinates:
Ore Extractor ????
Ore Extractor T2 gives about ???? Quartz per full box
Ore Extractor T3 gives about Full Box Choose the Ore you want to source
Alternatives to Quartz Cave:
* Crates you come across exploring
Quartz (Blue)
1. Rainbow Caves Coordinates:
Ore Extractor ????
Ore Extractor T2 gives about ???? Quartz per full box
Ore Extractor T3 gives about Full Box Choose the Ore you want to source
Alternatives to Quartz Cave:
* Crates you come across exploring
Quartz (Yellow)
1. Rainbow Caves Coordinates:
Ore Extractor ????
Ore Extractor T2 gives about ???? Quartz per full box
Ore Extractor T3 gives about Full Box Choose the Ore you want to source
Alternatives to Quartz Cave:
* Crates you come across exploring
The best guide for this is by Monkey
Plants / Seeds
Flower seeds are a group of seed items. Flower seeds come in round capsules and are primarily used for decoration and in machines to generate oxygen and plant matter. They can also be altered in a DNA Manipulator DNA Manipulator to generate tree seeds and some of them can be used in a Genetic Extractor extractor to make Genetic Trait genetic traits.
Multiplier Seed 100% Lirma 150% Shanga 200% Pestera 300% Nulna 400% Tuska 450% Orema 500% Volnus 600% Golden Seed
Plant OremaFound in the wild during the Flora stage
450% Oxygen Multiplier
Finite resource doesn't respawn but can be found in chests
-297/33/-678
715/77/-594
888/85/-814
1127/19/92
1747/76/-55
1882/75/116
1769/2/329
1918/2/51
1572:25:520
Plant VolnusFound in the wild during the Flora stage
500% Oxygen Multiplier
Finite resource doesn't respawn but can be found in chests
255/144/1066 - Late Game Find in chest
510/65/1578
623/65/1742
719/62/1601
1182/51/1689
1348/21/1953
1433/44/2385
1553/23/1907
1737/17/2141
AlgaeLeft side behind the Big Waterfall (Beach Biome)
Can be Farmed as well Algae can be grown underwater by constructing an Algae Generator T1 algae generator on the surface of a lake.
Tree's
This is the 9th stage of terraformation. Trees (mostly small ones) will start to appear around the planet. To produce big trees, the player will need a Tree Spreader with these tree seeds.
Multiplier Seed Incubate -% Lirma Mutagen T3, Phyto A, Fertilizer 125% Linifolia Mutagen T1, Tree Bark, Shanga 125% Aleatus Mutagen T1, Tree Bark, Pestera 125% Soleus Mutagen T1, Tree Bark, Lirma 125% Iterra Found In Chests 150% Gernea Mutagen T1, Tree Bark, Nulna 175% Elegea Mutagen T1, Tree Bark, Tuska 200% Pleom Mutagen T1, Tree Bark, Golden Seed 250% Humelora Mutagen T1, Tree Bark, Orema 400% Aemora Mutagen T1, Tree Bark, Volnus 450% Shreox Mutagen T1, Tree Bark, Mutagen T2 600% Rosea Buy @Trade Rocket 1200% Prunea In Procedural wrecks 1200% Lillia In Procedural wrecks 1200% Ruberu In Red Falls Biome
Butterflies & Larvae
Butterflies are, quite obviously, available after you reach the insect stage so you'll have to do quite a bit of terraforming before you start. Butterflies can be used to increase your progress in the insect stage. Once you have reached that level, larvae will start to spawn on the floor, which you can pick up and mutate using their designated crafting table, one mutagen, and one fertilizer.
There are 3 categories of larvae, common, uncommon, and rare, as well as wild butterfly pupae (still called larvae in-game).
Common larvae can be turned into 6 different butterflies :
Azurea
Galaxe
Leani
Empalio
Fensea
AbstreusUncommon larvae won't give you any butterflies. Instead, you can turn them into
Bees
SilkwormsRare larvae can give you 7 different butterflies :
Penga
Aemel
Chevrone
Liux
Imeo
Serena
GoldenThese 8 breeds can be found as a chrysalis in the wild:
Nere
Lorpen
Florente
Futura
Alben
Imeo
Serena
GoldenThis 1 you buy with the Trade Rocket
FaleriaSome species are rarer than others. They do not all turn up (in the wild or in an incubator) with the same probability. Some are very rare and difficult/tedious to obtain.
Wild larvae take a little time to spawn. If you jet pack, or walk as fast as possible, over a route they don't have time to appear in front of you. Stand still or walk around slowly (no 'shift' key) for 10 seconds. But don't walk in a straight line because they'll appear behind you and disappear again as you walk away from them.
These multipliers are affected only by the dome or farm the butterfly is in, not your entire Insect Index.
Multiplier Species IncubateFind in the wild -% Common Larva Mutagen T3, Phytoplankton B, Fertilizer T2 Everywhere -% Uncommon Larva - Everywhere -% Rare Larva - Everywhere -% Silkworm Uncommon, Bacteria, Fertilizer - -% Bees Uncommon, Mutagen T1, Fertilizer Beehive T2 120% Azurae Common, Mutagen T1, Fertilizer - 120% Empalio Common, Mutagen T1, Fertilizer - 175% Abstreus Common, Mutagen T1, Fertilizer - 175% Galaxe Common, Mutagen T1, Fertilizer - 175% Leani Common, Mutagen T1, Fertilizer - 200% Fensea Common, Mutagen T1, Fertilizer - 230% Penga Rare, Mutagen T1, Fertilizer - 250% Chevrone Rare, Mutagen T1, Fertilizer - 300% Aelmel Rare, Mutagen T1, Fertilizer - 500% Liux Rare, Mutagen T1, Fertilizer - 600% Nere -Yes 600% Lorpen -Yes 600% Fiorente -Yes 700% Alben -Yes 800% Futura -Yes 1000% Imeo Rare, Mutagen T2, Fertilizer Yes 1200% Serena Rare, Mutagen T2, Fertilizer Yes 1400% FaleriaBuy Trade Rocket 1500% Golden Rare, Mutagen T2, Fertilizer Yes
The best guides for this is by Eleanos & Pesky
Fish
The game features 13 species of Fish. The eggs of wild fish can be gathered with a Water Life Collector.
Provios
Vilnus
Gerroro
Khrom
Ulani
Aelera
Tegede
Ecaru
Buyu
Tiloo
Galbea (Beach Biome)
Velkia (Trade Rocket)
Golden Fish
MultiplierNameIncubateFind in a lake 100%ProviosPhyto A, Mutagen T3, FertilizerCentral Lake 150%VilnusPhyto A, Mutagen T3, Fertilizer-150%GerroroPhyto B, Mutagen T3, Fertilizer-200%KhromPhyto B, Mutagen T3, Fertilizer-250%UlaniPhyto C, Mutagen T3, Fertilizer-300%AeleraPhyto C, Mutagen T2, Fertilizer-300%TegedePhyto A, Mutagen T3, FertilizerMeteor Crater, Zeolite Cave325%EcaruPhyto B, Mutagen T3, FertilizerBig Ring Lake, Grand Rift350%BuyuPhyto C, Mutagen T3, FertilizerLake District400%TilooPhyto C, Mutagen T2, FertilizerWaterfall Cove450%GalbeaFindBeach Biome500%VelkiaBuyTrade Rocket500%Golden FishPhyto C, Mutagen T3, Fertilizer-
The best guides for this is by Pesky
Frogs
The game features 12 species of Frogs
Generic
Huli
Felicianna
Strabo
Aiolus
Trajuu
Cilius
Afae
Amedo
Lavaum
Kenjoss (Trade Rocket)
Leglus
Jumi
Golden
MultiplierNameIncubateWild 100%GenericPhylo C, Mutagen T4, Fertilizer T1Frog Ponds 150%HuliGeneric, Mutagen T4-200%FeliciannaGeneric, Mutagen T4-200%StraboGeneric, Mutagen T4, Fertilizer T1-250%AiolusGeneric, Mutagen T4, Fertilizer T1-300%TrajuuGeneric, Mutagen T4, Fertilizer T1Frog Ponds in Zeolite Cave350%CiliusGeneric, Mutagen T3, Fertilizer T2-350%AfaeGeneric, Mutagen T3, Fertilizer T2-400%AmedoGeneric, Mutagen T4, Fertilizer T2-500%LavaumPondsLava Biome500%KenjossBuyTrade Rocket500%LeglusOnly InProcedural wrecks500%JumiOnly InProcedural wrecks600%GoldenGeneric, Mutagen T3, Fertilizer T2Crater Secret Area's Frog Ponds
Animals (Patterns & Traits)
Animals are made by breaking down lots of different Larvae, Eggs, Quartz & Seeds.
Requirements for Animals Species - Bee, Silkworm & Rare larvae
Colour A - Butterflies except for golden, Serena, Imeo, Futura & Liux
Colour B - Plant Seeds except for golden & Volnus, Fish Eggs except golden.
Additional add on's
Skin Pattern Colour - Fish Eggs
Skin Pattern - Futura, Imeo & Serena Butterflies
Variant - can be found in loot boxes
Bio - Golden butterflies, fish, seeds & frog eggs. Quasar & Magnetar Quartz
Size - Volnus seeds, uncommon & Rare Larvae
Add these items to a genetic extractor to get the traits and then add them DNA Manipulator to get an animal species. add this to an animal shelter which can have up to 5 animals at a time also place a feeder with the best food to boost them by a further 500%
There are eight traits which you will be able to extract in the late game.
Species:
Species 1 is an eight-legged creature
Species 2 is a monkey-type creature
Species 3 is a tall deer-type creatureColour
Colour A (Bottom half of the animal)
Colour B (Top half of the animal)Optional Traits:
Skin Pattern (1 to 5)
Skin Pattern Colour (Different Colours)
Bioluminescence (1-10)
Variant (1-5)
Size (1-5)
What will give Traits
Flower - Trait Golden Seed - Bio 1
Shanga - Colour B Orange
Pestera - Colour B Light Blue
Nulna - Colour B Pink
Tuska - Colour B Cream
Orema - Colour B Brown
Volnus - Size 3
No Trait
LirmaQuartz - Trait
Magnetar (Purple Quartz) - Bio 5
Quasar (Green Quartz) - Bio 6Larva - Trait
Common - Size 1
Uncommon - Size 2
Rare - Species 3
Bee - Species 1
Silkworm - Species 2Butterflies:
Azurae - Colour A Dark Blue
Empalio - Colour A Red
Abstreus - Colour A Brown
Galaxae - Colour A Light Blue
Leani - Colour A Pink
Fensea - Colour A Cream
Penga - Colour A White
Chevrone - Colour A Green
Aemel - Colour A Black
Liux - Colour A Purple
Futura - Skin Pattern 1
Imeo - Skin Pattern 2
Serena - Skin Pattern 3
Golden - Bio 3
No Traits:
Alben
Fiorente
Faleria
Lorpen
NereFish - Trait
Provios - Colour B Green
Vilnius - Colour B White
Gerrero - Colour B Blue
Khrom - Colour B Black
Ulani - Colour B Purple
Golden - Bio 4
No traits:
Aelera
Tegede
Ecaru
Buyu
Tiloo
Galbea
VelkiaFrog - Trait
Generic - Skin Pattern Grey
Huli - Skin Pattern Green
Felicianna - Skin Pattern Blue
Strabo - Skin Pattern Green
Aiolus - Skin Pattern Red
Trajuu - Skin Pattern Purple
Afae - Skin Pattern White
Cilius - Skin Pattern Pink
Amedo - Skin Pattern Turquoise
Golden - Bio 2
No Traits:
Kenjoss
Lavaum
Best Guide's to see the Patterns for the animals go and have a look at riverfoot & CaractacusRex Guide's on the Patterns & Traits
Spacesuit
Spacesuits are pieces of equipment. They can be found in the Spacesuits Locker lockers in ordinary wrecks and also in Treasure Crate crates in procedurally generated ones. 17 different types can be obtained in the game.
In Spacesuits Lockers: These suits are found in ordinary wrecks and bear the Sentinel Corp logo: Spacesuit Beteo
Spacesuit Blasto
Spacesuit Cipto
Spacesuit Comto
Spacesuit Fablo
Spacesuit Scifo
Spacesuit Tubio
Spacesuit Tureo
In Procedural Wrecks: These suits are found in procedural wrecks in various storage containers. They don't bear the Sentinel Corp logo:
Spacesuit Abyso
Spacesuit Ettio
Spacesuit Rorao
By Trade Rocket: These suits can be bought for Terra Tokens using a Space Trading Rocket Space Trading Rocket. Those bear the Sentinel Corp logo:
Spacesuits Vateo for 6,500 Terra Tokens
Spacesuits Widio for 8,000 Terra Tokens
These suits are findable only at certain locations:
Spacesuit Plesao
Spacesuit Primo
Spacesuit Mekio
Spacesuit Goldeo (Unobtainable)
Rocket requirements
Asteroids Attraction Rocket
Heat Multiplier: 1000%
Rocket Engine
2 Super Alloy
3 Cobalt
Magnetic Field Protection Rocket
Pressure Multiplier: 1000%
Rocket Engine
2 Super Alloy
3 Silicon
Plants Rocket
Plants Multiplier: 1250%
Rocket Engine
2 Super Alloy
Fertilizer
Seed Lirma
Tree Bark
Seeds Spreader Rocket
Oxygen Multiplier: 1000%
Rocket Engine
2 Super Alloy
Bacteria Sample
Mutagen
Tree Bark
Insect Spreader Rocket
Insects Multiplier: 1500%
Rocket Engine
Osmium Rod
Mutagen T2
3 Bee Larva
Animals Spreader Rocket
Animals Multiplier: 1750%
Rocket Engine
Osmium Rod
T4 Mutagen
6 Genetic Traits
GPS Satellite T1
Rocket Engine
Microchip - Compass
2 Super Alloy
GPS Satellite T2
Rocket Engine
2 Microchip - Compass
3 Super Alloy
GPS Satellite T3
Rocket Engine
2 Microchip - Compass
Osmium
Super Alloy Rod
GPS Satellite T4
2 Circuit Boards
Rocket Engine
2 Super Alloy Rods
Microchip - Compass
Map Information Rocket
Rocket Engine
Microchip - Compass
Super Alloy Rod
2 Osmium
Drones Visualization Rocket
2 Circuit Boards
Rocket Engine
Super Alloy Rod
Cooking Station - Recipe List
First showcased with the Anniversary Event and added with the Space Trading Update
Recipe Ingredients Effect High Quality Food Honey, Beans Restore Health by 90
Trade Value of 2 Terra Tokens Chocolate Cocoa x6 - Flour Wheat x6 - Croissant Flour x3 Restore Health by 75 Cookie Flour x3, Chocolate x3 Restore Health by 90
Increases running speed for a small period Birthday Cake Chocolate x3, Flour x3, Honey x3 - Honey Cooked Beans Beans, Eggplant, Squash, Honey Restore Health by 50
Reduces thirst for a small period Fish Soup Fish Provios Egg, Fish Vilnus Egg, Honey Restore Health by 50
Reduces oxygen consumption for a small period
Meteor & Environmental Events
Events are occurrences that can take place on the planet. These events range from simply adding atmosphere to the game and meteor showers that provide the player with useful resources
Meteor EventsMeteor events are one of the most common events in the game. The color of the sky changes is different for each meteor event. When these meteors hit the ground, they scatter rocks and resources.
The materials that land from the events must be gathered before the player exits the game, as all meteor debris and events are cleared on game reload. Some materials may be covered by rocks at first. Rockets launched in quick succession will queue a series of storms, each of which must run for its full time before the next one begins. If you do not care about the resources received from the storms, you may save and reload the game to clear the entire queued stack.
Every meteor roughly targets the location of the player at the moment that meteor spawned. With a GPS Satellite T2 deployed, the Screen - Mapping can track meteors. Meteors do not damage buildings, but can injure you on a direct hit. The player will be safe from meteor damage when inside a building or inside caves.
Rock Meteor
This is the first meteor event encountered, and can happen even at the very first stages of terraforming. The sky will turn red. The meteors contain basic ores: Iron, Titanium, Silicon, Cobalt, Magnesium, and sometimes Aluminium.
Iridium Meteor
An Iridium meteor shower must be triggered by launching a Magnetic Field Protection Rocket. After the rocket vanishes into space the sky will turn yellow, and meteors will appear that have red trails. Each meteorite drops several iridium on impact.
Uranium Meteor
A Uranium meteor shower must be triggered by launching an Asteroids Attraction Rocket. After the rocket vanishes into space the sky will turn yellow, and meteors will appear that have green trails. Each meteorite drops several uranium on impact.
Super Alloy Meteor
A Super Alloy meteor shower features a much higher quantity of meteors, with a purple glow and green trail. During this the sky turns dark purple. Each meteorite drops 1 Super Alloy, but these despawn much faster than resources from other showers.
Osmium Meteor
An Osmium meteor shower features a much lower quantity of meteorites, spawning blue meteors with dark trails. During this the entire planet is bathed in a vivid blue glow. Each meteorite drops 1-2 Osmium and has a chance to spawn 2 Sulfur.
Pulsar Meteor
This late game Pulsar Quartz meteor event is a single huge meteorite, which is significantly slower and louder than other storms. During this the sky is blue with pink distance haze. The meteor drops several pulsar quartz in the area it strikes.
Crashed Trading Ship Event
A "Locker Storage" will fall down and break into Storage Crate x5. Inside these chests can be found random loot from Zeolite, Iridium Rod, Uranium Rod, Osmium Rod, Bacteria Sample, Circuit Board, Nitrogen cartridge, Fertilizer, Fertilizer T2, Mutagen, Mutagen T2, Rocket Engine, Blueprint Microchip, planetary flora and crop seeds to Terra Tokens. These Tokens can range from 100 - 5,000 tokens.
Removed New wrecks provide an endless supply of containers & loot
Environmental EventsEnvironmental events are also common occurrences. One is triggered by rockets, while the rest are random. Some can only happen after a certain terraforming stage has been reached. Currently there are no materials, meteors, or danger to be found within these events; they exist only to enhance immersion of the game
Sandstorm Event
A sandstorm event causes the sky to turn deep orange and emits wind noise.
Solar Flare Event
A solar flare event causes the sky to turn yellow and the moons to turn bright white, and emits fog and wind noise.
Solar Eclipse Event
A solar eclipse event causes the sky to turn a deeper yellow and the moons to turn black, and emits thicker fog and wind noise.
Rain & Rainstorm Event
Rain includes droplets of water from the sky and reduced visibility from fog. It appears to start at the terraformation stage of Rain. Sometimes rain falls from a relatively clear sky, while other times it occurs as a fully overcast rainstorm.
Green storm Event
A green storm must be triggered by launching a Seed Spreader Rocket or Plants Rocket. After the rocket vanishes into space the sky will turn slightly greenish. There is wind noise, and the planet fills with a green fog and glowing green particles.
Purple Eclipse Event
A purple eclipse event causes the sky to turn bright purple and the moons to turn black, and emits wind noise.
Night
During the night, the sky grows dark and it is difficult to see the world. Night is entirely aesthetic and does not affect the production of solar power.
Fuses & Colored Quartz
Colored QuartzThe Portal Generator has a computer screen in the corner where you can scan for Wrecks. Each scan generates 3 random wrecks. Each will have a rarity and difficulty rating between 1 and 5. It will cost a specific selection of Pulsar Quartz, Blazar Quartz, Magnetar Quartz, and Quasar Quartz dependent on the wreck's rarity: the higher the rarity, the more quartz pieces it will cost.
Magnetar Quartz
{Purple} Used to open Portals
Blazar Quartz
{Light Blue} Used to open Portals
Quasar Quartz
{Green} Used to open Portals
Pulsar Quartz
{Pink} Used to open Portals
Solar Quartz
{Yellow} It can be used to create Light Boxes.
Fuses
Multiplier Fuse Used for Cost 250% Pressure Multiplier Fuse Boosts Pressure Generation 2500 Terra Tokens 250% Heat Multiplier Fuse Boosts Heat Generation 2500 Terra Tokens 250% Plants Multiplier Fuse Boosts Plants Generation 2500 Terra Tokens 250% Oxygen Multiplier Fuse Boosts Oxygen Generation 2500 Terra Tokens 0.25% Production Multiplier Fuse Decreases Production Time 5000 Terra Tokens 150% Energy Multiplier Fuse Boosts Energy Generation 6000 Terra Tokens 0.1% Trade Rocket Multiplier Fuse Optimize to increase the Speed of the Space Trading Rocket Found In Procedural Wrecks
Interesting Reads
Missing death crate retrieval.
Should I mutate my plants or say no to GMO?
Quality of Life
PLANET CRAFTER 3 END GAME ACHIEVEMENTS GUIDE
The best guides for this is by NobleKnightmare, Darth Zed, Mugzzzy
Secret Lore
Secret BodyDeconstructable wall found in the Lake Area - Coordinates: 672/3/315
Loot depends on how early to how late you find this but there will always be
1 Blueprint Microchip and 4 Pulsar Quartz inside
Secret Tree SeedHow to get it, and what it takes to craft and what it looks like when put inside a Tree Spreader!
Mass GraveBehind/Inside the massive Waterfall - Coordinates: -980/93/482
Graves found with lootboxes
3 END GAME ACHIEVEMENTS
Subjection Achievement
Subversion Achievement
Subservience Achievement
The best guide for this is by CptJamesForce
Maps
Display some save-game info on Map 01
Your save games are located, by default, at:
C: Users YourUsernameHere AppData LocalLow MijuGames Planet Crafter
These are named Survival-1.json, Survival-2.json, Survival-3.json, and so on.
You can drag and drop one of these files onto the map to check some of your storage.
This also lets you check your multipliers from any rockets you've launched (click the rocket icon)🚀
Saves are only updated when you save from the main menu, and only read by the map once, so you'll have to save and then drag'n'drop again if you want updated info.
Refresh the page to get rid of save-game info from the map
Map 01 (Interactive)[map.fistshake.net]
The best guide for this is by I crash at random
Area Map《星球工匠》指南
《星球工匠》最佳指南与收集品(Planet Humble)
内容有缺失或错误?
欢迎在评论区告诉我!