Y10S3.2 更新公告

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汤姆克兰西的彩虹六号®围攻
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See the upcoming changes with the release of Y10S3.2. OPERATOR BALANCINGDENARI T.R.I.P. Connector reactivation time increased to 1 second after their line of sight has been blocked by an operator, gadget, or object. BUG FIXES GAMEPLAY FIXED - The Elevate 2025 unique ability skin for the Ballistic Shield is missing from the Elevate Weapon Kit 2025 bundle. FIXED - An orange crate sitting on a table is misaligned on the Dual Front map. FIXED - Two crates of Pears are misaligned on the Dual Front map. FIXED - An apple crate is positioned incorrectly on the Dual Front map. FIXED - A peppers crate is out of place on the Dual Front map. FIXED - Wood planks are incorrectly aligned with the structural metal struts on the Dual Front map. FIXED - Metal strut meshes near drone vents have uncapped ends causing visual inconsistencies on the Dual Front map. FIXED - Reinforcement panels can't be deployed on a destructible wall due to clipping columns on the Dual Front map. FIXED - Cables hanging from ceiling clip through a tire on the Dual Front map. FIXED - Metal studs are uncapped near hatches on the Dual Front map. FIXED - Keyboards overlap with each other on the Dual Front map. FIXED - Folder organizer is not placed correctly on a toolbox in Dual Front map. FIXED - Papers on corkboard don't disappear when the corkboard is destroyed on the Dual Front map. FIXED - Misplaced invisible wall causes devices to bounce back at the player on the Dual Front map. FIXED - Collision on drone vents is misaligned causing deployable devices to clip into the surface on the Dual Front map. FIXED - Collision on shutters is misaligned causing deployable devices to clip into the surface on the Dual Front map. FIXED - Missing collision from metal struts in the ceiling of the Pawn Shop causes devices to pass through them on the Dual Front map. FIXED - Drones appear to be floating when positioned on top of the light fixture due to a slight collision mismatch on the Dual Front map. FIXED - Collision on corridor wall is misaligned causing deployable devices to clip into the surface on the Dual Front map. FIXED - Papers attached to a board don't have collision causing devices to clip through them on the Dual Front map. FIXED - Collision on sandbags is misaligned causing deployable devices to float above the object on the Dual Front map. FIXED - Red ping and scanning functionality on drones doesn't appear as expected. FIXED - Collision on wall is misaligned causing the wall to extend into the doorway on the Dual Front map. FIXED - View Moderated Chat button is missing from the player profile side panel. FIXED - Buck's Skeleton Key doesn't have the magazine count when in use. FIXED - The building on the Oregon map has graphical issues. FIXED - Missing text in the toast message for unlocking Card Background and Operator Portraits in the Competitive Pack Collection. FIXED - Tubarão's Zoto Canister leaves a frozen VFX on reinforced walls after deployment. FIXED - The Evolving Rampart Universal Card Background displays a placeholder name in the customization menu. FIXED - Newer notifications appear below older ones in the Notification Center. FIXED - The Pre-Reverse Friendly Fire ticker message displays real player names at the start of the match, even when the Rename Other Players option is enabled. FIXED - Valkyrie's Quintessence of Form victory dance displays duplicated Black Eye visual effects on the right side of the screen during the MVP sequence. OPERATORS FIXED - Rauora's D.O.M. Panel Launcher won't deploy if she removes a barricade while holding the gadget. FIXED - Valkyrie's Black Eye camera loses connection when deployed near a light fixture in the 1F Lobby on Bank map. USER EXPERIENCE FIXED - Players are not de-anonymized in the After Action Report with the End of Match Name Reveal option enabled. FIXED - De-anonymization option lacks functionality and is missing its description in the settings menu. FIXED - Sandy Straps Operator Card foreground displays a placeholder name. FIXED - Kaid, Blitz, and Melusi's Operator portraits display a placeholder name. FIXED - Players can place a drone inside the walls at 2F Bunks on the Favela map. FIXED - Players are disconnected from the session with a connection error during normal gameplay. FIXED - Voice Chat is not muted when disabled. FIXED - Players clip through the roof when vaulting and retrieving a claymore during a network interruption. FIXED - An unintended collision on the 2F Main Stairs wall allowed players to place a drone mid-air. AUDIO FIXED - Footstep SFX for 'Sprint Start' and 'Sprint Stop' were being triggered twice. FIXED - Gunshot SFX are muffled when fired from outside toward the hostage extraction site. FIXED - Gunshot SFX are muffled when firing from inside a building toward the outside in the West Neutral Sector of the Nighthaven map. Join the discussion on X, Instagram, Reddit, Discord, Facebook, and TikTok. Encountering a bug? Report your experience at R6Fix.