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【补丁7 - 1.202.000】

2025-12-05 15:37:31
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《【补丁7 - 1.202.000】》将于2025年12月17日正式上线,测试版12月5日推出。补丁优化了核心玩法,新增运球推球动作,降低战斗通行证代币所需XP,优化玩家档案,还调整了匹配机制、界面、美术等内容,同时修复大量游戏问题,后续还有假日相关游戏内容。

Patch Information 1.202.000 Patch 7 Beta: December 5th, 2025 Release Date: December 17th, 2025 Hi everyone! This update brings major changes to player movement, and a new dribbling option in the form the Dribble Push Ball, with a short and a long variation. Additionally, we have tweaked the Battle Pass progression. XP needed per token has been reduced from 1750 to 800, and we have adjusted the tier costs accordingly. This should make unlocking rewards from the Battle Pass easier, and not as time-consuming. We are still working on more systems (such as "daily missions") to make BP progression more engaging. We hope to share more news on that front soon. Patch 7 also brings updates to the Player Profile: clearer stats and the ability to showcase your Player Card during goal celebrations. And with the holidays approaching… stay tuned for an in-game unboxing moment! Matches / Core Gameplay ImprovementsGameplay Changes / Fixes Deviation angle when the ball hits a player has been increased from 10 degrees to 20 and now always goes upwards. Dribbles are slightly faster and cover more distance. Added new goalkeeper volley tap animations. Performing a Push Ball during Dribble now results in a new variation of the ability coming with new animations : Dribble Push Ball This version pushes the ball further, turns faster and allows fluid transitions to movement. Movement has been made much more responsive overall, allowing faster redirections after dive and tackle abilities, and smoother turns when jogging or sprinting. Dashing on a ball now takes the ball in the dash movement and no longer stops the player with a ball control animation. This aims at integrating dashes in the dribbling kit. Extra effort push force is reduced by 50% when performing a turn on a free ball. This change affects the golden boost: speed and distance of execution have been lowered, but the tech is easier to execute. Changed match duration: For Ranked and Quickmatch, 5v5 and 4v4 set to 5min and 3v3 set to 4min. Improved hindering network. During recovery, it is now possible to hit a free ball (players no longer go though the ball during this timing). New Goalkeeper lob taps, push ball, and lob push ball animations. Improved contact with the ball when catching a ball as a goalkeeper. The transition between the stop animation and the idle animation is now smoother. Major Fixes Fixed issues with invalid targets. Fixed an issue where high ping was observed at kickoff. Fixed a crash that occurred when a goal was scored. Fixed an issue where a cut-in speed drop happened after a sliding tackle. Fixed an issue where players could become stuck and unable to interact. Fixed an issue where inputs allowed a second dash without holding the Defensive Stance input. Fixed an issue where a Push Ball would be performed instead of a Dribble while controlling the ball. Fixed an issue where, as a keeper, catching the ball with a dive and then using EE wouldn’t remove invulnerability. Minor / Misc. Fixes Fixed an issue where scoring in overtime didn't end the match if the match conditions were not fulfilled. Fixed an issue where an interception was awarded to the tackled player instead of the tackling player. Fixed an issue where the ball remained immobile when two players hit it simultaneously. Fixed an issue where volley ground-tap power was slightly weaker than ball-in-feet ground-tap power. Fixed an issue where the character would slide when entering Defense Mode. Online Fixed an issue where the reconnect popup would appear unexpectedly.Tutorials & Workshops, Menus & Interface Additions and Updates New tool available in Freeplay: Cannon Ball. Players can configure it to trigger specific shooting situations for training or testing. Player Profile: stats can now be viewed by season. In 5v5 Ranked and 3v3 Ranked, the highest rank is now displayed on the player profile. Updated end-of-season flow. Major Fixes Fixed an issue where players could become stuck in the in-game menu. Reduced lag when opening the pause menu. Misc. Fixes Fixed an issue in the Battle Pass/Store where skins or full outfits prevented item previews. Fixed an issue where the current player preview could be replaced by another of the player’s presets. Removed the palette icon appearing on ball items in customization (ball color cannot be edited). Art & RenderingMajor Update Added new content: VR Clouds, AR Flower Winter, and Iceberg Night. Added goal and victory celebrations. Added player cards displayed during goal celebrations. Added a new environment in the Training Center (Freeplay). Adjusted colors on several pant and sock shaders. Misc. Fixes Fixed artifacts on stadium banners. Fixed cloth color issues with the iridescent shader. Audio Misc. Fixes Fixed multiple goal SFX playing in replays. Misc. Additions and Updates Added screenshots in video options. Battle Pass: token amount is now capped. Misc. Fixes Hid the stamina bar and crosshair UI from the first-launch options. Fixed an issue where the Battle Pass “Avant-garde” item could be purchased but not equipped, resulting in a save error in customization. Fixed an issue where faulty navigation on the profile page was possible via key/button presses. Fixed an issue where you had to click twice on the same popup during Welcome popups. Fixed an issue where the ball displayed its default texture when the player was a spectator. Fixed an incorrect radar color. Latest Known Issues The ball may get stuck when a player disconnects while in possession of the ball. Players may be unable to connect to the online services if they have blocked, been blocked, or added as friends a cumulative total of 400 players. Please reach out to us through our official Discord server, and post in the Bug Reports forums with your platform and username so we can manually solve the issue for you while a fix is in the works.

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