下载客户端

【补丁7 - 1.202.000】

2025-12-05 15:37:31
转载

导读

《【补丁7 - 1.202.000】》将于2025年12月17日正式上线,测试版12月5日推出。补丁优化了核心玩法,新增运球推球动作,降低战斗通行证代币所需XP,优化玩家档案,还调整了匹配机制、界面、美术等内容,同时修复大量游戏问题,后续还有假日相关游戏内容。

Patch Information 1.202.000 Patch 7 Beta: December 5th, 2025 Release Date: December 17th, 2025 Hi everyone! This update brings major changes to player movement, and a new dribbling option in the form the Dribble Push Ball, with a short and a long variation. Additionally, we have tweaked the Battle Pass progression. XP needed per token has been reduced from 1750 to 800, and we have adjusted the tier costs accordingly. This should make unlocking rewards from the Battle Pass easier, and not as time-consuming. We are still working on more systems (such as "daily missions") to make BP progression more engaging. We hope to share more news on that front soon. Patch 7 also brings updates to the Player Profile: clearer stats and the ability to showcase your Player Card during goal celebrations. And with the holidays approaching… stay tuned for an in-game unboxing moment! Matches / Core Gameplay ImprovementsGameplay Changes / Fixes Deviation angle when the ball hits a player has been increased from 10 degrees to 20 and now always goes upwards. Dribbles are slightly faster and cover more distance. Added new goalkeeper volley tap animations. Performing a Push Ball during Dribble now results in a new variation of the ability coming with new animations : Dribble Push Ball This version pushes the ball further, turns faster and allows fluid transitions to movement. Movement has been made much more responsive overall, allowing faster redirections after dive and tackle abilities, and smoother turns when jogging or sprinting. Dashing on a ball now takes the ball in the dash movement and no longer stops the player with a ball control animation. This aims at integrating dashes in the dribbling kit. Extra effort push force is reduced by 50% when performing a turn on a free ball. This change affects the golden boost: speed and distance of execution have been lowered, but the tech is easier to execute. Changed match duration: For Ranked and Quickmatch, 5v5 and 4v4 set to 5min and 3v3 set to 4min. Improved hindering network. During recovery, it is now possible to hit a free ball (players no longer go though the ball during this timing). New Goalkeeper lob taps, push ball, and lob push ball animations. Improved contact with the ball when catching a ball as a goalkeeper. The transition between the stop animation and the idle animation is now smoother. Major Fixes Fixed issues with invalid targets. Fixed an issue where high ping was observed at kickoff. Fixed a crash that occurred when a goal was scored. Fixed an issue where a cut-in speed drop happened after a sliding tackle. Fixed an issue where players could become stuck and unable to interact. Fixed an issue where inputs allowed a second dash without holding the Defensive Stance input. Fixed an issue where a Push Ball would be performed instead of a Dribble while controlling the ball. Fixed an issue where, as a keeper, catching the ball with a dive and then using EE wouldn’t remove invulnerability. Minor / Misc. Fixes Fixed an issue where scoring in overtime didn't end the match if the match conditions were not fulfilled. Fixed an issue where an interception was awarded to the tackled player instead of the tackling player. Fixed an issue where the ball remained immobile when two players hit it simultaneously. Fixed an issue where volley ground-tap power was slightly weaker than ball-in-feet ground-tap power. Fixed an issue where the character would slide when entering Defense Mode. Online Fixed an issue where the reconnect popup would appear unexpectedly.Tutorials & Workshops, Menus & Interface Additions and Updates New tool available in Freeplay: Cannon Ball. Players can configure it to trigger specific shooting situations for training or testing. Player Profile: stats can now be viewed by season. In 5v5 Ranked and 3v3 Ranked, the highest rank is now displayed on the player profile. Updated end-of-season flow. Major Fixes Fixed an issue where players could become stuck in the in-game menu. Reduced lag when opening the pause menu. Misc. Fixes Fixed an issue in the Battle Pass/Store where skins or full outfits prevented item previews. Fixed an issue where the current player preview could be replaced by another of the player’s presets. Removed the palette icon appearing on ball items in customization (ball color cannot be edited). Art & RenderingMajor Update Added new content: VR Clouds, AR Flower Winter, and Iceberg Night. Added goal and victory celebrations. Added player cards displayed during goal celebrations. Added a new environment in the Training Center (Freeplay). Adjusted colors on several pant and sock shaders. Misc. Fixes Fixed artifacts on stadium banners. Fixed cloth color issues with the iridescent shader. Audio Misc. Fixes Fixed multiple goal SFX playing in replays. Misc. Additions and Updates Added screenshots in video options. Battle Pass: token amount is now capped. Misc. Fixes Hid the stamina bar and crosshair UI from the first-launch options. Fixed an issue where the Battle Pass “Avant-garde” item could be purchased but not equipped, resulting in a save error in customization. Fixed an issue where faulty navigation on the profile page was possible via key/button presses. Fixed an issue where you had to click twice on the same popup during Welcome popups. Fixed an issue where the ball displayed its default texture when the player was a spectator. Fixed an incorrect radar color. Latest Known Issues The ball may get stuck when a player disconnects while in possession of the ball. Players may be unable to connect to the online services if they have blocked, been blocked, or added as friends a cumulative total of 400 players. Please reach out to us through our official Discord server, and post in the Bug Reports forums with your platform and username so we can manually solve the issue for you while a fix is in the works.

评论

共0条评论
face
inputImg
相关阅读
最新更新

篝火 checkpoint - 2026年04月15日

欢迎来到第三次营火 checkpoint! 各位伙伴, 今天我们有很多内容要聊,包括目前的开发进度、幕后的工作内容以及接下来大家可以期待的内容。和往常一样,这是…

2026-04-15 13:480赞 · 0评论

《现代战舰》2026年6月通行证内容一览 蓝通返厂是什么 紫通拉了蓝通夯爆了 最如日中天的宗门天骄

-

2026-06-01 02:550赞 · 0评论

《逃离塔科夫:竞技场》开发者访谈第三期 主策划Mikhail Kasatkin解答玩家问题

《逃离塔科夫:竞技场》开发者访谈第三期来了!本期节目,主策划Mikhail Kasatkin将亲自解答玩家关心的各种问题,包括游戏玩法、平衡性调整和未来更新方向…

2026-06-01 01:580赞 · 0评论

坦克世界战斗通行证怎么玩 坦克世界通行证奖励 坦克世界攻略 坦克世界活动

《坦克世界》战斗通行证活动即将结束!你的奖励都领了吗?别错过丰厚战利品,一板来教你如何快速完成通行证任务,获取高级坦克、金币、配件等终极奖励,抓紧时间冲分拿全奖…

2026-05-27 13:050赞 · 0评论

《坦克世界》通行证硬币换什么好?通行证结束前兑换推荐,良心UP主全面解析

-

2026-05-27 11:430赞 · 0评论

氪金 越来越抠门通行证,特惠里面又有哪些值得买的?敢达争锋对决 来自银人的吐槽:二月通行证和近期特惠吐槽

再次声明,不推荐氪金,玩游戏是为了自己开心,量力而行就好(ง•̀_•́)ง

2026-05-19 02:390赞 · 0评论

战舰 现代战舰国服也是把通行证打完了通行证更新前打完,国服的话就是有福利活动就偶尔打几把拿就行还有通行证,国际服在线比较多国服在线少

-

2026-05-15 11:360赞 · 0评论

氪金 每月惯例,又是毫无变化的一月,看个人需要才买。敢达争锋对决 来自银人的分享:4月通行证奖励预览

我是为了改造通行证才来的,俩月了终于可以转个五改了。 ´ᯅ`今天早上竞技场又连跪了,傻逼网络又开始搞我(﹁"﹁)

2026-05-15 06:020赞 · 0评论

战争 现代战舰国服一天肝2500黄金教学,两天肝完通行证简简单单,再拿下萌新和大佬都需要的地平线#现代战舰 #现代战舰手游 #现代战舰攻略 #游戏

-

2026-05-12 13:320赞 · 0评论

堡垒之夜 【中字】老外玩家两周年庆典:Arc天使新装曝光

2026-05-10 20:050赞 · 0评论
暂无更多

最新更新

  • 《Rematch》2026年规划路线图 — 《Rematch》2026年路线图公布 第三赛季已于两周前推出,带来了一系列全新的社交和进度功能。而这仅仅是个开始!今年,游戏将持续发展,我们计划了许多令人兴奋…
  • 你需要知道的配置和技巧! — 学习如何更快启动游戏、提升游戏和网络性能、改善画面显示效果、让游戏运行更流畅,以及其他所有能让《Rematch》变得更好的方法。 游戏和网络性能 崩溃与漏洞:《…
  • 《REMATCH》第三季现已上线 — 加入游戏,挑战每日和每周任务,看看你能走多远。 点击组队按钮,与刚刚一起游戏的队友再次并肩作战,毕竟默契十足的配合值得再来一局。 在全新的战斗通行证中解锁全新外…
  • 《REMATCH》S3.0版本(1.203.000)更新内容 — 《REMATCH》1.203.000版本更新内容 1. S3.0测试版日期:2026年3月12日 2. S3.0正式版发布日期:2026年3月25日 大家好! …
  • 《Rematch》第三季即将上线 — 3月26日。重返赛场!
  • 开球! REMATCH-视频介绍
  • 开球! REMATCH-视频介绍
  • 《重赛》全成就指南 — 欢迎来到《重赛》全成就指南,部分游戏成就与技巧/协作能力相关,因此单人游玩时,完成特定成就可能需要些许运气。你可以随时在生涯/个人资料中查看自己的状态,包括获胜…
  • 你应该尝试的战术 — 本指南将涵盖我能想到的所有基础战术。 简介 足球是一项团队运动,仅凭个人英雄主义无法取胜。简而言之,了解自己的位置、何时传球、何时射门、何时带球,这些都将决定你…
  • 刀锋射击教程 — 如何通过短挑球给自己创造凌空抽射机会。这项技巧能让你完成强力射门,或许能让守门员措手不及。 步骤: 1. 如果你已经控球,需要先轻拨球。当球在你控制中时无法使用…