声望解锁

0 点赞
旅者之憩 Travellers Rest
转载

List of rewards at each reputation level. Also contains an assortment of miscellaneous knowledge Introduction This guide was written in April 2025, for build v0.7.0.15.1. The nearby city has been released, with all its vendors. Players are no longer able to purchase things via the postbox and must go into town or to the Harvest Hills farm in the south to purchase ingredients, seeds, crafters, and certain recipes. As of January 2026, build 0.7.4.8, everything is this guide is up to date. My steam name is Lancar. My reddit name is Couchsurfingdragon. This guide is dedicated to Fastidiousfrog on r/travellersrest. Reputation Unlocks These are recorded in a playthrough that skipped the tutorial. If playing through the tutorial, certain unlocks may require tutorial progression. Glossary: SP: Skill Points. These can be used to progress through the skill tree in the skills tab. RP: Recipe Fragments. These points can unlock recipes in a particular location. Occupancy: The number of guests your dining area can host, provided they have available seating. 01. SP+1, RP+10 02. SP+1, RP+10 03. SP+1, RP+10 04. Random order quests available at the notice board. SP+1, RP+10 05. SP+1, RP+10 06. Hireable staff available at the notice board, (not including housekeeper.) SP+1, RP+10 07. Construction mode unlocked (purchase a construction table from Woody. Upon building your first guest room, you will receive a reception desk for free); Housekeeper may now be hired. SP+1, RP+10. With construction unlocked, you can expand the tavern by 66 tiles. The first floor starts with 99 tiles, the cellar with 42 tiles, and the second floor with just 2 tiles. Most tiles can be removed from the first floor and cellar if needed. 08. SP+1, RP+10, Max Occupancy +1, Floor Tile +15, Dining Tile +5, Crafting Tile +5, Rooms +1 (2 guest rooms max) 09. Important customer event (very important guest unlocked). SP+1, RP+10, Floor Tile +15, Dining Tile +5, Crafting Tile +5, Rooms +1 (3 guest rooms max) 10. Cheese making. SP+1, RP+10, Maximum Occupancy +1, Floor Tile +15, Dining Tile +5, Crafting Tile +5 11. SP+1, RP+10, Floor Tile +15, Dining Tile +5, Crafting Tile +5, Rooms +1 (4 guest rooms max) 12. SP+1, RP+10, Maximum Occupancy +1, Floor Tile+15, Dining Tile+5, Crafting Tile +5 13. SP+1, RP+10, Floor Tile +15, Dining Tile +5, Crafting Tile +5, Rooms +1 (5 guest rooms max) 14. SP+1, RP+10, Maximum Occupancy +1, Floor Tile+15, Dining Tile +5, Crafting Tile+5 15. SP+1, RP+10, Floor Tile +15, Dining Tile +5, Crafting Tile +5, Rooms +1 (6 guest rooms max) 16. SP+1, RP+10, Maximum Occupancy +1, Floor Tile +15, Crafting Tile +5 17. SP+1, RP+10, Floor Tile +15, Dining Tile +5, Crafting Tile +5, Rooms +1 (7 guest rooms max) 18. SP+1, RP+10, Maximum Occupancy +1, Floor Tile +15, Dining Tile +4, Crafting Tile +4. Note the reduced increase of dining and crafting tiles. 19. SP+1, RP+10, Floor Tile +5, Dining tile +2, Crafting Tile +2, Rooms +1 (8 guest rooms max). Note the reduced gain of all tiles. 8 is also the maximum number of guest rooms. 20. SP+1, RP+10, Maximum Occupancy +1, Floor Tile +5, Dining Tile +2, Crafting Tile +2 21. SP+1, RP+10, Floor Tile +5, Dining Tile +2, Crafting Tile +2 22. SP+1, RP+10, Maximum Occupancy +1, Floor Tile +5, Dining Tile +2, Crafting Tile +2 23. SP+1, RP+10, Floor Tile +5, Dining Tile +2, Crafting Tile +2 24. SP+1, RP+10, Maximum Occupancy +1, Floor Tile +5, Dining Tile +2, Crafting Tile +2 25. SP+1, RP+15, Floor Tile +5, Dining Tile +2, Crafting Tile +2. Note the increase of Recipe Fragments. 26. SP+1, RP+15, Maximum Occupancy +1, Floor Tile +5, Dining Tile +2, Crafting Tile +2 27. SP+1, RP+15, Floor Tile +5, Dining Tile +2, Crafting Tile +2 28. SP+1, RP+15, Maximum Occupancy +1, Floor Tile +5, Dining Tile +2, Crafting Tile +2 29. SP+1, RP+15, Floor Tile +5, Dining Tile +2, Crafting Tile +2 30. SP+1, RP+15, Maximum Occupancy +1, Floor Tile +5, Dining Tile +2, Crafting Tile +2 31. SP+1, RP+15, Floor Tile +5, Dining Tile +2, Crafting Tile +2 32. SP+1, RP+15, Maximum Occupancy +1, Floor Tile +5, Dining Tile +1, Crafting Tile +2. Note the reduced increase of Dining Tiles. 33. SP+1, RP+15, Floor Tile +5, Dining Tile +1, Crafting Tile +2 34. SP+1, RP+15, Maximum Occupancy +1, Floor Tile +5, Dining Tile +1, Crafting Tile +2 35. SP+1, RP+15, Floor Tile +5, Dining Tile +1, Crafting Tile +2 36+ (needs more information) Level Unlocks by Vendor Vendors can be located in town. Agatha is in the northeast and sells decorations. Woody is in the southwest and sells recipes for wood and stonecrafting, as well as relevant crafters. Petra is in the southeast and sells recipes for blacksmithing and relevant crafters. Amos in the southwest and sells various tavern crafters and furniture pieces. Glossary: C: Comfort. Agatha04 Big Shelf, can be crafted 04 Clay Pot, c2 05 Bordered Rug, c3 05 Cuckoo Clock, c7, functional 05 Frayed Banner, c15 05 Grilled Window, c7, can be crafted 05 Indoor Bush, c4 05 Lion Banner, c15 05 Oil Lamp, c3, can be crafted 05 Rillia Standard, c6, smaller than other banners 05 Rose Banner, c15 05 Small Paned Window, c8 05 Triple X Bottle, c3, 2x1 05 Vertical Wood Framed Painting, c5 05 Wooden Fence Gate, functional 06 Indoor Plant, c10 06 Lantern, c0 (not a typo), placed on wall, provides light 07 Old Sword, c5 08 Coat Rack, c6, can be crafted 08 Cow Skull, c5 08 Shining Candelabra, c15, holds candles, can be crafted 08 Shining Candle Holder, c4, holds candles, can be crafted 08 Shining Wall Candle Holder, c6, holds candles, can be crafted 08 Tall Clay Jar, c2, 2x1 08 Wide Window, c10, can be crafted 09 Hanging Plant, c10 10 Big Wooden Framed Painting, c8 10 Blackboard, c7 10 Bookcase, c12, 2x1, tall 10 Children of the Sun Banner, c15 10 Decorative Shield, c7, can be crafted 10 Elegant Rug, c13 10 Fringed Rug, c6 10 Ornamental Axes, c8 10 Republic Banner, c15 10 Shiny Incense Burner, c8, can be crafted, no collision 10 Space Pirates Banner, c15 10 Striped Rug, c6 12 Decorative Sword, c10 12 Mosaic Window, c9 15 Big Wooden Window, c15 15 Elegant Wooden Framed Painting, c12 15 Geometric Rug, c10 15 Indoor Lily, c12 15 Lustrous Rug, c10 (less comfort than the elegant rug) 15 Moose Trophy, c7 15 Ornamental Armor, c20, can be crafted 15 Ornamental Axes and Shield, c10 15 Large Paned Window, c12 Amos05 Distillery, crafter 05 Enchanted Broom, functional 05 Preserves Table, crafter 05 Striped Table Runner, c3 07 Reception Desk (this is received for free after completing a quest) 10 Cheesery, crafter 10 Rhombus Pattern Tablecloth, c6 12 Cocktail Table, crafter 15 Cushioned Stool, can be crafted Woody05 Aging Barrel recipe. can be bought from Amos, any level 05 Aging Shelf recipe. can be bought from Amos, any level 05 Big Chest recipe. can be bought from Amos, any level 05 Big Shelf recipe. can be bought from Agatha at level 4 05 Bird House recipe 05 Large Bench recipe. can be bought from Amos, any level 05 Large Table recipe. can be bought from Amos, any level 05 Polished Stone Lantern recipe 05 Shining Wall Candle Holder recipe. can be bought from Agatha at level 8 05 Small Wooden Window recipe. 05 Wooden Fence recipe 07 Construction Table. use to expand your tavern 10 Wide Window recipe 10 Big Wooden Window recipe. can be bought from Agatha at level 15 10 Bird Fountain recipe 10 Rustic Stool recipe 15 Cushioned Stool recipe. can be bought from Amos at level 15 Petra05 Brazier recipe. can buy from Agatha, any level 05 Grille Window recipe. can buy from Agatha at level 5 05 Oil Lamp recipe, can buy from Agatha at level 5 05 Shining Candle Holder recipe, can buy from Agatha at level 8 05 Shining Wall Candle Holder recipe, can buy from Agatha at level 8 05 Small Bronze eye recipe, c10, no collision 08 Coat Rack recipe, can buy from Agatha at level 8 10 Barrel Support stand (5) recipe 10 Bronze eye recipe. c15, placed on wall 10 Decorative Sword recipe, can buy from Agatha at level 12 10 Reinforced Shield recipe 10 Shining Candelabra recipe, can buy from Agatha at level 8 10 Shiny Incense Burner recipe, can buy from Agatha at level 10 15 Ornamental Armor recipe, can buy from Agatha at level 15 Assorted Knowledge Gardening The watering can affects 3 squares in front of you: forward and to the diagonal left and right. You can plant your crops accordingly to make watering easier. I've found what works best is, if the number pad is a grid, 123 and 789. To reduce grown crops blocking your view, you can use 147 and 369. Crops only need to be watered every 3 days. Personal tip: Prior to irrigation, I water my crops every even day. Who wants to divide by 3? Decorations Wilson's tablecloths and coasters don't provide as much comfort as the options bought with coin. Wilson's music box can be interacted with for an animation and an appropriate tune. The cuckoo clock can be interacted with to set an alarm time. You can hear this alarm from wherever you are, regardless of distance from the tavern. Candles independent of candelabra and candle holders have different styles. A reception desk set in front of a wall looks different. Tavern Staff Hire a full staff as soon as possible to increase your flexibility. You can disable certain staff or staff responsibilities whenever you like. Or you can spend your entire day fishing. Check back when you can to refill the taps and food stocks. Personal tip: I recommend using low-leveled staffpersons to ensure your profit margins remain high. The Housekeeper 'accommodation' responsibility includes cleaning up in the morning after guests. Housekeeper maintenance refers to both helping with sweeping and replacing candles in candle holders and candelabras. Replacement candles automatically deduct money from your total. Room service refers to guests staying in rooms ordering food/drink from the bar. There is no mechanical penalty for ending a staff member's break early. You can select the skill level of each staff person's positive traits. Raising or lowering their trait levels affect their wages. Tavern Operation Coasters are functional. They reduce the speed a table gets dirty. Hearsay is that 6 cork coasters per large table is the maximum bonus. The red chest in front of the tavern is a 'lost and found' chest. Any items removed while you're building are either returned to your inventory or to this chest. The cylindrical bin in front of the tavern is a trash bin. Any items placed here will be removed at the end of the day. Unlike other games, items left on the ground persist, even through quitting the game and reloading a save. Starting at 19:00, guest satisfaction may lower if their area is not well lit/illuminated. At 20:00, their satisfaction will lower if the fireplace is unlit. You can close before 19:00 to avoid the hassle. (Brightness check is hearsay. Got that info from the wiki.) You can remove tiles from the basement to place them elsewhere in your tavern. The maximum size room a guest will request is 21. The first time I saw this in my current playthrough was at rep level 24. Order rewards are fixed. Using higher-cost ingredients or aging a product to a higher than base quality does not increase the reward. When a customer gets angry, have your mop equipped and swing it just as you ask them to calm down. If they calm down, nothing happens. If they get angrier, they get hit with the mop before they can walk away. Unlocked recipes can show up as orders. It's best to only unlock recipes you plan to keep on your menu.