Get money, fill your vehicle with anything, spawn bales and pallets, change time, teleport, run faster than any car - all directly in game with no external applications. One time setup Enable developers consoleFirst we want to enable developers console that can be opened using backtick (`) key - tilde (~) key without holding shift 1. Open your game directory Steam Library -> Farming Simulator 22 (right click) -> Manage -> Browse local files 2. Open file named game.xml in text editor 3. Find the following lines in the file: <development> <controls>false</controls> <openDevConsole onWarnings="false" onErrors="false"/> </development> 4. Change <controls>false</controls> to: <controls>true</controls> 5. Run the game to test if the backtick key (`) (to the left of 1, above Tab) opens the console Enable cheatsTo enable cheat commands in the console you need to run the game with command line parameter -cheats. 1. Find Launch options in Steam Steam Library -> Farming Simulator 22 (right click) -> Properties -> General -> Launch options 2. Write "-cheats" (without quotes) to your launch options 3. Run the game As a side effect of enabling cheats - you should now be running super fast. Using the console Console is opened with the backtick key (`) (to the left of 1, above Tab). Pressing the backtick first time opens the console in read-only mode. Pressing it 2nd time shows the box where you can enter commands. Pressing it 3rd time hides the console. PAGE UP and PAGE DOWN keys scroll the console output. TAB auto-completes the command (by pressing the TAB key with no command you can cycle through all available commands) Console commands You can get list of all commands along with descriptions by using help command. Just write help and press ENTER in the console and then use PAGE UP / PAGE DOWN to scroll through the output. Basic cheat commands gsPlayerFlightMode Enables/disables the flight mode toggle (key J). Use keys Q and E to change altitude gsMoneyAdd Add a lot (10 mil) of money Use 'gsMoneyAdd <amount>' to add or remove a custom amount gsTeleport Teleports to given field or x/z-position Usage: gsTeleport xPos|field [zPos] (if zPos is not given first parameter is used as field id) gsTimeSet Sets the day time in hours Usage: gsTimeSet <hour> gsFillUnitAdd Changes a fillUnit with given filllevel and filltype Fills the fillUnitIndex slot in your current vehicle with amount of given fill type. Usage: gsFillUnitAdd <fillUnitIndex> <fillTypeName> [amount] When you use it incorrectly it will usually tell you what it expects eg: gsFillUnitAdd 0 grass 1 Error: FillUnit '0' in 'Pickup 1986' does not exist! Available FillUnits and supported FillTypes: FillUnit 1 - FillTypes: DIESEL gsBaleAdd Adds a bale (in front of you) For specific bales use: gsBaleAdd fillTypeName isRoundBale [width] [height/diameter] [length] [wrapState] [modName] gsPalletAdd Adds a pallet (in front of you) Usage: gsPalletAdd <type> Valid types are BUTTER LETTUCE CAKE BREAD SILAGE_ADDITIVE FERTILIZER WOOL LIQUIDFERTILIZER MINERAL_FEED WHEAT OAT OLIVE SUGAR SOYBEAN HERBICIDE LIME OILSEEDRADISH BARLEY FURNITURE BOARDS CHOCOLATE STRAWBERRY CEREAL CANOLA_OIL GRAPEJUICE SUNFLOWER_OIL RAISINS OLIVE_OIL HONEY MAIZE SEEDS GRAPE CANOLA FLOUR CLOTHES COTTON FABRIC SUNFLOWER SORGHUM POTATO SUGARCANE EGG CHEESE TOMATO Advanced cheat commands There is very little info about the parameters that you can put to commands available in game. You will need to experiment / google / etc. When you try to run the command it will usually give you some idea of what it expects. gsFarmSet Set farm for current player or vehicle gsFarmlandBuy Buys farmland with given id gsFarmlandBuyAll Buys all farmlands gsFarmlandSell Sells farmland with given id gsFarmlandSellAll Sells all farmlands gsFieldSetFruit Sets a given fruit to field gsFieldSetFruitAll Sets a given fruit to all fields gsFieldSetGround Sets a given fruit to field gsFieldSetGroundAll Sets a given fruit to allfield gsSnowAdd Add snow gsSnowAddSalt Salt around player gsSnowReset Reset snow gsSnowSet Set snow gsTreeAdd Load a tree gsVehicleAddDamage Adds a given amount to current damage amount gsVehicleAddDirt Adds a given amount to current dirt amount gsVehicleAddWear Adds a given amount to current wear amount gsVehicleFuelSet Sets the vehicle fuel level gsVehicleLoadAll Load all vehicles gsVehicleOperatingTimeSet Sets the vehicle operating time gsWeatherAdd Adds a weather object by type gsWeatherSet Sets a weather object by type gsWeedSystemAddDelta Add weed delta to field gsWeedSystemSetState Set weed state to field gsStoneSystemAddDelta Add stone delta to field gsStoneSystemSetState Set stone state to field gsTipAnywhereAdd Tips a fillType gsTipAnywhereClear Clears tip area Other commands pt 1 (Game Version: 1.1.1.0 b14227) enableAnimalStatesDebugRendering Enable/disable animal states debug rendering enableCloudFx Enable/disable cloudfx enableDoF Enable / Disable DoF enableFramerateLimit Enable/disable frames per second limiter enableOccluderDebugRendering Enable/disable occluder debug rendering enablePostFx Enable/disable postfx exit Quits application framerateLimitFPS Frames per second limit attribute gsAICostsExport Export costmap to image file gsAICostsShow Shows the costs per cell gsAICostsUpdate Update costmap given width around the camera gsAIEnableDebug Enables AI debugging gsAIObstaclesShow Shows the obstacles around the camera gsAISetLastTarget Sets AI Target to last position gsAISetTarget Sets AI Target gsAISplinesShow Toggle AI system spline visibility gsAIStart Starts driving to target gsAIStationsShow Toggle AI system stations ai nodes visibility gsAmbientSoundSystemReload Reloads the ambient sound system gsAmbientSoundSystemToggleDebugView Toggles the ambient sound system debug view gsAutoSave Enables/disables auto save gsAutoSaveInterval Sets the auto save interval gsBaleList List available bale types gsBenchmark Starts a benchmark sequence with camera flight and working vehicles gsBenchmarkMapPerformanceTest Runs a basic performance test for the current map gsCameraFovSet Sets camera field of view angle gsCollisionFlagShowAll Shows all available collision flags gsDebugManagerClearElements Removes all permanent elements and functions from DebugManager gsDensityMapToggleDebug Toggles debug mode gsEnvironmentAreaSystemToggleDebugView Toggles the environment checker debug view gsEnvironmentFixedVisualsSet Sets the visual seasons to a fixed period gsEnvironmentMaskSystemToggleDebugView Toggles the environment mask system debug view gsEnvironmentReload Reloads environment gsEnvironmentSeasonalShaderDebug Shows the current seasonal shader parameter gsEnvironmentSeasonalShaderSet Sets the seasonal shader to a forced value gsFieldToggleStatus Shows field status gsGuiDebug gsGuiDrawHelper gsGuiSafeFrameShow gsHudVisibility Toggle HUd visibility gsI3DCacheClean Removes all cached i3d files to ensure the latest versions are loaded from disk gsI3DLoadingDelaySet Sets loading delay for i3d files gsI3DPrintActiveLoadings Print active loadings gsI3DShowCache Show active i3d cache gsIndoorMaskToggle Toggle indoor mask visualization gsInputContextPrint gsInputContextShow gsInputDebug gsInputDrawRaw gsNetworkDebug Toggle network debugging gsNetworkShowObjects Toggle network show objects gsNetworkShowTraffic Toggle network traffic visualization gsPedestrianSystemReload Reload pedestrian system xml gsPedestrianSystemToggle Toggle pedestrian system gsPlacementCollisionsShow Shows the collisions for placement and terraforming gsPlayerDebug Enables/disables player debug information gsPlayerFsmDebug Toggle debug mode for player state machine gsPlayerFsmStateJumpDebug Toggle debug mode for Jump gsPowerConsumerSet Sets properties of the powerConsumer specialization gsProductionPointSetFillLevel gsProductionPointSetOutputMode gsProductionPointSetOwner gsProductionPointSetProductionState gsProductionPointToggleDebug Toggle production point debugging gsProductionPointsList List all production points on map gsProductionPointsPrintAutoDeliverMapping Prints which fillTypes are required by which production points gsRenderColorAndDepthScreenShot gsRenderingDebugMode gsReverbSystemToggleDebugView Toggles the reverb debug view gsScriptCommandsList Lists script-based console commands. Use 'help' to get all commands gsSetFixedExposureSettings Sets fixed exposure settings gsSetHighQuality Incease draw and LOD distances of foliage, terrain and objects gsShopUIToggle Toggle shop config screen UI visiblity gsSoundManagerDebug Toggle SoundManager global debug mode gsStoreItemsReload Reloads storeItem data gsTakeEnvProbes Takes env. probes from current camera position gsTensionBeltDebug Toggles the debug tension belt rendering of the vehicle gsTestForceFeedback gsTipCollisionsShow Shows the collisions for tipping on the ground gsVehicleAnalyze Analyze vehicle gsVehicleDebug Toggles the vehicle debug values rendering gsVehicleDebugReverb Toggles the reverb debug rendering gsVehicleReload Reloads currently entered vehicle or vehicles within a range when second radius parameter is given gsVehicleShowDistance Shows the distance between vehicle and cam gsVehicleTemperatureSet Sets the vehicle motor temperature gsVineSystemSetGrowthState Sets vineyard growthstate gsWeatherDebug Toggles weather debug gsWeatherReload Reloads weather data gsWeatherSetClouds Sets cloud data gsWeatherSetDebugWind Sets wind data gsWeatherSetFog Sets fog height, mieScale and duration gsWeatherToggleRandomWindWaving Toggles waving of random wind gsWildlifeDebug Toggle shows/hide all wildlife debug information. gsWildlifeDebugAnimalAdd Adds an animal to a debug list. gsWildlifeDebugAnimalRemove Removes an animal to a debug list. gsWildlifeDebugAnimation Toggle shows/hide animal animation information. gsWildlifeDebugId Toggle shows/hide all wildlife animal id. gsWildlifeDebugSteering Toggle shows/hide animal steering information. gsWildlifeToggle Toggle wildlife on map gsWiperStateSet Sets the given wiper state for all vehicles gsWoodCuttingMarkerVisiblity Enables/disables chainsaw woodcutting marker gsXMLGenerateSchemas Generates xml schemas listEntities Print detailed entity list listResources Print detailed resource list parallelRenderingAndPhysics Enable parallel rendering and physics q Quits application quit Quits application Other commands pt 2 (Game Version: 1.1.1.0 b14227) reloadAnimalConfiguration Reload configuration data for animals in husbandires setAsymmetryFactor Set CornetteShrank asymmetry factor [0..1] setBloomMagnitude Sets bloom magnitude [0..1] setBloomThreshold Sets threshold for bloom mask computation setCirrusCloudDensityScaling Sets cirrus cloud coverage scaling factor setCirrusCloudVelocity Sets cirrus cloud velocity setCloudBaseShapeScaling Scales sampling position of base cloud shape texture setCloudErosionScaling Scales sampling position of cloud erode texture setCloudNoiseVelocity Sets Volumetric Noise Scroll-Velocity setCloudPrecipitation Sets cloud precipitation coefficient [0 1] setCloudScatteringCoeff Sets cloud scattering coefficient setDLSSQuality Set DLSS Quality setDoFBlendWeights X-fade distances d0, d1, d2 setDoFBlurArea DOF Blur Area, top left(x,y) bottom right(x,y), x,y in [0 1] setDoFFarCoC Set DoF far CoC radius setDoFNearCoC Set DoF near CoC radius setDoFParams DOF parameters, nearCocR, endNearBlurDist, farCocR, startFarBlurDist, endFarBlurDist setFogPlaneHeight Set fog plane top height [0..1000] setFogPlaneMieScaling Scale fog plane mie scattering coefficient [0.001..1000] setHistogramLogLuminanceRange Histogram Luminance Range [min max] setMSAA Set MSAA setMieScaling Scale mie scattering coefficient [0.001..1000] setMinMaxLuminanceAdaption Luminance Adaption Range [min max] setMoonSizeScale Scales Moon disc size setPostFxAA Set Post Process Anti Aliasing setSSAOIntensity SSAO intensity setSSAORadius world space radius size setSSAOSamples num samples in SSAO computation [1..12] setSunBrightnessScale Scales Sun brightness setSunSizeScale Scales Sun disc size setTextureStreamingBehavior Set texture streaming behavior setTextureStreamingPaused Set texture streaming pause setVolumetricCloudVelocity Sets Volumetric-Cloud Wind-Direction and -Velocity showFps Show frames per second The End I know its not really comprehensive guide explaining every command in detail, but I hope it helps some of you. I saw most people used to edit save files and/or use mods for most of the stuff that can be done using console commands so I made this. Enjoy and have fun!




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