
《YOMIH》中所有可用的BBcode标签和已知聊天命令,清晰、可用且可直接复制粘贴。本指南汇总所有内容,无需在Reddit用户的Discord服务器中被@刷屏,也不必在Godot文档中费力查找。 为什么需要这个?为了表情动作! 因为这很酷。说出有趣的台词很有意思。有了本指南,你就能说出一些很酷的话,比如“我就直说了;”
你将完全了解我关于聊天窗口中每个命令如何运作的全部知识,以及角色头顶表情的使用方法,包括十六进制颜色表、游戏中的大部分图标和华丽效果。 本指南是为了方便我自己,同时也为了你。我不喜欢为了获取千字节的文本信息而必须加入服务器。显然,你也一样。 你可以使用/em来使用这些效果,就好像你的角色在说话一样!记住,游戏以每秒60帧运行。聊天太快会显得杂乱无章,表情会持续约3秒。如果你想让效果看起来好,就不要写大段文字。 BBCode标签 首先,所有BBCode标签都可以关闭,也可以打开。在YOMIH中,【b】会放大文本。使用[/b]闭合标签后,其后面的文本不会再放大。此规则适用于所有效果,如彩虹、颜色、下划线、波浪、抖动等。你可以利用这一特性在一条消息中使用不同的效果或不同风格的效果。 所有BBCode标签都有可置于括号内的附加标签,用于通过指定值来改变其作用方式。如果负值有效,列表中会带有连字符。你无需使用所有标签,只需选择所需的即可。 [b]实际上只是激活等宽字体,但它也类似加粗效果。 此功能在表情中无效。 [u]为文本添加下划线。 [s]为文本添加删除线。 [p]和[indent]是有功能的,但除了可能通过6次缩进清空聊天记录外,没有特别大的用处。只有缩进在表情中有效 [left] 无效,但 [center] 和 [right] 有效,因为 div 对齐,用 [fill] 代替 left。这些在表情中有效但效果不佳。 [rainbow]标签;freq=x.x,sat=x.x,val=x.x,speed=-x.x [rainbow freq=1 sat=1 val=1 speed=1][/rainbow] Freq 控制彩虹中每种颜色的长度。 Sat 控制颜色的饱和度,val 控制它们的明度/色调(我认为)。 Speed 控制速度。 [wave]标签;amp=xx.x,freq=xx,connected=1/0 [wave amp=40 freq=10] amp 控制高度,freq 控制速度。Connected 可能连接字母。 [tornado]标签;radius=xx.x,freq=-x.x,connected=1/0 [tornado radius=20 freq=5] 半径控制文本旋转的距离 频率控制速度,可为负数以反转动画 connected可能会连接字母 [shake]标签;rate=xx level=x connected=1/0 [shake rate=50 level=9] rate控制速度 level控制字母摇晃程度 connected,等等 [fade]标签;start=xx length=xx fade start表示淡入淡出从哪个字符开始 length规定将多少个字符淡入黑色 [img]这部分非常特殊,你应该直接从列表部分复制粘贴这些内容。 [color=#XXXXXX]输入井号(#),然后是6位十六进制颜色组合或特定别名(yomih的可用别名很少,比如Red和Blue)来更改文本颜色,很神奇,对吧? 参考图表 十六进制颜色图表

Universal / Miscellaneous Icons Grab = [img=15]res://ui/ActionSelector/StateIcons/grab.png[/img] Block High = [img=15]res://ui/ActionSelector/StateIcons/parry_high.png[/img] Block Low = [img=15]res://ui/ActionSelector/StateIcons/parry_low.png[/img] Dodge = [img=15]res://ui/ActionSelector/StateIcons/roll.png[/img] Hustle = [img=15]res://ui/ActionSelector/StateIcons/taunt.png[/img] Wait = [img=15]res://ui/ActionSelector/StateIcons/wait.png[/img] Dash = [img=15]res://ui/ActionSelector/StateIcons/dash.png[/img] Charge Dash = [img=15]res://ui/ActionSelector/StateIcons/charge_dash.png[/img] Jump = [img=15]res://ui/ActionSelector/StateIcons/jump.png[/img] Super Jump = [img=15]res://ui/ActionSelector/StateIcons/super_jump.png[/img] Inst. Cancel = [img=15]res://ui/ActionSelector/StateIcons/instant_cancel.png[/img] Whiff Cancel = [img=15]res://ui/ActionSelector/StateIcons/whiff_cancel.png[/img] Burst Cancel = [img=15]res://ui/ActionSelector/StateIcons/offensive_burst.png[/img] Burst = [img=15]res://ui/ActionSelector/StateIcons/burst.png[/img] Ivy = [img=125x125]res://ui/unknown2.png[/img] Title = [img=125]res://ui/title2.png[/img] Air Options = [img=15]res://ui/HUD/air_movement.png[/img] Free Cancels = [img=15]res://ui/HUD/feint.png[/img] Discord = [img=15]res://ui/discord.png[/img] Twitter = [img=15]res://ui/twitter.png[/img] Itch = [img=15]res://ui/itch.png[/img] Question Mark = [img=15]res://ui/help_button.png[/img] Crown = [img=15]res://ui/SteamLobby/king_icon.png[/img] Star = [img=15]res://fx/star.png[/img] Heart = [img=15]res://fx/heart.png[/img] 0 = [img=15]res://ui/SuperLevels/super_level1.png[/img] 1 = [img=15]res://ui/SuperLevels/super_level2.png[/img] 2 = [img=15]res://ui/SuperLevels/super_level3.png[/img] 3 = [img=15]res://ui/SuperLevels/super_level4.png[/img] 4 = [img=15]res://ui/SuperLevels/super_level5.png[/img] 5 = [img=15]res://ui/SuperLevels/super_level6.png[/img] 6 = [img=15]res://ui/SuperLevels/super_level7.png[/img] 7 = [img=15]res://ui/SuperLevels/super_level8.png[/img] 8 = [img=15]res://ui/SuperLevels/super_level9.png[/img] 9 = [img=15]res://ui/SuperLevels/super_level10.png[/img] + = [img=15]res://ui/marker.png[/img] - = [img=15]res://ui/Chat/minimize_button3.png[/img] Cowboy Icons Dash = [img=15]res://characters/swordandgun/sprites/action_buttons/dash.png[/img] (Air) Dash = [img=15]res://characters/swordandgun/sprites/action_buttons/airdash.png[/img] Teleport = [img=15]res://ui/ActionSelector/StateIcons/teleport.png[/img] Inst. Teleport = [img=15]res://characters/swordandgun/sprites/action_buttons/fastteleport.png[/img] Horiz. Slash = [img=15]res://characters/swordandgun/sprites/action_buttons/h_slash.png[/img] Vert. Slash = [img=15]res://characters/swordandgun/sprites/action_buttons/v_slash.png[/img] Upward Slash = [img=15]res://characters/swordandgun/sprites/action_buttons/upward_swipe.png[/img] Downward Cleave = [img=15]res://characters/swordandgun/sprites/action_buttons/DownwardCleave.png[/img] Stinger = [img=15]res://characters/swordandgun/sprites/action_buttons/stinger.png[/img] Pommel = [img=15]res://characters/swordandgun/sprites/action_buttons/pommel.png[/img] Ankle Cutter = [img=15]res://characters/swordandgun/sprites/action_buttons/ankle_cutter.png[/img] 3 Combo = [img=15]res://characters/swordandgun/sprites/action_buttons/3combo.png[/img] 3 Combo Down = [img=15]res://characters/swordandgun/sprites/action_buttons/3combo_down.png[/img] Lightning Slice = [img=15]res://characters/swordandgun/sprites/action_buttons/LightningSlice.png[/img] Lasso = [img=15]res://characters/swordandgun/sprites/action_buttons/lasso.png[/img] Pull = [img=15]res://characters/swordandgun/sprites/action_buttons/lasso_pull.png[/img] Reel = [img=15]res://characters/swordandgun/sprites/action_buttons/lasso_reel.png[/img] Izuna Drop = [img=15]res://characters/swordandgun/sprites/action_buttons/IzunaDrop.png[/img] Impale = [img=15]res://characters/swordandgun/sprites/action_buttons/impale.png[/img] Gun Throw = [img=15]res://characters/swordandgun/sprites/action_buttons/gun_throw.png[/img] Quick Draw = [img=15]res://characters/swordandgun/sprites/action_buttons/quickdraw.png[/img] Shoot = [img=15]res://characters/swordandgun/sprites/action_buttons/shoot.png[/img] Shoot Dodge = [img=15]res://characters/swordandgun/sprites/action_buttons/shoot_dodge.png[/img] Temporal Round = [img=15]res://characters/swordandgun/sprites/action_buttons/temporal_round.png[/img] SlowHolster = [img=15]res://characters/swordandgun/sprites/action_buttons/holster.png[/img] Back Slash = [img=15]res://characters/swordandgun/sprites/action_buttons/back_slash.png[/img] 1000 Cuts = [img=15]res://characters/swordandgun/sprites/action_buttons/1000cuts.png[/img] Wizard Icons Icicle = [img=15]res://characters/wizard/sprites/actionbuttons/icicle_ground.png[/img] (Air) Icicle = [img=15]res://characters/wizard/sprites/actionbuttons/icicle_air.png[/img] Tome Slap = [img=15]res://characters/wizard/sprites/actionbuttons/tome_slap.png[/img] Kick = [img=15]res://ui/ActionSelector/StateIcons/kick.png[/img] Mana Strike = [img=15]res://characters/wizard/sprites/actionbuttons/mana_strike.png[/img] Conjure Weapon = [img=15]res://characters/wizard/sprites/actionbuttons/conjure_weapon.png[/img] Conjure Storm = [img=15]res://characters/wizard/sprites/actionbuttons/conjurestorm.png[/img] Bolt of Magma = [img=15]res://characters/wizard/sprites/actionbuttons/boltofmagma.png[/img] Mana Kick = [img=15]res://characters/wizard/sprites/actionbuttons/mana_kick.png[/img] Combustion = [img=15]res://characters/wizard/sprites/actionbuttons/combust.png[/img] Flame Wave = [img=15]res://characters/wizard/sprites/actionbuttons/flame_wave.png[/img] Missile Form = [img=15]res://characters/wizard/sprites/actionbuttons/liftoff.png[/img] Magic Dart = [img=15]res://characters/wizard/sprites/actionbuttons/magic_missile.png[/img] Gust = [img=15]res://characters/wizard/sprites/actionbuttons/gust.png[/img] Zephyr = [img=15]res://characters/wizard/sprites/actionbuttons/CatchWind.png[/img] Vile Clutch = [img=15]res://characters/wizard/sprites/actionbuttons/vile_clutch.png[/img] Confusing Touch = [img=15]res://characters/wizard/sprites/actionbuttons/confusing_touch.png[/img] Geyser = [img=15]res://characters/wizard/sprites/actionbuttons/geyser.png[/img] Spark Bomb = [img=15]res://characters/wizard/sprites/actionbuttons/spark_bomb.png[/img] Orb = [img=15]res://characters/wizard/sprites/actionbuttons/orb.png[/img] Orb Lock = [img=15]res://characters/wizard/sprites/actionbuttons/orb_lock.png[/img] Orb Unlock = [img=15]res://characters/wizard/sprites/actionbuttons/orb_unlock.png[/img] Orb Tether = [img=15]res://characters/wizard/sprites/actionbuttons/orb_tether.png[/img] Orb Portal = [img=15]res://characters/wizard/sprites/actionbuttons/orb_portal.png[/img] Ninja Icons NunChuk = [img=15]res://ui/ActionSelector/StateIcons/nunchuk.png[/img] Chuk Heavy = [img=15]res://ui/ActionSelector/StateIcons/nunchuk_heavy.png[/img] Chuk Jump = [img=15]res://ui/ActionSelector/StateIcons/chuk_jump.png[/img] Chuk Spin = [img=15]res://ui/ActionSelector/StateIcons/chuk_spin.png[/img] Dive Kick = [img=15]res://ui/ActionSelector/StateIcons/divekick.png[/img] Punch = [img=15]res://ui/ActionSelector/StateIcons/punch.png[/img] Kick = [img=15]res://ui/ActionSelector/StateIcons/kick.png[/img] Sweep = [img=15]res://ui/ActionSelector/StateIcons/sweep.png[/img] Drop Kick = [img=15]res://ui/ActionSelector/StateIcons/dropkick.png[/img] Slide Kick = [img=15]res://characters/stickman/sprites/actionicons/slide_kick.png[/img] Stomp = [img=15]res://ui/ActionSelector/StateIcons/stomp.png[/img] Shuriken = [img=15]res://ui/ActionSelector/StateIcons/shuriken.png[/img] Uppercut = [img=15]res://ui/ActionSelector/StateIcons/uppercut.png[/img] Jump Kick = [img=15]res://ui/ActionSelector/StateIcons/jump_kick.png[/img] Sticky Bomb = [img=15]res://characters/stickman/sprites/actionicons/sticky_bomb.png[/img] Summon = [img=15]res://ui/ActionSelector/StateIcons/summon.png[/img] Store Momentum = [img=15]res://characters/stickman/sprites/actionicons/store_momentum.png[/img] Release Momentum = [img=15]res://characters/stickman/sprites/actionicons/release_momentum.png[/img] BackSway = [img=15]res://characters/stickman/sprites/actionicons/BackSway.png[/img] Skull Shaker = [img=15]res://characters/stickman/sprites/actionicons/skull_shaker.png[/img] Substitution = [img=15]res://characters/stickman/sprites/actionicons/substitution.png[/img] [img=15]res://characters/stickman/sprites/actionicons/.png[/img] Whip Wave = [img=15]res://characters/stickman/sprites/actionicons/whip_wave.png[/img] Quick Slash = [img=15]res://ui/ActionSelector/StateIcons/quickslash.png[/img] Caltrops = [img=15]res://characters/stickman/sprites/actionicons/caltrops.png[/img] Robot Icons STEP = [img=15]res://characters/robo/sprites/actionicons/step.png[/img] CONCUSSIVE BLAST = [img=15]res://characters/robo/sprites/actionicons/air_blast.png[/img] OPTICAL BEAM = [img=15]res://characters/robo/sprites/actionicons/eye_laser.png[/img] KICK USER = [img=15]res://characters/robo/sprites/actionicons/boot2.png[/img] PING = [img=15]res://characters/robo/sprites/actionicons/ping.png[/img] EARTHQUAKE = [img=15]res://characters/robo/sprites/actionicons/quake.png[/img] SPIN CYCLE = [img=15]res://characters/robo/sprites/actionicons/spin_cycle.png[/img] SAW BLADE = [img=15]res://characters/robo/sprites/actionicons/saw_blase.png[/img] BOOT = [img=15]res://ui/ActionSelector/StateIcons/kick.png[/img] CRASH = [img=15]res://characters/robo/sprites/actionicons/crash.png[/img] TRY-CATCH = [img=15]res://characters/robo/sprites/actionicons/disembowel.png[/img] BOUNDS CHECK = [img=15]res://characters/robo/sprites/actionicons/corner_carry_grab.png[/img] COMMAND: GRAB = [img=15]res://characters/robo/sprites/actionicons/grab1.png[/img] THUNDER CLAP = [img=15]res://characters/robo/sprites/actionicons/clap.png[/img] CHAIN SAW = [img=15]res://characters/robo/sprites/actionicons/chainsaw.png[/img] VACUUM = [img=15]res://characters/robo/sprites/actionicons/vacuum.png[/img] DRIVE = [img=15]res://characters/robo/sprites/actionicons/drive.png[/img] FLIP = [img=15]res://characters/robo/sprites/actionicons/drive_jump.png[/img] DRIFT = [img=15]res://characters/robo/sprites/actionicons/drift.png[/img] WHEELIE = [img=15]res://characters/robo/sprites/actionicons/wheelie.png[/img] FLAME THROWER = [img=15]res://characters/robo/sprites/actionicons/flamethrower.png[/img] LOIC = [img=15]res://characters/robo/sprites/actionicons/loic.png[/img] Magnetize = [img=15]res://characters/robo/sprites/actionicons/magnet.png[/img] KILL PROCESS = [img=15]res://characters/robo/sprites/actionicons/grab2.png[/img]
2026-02-18 10:00:20 发布在
Your Only Move Is HUSTLE
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