
本指南将介绍如何在《星际拓荒》中获得100%成就徽章。你可能会笑、会哭、会尖叫,甚至可能吓得屁滚尿流。但请始终记住:这里还有更多值得探索的地方。 开始之前 我们要做的事情有些疯狂,所以我觉得有必要先设立一个入门部分。 首先,本指南分为本体游戏和DLC两部分。如果你没有DLC(你真应该买一个,小土豆),那就只做本体游戏的内容。这两部分又进一步分为简单和困难两类。我建议先完成简单部分,但如果你想先攻克困难部分,也请自便。 其次,在开始这场绝对疯狂的成就马拉松之前,你应该先完成以下事项: 1.如果你还没玩过这款游戏及其DLC,那就去玩。如果你还没玩过DLC或本体游戏,就不要看这个攻略。去玩吧。

2. 前往加布博罗处获取冥想物品。你只需前往那里,与他谈论你正处于时间循环中,然后在下一个循环里,问他“面对即将到来的末日,你是如何保持如此冷静的?”。 3. 为你将要承受的绝对全面的精神冲击做好心理准备。同时,确保你有足够的耐心——有些事情你必须反复尝试多次才能完成,所以要记住完全通关《星际拓荒》后的那种满足感。 现在,言归正传: 让我们开始。 本体游戏,简单难度 本节将介绍本体游戏中(在我看来)比较容易的成就。如果你没有DLC,只需完成本体游戏的简单和困难部分。我会按星球来分类这些成就。如果涉及多个星球或可在多个星球完成,我会标注你需要前往的星球。如果仅需在太空完成,我会标注为【太空】。如果可在任意地点完成,我会标注为【任意地点】。很简单! 【任意地点】嗯,致癌物…… 烧掉10个棉花糖并吃掉它们。至少暗示加布博罗只是烧掉它们然后处理掉。你却……呃。 嘿,这个按钮是干嘛的? 当你在飞船里(希望离村庄很远),坐着时按住ALT键环顾飞船内部。飞船主控制台的右下角会有一个小按钮。掀开卡扣并按下它。你穿好宇航服了,对吧? 【成就:Cutting it Close】 耗尽所有常规燃料。你的喷气背包将切换为使用氧气罐作为推进剂。从这里开始,你必须消耗大部分氧气——直到60秒警告出现——然后迅速登上你的飞船。当然,你也可能直接窒息。现在屏住呼吸! 【It was worth a shot】和【Harmonic Convergence】 这两个成就相辅相成——不过,【It was worth a shot】需要花不少功夫。驾驶你的飞船飞离太阳(任何方向都可以),一直飞。你需要飞得足够远,这样当时间循环结束时,你才不会处于超新星内部。我个人的做法是,在循环开始时就进入飞船并立刻向后飞行。所以,把油门踩到底,你会有足够的时间。如果飞船试图带你回到星系/太阳附近,只需按X键——这会取消自动导航。在进行此操作时,只需让你的飞船保持信号镜激活状态(按Y键使用飞船信号镜),将其调谐至星际拓荒冒险队频率并对准你的星系。最终,由于你距离足够远,所有行星会排成一线,你将同时听到所有宇航员的演奏!恭喜!不过,希望你带了额外的零食,这将是一段漫长的旅程。 沙漏双星:你遭遇了不幸的命运。 好的,在我看来,这是获得该成就最简单的方法: 降落在余烬双星上,靠近重力炮。在一处岩石露头处应该有一个小洞。这是进入无光之城的便捷入口。

Once you're in the Sunless City, go all the way down until you get to the High Energy Lab doorway. From there, traverse your way through the twisting cave network until you get there. Once you've made it into the High Energy Lab, take the Black Hole and White Hole cores and insert them. Re-route the power by going up the stairs and pulling the ball into the slot that faces the observation chamber. If you now send your scout through, you'll see your scout pop out before it ever went into the Black Hole, which violates the laws of causality. This requires quick movement. Launch your scout towards the Black Hole and then pull one of the cores out - Doesn't matter which one.You should now be seeing two scouts, which completely violates causality and creates a temporal paradox - The probe that came shouldn't be there, and since you have completely prevented your probe from going through, there are now two scouts. This action completely goes against all known laws and logic, fracturing and tearing space-time in a bunch of insane ways. You have destroyed the fabric of the universe. Nice going, hatching. Don't worry, though - You can still reload from the beginning of the cycle after you destroy the universe! Timber HearthRigidbody There's this satellite in Timber Hearths orbit, it looks like a little white light - It'll fly over the village. Fly your ship up to it and get close - Don't crash into it at Mach 2! It doesn't really matter if the satellite hits Timber Hearth or goes deep space, you just need to change its orbit and you'll get the achievement. Hope that satellite didn't get any pictures of you knocking it out of orbit. Gone in 60 Seconds Jump onto the lift and jump off the launch pad. You die, and you get the achievement. Boom, easy! Hope you had linked up with the statue before doing that, though. From the Hearth to the Moon Okay, so this is somewhat easy - Go to Mica and use her model ship. Then, get the Attlerock in view; Fly your model ship up as soon as you see it. Keep your ship inline with the Attlerock and keep going. Eventually you'll hit it (Don't worry, you don't need to land. Though, I suppose crashing counts as landing). Mica didn't need that, did she? Mica's Wrath Good thing you're in a time loop; You already crashed Mica's model ship into the Attlerock! Get the Sun in view. Then, like you did with From the Hearth to the Moon, fly your model ship up as soon as you see the Sun! Keep your ship inline with the Sun and keep going. Eventually, you'll fly the model ship into the Sun, and you'll have ensured that your time loop will end with Mica stabbing you 27 times in the chest. What a nerd. The AttlerockDie Hard Okay, I recommend doing this achievement here, mainly because its just easy and close. Land your ship right next to Esker's campfire (and I mean RIGHT NEXT to his fire), and get ready to suffer, because while this is easy, its very, very boring. Jump onto Esker's fire with your suit on. Get your HP low (you can go to critical if you want, though it depends on how ballsy you are). Jump in ship and heal. Repeat until end of cycle.Yeah. You can see why it's quite boring. And all the while, Esker most likely thinks you've got brain damage or something. But by the end, you'll have lost feeling in your legs! And keep doing it, even while the sun goes supernova! It isn't over until that Nomai Statue pops up! Ember Twin / Brittle HollowPchooooooo! You know those gravity cannons on Ember Twin and Brittle Hollow? Land your ship inside them, where the shuttle would normally go. Then, once you've done that, jump out and walk over to the ground controls. Here, you can normally recall or launch a shuttle sitting on the pad. However, you can also launch your ship using these controls as well. Giants DeepDeep Impact Despite how hard it may seem, its actually quite easy. Get in close proximity of Giants Deep. Halt all speed relative to Giants Deep (Slow your butt down). Thrust backwards, keeping your ship centered on Giants Deep. None of those arrows - If you see them, correct your position with slight puffs! Keep going backwards until reaching a speed of around 5,000 m/s. I would suggest going a little over - Maybe 5,100 m/s. Once at 5,100 m/s compared to Giants Deep, halt your backwards speed and thrust towards Giants Deep. Build up as much speed as you can! You'll start to be going back towards Giants Deep. I cannot say this enough - KEEP YOURSELF CENTERED. Even the slightest tilt at this distance and speed would be catastrophic in the long run. Keep building up speed and staying in line with Giants Deep. Eventually, you'll hit Giants Deep and, hopefully (If you were going in at 5,000 m/s), you'll break through the current.However, I have been told, after the writing of this guide, that this method is not 100%, and that there may be some sort of bug. I did attempt and succeed with the method detailed above, but just to make sure, I will include an alternate way to get the achievement. Wait for an island to be pulled out into space. Get beneath it and fall with it. It should shove you beneath the current, giving you the achievement. Thanks to D.A. Azrael for the comment! Base Game, Hard Okay, so you've done the Easy Base Game stuff (Or you're taking a knock at this first. Or, you've done the DLC achievements). Now comes the torturous stuff. You ready? Sun StationHotshot Manually flying to the Sun Station is not an easy task - If you have experience in KSP, then you'll have the best shot at getting this. I would recommend launching on Ember Twin for the best shot at this, as its orbit is the closest to the Sun Station's. When you see the Sun Station, bolt at it. Don't go in the opposite direction of it, though - That'll suck. Match up with its direction (clockwise? counter-clockwise) and speed towards it - Not too fast, though. Now that you're close (hopefully), slow down. If you overshoot it, stay calm and try again. You've always got another shot. Re-aim and zero out your velocity with the station, then thrust over to it again, being careful to keep your velocity in check. Eventually, you should be able to get there with your ship. Now, you'll see the Sun Station is kind of rotating - That's OK. Hold R and use your mouse to roll your ship. The goal is to get your ship not be synced up with the Sun Stations current rotation, but to instead set it so that when you get out of your chair and hop out, the Sun won't be pulling you against the wall or something crazy like that. You also may need to pitch forward slightly so that you can walk up to your ships hatch. Hop out, maneuver over to the hole in the wall and touch down on the Gravity walkway - You just flew to the Sun Station on your own ship!Amazing job, hatching! Hey, where's your ship going? Oof, Slate isn't going to be happy about that one. Ember TwinIt belongs in a museum! Remember how you got into the High Energy Lab with the "You've met a terrible fate" walk-through? Great! Do that, except without the breaking-space-time part. Instead, grab one of the cores, jump in your ship and fly it over to Timber Hearth and take it to the museum. As soon as you enter, you should get the achievement! Wow, look at the Black Hole! Hey, how old is that glass? Are you sure it's saf- T H E B I G O N ESo, you're ready for Archaeologist, eh? Well, get ready. Okay, so you're going to need to get, like, all the lore. I mean, like, completely filling out the ship log. Some things you might need to look at, some things might be not very obvious. It's going to suck. But it is worth it when you get it. Here are some places I would recommend checking twice, and some things you may want to know: The little arrows that lead to other things (Rumors) are not required. You're welcome. Anglerfish Fossil Cave - There is a gravity beam above the fossil that, when ridden, leads to a little cavern with a scroll wall about how the anglerfish are blind, and is needed for the achievement. The Quantum Moon and Eye - All of that stuff is needed for the achievement. This includes the Eye locators + Quantum Moon locators, Eye shrines in the cities AND the massive building on one Giants Deep's poles (The pole with the big tornado) to Quantum Observation. The Black Hole Forge - So. Many. Scrolls. The Eye of the Universe - There's no ship log info you can get there, so don't worry about that. Everything after you input those co-ordinates onto The Vessels nav. system and teleport to The Eye doesn't matter.If you have trouble, here's a website that is very, very useful for getting the Archaeologist. Use it as your guiding light throughout this insane journey of lore speedrunning. It's Dangerous To Go Alone! Take This.[outerwilds.ventures] You're welcome, good luck and / or godspeed you magnificent person.

DLC, Easy Oh, gee. Here we go. SpaceThe Silenced Cartographer Fly right into the Deep Space Satellite - Make sure to break it. Disabling the map, I've been told, is not enough; You've got to make sure that Ol' Spacey breaks. Hope no-one needed that map. Oh, and thanks to Astral for the assistance and info with this achievement. The StrangerEarly Adopter Inside the Laboratory in the Hidden Gorge, there is a box next to the Lantern Test Chamber which is laying open, containing early prototypes of The Artifact. Take it and go to sleep next to one of the fires. Hope you didn't need your pelvis. Or your skin. Or, like... Any part of your body. The Grate Filter You know the dam? Swim down near the bottom and you'll find some grates. Swim through them, and if you end up safely on the other side, you'll get the achievement! Outer Wilds Venture is not responsible for extreme bone trauma by high impact. Flat Hearther Stand under one of the elevators in The Stranger while its coming down. How are you still alive?! Your bones are dust and your brain is probably mush, hatchling! Celsius 232.78 Take one of the reels (Any reel) and plop it into one of the fires. Man, these aliens were dumb - This knowledge isn't going to forbid itself! Simulation Hypothesis Take one of the artifacts and go back to one of your Hearthian campfires. Go to sleep next to one with the Artifact and wake back up. Welp, that settles it! We're definitely not simulated. Fire Arrows This one is kind of hard. You'll need to aim above that lamp that hangs in the middle of the Stranger. It'll be kind of hard, as the Artificial Gravity from the ring does some crazy stuff with your scout the closer it gets to the center. Just keep trying and you'll land your probe on it, and you'll get this achievement! You'll Never Take Me Alive! Get one of those creepy owl aliens inside the sim to see you, then just jump into some water or from a high place to your "death". YOU'LL NEVER TAKE ME ALIVE, YOU ALIEN SCUM! Oof Ouch, My Bones Find an owl alien in the simulation, place down your artifact nearby, walk away from your artifact until you get out of the Rendered Zone, and then bump into the owl alien. They should pick you up, but since you don't have your Artifact, they'll just snap your neck. OOOOFFFF, OOOUCCCHHHH MY TOTALLY REAL BOOOONNNNEEESSSS OWWWWWWWW 1/900 Extinguish the lights in The Endless Canyon by jumping through one of the paintings in the spawn hut (whatever you wish to call it). Then, create the bridge to the Endless Canyon. Go to the top floor, making sure to avoid the owl alien. Hop out of the balcony onto the roof, making sure not to overdo it - You can easily fall off if you put too much energy into your jump! Once on the roof, walk around until you reach an incline in the roofing. Walk up it and walk to the edge of the roof, which overlooks the bridge. You should see a candle - Light it. A little wooden boi will pop up, which is a reference is those Zelda games, I think. Boom, you have your achievement. DLC, Hard Okay, so some of these achievements are actually up there with Archaeologist in terms of difficulty. Tubular is going to be pretty annoying to get, so just stay calm and remember that you're amazing and you can get it. You've come this far, no giving up now! The StrangerAround the world in 90 seconds Get on a raft and ride up to the Reservoir right before the Dam breaks. Sit right next to the Dam and once it does break, ride those waves like there is NO tomorrow - Hold your flashlight on the forward control and do NOT let off, unless you get close to the "cliff' of the wave, then go backwards. Once you're near the front of the wave, just make little adjustments on the left and right controls. You should be able to make your way through and reach where the Dam used to be, and get your sweet achievement. Sleep. Wake. Repeat. For this achievement, you'll need to die within the Sim 5 different ways in one loop. However, there are only a handful of ways the game actually recognizes. These are: Jumping into water, putting out your Artifact. Being awoken by the Alarm System. Getting caught by one of the alien owl creatures. Falling hard enough onto a flat surface that you die. Standing in the campfire you "wake up" next to the in the Simulated World.I would recommend attempting these all in Starlit Cove, but the choice is yours! Ghosts in the Machine This one is reaallly annoying - In order to get it, you need to reach all 3 Forbidden Archives. Remember: YOU DON'T JUST NEED TO GO THERE, YOU NEED TO PLACE YOUR ARTIFACT IN THE RECEPTACLE! That's the only way it counts, from what I've seen. And you cannot die to any of the stranger's dream inhabitants. Like, not even before you get into the archive. You need to be very, very careful that they do not kill you. It's up to you how you do it, but this is my recommendation: Get into the Hidden Gorge quick by using the Lab Breach. Jump into the sim via the Hidden Gorge Sim Room. Jump through the mural on one of the walls in the Endless Canyon Sim Entry Point (The hut with the fire you awaken in), and extinguish the lights on the other side of the Canyon. Walk back through the mural and walk out of the hut. Go to your right until you find this area. As you can see, there is a secret bridge. Walk over it and reach the other side.

不要乘电梯下到码头——而是走进那栋大楼,走楼梯下去。这是我知道的进入无尽峡谷档案馆最简单、最轻松的方法。记住要快跑,并且把你的【神器】藏好,因为一旦到达底层,就会有一只猫头鹰外形的外星人追着你。 前往档案馆,把你的【神器】放在容器里。然后跳进水里,重新进入模拟世界。走我们已经走过的那条路,但这次要下到码头。 乘船进入区域之间的地带(黑色虚空),然后跳下去。你会来到地下湖区域,从这里走过去就能进入迷雾林地档案馆。

进入这个档案馆后,你需要召唤电梯并乘坐它前往猫头鹰外星人聚会的地方。确保在乘坐电梯返回之前,你能听到它们嚎叫并注意到你。我知道这看起来有些多余,但如果不这样做,游戏不会记录。现在,只需再次将你的神器插入容器中,然后再次跳入水中。 对于最后一个档案馆,在现实世界中跳上木筏,前往灰烬群岛的岛屿塔,手持神器跳入火中。由于你已经死亡,不会被警报唤醒,这意味着你无需熄灭星光海湾,也就不会有猫头鹰外星人!当警报系统对你闪烁时,从容地走进坑中,径直进入星光海湾档案馆。这确实花了不少时间。不过你基本上已经是某种 hearthian矩阵大师了,干得不错! 太棒了! 天啊,这个真的很难。我会尽量提供一些我能想到的提示,但我还是建议你从这个视频里获取大部分信息。真是个了不起的人。
以下是《管状漂流》的一些技巧: 如你所见,当水流到达特定位置(我记得大概是河流低地附近)后,那个人松开了操控装置,让水流带着自己离开裂缝,甚至还轻微向前推动了操控杆。我建议你也这么做。 当波浪离得非常近时,要像保命一样按住【Ctrl】和【D】(因为确实关乎生死,如果被波浪卷起来,你很可能会一头撞在岩石上)。这样应该能让你待在筏子上。 一旦被波浪卷起来,要确保让筏子保持在波浪前端附近,但不要太靠前——刚好在边缘就行。到了这个位置后,只需轻微调整左右操控杆,避免撞到任何东西。这花了我好多次尝试,所以别灰心!你已经走到这一步了,显然你有勇气、有智慧,还有点固执!最终你会成功的,那种感觉会很棒。 现在,经历了这么多之后,只剩下一个成就了。我建议把这个留到最后,因为……嗯…… 你会明白的。 结束了。 你已经走了这么远。你探索了那么多,看到了那么多,做了那么多。你做了连 hearthian——见鬼,连任何东西都不该做的事情。 准备好了吗?因为我们要让这一切看起来像小婴儿的把戏。 我们要速通《星际拓荒》。 【THE END IS NIGH - BEGINNERS LUCK】好吧,这可能会有点难受,但还记得你在“考古学家”上付出的所有努力吗?好吧,是时候把这些都抛开,开始新存档了。这是【新手的运气】成就的达成条件: 你必须在第一个循环内完成游戏。 这里的“循环”指的是游戏开始时,雕像首次与你配对的时刻。 天哪,这肯定很有趣。 现在,这看起来可能很难,但别担心——实际上相当简单,我可以一步步指导你。不过,如果太阳变成超新星或者你死亡了,你就需要创建一个全新的存档文件。 让我们开始吧。祝你好运,小冒险家。 前往余烬双星获取逃生舱信号。 完成后,前往灰烬双星,等待足够多的沙子流失,以便进入灰烬双星计划的传送室。墙上的这个小洞是等待沙柱从头顶飞过时的绝佳位置。

拿起曲速核心并返回你的飞船。 飞入暗荆棘,找到3号逃生舱。 跟随3号逃生舱留下的灯光前往诺玛伊墓地,并发射你的探测器。【不要回收它】。我之前就犯了这个错,感觉自己好傻。 跟随探测器穿过红色种子,穿过红色种子后注意不要使用推进器。记住,安康鱼是盲的,它们依靠你使用推进器的声音来定位你。只需在进入红色种子前积累足够速度,你就会没事的。 跟随探测器进入下一个种子,找到“飞船”。着陆并插入曲速核心。 输入宇宙之眼的坐标(别担心,它们不是随机的)。如果你不是那种对这款游戏极度痴迷到能记住坐标的核心玩家,可以查看相关图片获取坐标。

前往宇宙之眼。 你做到了。 (真)结局。 如果你来到这里,意味着你成功了。你获得了所有成就,拿到了徽章,见识了所有 hearthian( hearthian 族)本不该看到的事物: 你打通了这款游戏!干得漂亮,希望你喜欢我的攻略。 这其实是我的第一个攻略,所以: 这花了我大约 3 天时间完成,记得是 10 月 22 日下午 1 点 30 分左右完成的。
2026-02-20 01:00:17 发布在
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