《X4:基石》5.1 新手指南

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X4: Foundations
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这款游戏确实让人困惑,不过我可以帮你! 开始你的旅程 本指南不包含DLC内容。 1. 首先,调整你的图形设置。选择你认为自己的电脑能流畅运行的最佳设置。如果遇到性能问题,降低抗锯齿(AA),因为高抗锯齿的要求比你想象的要高。 2. 按“新游戏”并选择“年轻枪手”。这是新手的最佳开局。随着游戏剧情的推进,你会解锁新的游戏开局选项。 3. 你会在“黑洞太阳IV”的“argon装备 dock”空间站出生,初始拥有一艘名为“精英先锋”的基础侦察舰和10,000cr资金。“精英先锋”目前足够使用,但不要指望用它能以一敌二对抗任何敌人。 4. 按W键向前走,双击W键奔跑。进入你的飞船。靠近梯子,角色会自动爬上去。左键点击驾驶座,即可获得飞船控制权。按Shift+D脱离停靠。按住鼠标左键并向右拖动来转向飞船。按Tab键使用推进,X键加速,Z键减速,退格键停止。注意,推进会消耗飞船护盾,因此仅在需要逃离敌人或快速加速时使用。按一次Tab键可快速将飞船加速至最高速度。若要再次停靠,点击目标空间站,按Shift+D请求停靠许可,系统会引导你前往停靠港。如果你是新手、未安装MK2停靠计算机或没有飞行员协助,停靠过程可能会相当棘手。以下是一份教程,希望能帮到你:

Your ship has 3 modes. Travel Mode, Scan Mode and Long Range Scan Mode. Shift+1 is travel mode. Use this to travel anywhere very fast. It's used for traversing great distances hence travel mode. Shift+2 is scan mode. Use this to scan stations, data leaks, asteroids and even other ships. Shift+3 is long range scan mode. Use this to scan for unknown stations, lockboxes and data vaults in a sector. Which bring us to our other topic. The universe. Its hidden when you first start. You have find everything yourself. If you open your map with M you can see it for yourself. There's only 3 sectors you can see right now. A sector is basically a solar system. To get to other solar systems or sectors as they are known in the X Universe, you have to use jump gates. This is how everyone explores the universe in this game. Take some time to explore Black Hole Sun IV and use your long range scanner to find stations and jump gates. To use your long range scanner, press shift+3 and hold R for 2 and half seconds and then release. If you hold it too long, it won't work. Hidden stations and jump gates will appear as a ? on your map and mini map. There's different types of stations in the X Universe. Each one produces different wares. To find out what the ? is, you have to get close to it. If you open your map, you can see your ship can detect things a few feet around you. We'll call this our detection range. To reveal a station or jump gate on your map, you have to get it within your detection range. Do this for all the stations and jump gates in a sector as they'll be useful later in the game. The 4 quickest way to earn money in X4 is to either sell unclaimed/abandoned ships, collect containers from destroyed ships, trade advanced satellites or to make Spacefly Caviar (1 million a pop. Needs to be crafted at a crafting bench in a traders corner on any station). To claim an unclaimed/abandoned ship, you just scan it in your spacesuit by entering scan mode (shift+2). Every ship in this game needs a captain in order for it to be useful. Therefore, you'll need to hire a captain for your ship and then transfer them to the ship you just claimed in order to sell it at a wharf. You can find a cheap one for less than 10,000cr. Claiming these should net you a few million easily. Just be careful; the game will teleport Xenon and Khaak near you if you stray far from stations. Here's where you can find all the unclaimed/abandoned ships in the game: https://forum.egosoft.com/viewtopic.php?t=405524 A good money making tactic is to buy advanced satellites at an equipment dock and sell them at a wharf. This is best done with scout ships of any kind. Its best done by remotely ordering your scout ship to do it rather than you doing it. To buy them, just left click your scout, right click on the equipment dock and click upgrade. Then go to consumables. To make Spacefly Caviar you need 25 spacefly eggs. These can be found near destroyed asteroids and ships or on the black market. Therefore, its ideal to go to a place a lot of AI miners are and look for them there. Second Contact II Flashpoint and the Grand Exchange are good spots. Or if you enter scan mode near an asteroid, you'll see orange spots on the ones highlighted. If you shoot these spots with your ship, the asteroid will release some of its yield. And if you're lucky it may spawn some lodestones, unstable crystals, and spacefly eggs. Battles are fought in the game all the time. Ships drop player inventory items once destroyed. Look out for Programmable Field Arrays and Spacefly Eggs. They are the most valuable. Crystal mining used to be the best way to make money. You can still do it to earn some decent CR. Update 4.0 introduced a crystal nerf. Once you have mined one crystal cluster of greater than base rarity, all other crystals you see for the next ~half hour will be converted to bandanite. Crystals can be found on asteroids. Here's a map of the universe so you can find some asteroids: https://roguey.co.uk/x4/universe/ If you have no DLC, your universe map will not have every sector shown here. There's different rarities of crystals that determines how much they sell for. Purple is the most common and therefore the least valuable. Vice versa for Dark Orange. Here's a list: Bandannite Crystal - purple - sells for 1000cr Menelaene Crystal - blue - sells for 10,000cr Aguilite Crystal - light orange / yellow - sells for 20,000cr Mitonene Crytstal - dark orange - sells for 30,000cr Once you find a crystal, just press the space bar to shoot at it. Crystals will break off. Press O to suck them into your ship. They will then enter your inventory. Not your ship's cargo hold. This is because crystals are a Player Inventory Item. These are all Player Inventory Items: Advanced Targeting Module AGI Heuristic Core AGI Neural Network AGI Processor Aguilite Crystal Algae Scrubber Argnu Steak Bandages Bandannite Crystal Bomb Launcher Burnite Crystal Carbon Filter Crystal Bit Damaged Singularity Engine Decryption Module Security Decryption System Security Slicer Delirium Digital Seminar Electronics Family Heirloom Fine Meal First Aid Kit Flux Capacitor Hallucinogenics Hand Laser Herbicide Hydraulic Pump Interface Unit Security Slicer Kyon Crystal Kyon Crystal Shard Kyon Crystallite Lodestone Majaglit Menelaene Crystal Micro-Gimble Micro-Motor Mitonene Crystal Mixed Fruit Modular Trigger Needle 5 First Aid Kit Nividium Crystallite Precious Ring Priceless Art Programmable Field Array Rapid Sand Filter Rare Spices Remote Detonator Spacesuit EMP Repair Laser Salvaged Electronics Secure Container Spacesuit EMP Security Bypass System Security Decryption System Security Slicer Sedative Sensitive Data Packet SETA Space Suit Scanner Spacefly Caviar Spacefly Eggs Spacesuit Bomb Spacesuit EMP Speed Upgrade Mk1 Speed Upgrade Mk2 Unstable Crystal To see how much your inventory is worth, press escape and then click on the little man icon at the top middle of the screen. And then click on the inventory icon on the left middle of the screen. Once you have enough items to sell to get at least 370,000cr, dock at any station and go the the elevator on the station and click on trader's corner. You can sell any Player Inventory Item here. If you can't find the elevator, just ask any npc where to find a trader. Passive Income Its a good idea to have some money rolling in while you're exploring the universe, scrounging containers, pirating pirates or running away from Xenon and Khaak. You know, there's these cool things called mining ships! I hear they mine and sell minerals for you! Wait, we have enough money for a mining ship so let's buy one! There's a wharf in argon prime where you can buy the Drill (Mineral) Sentinel and the basics it needs to mine minerals for about 370,000cr. You can only buy small and medium ships from a wharf. Or there's a teladi wharf in the Eighteen Billion sector. Whichever you want but argon ships tend to be cheaper. Once you found the wharf, open your map > right click on it and press > buy ship. Now the shopping screen should appear. Above your screen you'll see 3 block boxes with downward arrows on them. Click on the first and choose Size M. Click on the second and choose Drill (Mineral) Sentinel or Manorina (Mineral) Sentinel. Next, on the left side of the screen you'll see all the ship options you can choose to pimp out your perfect ship. We are just buying just the basics. Choose all-around engine mk1 > M all-around thrusters mk1 > no shields necessary in early game > M mining drill mk1 as the weapon > no turrets necessary => max the crew as Miners mine faster with more people. All options marked in red are mandatory for the ship so you have to choose those options. A pilot is mandatory in this game unlike in X3, X2 and X1. Next add the ship to your shopping list and press confirm order. The ship will then be built if the wharf has the necessary materials. If it doesn't, you will have to wait. Click on property owned on the left side of the screen, you'll see your ship being built. Once its built, right click on it > click on information > then behaviour near the i icon you'll see the default behaviour for the ship. Click on hold position and select sector local automine and then choose silicon as the ware. Click on anchor space, choose argon prime. Click confirm. Now the ship should mine for you and bring in that juicy CR. You can level up your pilot's piloting skills using pilot seminars. These can bought at any trading corner on stations. To use these, just speak to your pilot via comms. To do this, press M, click on property owned, click on the ship that has the pilot and press c. The ship will know how to sell the minerals by itself. If the miner doesn't sell the minerals, place an advanced satellite to encapsulate as many stations as you can. Advanced satellites remove fog of war and update station trade offers in real-time. But they are expensive in the early game. Also, put resource probes in each asteroid cluster. Only 1 per cluster is necessary. This identifies what kind of minerals are in the cluster. Your miners will use this information to mine faster and more efficiently. Now you can go do whatever you want. I would recommend claiming a ship or collecting containers near battles. We need at least another 370,000cr to buy another mining ship. Once you have enough, buy the same ship and make it mine in the same sector but this time choose ore. And then buy another one, this time make it mine silicon in Grand Exchange III, then buy another one and make it mine in the same sector but this time make it mine ore. Silicon is definitely more profitable though. This is the smart thing to do for passive income. It adds up. Anywhere there's a station that needs ore or silicon, buy a miner and make it mine in that sector. Those mining ships should bring in some decent CR and it also builds your rep with the faction that owns the station. Once you have at least 3 million CR, we can build our first station. Energy Cell production is a good thing to invest in. Once you enter the mid game, things will start heating up fast. Khaak will start attacking your mining ships, pirates will harass your traders more often and the Xenon will start taking over friendly sectors. This is a good time to start buying L mining ships (because of better shields) and investing in M battle ships to protect your stations and traders. Now's a good time to unlock the Player HQ. Once you do, the boron will teach you how to build a station by telling you to build a dock. But don't worry, I'll teach you anyway in this guide. Put some Energy Cell production modules on it when while you're at it and some container storage. Energy Cell production modules DO NOT need resources. It is free CR. Sell them for 10CR each. Creating Plots and Owning A Sector The Player HQ was a free plot. To start building stations in a general area other than near the Player HQ, you first need to claim a plot of space. Doing this in any faction's sector, will cost you some CR. Sectors with a grey border around them are unclaimed sectors. Its free to build here. How do you claim a plot? Press M to open your map. First click on a sector you want to build a station in. Click on Nopileos' Fortune. Now you'll see an oil rig icon at the bottom left of your screen.This is the plot managing option. Click it. Make the plot as big as you want and click create new plot. Place the plot anywhere you want. Congrats! You now have a new plot to build a station. Go to property owned and you now shall see the new plot. Rick click it and press plan build. Here you can build whatever station you want. Right now, we don't have a lot to build with as we haven't bought or stole any production, dock or connection modules. Every station needs a builder in order for it to be built. If you scroll down in the plan build menu, you'll see a bar that says assign or hire a builder. That's how you hire one to build your station. But you can only hire builders you see on your map that's not covered by fog of war. But now you know how to build a station. If you want a unclaimed sector to be yours, you need to build a defence platform. Once built, the sector will turn green. Yes, you need a create a plot for this. I recommend putting a plot near the gate that leads to the sector. The plot doesn't have to be big. The module you need to build one is an admin centre. Lock boxes and Data Vaults During your travels, you may come across these randomly. There are 28 data vaults scattered across the universe (not including any DLC). Who knows how many lock boxes there are. Data Vaults: Once found, park your ship as close as possible. Then, exit your ship and repair the pressure leaks around these using your repair laser. Once all are repaired, it will unlock. They contain goodies and if you scan the leak on the data vault, you can learn about the X universe. Very interesting. The goodies can actually net you some serious CR. Lock Boxes: Be careful with this one. Get close as you can. Now, all you have to do is shoot the red lock with your ship. It will now open, spewing out goodies. Some lock boxes contain more than one red locks to shoot. Again, just be careful where you shoot. Do not destroy them. Here are all the data vault locations: https://forum.egosoft.com/viewtopic.php?t=406314 Demonstrations: Mission for the Player HQ There's a story mission you can do to unlock the player HQ. To do it, all you need to do is go to any station and look for data leaks around its hull. You'll know if you found one because it makes a krrr sound and flashes red. Then, just enter scan mode and get close to it. Your ship should then decode it. He'll ask you to drop satellites and resource probes, so make sure you have some in your ship's inventory. You can buy these from any equipment dock or wharf. To drop one of these into space, press enter to bring up ship interactions and click deploy civilians. A frigate will spawn nearby the station that the decoy ship docks at during the boron escape mission. The type will depend on where you accepted the quest. If it was in teladi space, a teladi frigate will spawn and so on. Claim it and use it or sell it. You choose. You will need nividum to upgrade your teleportation range. However, 4.0 also introduced an nividum nerf so now its hard to find. Some can be found in Second Contact II Flashpoint and Second Contact VII. Hatikvah's Trade Revolution Do this quest line as soon as possible. You get given a free small trading ship and it boosts Argon military presence in Hatikva's Choice. This is good if you don't want the Xenon to take over Argon sectors. Plus, story missions are always fun. To start it, just go into Hatikva's Choice and accept it from your mission offers. Claiming the Odysseus Vanguard (Destroyer) Claiming this ship is worth >5 million. You can either claim it like all the others (scanning the data leak thanks to update 4.10) or by using the old way. Hire a marine. But using a marine will damage it. I would recommend a scout ship for this, the Elite Vanguard is good. Make sure you have MK3 engines. You need at least 1 marine to claim this. To hire a marine, just speak to any NPC on a station and choose to hire them as a marine instead of a captain. The unclaimed destroyer is in Faulty Logic VII which is Xenon territory. All you have to do is ram through the gate, in Holy Vision, to Faulty Logic I in travel mode at full speed so the Xenon can't shoot you. Then, make your way to Faulty Logic VII. Make sure no Xenon are following you. If you have MK3 engines, you should be able to lose them if you don't slow down. If it's just 1 xenon, the Elite Vanguard (fully upgraded), should be able to kill it. Once you've found it, right click on it in your ship and choose 'claim'. The marine will now board the destroyer. Or get out of your ship and find the data leak to scan it if do not want to damage it. Now, leave the Xenon sectors as fast as possible. Once you do, order your new destroyer to dock at a shipyard. The destroyer should make it back safe since OOS (Out Of Sector) travel and combat is different to IS (In Sector). Mines litter the sector but S and M ships are safe. The destroyer not so much. However, it seems mines don't work thanks to OOS shenanigans. Stealing Module Blueprints To steal Module Blueprints you first need to unlock the ability to obtain module blueprints from data leaks. Complete the Player HQ mission and complete the necessary research. Good. Now you can just fly up to any data leak on any station and hope the RNG gods give you the blueprint you desire. This is because any data leak on any module has a chance to unlock the blueprint for that module the data leak is on. Scanning a data leak on a energy cell module has a chance to unlock the energy cell module blueprint. However, you can force data leaks on modules by using emps. Triggering an emp on a module will create 3 or 4 data leaks on said module. You make get lucky and get the blueprint after scanning just 1. Scanning them all unlocks the blueprint for that module, guaranteed. This can save you millions in CR. BUT! There's one catch, they can be a pain to obtain. One way to obtain them is by crafting them. Here are the necessary materials to craft them: 1 lodestone 1 secure container 1 remote detonater Lodestones can be gathered near destroyed asteroids. Just follow your mining ship and check your map to see if any have dropped. Secure containers are dropped by destroyed ships. You can either fly to any npc station and watch for criminal civilian ships. They appear red. Destroy them and hope some secure containers drop. Or scout for a battle somewhere in the universe and wait for ships to be destroyed. Battles usually occur near Xenon sectors and near Argon and HOP borders. Remote detonators can be bought from black market dealers and destroyed ships spawn them. Scan audio data leaks and hope a black market dealer needs your help obtaining illegal goods. Then just meet up with them and buy all their remote detonators. You then use all these materials at a crafting bench in the trader's corner on any station. Craft a spacesuit emp bomb. Then buy a bomb launcher from the trader. I also recommend buying the mk2 spacesuit thrusters. All you have to do then is go up to any station module you want, get into your space suit, fly up to the module, press 2 to access your bomb launcher, left click to launch an emp bomb, right click on it and press trigger emp bomb. Quickly press shift+2 to enter scan mode in your spacesuit and scan the data leaks. You need to get really close to scan the data leaks. Scan all 4 of them. And voila! A free module blueprint. Now get back into your ship and fly away ASAP. Just click on your ship and press shift+D to open the docking bay. Fly into it. What Station Should I Build First? Good question. The first station you should always build first is something cheap but still fairly profitable. I always build a refined metal factory in Silent Witness XI. And then a teladium factory right next to it. I always build 1 factory for each type of ware rather than build a giant mega factory for everything. Why? Its faster for one thing and looks better. Building a station is like playing with legos. It's easy. First I'd recommend buying station connection modules and large (or medium) storage modules from any faction representative. Just ask a npc where to find their faction representative. There's one for each faction. Just bring at least 2m with you. Build 2 refined metal modules, 2 large container storage modules and two large solid storage modules. Then build a dock. Buy the 3M6S luxury dock ASAP. It looks good and it helps the AI buy as much as they want as fast as possible. Then build 2 energy cells production modules. You now need to give the station money for construction and assign it a builder. All this can be done in plan build mode. Just scroll to the bottom. You'll see it says 'manage buy offers'. Just accept the estimate and click confirm. You can also give money to your stations and builders using the account management screen. Click shift+i to bring up player info and you'll see a CR symbol to the left. Click it. You can assign miners to your station so they gather raw resources for it like silicon and ore. Just left click on your miner on the map screen and right click your station and press mine for commander. Assign it to any group. Only one type of ship can be in any group. Miners, traders and fighters can't be in the same group. There's two types of mining ships. Gas and mineral. Mineral miners gather ore, silicon, ice and nividium and gas miners gather helium, methane and hydrogen. Mineral miners need a mining laser but gas ones do not. Keep in mind your miners won't do anything until you assign your station a manager, have a storage module for the resources and have the production module built. To assign a manager to your station, just dock any ship with service crew at the station, right click on the ship on the map screen, go to information, scroll down to crew, right click on a crew member's name, and click work somewhere else. Now right click your station in the property menu and press select. And choose manager as the role. Click assign. Done! Trading Ships: Your Best Friend Trading Ships are mandatory if you want to make it in the X universe. You need them to build your stations quickly, to sell your station's wares quickly and to haul marines quickly around the universe. Personally, I'm a big fan of the: Vulture Vanguard. Its a medium ship. You can buy these at any teladi wharf. Use trading ships to build your stations quickly just left click on the ship on the map screen and then right click on your station that is being constructed and press trade for > trade for commander's build storage. Now the trader will buy wares needed to build the station. You can also get a trading ship to gather resources for the station and sell the station's wares. Click on the trading ship on the map screen and then right click on your station and press trade for > trade for commander. Assign it any group. Miners and traders can't be in the same group. Auto trade can be found in behaviours on any trading ship. It allows trading ships to automatically buy and sell any ware you wish them to. An npc with a three star pilot score is required to auto trade with your traders. So you can either buy a three star pilot by looking for one on npc stations or you can control them yourself by left clicking on your trader and right clicking on a station you want to trade with and pressing trade with. Further Help This guy can guide you through the game.