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可购买道具/升级列表(旧)

2026-02-20 16:00:06
发布在Hired Ops
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AI智能总结导读

这是一篇游戏旧版可购买道具与升级记录帖,涵盖Assault、Destroyer、Sniper、Recon四类职业的攻击、防御、弹药、护甲、技能、手雷、特殊道具、终极技能等升级与购买项,还介绍了道具售出、领取、携带规则等核心信息。

記錄用 升級 Attack/Defense升級會同時解鎖對應的Ammo/Armor Plates,視需求可隨時更換 部分Special/Grenade需要對應的攻擊/防禦升級解鎖 Ultimate有分成Special Weapon與Ultimate, 兩者不衝突 購買後道具可以半價售出,升級不行 Special Weapon, Grenade, Special為一次性道具,部分Ultimate死亡後可保留 購買後的升級/道具可以於場上的補給箱(黃色)領取,或等待下一次重生自動套用 Grenade可以重複攜帶同一種,Special只能各帶一種 Trooper (Assault) Attack Shooter - Aim speed +15%, Speed in Aim +33% (150$) Spetsnaz - Reload Speed +15%, Move Speed +10% (250$) Veteran - Hits show enemy health, Cause Trauma in 20%, Armor damage +30%, Armor mobility tax -30% (500$)Ammo Armor-Piercing Ammo - Recoil -10%, Pierce +30% (150$) Hot Ammo - Accuracy -15%, Damage +25%, Cause Trauma in 25% (250$) Anti-Armor Ammo - Armor Damage +180% (500$)Defense Assault - Armor 50, Bleed duration -30%, Chance of injure -30% Field Training - Adds improved hitmarkers, Armor 50 Immortal - Highlight attacker for 2 secs, Heals 2 hp per sec 2 seconds after receiving damageArmor plates Light Armor Medium Armor - Penetration rate of incoming hit -15%, Move speed -10% Heavy Armor - Incoming explosive damage -25%, Penetration rate of incoming hits -30%, Move Speed -15% Basic Skill Accelerated Metabolism - Health 15 (100$) Tactician - Weapon swap +10%, Move Speed +8% (100$) Teamlead - recoil -4%, Specials price for team -10% (150$) Radar (75$) Grenades M67 Grenade (40$) Anti-Personnel Mine (60$) Thermal Grenade (40$) Flash Grenade (15$) Smoke Grenade (15$) Contact Grenades (70$)Specials Basic Medkit - 33HP 3 sec, cooldown 20sec, removes blood and trauma. (30$) Explosive UAV - Damage 90, Highlight duration 10sec, Highlight radius 7m (125$) Flash (200$) Synthetic Stimulant - Decrease incoming damage on 25%, Chance of injure -70% (40$) Reinforced Ammo (50$) Active EMP (160$) Ultimate Mortar (400$) Tactical Thermal Imager (500$) Non-lethal mine cassette (500$) Breakdown (Destroyer) Attack Mercenary - Fire Damage +15%, Aim Speed +15%, Move Speed +10% Explosion Spec - Explosion Damage +25%, Speed in Aim +10%, Grenade throw strength +25% Destroyer - Reload speed +15%, Mine detonation and explosion radius +20%, Gas and thermal grenade duration +30%Ammo MG Ammo - Recoil -15%, Damage +15% Double Bullets Ammo - Cause Trauma in 35%, Armor damage +80% AP-OFM Ammo - Pierce +40%, Causes bleeding damage 40% lasting 5 secondsDefense Operator - Armor 50, Recoil -15% Specialist - Adds improved hitmarkers, Armor 50, Incoming fire damage -20%, Bleed duration -80%, Injuries effect -80% Iron Man - Detects enemy devices, Allows operative to sell enemy mines, sonars and weapons, armor 50Armor plates Standard Armor Plates - Penetration rate of incoming hits -10% Heavy Ceramic Armor - Incoming explosive damage -25%, Explosion Damage -25%, Penetration rate of incoming hits -30%, Move speed -15% Ravager Armor - Incoming explosive damage -40%, incoming Fire damage -40%, Penetration rate of incoming hits -15%, Move Speed -10%, Injuries Effect -25%Basic Skill Musculature - Health 25 Assualt Support - Reload Speed +10%, Move Speed +8% Logistics Expert - Explosion Damage +5%, Grenade price for team -10% RadarGrenades M67 Grenade Enhanced Thermal Grenade - Burn Duration 25 Sec, Radius 2.5m Gas Grenades Enhanced Mine Incendiary Mine EMP GrenadeSpecials Morphine - Temporarily increases health by 75, Duration 180 sec Neuroblockade Injector - 2 Secs after receiving damage, restore 2 hp per sec. to 3 health points, duration 120 sec Armor resupply crate Mortar Strike Bunkerbuster Rigged WeaponUltimate Grenade Launcher - Explosion damage +20% Saiga FA Ironclad Equipment - Mobility -50%, incoming explosive damage -30%, Penetration rate of incoming hits -50% Slayer (Sniper) Attack Operator - Reduces FOV when aiming, Aim speed +15%, Speed in Aim +10% Neutralizer - Rebolting speed +20%, Reload speed +20%, Armor Damage +20%, Move speed +10% Hunter - Each kill increases accuracy by 10% and fire rate by 10%, armor damage +20%, Steps volume reduces to 70%Ammo AP-OFM Ammo - Pierce +15%, Causes bleeding damage 25% lasting 5 sec Powerfull ammo - Cause trauma in 60%, Armor damage +80% Elite Ammunition - Damage +30%Defense Instructor - Adds improved hitmarkers, Armor 50 Spotter - Highlights the enemy when hit, Armor 25 Coordinator - Highlights the enemy through optics, armor 25Armor plates Flexible Armor Ceramic Armor - Penetration rate of incoming hits -50%, Move speed -6% Incoming fire damage -30%, Bleed duration -25%, Move Speed -3%, Chance of injure -100%Basic Skill Internal reserves - Health 10 Combat Training - Reload Speed +10%, Move speed +8% Client's Friend - Accuracy +4%, Command Currency Bonus +10% RadarGrenades M67 Grenade Thermal Grenade Smoke Grenade Anti-Personnel Mine Flash Grenade Stun GrenadeSpecials Prozepin Injector - Aiming speed +50%, Rebolting speed +25%, Reload speed +15%, Weapon Swap +50% Backup weapon Acoustic Sensor Airdrop Support Scout Drone Basic Medkit - 33 HP 3 sec, Cooldown 20 sec., Removes blood and traumaUltimate Vykhlop EMP Airstrike Sniper Drone Shadow (Recon) Attack Guerilla - Weapon swap +15%, Aim speed +15% Inflitrator - Sonars work like mines, Stab speed +50%, Move speed +10%, Knife strike radius +25% Saboteur - Drone has grenade launcher, Emp mine highlights opponents for 7 sec., Causes bleeding damage 20% lasting 5 sec., Armor damage +15%Ammo Sabotere's ammo - Accuracy +15%, Distance +50%, Shot volume -30% RIP Ammo - Pierce +30%, Causes bleeding damage 70% lasting 7 sec. AP-HS ammo - Distance -30%, Armor damage +200%Defense Agent - EMP grenade duration doubled, Armor 50, Radius of step sound -20% Shadow - Adds improved hitmarkers, Armor 25, Steps volume reduces to 25%, Reload volume reduces to 25%, Taken gas damage -75%, Sonar duration +50% Blackops - Radio-electronic disguise works for allies in 7 meters radius, Armor 25, Steps volume reduces to 60%, Sonar radius +30%Armor plates Flexible Armor Ceramic Armor - Penetration rate of incoming hits -50%, Move speed -6% Adaptive Armor - First hit on armor +10%, subsequent -50% pierce, Move speed -6% Basic Skill Recon's Health - Health 15 Offensive Training - Accuracy +5%, Recoil -10% Team Supply - Mobility +5%, Special devices duration +10% RadarGrenades Chemical Burning Grenade Jammer Grenade EMP Mine M67 Grenade Tripple Flash Grenade Poison GrenadeSpecials Blockade Injector - No movement penalty while aiming, Removes Bleeding and trauma, Weapon swap +50% Reconnaissance UAV - Damage 150, Highlight duration 2 sec., Highlight radius 2m Motion Detector Sonar Basic Medkit - 33 HP 3 sec., 20 sec cooldown, Removes bleeding and trauma. Electronic DisguiseUltimate Spy Swarm Strike Bioreagent strike

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