公告 | 10月23日季中更新 | 幽灵假面舞会已上线

0 点赞
三角洲行动
转载

我们计划于10月23日进行一次更新。本次更新不会导致服务器停机,更新期间游戏玩法和匹配功能不会受到影响。如果更新后遇到任何问题,请尝试重启游戏以完成更新。若您的游戏客户端版本过旧,需要更新至最新版本才能登录。 万圣节活动 ● 比利的游乐场

活动时间:10月23日 - 12月3日 活动详情:登录并累积游戏时长以完成每周任务,免费获取“SAW币”,可用于兑换SAW行动组合包内容。 活动奖励:玩家有机会免费兑换完整的组合包内容;主要奖励:角色外观 D-wolf - SAW;武器外观 KC-17 - SAW 重要说明:所有活动奖励及SAW行动组合包物品将通过游戏内邮件发放,请留意邮箱领取。活动初期,部分玩家可能因网络问题看到“应用准备中”提示,导致无法进入活动页面,若遇此情况,请尝试重新登录游戏。 ● 万圣节登录奖励

活动时间:10月23日 - 12月3日 活动详情:登录即可免费领取武器外观! 活动奖励:M7战斗步枪 - 魔术师 ●活动通行证

活动时间:10月23日 - 11月17日 活动详情:活动期间,在行动模式中累积比赛时间或在战争模式中完成一定数量的比赛,即可获得活动积分并领取丰厚奖励! 活动奖励:大量军备 voucher 以及 AK-12 突击步枪 - 亡灵节 ●糖果商店

领取方式:使用糖果代币兑换丰厚奖励! 活动奖励:大量军备 voucher、外观奖励以及P90-万圣节。 ●幽灵假面挑战

活动时间:10月23日 - 11月17日 活动详情:连续三周开启活动模式,每周分别聚焦一种特定武器类型:近战武器、霰弹枪和狙击枪。10月23日 - 29日期间,你的前3场比赛不会损失任何积分,此外,10月25日 - 26日期间的前3场比赛还将获得双倍积分!参与活动模式可赢取大量糖果代币及其他奖励! 活动奖励:大量军备 voucher、外观奖励以及载具外观:15式坦克 - 涂鸦等。 ●我看见了比利 - 狼

活动时间:10月23日 - 11月17日 活动规则:活动期间,行动地图中的工具箱有机会开出SAW联动收藏品比利狼! ●幸运鼠宝

活动时间:10月23日 - 11月6日 活动规则:活动期间,行动地图中的火箭鼠有机会掉落幸运木雕! 活动奖励:军备凭证x5、喷漆:祈愿红火、大量糖果代币。 活动时间:10月24日 - 10月30日 奖励:随机钥匙卡复制包、高级电子产品幸运包。 【幸运眷顾】

活动时间:10月24日 - 10月30日 奖励:随机钥匙卡复制包、高级电子产品幸运包 ●战争每周补给

活动时间:10月24日 - 10月30日 进行比赛可获得高级武器经验代币、中级武器经验代币、战争2倍经验卡(1场)以及头像 - D-wolf Lost。 ●行动每周补给

活动时间:10月24日 - 10月30日 进行比赛可获得标准装备券、精英装备券和头像 - D-wolf Lost。 ●专家选择

活动时间:10月24日 - 10月30日 活动奖励:AK-12突击步枪、高级电子产品幸运包、中级武器经验代币、高级武器经验代币、军备 voucher 机动小队外观捆绑包

活动时间:10月24日 - 11月20日 捆绑包内容:移动小队系列武器外观(M7、SR-25、SMG-45)、挂饰、头像、名片及喷漆 包体价格:游戏内显示价格 零伤害(普通难度) - 单排即将上线

Every Friday, Saturday, and Sunday (UTC), Zero Dam (Normal) - Solo Queue will be live on PC, Mobile, and Console. Layali Grove - Normal hours have also been adjusted, with the updated schedule shown in the image. Map Balance Adjustments: Fault- Attack And Defend & Victory Unite; ●Defender's insertion point adjusted backwards for the first deployment; ●Objective defender's respawn point adjusted backwards along the wings; ●Added protective parameters for the attacker in the side wing; ●When the Attacker's Troop Force is at 200 on PC or 150 on mobile, another FSV Wheeled Tank Destroyer will be available. Operator Balance Adjustments Operator - Tempest All Modes: ● Emergency Evasion Device: Duration decreased: 25s → 20s; Operations: ● Emergency Evasion Device: Self-rescue time adjustment: After each self-rescue, the next self-rescue time increases by 1 second, up to a maximum of 15 seconds. Operator - Raptor All Modes: ● Silver Wing: Slightly increased hitbox and reduced HP; now only takes one shot to destroy. ● Wing Cam: Enemy destruction timing moved up: from start of fourth scan → start of third scan; reduced HP, now only takes one shot to destroy. Warfare: ● Silver Wing warning range: 30m → 90m; ● EMP Grenade starting quantity: 2 → 1. Operator - Luna Warfare: ● Volt Arrow: Damage radius: 5m → 4m; ● Volt Arrow: Maximum quantity: 3 → 2. Operations: ● Volt Arrow: Cooldown: 40s → 50s; Operator - Sineva Operations: ● EOD Set damage reduction logic optimized: ○ Fixed damage reduction: 30% → 10%. Reduced ballistic vest durability consumption; 50% less durability loss while EOD Set is active. After this adjustment, Sineva with high-level ballistic vests and active EOD Set will have stronger defense. However, defense will drop significantly with ballistic vest levels much lower than the bullet tier or without a ballistic vest. ● Shield turn speed interference: When EOD Set is active and hit by operator equipment/items/blinding flashlight, shield view turn speed will be slowed, making it easier to land hits. ● EOD Set sustained equipment adjustment: Changed from 50% reduced base stamina recovery after carrying shield for 90 seconds to 100% reduced base stamina recovery and 30% reduced movement speed after carrying shield for 90 seconds. (Stamina recovery from Black Site and injectors unaffected) Vehicle Balance Adjustments M1A4 Battle Tank: ● Minor increase to 120mm High-Explosive Shell turret rotation speed; ● Minor decrease to 120mm APFSDS turret rotation speed; ● 120mm Armor-Piercing Shell firing interval: 4s → 3.7s; LAV-G1 IFV: ● Minor increase to High-Explosive Shell turret rotation speed; direct hit damage: 70/64/60 → 100/75/60; damage falloff distance: 100m/150m → 75m/125m; ● Fin-Stabilized Armor Penetration Round: Direct hit damage beyond 200m: 100 → 90. ● Canister Round firing interval: 0.55s → 0.4s; significantly improved projectile grouping, individual projectile damage: 16 → 12, damage falloff multiplier adjusted to 75/125m → 0.6/0.45x. LAV-AA: ● Extended 20mm Anti-Aircraft Autocannon overheat time, range increased from 600m to 700m, damage against characters: 7 → 5; ● Extended 30mm Anti-Aircraft Autocannon overheat time, damage against characters: 20 → 25; ● Slightly reduced Surface-to-Air Missile lock-on duration. Assault Boat: ● Weapon Station - TV Missile: Basic ammo: 1 → 2. ● Base splash damage to characters: 75 → 100, minimum splash damage increased to 80. Weapon Balance Adjustments All Modes AS Val Assassin Premium Barrel ● Burst interval: 0.16s → 0.14s. M249 ● Improved firing weapon stability. S12K Shotgun Basic Handling: 49 → 55; Warfare ● MK47 Assault Rifle: Improved MK47 Assault Rifle recoil control modification benefits. ● AS Val Assault Rifle: Damage: 20 → 21; AS Val Assassin Premium Barrel: Arm damage 20 → 26; Operations MK47 ● Damage: 40 → 42; ● MK47 Ember Barrel: 44 → 45, muzzle velocity: 685m/s → 700m/s; ● MK47 Battle Barrel: 44 → 46, Armor Penetration: 46 → 47; AS Val ● Damage falloff: 27m/54m: 0.85x/0.7x → 27m/54m: 0.9x/0.8x. ● AS Val Assassin Premium Barrel: Abdomen damage multiplier: 0.9 → 1; limb damage multiplier: 0.5 → 0.6; damage falloff distance: 30m/45m → 40m/60m; M250 ● Headshot Multiplier: 1.6 → 1.82; QCQ171 ● Newtype Rapid Bolt: Handling: 0 → 4; ● Newtype Stable Bolt: Handling: -4 → 0; AK-12 ● Damage: 29 → 30, Armor Penetration: 41 → 42; S12K Shotgun: ● S12K Bump Stock: Control: -6 → 4; Hip Fire Accuracy: -16 → 16; Handling: 0 → 4. ● S12K Breakthrough Long Barrel Combo: Recoil Control: 15 → 7; ● S12K Defender Short Barrel Set: Recoil Control: 15 → 7; Shotgun Cannon Muzzle Brake: ● Recoil Control: 20 → 12; Shotgun Echo Suppressor: ● Handling: -8 → -4; Shotgun Vortex Choke: ● Recoil Control: 15 → 7; Pistol damage against enemy soldiers significantly increased ● Against Common Soldier, Rocketeer, Sniper: Headshot damage multiplier: 1.8 → 4.5; torso damage multiplier: 1 → 4; limb damage multiplier: 1 → 5.5; ● Against Flamethrower: Headshot damage multiplier: 1.7 → 3; ● Against Machine Gunner: Headshot damage multiplier: 2 → 3.3. Bug Fixes & Optimizations ● Fixed an issue where the button wouldn't show up after setting a custom Mantle key. ● Fixed an issue where getting hit by Raptor's UAVs caused abnormal damage. ● Fixed an issue where Hackclaw - Wiš'adel had abnormal deployment time when using Flash Drones. ● Fixed abnormal sound effects when some throwable items exploded underwater. ● Fixed occasional Warfare match crashes. ● Fixed an issue where Stinger's Hive-Tech Pistol could gain damage reduction effects. ● Fixed an issue where bosses in Operation Starslayer & Operation Ravenhunter behaved abnormally. ● Fixed an issue where Layali Grove wildfire sound effects weren't affected by helmet noise reduction. Delta Force Team