《夜猎者》1.6版本更新内容

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潜行者2:切尔诺贝利之心
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潜行者们! 欢迎来到《潜行者2:切尔诺贝利之心》的最新更新,很高兴你们回来,准备好见识这片区域里所有新出的酷炫装备了。

让我们来了解一下更新内容,首先从亮点开始。 ☢️ 亮点 夜视仪

1. **NPC夜视能力调整** 2. **瞄准偏移与激光指示器** 3. **战斗系统及远程战斗更新** 4. **NPC现在可掠夺突变体** 5. **新增异常现象:火球** 6. **老朋友回归** 7. **控制器输入优化** 8. **女性角色新增面部与发型选项** 9. **本地存档备份恢复选项** 10. **区域内藏匿点战利品平衡调整** 11. **控制设置中新增自动侧身禁用选项** 12. **玩家藏匿点物品现在可排序** 13. **新增独特武器:Honta's "Drahunka"**

《潜行者2》更新内容 ⚠️ 警告 区域在不断变化,新的更新可能会改变其结构。如果您选择使用模组进行游戏,请注意:这些模组可能无法承受最新的更新。如果在1.6版本更新后遇到性能或稳定性问题,建议您禁用模组。如果问题仍然存在,请访问 https://support.stalker2.com/hc 获取更多故障排除步骤和帮助。 有关如何正确卸载模组的更多信息,请阅读专门主题:https://steamcommunity.com/games/1643320/partnerevents/edit/525346350588494399 ⚔️ AI 与战斗 ① **修复了 NPC 错误地在树后采取低掩护的问题。**修复了战斗结束后附近的小队队长会同时喊出相同短语的问题。 修复了僵尸NPC被爆头后可能在空中冻结的问题。 **改进了奇美拉的战斗行为。** 修复了奇美拉在执行跳跃攻击后可能卡住的问题。 修复了当玩家站在物体顶部时,奇美拉和 snork 可能会跳穿物体的问题。 修复了血吸怪在近战攻击时手臂的动画问题。 修复了血吸怪在不攻击时可能永久保持隐形的问题。 修复了伪狗克隆体在撤退行动中生成时可能卡住的问题。 修复了 burer 和 poltergeist 无法使用投掷能力的问题。修复了伪巨人(Pseudogiant)跺脚攻击能对空中玩家造成伤害的问题。

⚖️ 平衡性调整 - **修复了雇佣兵轻型护甲升级后重量可能变为0.0千克的问题。** - **调整了老兵步枪的重量。** - **提升了捕食者霰弹枪的伤害,使其与描述一致。** - **修复了捕蝇草神器效果未提供减重的问题。** - **增加了野猪变异体的生命值。** - **降低了伪巨人变异体的生命值。** - **调整了科拉的升级树。** - **修复了科拉的扩展弹匣在区域中缺失且玩家无法获取的问题。**

🛠️🐞⚡ Bug Fixes, Crashes, and Performance Fixed an issue where Players could have incorrect rotation after teleporting via the Spatial Bubble anomaly. Polished headgear on multiple NPC presets. Fixed an issue where Zombies were unable to stand up during Scar’s boss fight. Fixed an issue where Burers could constantly turn back and forth during combat. Added missing combat barks for Bandits, Free Stalkers, and Military factions. Fixed an issue where hostile NPCs did not react when the Player fired a PM nearby. Fixed an issue where a hostile Mercenary Sniper could follow the Player across the entire map after the Underpass Exit encounter in the Rostok region. Fixed an issue where A-Life NPC actions were interrupted and inconsistent after saving/loading. Applied CPU optimization tweaks. Optimized projectile performance. Fixed a freeze that occurred when exiting the 100 Rads Bar. Fixed a freeze at SIRCAA during the Wishful Thinking mission. Fixed an issue where NPCs that changed faction could revert after saving/loading. Fixed an issue where the game became unresponsive due to a missing update wrapper message. Fixed an issue where ammo icons appeared duplicated after quickly switching weapons and ammo types. Fixed an issue where the equipped Detector tooltip appeared on the wrong side during comparison. Fixed an issue where a main quest marker could become hidden at certain zoom levels if placed near a location marker. Fixed an issue where medkit count in quick slots did not update after reviving an NPC. Fixed an issue where the laser on the Zubr weapon was hidden under its magazine in the upgrades menu. Fixed multiple crashes. Fixed a freeze during Light Rainy or Thundery weather. Improved Player shadow rendering during reloads. 🗺️ Main & Side Quests, Open World Encounters Fixed an issue where the Yaryk Mangoose could despawn after activating the device during For Science! mission. Fixed an issue where Mutants and NPCs from some encounters could follow the Player across the whole map. Fixed an issue where the [spoiler]Roadhog[/spoiler] was not attacking the Player during the encounter. Fixed an issue where the Taking Back What's Mine objective could not be completed if the Player looted their belongings before talking to Zhora Mammoth during Escape From the Cage mission. Fixed an issue where the Sleepiness post-process effect was displayed every time after loading a save made during In Search of Past Glory mission. Fixed an issue where the Ward NPCs remained idle after killing Mutants or Monolithians during Law and Order mission. Added reactions for Crows when throwing bolts at them. Fixed an issue where the Player could fall out of playable area bounds near the Friendship Kindergarten location, District No. 2 region. Level Art and Level Design improvements for various locations. Fixed dialogue inconsistencies for encounter missions. Fixed an issue where Shcherba was missing any quest-related dialogue after returning to him with collars during In the Name of Science mission. Fixed an issue where Duty Soldiers and Bayun were absent at the boathouse location during A Minor Incident mission. Fixed the spawn of the Partner unique weapon during On the Edge mission. Fixed an issue where a Poltergeist was not spawning during Subtle Matter mission. Fixed an issue where Sgt. Metlov was missing during Back to the Slag Heap mission. Fixed an issue where Players were unable to receive a reward from Akopyan and finish the quest if [spoiler]they decided to kill Zakhar[/spoiler] after successfully escorting him during A Big Score mission. Fixed an issue where Players could get negative relations with Senkevych and become unable to talk to him during [spoiler]The Assault on the Duga mission[/spoiler]. Fixed an issue where nothing happened after interacting with the lever during A Sign of Hope mission. Fixed an issue where Powerplug was missing during Dawn of a New Day mission. Added quest item status to the Granite Security Squad Key Card in The Last Step mission. Fixed an issue where enemies at Yaniv Station were spawning out of the Player’s reach during The Boundary mission. Fixed an issue where Richter became hostile towards the Player after killing any neutral NPC nearby during Down Below mission. Fixed an issue where the stage Kill all bandits did not complete after killing all Bandits during Answers Come at a Price mission. Fixed an issue where the quest marker for the Find the Inductor objective was not shown during Hot on the Trail mission if Shift Change mission was finished before the Player talked to Strider. Fixed an issue where a second [spoiler]Max Saturday corpse[/spoiler] appeared after killing him during The Lost Boys mission. Fixed an issue with incorrect positioning of some quest markers during Just Like the Good Old Days mission. Fixed issues caused by the ability to save the game inside the Malachite elevator during Visions of Truth mission. Fixed an issue where Players were unable to talk to [spoiler]Strelok[/spoiler] during Let No One Leave Unsatisfied mission. Fixed an issue where the Player could get stuck at TCS without a key card during Dangerous Liaisons mission. Fixed an issue where Dalin was missing at Chemical Plant during Just Like the Good Old Days mission. Fixed an issue where Korshunov was missing at Chemical Plant during Just Like the Good Old Days mission. Fixed an issue where the objective Fight off the Monolithians did not complete during Happiness for Everyone mission. Fixed an issue where the On the Edge side mission could start even if all [spoiler]neutral Stalkers defending Zalissya were dead.[/spoiler] ⚙️ Mod Support Added ModSDK support for autoloaded blueprints. Polished ModBrowser UX. Fixed an issue where arrow icons in mod detail window of Mod Browser were non-clickable via mouse. Fixed placeholder text appearance after the mod update. Added a visible queue in currently downloading mods message. Fixed an issue when there was any effect on the title after pressing 'retry' button when trying to continue downloading mods. Removed possibility to report mods without accepting EULA previously. Fixed an issue when it was impossible to start game if was chosen to resolve after some mod had an error. Removed image flickering when the mod installation starts from its page. Fixed an issue where all save slots were overwritten after starting a new game without mods while having all three slots filled with modded saves. Fixed an issue where mod version was incorrect in mods update pop-up. Fixed an issue where gameplay was not loading after loadings modded save with corrupted version of modification. Decreased time spent on asset discovery when booting Mod Editor. Fixed an issue where mod mismatch popup didn't handle mod version mismatches after “Resolve” button has been pressed when trying to load save without required mod installed. Fixed an issue where mods, which have external updates available, were not mounted if external updates have been skipped.

《潜行者2》官方模组支持及其他更新内容 1. **官方模组支持上线**:通过区域工具包(Zone Kit)按自己的方式塑造区域!释放你的改造天性,修改现有内容或创建全新元素——动画、武器、机制,甚至区域奇观。现在即可创建专属内容并使用其他潜行者制作的模组,可在Steam创意工坊和Mod.io获取模组;若想尝试自制模组,可前往以下链接下载区域工具包:https://store.epicgames.com/uk/p/stalker-2-zone-kit 2. **其他更新** - 移除了 inventory 界面中玩家装备栏的间隙。 - 修复了 credits 播放到特定位置后音乐停止的问题。 - 更新了升级和 inventory 菜单中的护甲及头盔图标。### 更新内容 1. **优化了堆叠中单个物品的重量显示用户体验**。 2. **优化了升级购买界面的用户体验**。 3. **更新了关于使用手电筒和通过技师安装武器模组的教程**。 4. **为快速栏中的德沃帕洛夫伏特加添加了新图标**。 5. **对PDA日志选项卡进行了小幅度UI改进**。 6. 在地图菜单中悬停任务标记时按J键,现在会在日志中打开相关任务条目。 7. **调整了支线任务HUD通知的显示位置**。 8. **优化了HUD中的玩家状态面板部件**。 9. **增加了HUD元素可见性的额外设置**。 10. **修复了PC端窗口缩放选项影响无边框全屏和窗口模式的问题**。 11. **改进了翻越和攀爬物体的动作**。 12. **改进了激光瞄准器的视觉效果**。新增了由异常现象导致的NPC死亡动画。

感谢您的支持与反馈。《潜行者2》的区域仍在不断改进和发展。请继续关注,并在我们的社交媒体上分享您的反馈。现在是时候测试这些战斗改进了。 您可以在以下链接查看完整的更新列表:https://www.stalker2.com/news/update-1-6-patch-notes/ 如果您遇到游戏中不应出现的意外“异常现象”,请向我们的技术支持中心报告。我们的同事将仔细检查并消除区域中的危险。 https://support.stalker2.com/hc