更新预览:动物足迹

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《Dinkum》动物足迹更新内容 更新时间 10月29日02:00(UTC)/10月28日19:00(PDT) 本次更新无需维护停机。 若您已在游戏中,可继续游玩。但为体验新内容,建议您退出游戏,通过Steam安装更新后重新启动。 动物足迹更新直播活动 10月15日05:00(UTC) 直播平台:Dinkum官方Steam直播及官方Discord直播 除官方频道外,Dinkum的内容创作者也将在各自频道展示本次更新内容。为了帮助通过直播/视频分享新内容,《丁卡姆》的内容创作者已优先获得“动物足迹”测试版激活码。 我们还将在10月23日通过单独公告向所有《丁卡姆》玩家发放测试版激活码,以便大家提前体验此次更新。 新内容 新载具:火车

火车 当你捐赠一定数量的闪亮圆盘后,富兰克林会提供火车的制作配方。 满足条件后,富兰克林会完成制作并将火车交给你。如果你已满足条件,仍需至少捐赠一个闪亮圆盘才能领取。 火车只能在轨道上行驶,无法在轨道外操作。 铁轨和铁路桥 如果你持有2级或更高级别的车辆执照,可以获取火车头执照。获得执照后,你可以制作铁轨和铁路桥。 你可以制作直轨和弯轨。 铁路桥是专为火车通行设计的特殊桥梁。 列车长套装 为配合火车的推出,新增了一套列车长服装。该套装包含列车长帽子、列车长衬衫和列车长裤子。 你可以从服装店购买这些物品,也可以从村民那里收到作为礼物,甚至能在回收站找到它们。 新系统:动物繁殖

动物养殖许可证 若你持有3级或更高级别的动物照料许可证,可从弗莱奇处获取动物养殖许可证。该许可证允许你开始在农场养殖动物。 养殖 两只动物交配后,会有长达十天的妊娠期,之后才会分娩。 分娩时间为早上8:00至12:00,幼崽会与母亲出现在同一个围栏中。 怀孕的动物在围栏中会显示特殊状态。 动物分娩后,会有一段特定时间无法再次交配。 鸡蛋孵化 当一只公鸡与最多三只母鸡共处一个围栏时,可产出受精鸡蛋。 这些鸡蛋不能用于烹饪,但可放入鸡蛋孵化器中孵化出小鸡。当蛋孵化后,会诞生一只小鸡,你可以将其放入动物箱并带回农场。

蛋孵化器 当你持有1级或更高等级的动物养殖许可证时,可获得蛋孵化器的制作配方。将受精鸡蛋放入孵化器中,可孵化出小鸡。 达夫粉尘 当你持有2级或更高等级的动物养殖许可证时,可在欧文商店购买达夫粉尘。对雄性动物使用后,它会寻找雌性动物并尝试进行繁殖。 驯化笼 驯化笼是一种可用于捕捉和驯服动物的道具,例如公鸡、沃姆牛、普兰克、野猪和企鹅。当你持有2级或更高等级的捕捉许可证时,可在欧文商店购买。 新动物

农场动物 公鸡:在热带地区罕见,可用驯化笼捕捉。具有逃离玩家的特性。 企鹅:可用驯化笼捕捉,但无法繁殖。投喂熟鱼后,第二天会获得漂亮卵石。 野生动物 沃姆牛:在平原地区罕见,可用驯化笼捕捉。会掉落大量肉,并有几率掉落优质肉。 普兰克:在河流附近出现,可用驯化笼捕捉。除非受到攻击,否则不会主动战斗,且会逃离捕食者。 野猪袋:在沙漠附近罕见,可用驯化笼捕捉。 物品与制作

New Resource Items Native Bread: Obtained when a fully grown, well cared for Burrowcoot digs up a grassy tile each day. Earth Worms: Obtained when a fully grown, well cared for Burrowcoot digs up a bare tile each day. Can be used as bait for the Crab Pot. Pretty Pebble: Produced when a Penguin is fed cooked fish, and the item appears the following day. Can be placed in the Stone Grinder to obtain random ores. Fertilised Chicken Egg: Laid when a rooster and hens are kept together. Can be sold or placed in the Egg Incubator to hatch into a Baby Chook. Auto Placer The Auto Placer is discovered by Franklyn after you donate a certain number of Shiny Discs and complete the Berkonium quest. If the conditions are already met, you must still donate at least one more Shiny Disc to receive it. When placed next to processing devices such as BBQ or Furnace, items that can be processed (for example meat and ores) will be automatically handled when put in the rear storage slot. The Auto Placer works with all processing machines in the game, such as the Billy Can Kit, Keg, Camp Fire, Furnace, Spinning Wheel, and Cheese Maker. Improvements We reviewed bug reports and suggestions from the community, incorporated as much feedback as possible into this update, and improved areas across the game that previously caused inconvenience. Multiplayer and Stability Improved the multiplayer environment that was affected by issues with an older version of the game engine, allowing play in a stable network environment. Fixed performance degradation and forced closures during long play sessions for a more comfortable gameplay experience. Fixed slowdown that occurred when many bombs went off or when sudden heavy load was applied. Fixed errors that occurred during saving and loading. Graphics and Performance Upgraded the graphics engine to improve performance and stability, which also changed some visual details. Fixed issues where character animations were choppy or not smooth. UI and UX It is difficult to describe every UI and UX change in detail, but many improvements have been made across the board. Fixed small inconveniences such as display delays, flickering, and aliasing issues. Improved readability in places like overlapping villager dialogue windows and quest windows. Fixed situations where certain actions were possible during loading screens or while paused. Quests and Rewards Adjusted conditions for certain quests to allow smoother progression. Fixed an issue where milestone rewards were not granted correctly. Gamepad Controls Improved menus so that they can now be selected with a gamepad. Fixed an issue where input occasionally did not respond when switching tabs with a gamepad. Fixed an issue where the cursor flickered during gamepad operation. Fixed an issue where the cursor disappeared when entering a scrollbar. Fixed bugs that occurred while operating the helicopter. Improved usability when selecting save files. Fixed an issue where the cursor moved to the wrong place when opening the Animal tab or in certain situations. Other Improvements Fixed an issue where sound effects for volume buttons did not play in specific situations. Bug Fixes Content Fixes Fixed an issue where the character's hairstyle sometimes disappeared after sleeping. Fixed an issue where the display image of the Fiery Halo before purchase did not match the image shown after purchase or when equipped. Fixed an issue where the Blistering Bottle and Mystery Bag displayed on the Night Merchant's stall appeared to remain even after purchase. Fixed an issue where completing John's request to trade a mining helmet left the helmet in the player's inventory. Fixed an issue where John did not appear during the tutorial. Fixed a discrepancy between the likeability gauge shown during villager dialogue and the gauge displayed in the People tab of the Pedia. Fixed an issue where pinned quest text displayed as "-" in certain situations. Fixed an issue where Guest House renters remained in town even after their rental period ended. Fixed an issue where Guest House companions displayed the same dialogue options as before accompanying the player. Fixed an issue where villagers used ranged weapons without projectile items equipped. Fixed an issue where the sparkle effect shown when Diggo was following appeared unnatural. Fixed an issue where the character's appearance looked awkward when herding Vombats while holding an Animal Brush or Milking Bucket. Fixed an issue where only Chooks and Baby Chook gathered to the player when ringing the Hand Bell. Fixed an issue where baby Pleep and Vombats did not take damage when attacked by wild animals. Fixed an issue where two-tile items could not be placed against walls inside houses. Fixed an issue where using the Wooden Swing Set caused character models to clip when used by a villager or another player. Fixed an issue where tall or wide items displayed in cases extended beyond the boundaries of the case. Fixed an issue where clothing and accessories placed indoors required a double click before the placement UI appeared. Fixed an issue where fences placed next to festival or Bunting Festoon displayed awkwardly on one side. Fixed an issue where the Copper Spear dealt higher damage than intended. Fixed an issue where item quantity could not be adjusted when crafting at the Ice Sculpting Table. Fixed an issue where Dinks were deducted incorrectly when purchasing the Butter Glider. Fixed an intermittent issue where dirt could not be dropped at the intended location. Fixed an issue where digging more than two tiles sometimes created invisible water terrain. Fixed an intermittent issue where chairs could not be collected. Fixed an intermittent issue where Jimmy's shop could not be entered. Fixed an issue where mode icons extended outside the UI in certain cases. Fixed an issue in multiplayer where health decreased from arrow attacks even when PVP was turned off. Fixed an issue in multiplayer where hit animations and the health gauge did not display when taking damage while in a "recover above base health" state. Steam Achievement Fixes Fixed an issue where the "Creative Thinker" achievement at the Sky Festival unlocked even when fewer than ten Flying Lanterns were destroyed. Fixed an issue in Irwin's Barn where the "Thanks, mate." challenge did not unlock when renaming Baby Chook or Vombat Joeys after purchase. Language and Text Fixes Fixed awkward villager dialogue, typos, and text that extended outside display areas. Fixed an issue where certain dialogues or words displayed only in English when playing with non-English language settings. Updated Bug Fixes (2025-10-29) Fixed an issue where prevented delivered trapped animals from flying in the sky when the host was far away Fixed an issue where cause some tile objects such as fences and rails to connect incorrectly Fixed an issue where would not update the visual appearance of growing plants and crops Fixed an issue where Chook Whistle and Pleep whistle would not call the male variant of their respective animals Fixed an issue where prevented seeing the meteorite trail in the night sky Made change to vehicles to hopefully prevent visitors “sliding” off them while moving Fixed outdoor wallpaper not showing correctly for visitor players Domesticated Boaricoot will no longer attack unless attacked Baby Bandicoots will no longer wear their cute lil’ bow Fixed crop ready particles remaining after harvested crops Adjusted Berley Box alternative recipes for consistency Fixed some tile object animations Fixed the appearance of growing corn on the corn plant If you have any opinions or feedback about this patch note or about Dinkum, please leave a comment on the Steam board or visit the official Discord to share your thoughts. Until we return with more news, we hope you continue to enjoy your life in Dinkum. See you in the game. Hooroo!