《Ball x Pit》新手攻略

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BALL x PIT — 球比伦战记
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Easy tips for starting out to save you time and hassle Easy Tips As you progress, think about… Health does not regenerate, so…avoid running into enemies when rushing up to farm Snag those red health potions to heal Don’t stand still Stay in corners Use walls to ricochet balls for more damage/hits Each bounce multiplies damage output, so aim at walls more than enemies to create those bounces…especially in narrow gaps that get balls bouncing super fast Catching balls instantly shoots them back out. Balls bouncing back to you take 2-3 seconds to shoot back out. That’s 60-90 seconds over a 10 minute run. Turning off damage numbers to better see enemy’s attack intentions. Go to Settings -> Display -> “Damage Numbers” to OFF. Enemies give 0.5 to 1 second telegraphs of attack intentions Toggling speed control when new enemies appear or when farming. Smart Leveling Kill enemies, then farm crystals 5 missed crystals x 20 waves = 100 lost XP, or 2-3 missed level upgrades Collect enough crystals to level up before grabbing a rainbow upgrade orbs Fission upgrade options are triggered in the upgrade orbs when you don’t have balls up to Level 3 yet Wait until Level 3 to pick up evolution orbs for the chance at the best upgrade options Evolutions Get balls upgraded to Level 3 before Evolutions are better than fusions Evolutions create new balls; fusions combine existing balls Focus on 2-3 ball types at start of your run and ignore other ball upgrades Max those 2-3 balls in levels than combine Good Early Ball Combinations Iron Ball + Fireball = Bomb Bomb + Poison = Toxic Explosion Bleed + Brood Mother = Leech Bleed + Poison = Virus Bleed + Vampire = Vampire Lord Burn + Freeze = Frozen Flame Burn + Earthquake = Magma Lightning + Freeze/Wind = Blizzard Lightning + Wind = Storm Good Passive Combinations War Horn + Baby Rattle = Cornucopia (ton of extra tiny balls) Wretched Onion + Breastplate = Odiferous Shell (50% chance enemies die when touching you) Everflowing Goblet + Vampiric Sword = Soul Reaver (Each kill heals 1 hit point) Radiant Feather + Fleet Feet = Balls move 40% faster and you move 20% faster Wave Speeds Know wave speeds: Waves 1-10 = Fast Waves 10-15 = Normal Waves Boss = Slow Character Tiers S-Tier = Best characters for high-difficulty runs The Itchy Finger The Makeshift Sisyphus A-Tier = Powerful with great synergies and good for most builds The Shade The Repentant The Shieldbearer The Physicist The Juggler B-Tier = Beginner-friendly and good for specific strategies The Warrior The Cohabitants The Embedded The Radical The Empty Nester The Spendthrift The Flagellant C-Tier = Specialized characters with limited uses The Tactician The Cogitator Player Stats Endurance: increases overall health. Strength: boosts direct ball damage. Intelligence: enhances baby ball and status-effect damage. Leadership: determines how many baby balls appear with each attack. Speed: affects firing rate and movement. Dexterity: improves critical hit chance. I Just Started...Help!! Choose the Warrior. Why? He evolves balls 30% to 50% faster than other characters. Forgiving builds and fast progression. Works well with all evolution paths and is consistent. Easy Warrior ball evolutions to get good and feel good doing it: Bomb = Burn + Iron...gives you a 2x damage multiplier and huge AoE advantage Magma = Burn + Earthquake...gives you 1.8x damage plus lingering ground effects Sandstorm = Earthquake + Wind...gives you 1.6x damage plus slows enemies with persistent damage zones Blizzard = Freeze + Lightning...gives you 1.7x damage with radius freeze and chain damage, which really helps with late stage crowded screens With this approach to the early-game, you'll level up quickly. Also, if you get some bad ball choices just use the fusion option to combine them and make room for the more powerful evolutions. Don't be afraid to fuse two evolutions when you want to try new things. Best of luck to you!!