BALL x PIT — 球比伦战记

BALL x PIT — 球比伦战记

BALL x PIT — 球比伦战记

欢迎来到BALL x PIT — 球比伦战记社区! 
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以为你已经玩腻球了?再好好想想。【暗影更新】现已推出,所有拥有游戏的玩家均可免费获取,本次更新带来了2个新角色、11种新球以及更多其他内容。

11种改变游戏体验的全新球体,包括一些能够扭曲时间、将敌人冻结在原地或在敌人周围进行不可预测传送的球体。 2名新可玩角色:蹑行者,一名在近距离不会被敌人发现的致命忍者;以及掘地者,一名矿工,其球体不会在屏幕边缘停下,而是会环绕屏幕并从另一侧重新进入。 4种新被动技能,包括混乱的全金属细剑——该技能会让每个球体根据当前战场上的小球体和敌人数量来调整自身伤害;还有命运之箭——使你对来袭的投射物免疫,并且每当你受到攻击时,会发射出一阵小球体进行反击。《BALL x PIT》更新内容 1. 基地新增可建造建筑:【行会大厅】。建造该建筑后,你可以重新随机选择已选的角色升级项。 2. 这并非我们的最终更新——开发仍在继续。《BALL x PIT》的第三次免费更新【博物学家更新】将于七月推出。 祝各位玩家游戏愉快。

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现在你可以在通勤途中、牙医候诊室或工作时游玩《BALL x PIT》了。完整的滚球体验现已登陆你的便携设备! 游戏可免费试玩,无广告。花费10美元即可解锁完整游戏并永久拥有——无内购,无广告,只有球在坑里。 你还将获得近期发布的【皇家更新】,以及即将推出的【暗影更新】和【自然主义者更新】,所有更新都将与其他平台同步推出。 现在就购买iOS和Android版《BALL x PIT》,这样我们就能卖出更多《BALL x PIT》,Kenny也能制作更多《BALL x PIT》。 滚球列车不会停下,我们下个月将推出下一个免费DLC【暗影更新】!

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Easy tips for starting out to save you time and hassle Easy Tips As you progress, think about… Health does not regenerate, so…avoid running into enemies when rushing up to farm Snag those red health potions to heal Don’t stand still Stay in corners Use walls to ricochet balls for more damage/hits Each bounce multiplies damage output, so aim at walls more than enemies to create those bounces…especially in narrow gaps that get balls bouncing super fast Catching balls instantly shoots them back out. Balls bouncing back to you take 2-3 seconds to shoot back out. That’s 60-90 seconds over a 10 minute run. Turning off damage numbers to better see enemy’s attack intentions. Go to Settings -> Display -> “Damage Numbers” to OFF. Enemies give 0.5 to 1 second telegraphs of attack intentions Toggling speed control when new enemies appear or when farming. Smart Leveling Kill enemies, then farm crystals 5 missed crystals x 20 waves = 100 lost XP, or 2-3 missed level upgrades Collect enough crystals to level up before grabbing a rainbow upgrade orbs Fission upgrade options are triggered in the upgrade orbs when you don’t have balls up to Level 3 yet Wait until Level 3 to pick up evolution orbs for the chance at the best upgrade options Evolutions Get balls upgraded to Level 3 before Evolutions are better than fusions Evolutions create new balls; fusions combine existing balls Focus on 2-3 ball types at start of your run and ignore other ball upgrades Max those 2-3 balls in levels than combine Good Early Ball Combinations Iron Ball + Fireball = Bomb Bomb + Poison = Toxic Explosion Bleed + Brood Mother = Leech Bleed + Poison = Virus Bleed + Vampire = Vampire Lord Burn + Freeze = Frozen Flame Burn + Earthquake = Magma Lightning + Freeze/Wind = Blizzard Lightning + Wind = Storm Good Passive Combinations War Horn + Baby Rattle = Cornucopia (ton of extra tiny balls) Wretched Onion + Breastplate = Odiferous Shell (50% chance enemies die when touching you) Everflowing Goblet + Vampiric Sword = Soul Reaver (Each kill heals 1 hit point) Radiant Feather + Fleet Feet = Balls move 40% faster and you move 20% faster Wave Speeds Know wave speeds: Waves 1-10 = Fast Waves 10-15 = Normal Waves Boss = Slow Character Tiers S-Tier = Best characters for high-difficulty runs The Itchy Finger The Makeshift Sisyphus A-Tier = Powerful with great synergies and good for most builds The Shade The Repentant The Shieldbearer The Physicist The Juggler B-Tier = Beginner-friendly and good for specific strategies The Warrior The Cohabitants The Embedded The Radical The Empty Nester The Spendthrift The Flagellant C-Tier = Specialized characters with limited uses The Tactician The Cogitator Player Stats Endurance: increases overall health. Strength: boosts direct ball damage. Intelligence: enhances baby ball and status-effect damage. Leadership: determines how many baby balls appear with each attack. Speed: affects firing rate and movement. Dexterity: improves critical hit chance. I Just Started...Help!! Choose the Warrior. Why? He evolves balls 30% to 50% faster than other characters. Forgiving builds and fast progression. Works well with all evolution paths and is consistent. Easy Warrior ball evolutions to get good and feel good doing it: Bomb = Burn + Iron...gives you a 2x damage multiplier and huge AoE advantage Magma = Burn + Earthquake...gives you 1.8x damage plus lingering ground effects Sandstorm = Earthquake + Wind...gives you 1.6x damage plus slows enemies with persistent damage zones Blizzard = Freeze + Lightning...gives you 1.7x damage with radius freeze and chain damage, which really helps with late stage crowded screens With this approach to the early-game, you'll level up quickly. Also, if you get some bad ball choices just use the fusion option to combine them and make room for the more powerful evolutions. Don't be afraid to fuse two evolutions when you want to try new things. Best of luck to you!!

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