
这是一份详尽的100%成就指南,包含从0到100%的逐步流程。如果你正在寻找特定的成就或收集品,可以使用Ctrl+F并在搜索栏中输入相关内容以获取更直接的帮助。 我会为我的所有指南提供支持和调试帮助。如果你有任何问题、遇到困难或发现指南中的错误,请随时留言,我会尽快回复你。祝你游戏愉快! 简介:

成就分类:(42个) 剧情相关:(12个) 次要目标:(6个) 角色:(6个) 收集品:(11个) 击杀:(1个) 杂项:(5个) 在线:(1个) 这是《合金装备5:幻痛》成就指南的第1部分(共2部分)。第1部分涵盖自然剧情流程、134/157个支线任务、所有野生动物以及大部分收集品。本指南结束于完成第43号任务【闪耀之光,即便在死亡中】。第2部分将接续第1部分的内容,涵盖所有任务目标、S级评价、剩余支线任务以及最后的扫尾成就,包括建造/拆除核武器。 游戏中有51个主要任务,但其中12个是先前任务的困难版本。每个任务都有一定数量的可选目标需要完成。其中一些成就是与剧情相关的,通过完成任务即可获得,而另一些则有更具体的要求。游戏中还有157个支线任务,也就是次要任务可供我们完成。随着主线任务的推进,我们会解锁新的支线任务;我建议在继续主线之前,完成已解锁的支线任务。 游戏中有一个名为【英雄值】的道德数值,我们可以通过完成任务、回收囚犯或野生动物以及其他方式来积累。要获得【Hero】成就,我们需要积累超过150,000点英雄值。这并不太难,很可能在自然游玩过程中就能达成。杀死囚犯、野生动物和工作人员会降低我们的英雄值。 在游玩过程中,要囤积物资并使用富尔顿回收一切。我们需要大量的 medicinal herbs(草药)、载具和材料。在最坏的情况下,我们可以将资源出售以获取GMP。基地发展也是游戏的重要组成部分,游戏教程会详细介绍相关内容。需要注意的是,为了达成【Architect】成就,我们需要将所有6个平台完全升级到4级。这需要大量的材料(尤其是燃料资源)才能完成……所以要搜刮一切! 虽然这款游戏有完整的在线组件,但就我们达成100%完成度而言,它的贡献非常小。 最后需要注意的是核武器。当我们深入游戏足够进度后,将可以选择建造核武器。把这个留到游戏的最后阶段,直到我们没什么别的事可做的时候再处理。它不仅价格昂贵,还可能在其他在线玩家袭击我们的基地时被偷走。我会在第二部分详细说明这一点;现在只要无视核弹,就不会有任何问题…… 如果你玩过《合金装备5:原爆点》,可以将存档导入《合金装备5:幻痛》,以解锁一些独特的皮肤以及母基地的独特 staff 成员。这些皮肤需要研发,并且制作时会消耗资源,不过随着你完成任务,导入的 staff 成员会逐渐解锁;第一组会在完成任务3【英雄之路】后解锁,最后一组则在完成任务12【地狱归来】后解锁。需要注意的是,你实际上可以将自己的音乐导入游戏中,用作直升机抵达的主题曲,也可以单纯用来收听。在你的《合金装备5:幻痛》游戏文件夹中,会有一个“Custom Soundtrack Folder”(自定义音轨文件夹)。只需将你想要的任何额外音乐放入其中,它们就会在游戏中显示! 对于那些感兴趣的玩家,这里有一份整理好的所有成就及隐藏成就列表。这是我进行成就解析的依据,也是我开始100%完成游戏之旅前创建的第一个参考资料。 【指南包含重大剧透】 序列1:让你久等了,是吧? 1. 任务:苏醒、幻肢、钻石狗、英雄之路、C2W 2. 支线任务:5/157 3. 蓝图:1/26 4. 野生动物:1/47 5.成就:7/42 序章 - 觉醒: 在线创建:游戏开始时,我们会大致接着《原爆点》的结尾继续…当被问及姓名以及外观调整时,这将直接关联到我们的在线角色。 在主线战役中,我们当然仍然会以斯内克的形象进行游戏。

成就 #1 - Awakening:完成序章:觉醒任务。 与剧情相关。完成序章并逃离德凯利亚SBA纪念医院即可解锁该成就。 任务 #1 - 幻肢:接下来我们仍需完成指定任务以推进剧情;在旅程后期之前,无需过于在意最终评分。目前只需专注于完成任务、探索以及尽可能收集材料。

成就#2 - Captured:占领一个前哨站或警戒哨。 随着游戏流程推进,这个成就会自然解锁,最早在第一个任务中就能完成。在地图上,前往七个标记的警戒哨(24、23、19、18、15、11、09)中的任意一个,消灭或击晕所有士兵即可解锁该成就。

成就#3 - Phantom Limbs:完成“幻肢”任务。 剧情相关。从达格万迪卡尔的苏军基地救出卡兹uhira米勒,并逃离“骷髅部队”即可完成任务并解锁该成就。 任务#2 - 钻石狗:此任务是关于部分游戏功能以及物品开发方法的简单教程。最重要的是,我们将通过此任务获得富尔顿回收装置。 任务#3 - 英雄之路:在这个任务中,我们需要消灭位于达沙戈卡莱的苏联特种部队指挥官。如果可能,尝试将其回收以获得更好的奖励…… D-Dog:选择达沙戈卡莱北部的着陆区。任务开始后立即从直升机上跳下,但暂时不要骑上D-Horse。相反,先站定片刻,我们会听到狗叫声。朝着狗叫声向前走几步,就能看到一只小狗;走上前去,用富尔顿回收系统将这可怜的小家伙回收,就能解锁史上最棒的伙伴。 它需要经过几个任务才能完全长大…… 我们也可以在任务4中位于东部通讯站以南的着陆区,或任务5中瓦赫辛德兵营以南的着陆区,或者在自由漫游模式下前往这三个地点中的任意一个找到D-Dog。

成就#4 - Extraction:富尔顿提取一名敌方士兵。 只需击晕任意敌方士兵,使用富尔顿提取装置将其提取;一旦成功回收,该成就即会解锁。 完成此任务后,如果我们在《合金装备5:原爆点》中提取过特殊志愿者,也将获得他们。 阿富汗 - 自由漫游: 支线任务#1 - 01 提取翻译(俄语):完成任务#3 - 英雄之路后,我们还将解锁首批两个可完成的支线任务。首先,前往24号警戒哨站提取俄语翻译。

成就#5 – Undertaken:完成一个支线任务。 我们完成任意支线任务后将解锁此成就。 支线任务#2 – 11 回收高技能士兵01:我们可以在亚科奥博补给前哨站的南部找到要回收的高技能士兵。该高技能士兵位于标记区域中心的一个高大岩石高原上;他身边还有另外两名士兵,请注意。他们正在俯瞰标记区域内的东部桥梁。

成就#6 - 审讯:审讯敌方士兵。 由于我们找到了那位俄语翻译,现在我们能听懂俄语了。在阿富汗抓住任意(大多数)士兵并审讯他们,即可解锁此成就。 母基地:

成就#7 - Platoon:将母基地人员增加到50人或以上。 通过回收敌方士兵、完成任务和完成支线任务来获得更多人员和志愿者;积累50名人员并不需要很长时间。 尽快研发INT-SCOPE 2,这样我们就能扫描敌方士兵,查看他们的属性和潜在技能。如果看到属性为A-S级或拥有优秀技能的士兵,一定要将他们击晕并回收,加入我们的人员队伍。研发C-4也会在未来的许多任务中派上用场…… 阿富汗 - 自由漫游: 支线任务#3 - 05 夺取【防暴冲锋枪】蓝图:在我们继续主线任务之前,我们会解锁另一个新的支线任务去完成。前往达维洛卡莱,直接审问一名士兵以获取蓝图位置。 蓝图1 - 防暴冲锋枪:为了达成Collector成就,我们需要找到游戏中所有可收集的蓝图,防暴冲锋枪将是我们的第一个… 任务4 - C2W:开始此任务,前往东部通讯站。使用手榴弹、C4或任何你能拿到的武器,摧毁三个天线以干扰通讯;撤离以完成任务。 完成此任务后,我们将解锁挑战任务。虽然完成它们没有成就,但我们需要完成:标记500名敌人、提取500名敌人以及提取1000名敌人,以收集Collector成就所需的三个关键物品。员工管理:留意通过完成挑战任务解锁的员工,并确保将他们调配到最适合的平台工作。 同时,注意寻找拥有任何等级【麻烦制造者】技能的员工。通常情况下,你需要立即解雇他们,因为他们会开始伤害其他员工。如果他们的属性非常优秀且值得保留,可以尝试安排一名拥有【外交官】技能的员工来抵消他们的负面影响。 阿富汗 - 自由漫游: 支线任务#4 - 27 囚犯解救01:返回东部通讯站,审问敌方士兵以获取囚犯位置。 支线任务#5 - 47 解救迷途羔羊:在这个支线任务中,需要扫描达维洛卡莱周围的山坡,找到走失的卡拉库尔羊。我们可以在基地的东北角找到被困的绵羊。将其麻醉,然后将其回收至母基地即可完成支线任务。 野生动物#1 – 卡拉库尔羊:完成这个支线任务后,我们将获得第一个用于【保护成就】的野生动物。 今后,无论何时发现野生动物,都可以将其麻醉并回收! 序章2:侦察贫瘠之地 1. 任务:在面容之上,蜜蜂在何处沉睡? 2. 发票:6/26 3. 支线任务:9/157 4. 蓝图:2/26 5. 野生动物:1/47 6. 成就:10/42 ----------------------------------------------------------------------------------------------------- 母基地:

成就#8 - 强化:研发50个或更多开发项目。 随着完成任务和游玩游戏获取GMP,这个成就会自然解锁。如果想快速解锁,可以通过制服选项卡获取大量可研发项目。 基地设施建设:当积累足够资源建造新平台时,建议优先选择基地开发平台。这样可以解锁自动采矿功能,每小时获得免费资源,大幅加快其他平台的建造速度。 阿富汗 - 自由漫游: 支线任务#6 - 2名普什图语翻译员撤离:返回阿富汗,前往20号警戒哨。翻译员是需要撤离的囚犯。支线任务7-28:囚犯解救02:下一个可执行的支线任务是解救另一名囚犯,该囚犯位于达沙古卡拉伊。审问士兵以获取囚犯的位置并将其撤离。 单据1-达沙古卡拉伊:在村庄外的道路旁,我们可以找到一个带有橙色栏杆的装载区。靠近该区域,我们能在旁边的柱子上收集到一张单据,这将解锁一个交付点。 现在,如果我们在交付点内藏进任何纸箱中,就可以快速旅行到已解锁的其他交付点;但这仅能在警报等级较低的区域进行。交付点非常实用,这样我们就不必总是依靠直升机出行了。虽然单独的发票不算关键道具,但实际上,当我们收集完阿富汗的所有发票以及非洲的所有发票后,会获得两份这样的物品。

成就#9 - To the Rescue:救出一名女性囚犯。 无论是通过本支线任务还是其他支线任务,我们最终都会遇到一名女性囚犯;成功救出她后即可解锁该成就。 支线任务#8 - 12 救出高技能士兵02:在大瓦伊洛卡莱附近搜寻我们的高技能士兵。他通常会和另一名士兵保镖一起在街上巡逻;将他击晕并救出。 注意,我们可以无限次重玩这个支线任务;只需完成一次即可计入进度。发票#2 - 达维洛卡莱村:离开村庄前,我们可以在村子南侧入口的路边找到另一张发票。 发票#3 - 东部通讯站:这张发票很容易找到。在通讯站东南入口附近的安全检查站过去一点的路边就能找到。 发票#4 - 达格万达伊卡尔:我们的下一张发票可以在达格万达伊卡尔的西北入口路边收集到。 我们将在执行任务和支线行动时遇到并收集其他发票…… 母基地: 支线行动#9 - 154 靶场训练(基地开发平台):当我们返回母基地,并且已经建造了任何平台后,就会在这些平台上出现一个新的支线行动,完成靶场训练。我们需要在5分钟内射击35个目标;大多数情况下,所有目标都可以从我们开始支线任务时所在的屋顶射击,所以不要在平台上浪费太多时间四处跑动。 总共有7个目标练习支线任务,每个1级平台建造后会解锁一个;我们在2级时解锁指挥平台支线任务。 任务#5 - 越过围墙:在这个任务中,我们要救出被关押在瓦赫辛德兵营的一名苏联叛逃者。 文件#5 - 瓦赫辛德兵营:我们可以在瓦赫辛德兵营西侧入口内的路边找到这份文件。它会靠近一些物资集装箱和木材。 蓝图#2 - UN-ARC:在瓦赫辛德审问一两名士兵,你可能会得知这份蓝图的位置。进入主兵营区域后右转,穿过前门,前往士兵宿舍方向。这里共有六间宿舍,蓝图位于兵营左上角的那间宿舍内。 任务5 - 翻越围墙:目标被锁在主兵营区域内石制废墟的一间牢房里。撬开锁并将他带到外面安全撤离。 任务6 - 蜜蜂在哪睡觉:这是一个大型任务,完成后将进入第一章的下一个阶段。注意此任务中会出现骷髅兵。 发票6 - 山区中继基地:在前往达·斯马塞伊·拉曼的途中,我们必须经过山区中继基地。基地南侧入口处设有一个小型检查站,由两名士兵把守;我们也能在这里找到发票/交货点。 任务#6 – Where Do the Bess Sleep?:当我们接近Da Smasei Laman时,查看地图会发现一架武装直升机;如果你在它身上放置一个标记,实际上就能在游戏中追踪到它的确切位置。这架武装直升机在14号和17号警戒哨之间的道路上巡逻。尝试把握好时机行动,避开它。如果它离你越来越近,提前在远离道路的地方找一块合适的岩石躲起来,这样它就不会发现你。 Smasei Laman内有一份蓝图和一张发票,但最好在任务结束后再回来收集,因为在尝试获取它们时非常容易被发现。我们可以在斯马塞伊拉曼石制废墟内最深的洞穴中找到蜜蜂;将从山区中继基地带到斯马塞伊拉曼的囚犯解救出来,就能获得确切位置。

Achievement #10 – Beekeeper: Complete Where Do Bees Sleep? Mission. Story Related. Evade the Skulls Mist Unit & get to the extraction Helicopter after recovering the Honey Bee to unlock this Achievement. Sequence 3: Diamond Dogs 1. Mission: Red Brass, Occupation Forces 2. Invoices: 8/21 3. Side Ops: 18/157 4. Key Dispatch Mission: 1/20 5. Blueprints: 4/26 6. Wildlife: 2/47 7. Achievements: 10/42 ----------------------------------------------------------------------------------------------------- Mother Base: Visiting D-Dog: When we return to Mother Base after completing two Missions since his rescue, we will get to check up on little DD. Intel Platform: We will unlock the Intel Platform after completing Mission #6 – Where Do the Bees Sleep?. If you Extracted them during MGS5 – Ground Zeroes, we will also unlock our next set of Special Volunteers. Side Op #10 – 153 Target Practice (Support Platform): When you increase the Support Platform to Level 1/4, we will unlock another Target Practice Side Op. In 5 minutes, shoot all 35 Targets; this is a very simple Side Op with all 35 Targets found in the warehouse directly ahead of where we start. Side Op #11 – 152 Target Practice (R&D Platform): When you increase the R&D Platform to Level 1/4, we will unlock another Target Practice Side Op. In 5 minutes, shoot all 35 Targets. Unlike the other Target Practice Side Ops, this one has a very specific route you need to complete to locate all of the Targets. MrReign has a good video tutorial you can check out with pretty forgiving time signatures. https://youtu.be/7mjQ8RTGpCE Alternatively, you may have unlocked the Side Op for the Intel Platform instead of one of these two Platforms… Afghanistan - Free Roam:If you have not already been doing so, be sure to ride D-Horse as much/often as possible to increase your Bond level with him; we need to rank it up to 10 to unlock the Trusty Steed Achievement. Side Op #12 – 51 Extract the Wandering Mother Base Soldier 01: Now it is back to Afghanistan for some more Side Op missions. Deploy to the area in between Guard Posts 16 & 20 & search for a forlorn sole wandering the desert; deploy at night for our next Wildlife Extraction... We can find the Old Mother Base Soldier wandering along a dirt road just North East of Guard Post 20, the road is marked on our map & cuts through the mountains to Guard Post 13. Completing these Side Ops will reward us with Memento Photos. When we collect all 11 of them, we will unlock the Reminiscence Achievement. Wildlife #2 – Brown Bear: In the same area we find the Old Mother Base Soldier wandering, if it is night time, we can typically find Brown Bears as well. Brown Bears can be found in mountain passes at night in Afghanistan. Be sure to hit them in the head multiple times with a tranquilizer round or prepare to be charged! Side Op #13 – 13 Extract the Highly Skilled Solder 03: We can find this Skilled Soldier at Da Samasei Laman. In an undisturbed setting, we can find the Soldier near the command tent in the center of the area with the red Soviet flag beside it in the North East corner of Samsei Laman. Locate him with the INT Scope, & be sure to tranquilize him. Blueprint #3 – PB SHIELD: While in the command tent, we can also find this Blueprint on the main war table; you can also Interrogate any Soldier in this area for the exact location. Invoice #7 – Da Smasei Laman: We can find this Invoice in the center of Da Samsei Laman along the road leading to the ruins. It is directly beside the Anti-Air Radar trailer. Side Op #14 – 61 Unlucky Dog 01: Our next Side Op will take us to the Yakho Oboo Supply Outpost. We can find the Prisoner locked inside a cell at the North most end of the Outpost within the compound walls. Invoice #8 – Yakho Oboo Supply Outpost: Just South West of the Supply Outpost is a bridge crossing the river; we can find the Invoice here on the outpost side of the river. For now, stay away from Aabe Shifap Ruins until we complete the next few Missions as entering them will trigger Mission #11 – Cloaked In Silence… Ignore any Side Op that takes us up past it for now. Mother Base: Side Op #15 – 155 Target Practice (Intel Team Platform): When you have upgraded the Intel Team Platform to Level 1/4, we will unlock this Side Op. This is a bit more of a simpler Side Op though still requires a run down through the Platform; MrReign can show us the way should you need the help. https://youtu.be/3mM8d_LdeBA Mission #7 - Red Brass:For this Mission we must assassinate or Extract three Soviet commanders who are meeting at Da Wialo Kallai. Get to Wialo Kallai & wait for the commanders to arrive; Extracting the commanders gives us a massive bonus… Completing this Mission will unlock the Medical Platform for us to develop. Afghanistan - Free Roam: Side Op #16 – 62 Unlucky Dog 02: Return to the Aerial Command Center & return to Afghanistan to acquire more Side Ops. Go to Da Smasei Laman & Interrogate any Soldier here to find the location of our Prisoner; Extract them to complete the Side Op. Potentially, they may give you the location of a different Prisoner; our Target should be in the same cell. Mission #8 - Occupation Forces:You will want the GROM-11 Launcher developed for this Mission, some C-4… & some Hand Grenades. Collect the Intel File in the main command center of Qarya Sakhra Ee. Doing so will mark the Soviet colonel & his Tanks on route to Da Smasei Laman. Lay an ambush for the two Tanks & Zi-GRA 6T Truck & destroy them all to complete the Mission. Completing this Mission will unlock the Combat Unit Platform. We will also unlock more Special Volunteers if you extracted them during MGS5 – Ground Zeroes. Afghanistan - Free Roam: Side Op #17 – 14 Extract the Highly Skilled Soldier 04: Go to Da Ghwandi Khar & Interrogate some Soldiers here to find the location of the Highly Skilled Soldier; Extract them to complete the Side Op. Side Op #18 – Eliminate Heavy Infantry 01: Go to Guard Post 12 & we will find its garrison replaced by two Heavy Soldiers; kill them to complete the Side Op. Mother Base: Combat Deployment: Once we place some Staff into our Combat Unit Platform, we will be able to send our men on Dispatch Missions. There are many repeatable & optional Dispatch Missions to complete but there are a set of special Key Dispatch Missions as well. For the Deployment Achievement, we will need to complete all 20 Key Dispatch Missions… Key Dispatch Mission #1 – Break through the Blockade Force: Key Dispatch Missions are marked by a flashing yellow circle beside their name. This is a simple E Difficulty Mission & will only take 10 minutes to complete. Blueprint #4 – GEIST P3: We will receive this Blueprint by completing #1 – Break Through the Blockade Force. Sequence 4: Ride A White Horse 1. Mission: Back Up, Back Down, Angel With Broken Wings 2. Invoices: 9/21 3. Side Ops: 25/157 4. Key Dispatch Mission: 7/20 5. Blueprints: 7/26 6. Wildlife: 3/47 7. Achievements: 13/42 ----------------------------------------------------------------------------------------------------- Afghanistan - Free Roam: Side Op #19 – 52 Extract the Wandering Mother Base Soldier 02: We can track down another Old Mother Base Solider, this one wandering around West of Da Shago Kallai. They can be found in the center of the marked area; having a good Intel Team can improve finding them. Side Op #20 – 93 Eliminate the Armored Vehicle Unit 01: For this Mission, you will either want some C-4 or a Launcher. The Vehicle Unit is found on a hill to the East of the road in between Yakho Oboo Supply Outpost & Guard Post 5. There are 4 Soldiers & 1 APC. Key Dispatch Mission #2 – Restore the DMZ: Our next Key Dispatch Mission is another E Difficulty one that will take 11 minutes to complete. Blueprint #5 – WU S333: Completing Key Dispatch Mission #2 – Restore the DMZ will unlock this Blueprint for us. Key Dispatch Mission #3 – Recapture the Coltan Mine: This is another E Difficulty Dispatch Mission that will take 22 minutes to complete. Mission #9 - Backup, Back Down:You will most definitely want a Launcher type Weapon for this Mission. There are many Armored Vehicles we will need to destroy for this Mission though fortunately, we only need to destroy a minimum of one to complete it. Mission #10 - Angel With Broken Wings:Let’s jump straight into the next Mission to get us all caught up. For this Mission, we need to Extract a Mujahideen Prisoner called Malak from the Lamar Khaate Palace. There is a very important optional Prisoner we need to rescue on this Mission as well. They are a Transportation Specialist & will let us further Develop our Fulton to be able to Extract large Materials Containers, Trucks, & even Tanks! There are three potential Prisoners found at the palace; Interrogate a Soldier to get their locations. One is in a prison cell found at the far North end of the grounds near the Soldier dorms. The other two or on the second & third floors of the palace, if possible try Extracting them all. Wildlife #3 – Griffon Vulture: From where we land South of Lamar Khaate Palace, ride North towards it along the cliff walls & we will pass between a space just before the battlements where a burnt-out tank is. Look off to our right on top of the lone rock face & there will always be some Griffon Vultures roosting on top of it; tranquilize one & Extract it. They can also be found… basically all over the palace grounds for this Mission as well. Mother Base:

成就#11 – Cry Havoc:解锁D-Dog的部署权限。 完成任务10后,米勒会安排我们返回母基地休整。抵达基地后不会发生任何特殊事件。但当我们准备乘坐直升机离开时,会被已经完全长大、准备好投入行动的DD拦截——看来过去几周奥赛罗肯定给它喂了不少全脂牛奶和牛排。 DD或许是游戏中最棒的伙伴,它的探测能力极为宝贵。不过目前,建议尽可能继续使用D-Horse,将它的羁绊等级提升至10级。阿富汗-自由漫游: 发票#9 - 拉马尔·哈亚特宫:任务完成后,在自由漫游模式下返回拉马尔·哈亚特宫,我们可以在宫殿前道路的弯道处找到这张发票。 蓝图#5 - BAMBETOV SV:当我们在这里时,审问一些士兵,直到他们告诉你藏在宫殿里的蓝图位置。它可以在宫殿北端的三楼,《食人鲨》的收音机磁带旁边找到。 关键派遣任务#4 - 搜索并摧毁剩余部队:另一个E难度派遣任务;完成此任务需要22分钟。 蓝图#6 - ZE'EV:完成关键派遣任务#4 - 搜索并摧毁剩余部队以获取此蓝图。支线任务#21 - 67 消灭重装步兵02:前往8号警戒哨,沿着哨站上方向北延伸的土路前进,会发现两名重装步兵正在巡逻。使用爆炸物对付他们效果最佳。 支线任务#22 - 114 消灭坦克部队01:在返回母基地前,我们需要摧毁达格万代哈尔外围的一支坦克部队。道路上会有一辆坦克及三名士兵,沿道路向上走一段距离的山坡上,还有两名士兵和一门迫击炮。 母基地: 支线任务#23 - 156 靶场训练(医疗平台):当医疗平台升级至1/4级时,将解锁此支线任务。支线任务#24 - 157 目标练习(作战单位平台):当你将作战单位平台升级至1/4级时,此支线任务将解锁。 关键派遣任务#5 - 突破封锁线:另一个E难度派遣任务,完成该任务需要我方单位43分钟。耗时越来越长了……

成就#12 - 支援:研发100个或更多开发项目。 持续研发和升级武器与装备以解锁此成就。若要批量研发,只需一直制造最便宜的装备,直到它们的成本逐渐增加。 拥有运输专家后,确保在工具选项卡中研发货运2以用于富尔顿回收。 阿富汗 - 自由漫游: 支线任务#25 - 115 消灭坦克部队02:我们需要消灭另一支位于拉马尔哈特宫以东的坦克部队。他们将在标记区域中心的土路上部署。这次会有两辆坦克,分别部署在道路的两端。每辆坦克旁将部署两名士兵和一门迫击炮,另外还有两名士兵在坦克之间巡逻。 关键派遣任务#6 - 解救油轮:难度为E的派遣任务,需32分钟完成。 蓝图#7 - FB MR R-LAUNCHER:完成解救油轮派遣任务即可解锁FB MR火箭发射器。 关键派遣任务#7 - 总统护卫:难度为D的派遣任务,需46分钟完成。 这将是我们在进一步推进游戏进程前的最后一个关键派遣任务。

成就#13 – Battalion:将母基地人员增加到250人或以上。 随着游戏进程的推进以及不同平台和人员的扩展,这个成就会自然解锁。游戏结束时,我们的人员数量很可能会远远超过这个数字的五倍。 序章5:摊牌 1. 任务:寂静伪装,地狱归来 2. 发票:11/21 3. 支线任务:30/157 4. 关键派遣任务:7/20 5. 蓝图:7/26 6. 野生动物:5/47 7. 成就:15/42 阿富汗 - 自由漫游: 支线任务#26 – 83 排雷01:完成这个支线任务的最佳方法是带着D-Dog部署,它可以探测地雷。此支线任务需要收集7个地雷;大多数地雷可在穿过标记区域的狭窄道路附近找到。 拆除地雷时,务必从后方进行拆除,否则地雷会爆炸! 支线任务#27–84 扫雷行动02:从阿富汗防空管制中心重置阿富汗并返回,以解锁下一个扫雷支线任务。下一个支线任务将在一个山口进行;需要拆除7个地雷。 支线任务#28–94 消灭装甲车辆单位02:再次重置阿富汗,我们需要摧毁一个装甲车辆单位,该单位靠近我们在支线任务#24中拆除地雷的位置。 在此支线任务中,我们需要摧毁一辆防空装甲运兵车、四名巡逻士兵以及在装甲运兵车附近站岗的两名士兵。

成就#14 - Apprentice:使用战斗单位成员完成一个任务。 如果你还没完成,以战斗单位成员的身份完成任意主线任务即可解锁该成就。个人认为任务#4 - C2W是最快/最简单的任务,可在5分钟内完成。 部署时,进入选择角色选项卡,选择任意可用的战斗人员进行游戏。 只需完成任务并撤离即可解锁成就。 任务#11 - Cloaked In Silence:如果之前所有的支线任务和主线任务都已完成,现在终于可以前往阿贝希法普遗迹继续推进了。 一进入遗迹,就会触发该任务,并遭到敌方狙击手的攻击。不要离开任务区域,而是专注于逮捕狙击手;要让她活着,不要杀死她。如果尝试以正当方式完成,这个任务实际上相当令人恼火。如果你有多余的GMP,那就会变得异常简单。 任务一开始或狙击手到达新位置时,标记她,然后迅速进入你的iDroid并呼叫补给投放。不要选择弹药,而是选择你当前拥有的最便宜的武器进行部署。呼叫后,偶尔小心地从掩体中探身,保持她的注意力,等待补给投放到达。如果操作正确,补给箱会直接落在狙击手身上,对她造成大量非致命伤害。只需两次补给投送就能让她失去意识。 如果全程不对静静开一枪,仅用补给投送制服她,我们很可能会完成该任务的所有4个目标并获得S级评价……先不要靠近静静,而是快速阅读下文关于下一种野生动物的获取方法;靠近静静会结束任务。 野生动物#4——东方白鹳:不知为何,东方白鹳在这个任务中经常出现。在废墟顶部寻找栖息的东方白鹳,将其麻醉后进行回收。 不杀静静:当我们靠近她时,不要扣动扳机,等待过场动画结束后放下枪。杀死静静将导致任务和成就失效!阿富汗-自由漫游: 支线任务#29-48 捕获传说棕熊:完成任务11后,将解锁此新支线任务。传说棕熊位于6号警戒站以北的一个小峡谷内;带上D-Dog可确保探测到该熊。 找到它后,你需要用麻醉弹连续射击。不知是它需要大量麻醉弹,还是我的枪威力太弱,我在打光所有麻醉针后不得不呼叫补给空投来补充弹药。 最终,熊会昏迷,你可以用富尔顿回收将其提取以完成支线任务。 野生动物#5-喜马拉雅棕熊:此支线任务特有的野生动物种类。支线任务30-82 与埃默里希取得联系:要推进主线剧情,我们需要前往塞拉克发电站并救出埃默里希博士。 发票10 - 塞拉克发电站:当我们接近发电站时,进入该区域后不久就能在交货点找到这张发票。交货点位于道路右侧第一栋建筑旁边。 主线任务12 - 地狱降临:到达塞拉克发电站的尽头并通过侧门;这将完成之前的支线任务并开始这个新任务。 发票11 - 阿富汗中央基地营:作为主线任务12的一部分,埃默里希博士将被带到阿富汗中央基地营。当我们到达这里后,前往营地最东北端,在东侧入口路边的一些仓库旁可以找到最后的发票。如果这对你来说风险太大,可以先忽略它,等我们完成任务后在自由漫游模式中再回来。

Achievement #15 – Gears Turn: Complete Hellbound Mission. Story Related. Locate Dr. Emmerich & Extract via Helicopter by whatever means necessary. Evading the Sahelanthropus can be quite the pain. There are only two different Helicopter extraction points we can use. It is easiest to get all the way down to the very end of the Mission area near the South most extraction point & hiding inside a building with Emmerich. If the Helicopter is waiting at the first extraction point, Sahelanthropus will be further up near it. When you are ready, get as close as you can to the second extraction point & summon the Helicopter. Sahelanthropus will follow it, but if you are directly below where it lands, you should be able to escape. Completing this Mission will unlock more Special Volunteers from Ground Zeroes if you rescued them… Sequence 6: Sands 1. Mission: N/A 2. Invoices: 12/21 3. Side Ops: 37/157 4. Key Dispatch Mission: 10/20 5. Blueprints: 9/26 6. Key Items: 1/20 7. Wildlife: 5/47 8. Achievements: 16/42 ----------------------------------------------------------------------------------------------------- Afghanistan - Free Roam:Continuing with Mission #13 – Pitch Dark will start the next arc of the game in Africa. Before we do that, we may as well do some final cleanup in Afghanistan first. Remember, if you see any Wildlife you do not have captured yet as we complete our last tasks… capture them! It is easiest doing it naturally as you come across them then to have to try to hunt them down later on… Be sure to visit Quiet in her cell on the Medical Platform in between the odd Side Op as well; we need to visit her at least 3-5 times for her to join as us a Buddy! Key Dispatch Mission #8 – Assist the Civilian Evacuation: Completing Mission #12 – Hellbound will unlock some new Key Dispatch Missions for us to complete. This one is a D Difficulty & will take 40 minutes to complete. Side Op #31 – 15 Extract the Highly Skilled Soldier 05: Travel to Guard Post 4 & head South from it towards a cluster of abandoned buildings. Be very careful coming up the hill as there is a Sniper scanning the approach to the buildings; the Sniper is our Extraction target. Side Op #32 – 06 Secure the [STUN ARM] Blueprint: Now that we have taken care of Quiet, the Side Ops beyond the Aabe Shifap Ruins are available to us again; you may have noticed this Side Op previously than see it disappear. Go to the Serak Power Plant & Interrogate one of the Soldiers to get the location of the Blueprint. The Blueprint can be found in the offices to the far North East of the area in the furthest building on a table inside near the Comms Equipment. Blueprint #8 – STUN ARM: Obtained through the previous Side Op. Key Dispatch Mission #9 – Defend the Refugee Camp: The next Key Dispatch Mission is another D Difficulty one that will take 1 hour & 12 minutes… very specific. Side Op #33 – 68 Eliminate the Heavy Infantry 03: Reset Afghanistan from our Helicopter & return to the Guard Post 4 area. This time there will be three Heavy Infantry, & they will have taken over Guard Post 4; dispatch them with explosives… Side Op #34 – 29 Prisoner Extraction 03: Our next Side Op will be at the Afghanistan Central Base Camp. Find a Soldier or two further into the base & Interrogate them to find the location of the Prisoner. The Prisoner can be found at the North end of the base, past the center hangar base, & over to where the Soldier dorms are. The Prisoner will be in a green tent in front of the dorms. Side Op #35 – 95 Eliminate the Armored Vehicle Unit 03: Reset Afghanistan again & make your way past the Central Base towards Guard Post 1. Be very careful on approach as almost immediately when we enter the marked area, we will be in range of a Sniper. Along the road there will be an APC, an Anti Air APC, & two Soldiers patrolling near them. On the hills to either side of the vehicles will be a Sniper & a Soldier near a Mortar. Side Op #36 – 30 Prisoner Extraction 04: We can rescue another Prisoner found at the Mountain Relay Base; Interrogate a Soldier here to find their location. Side Op #37 – 31 Prisoner Extraction 05: Reset Afghanistan for the last time to complete our final Side Op for now. The Prisoner is being held at Guard Post 14 & is pretty easy to spot. Invoice #12 – Qarya Sakhra Ee: There is one final Invoice to find in Afghanistan, if you have not already collected it, at Qarya Sakhra Ee. We can find the Invoice along the road leading into Sakhra Ee from the Western entrance near a security checkpoint. Key Item #1 – Master Certificate (Box): Awarded for collecting all Invoices in Afghanistan or in Africa; we will need to get the Invoices in Africa anyways for a second Key Item. There are 13 Invoices in total to collect in Afghanistan found at: Afghanistan Central Base Camp, Da Ghwandai Khar, Da Shago Kallai, Da Smasei Laman, Da Wialo Kallai, Eastern Communications Post, Lamar Khaate Palace, Mountain Relay Base, Qarya Sakhra Ee, Serak Power Plant, Wakh Sind Barracks, & the Yakho Oboo Supply Outpost. If you did not get the Certificate, look on your Map at each of these locations to see if you have the Delivery Points marked on it to find the ones you are missing. Key Dispatch Mission #10 – Destroy the New Fighter Aircraft: Another D Difficulty Dispatch Mission that will take 1 hour & 26 minutes to complete. Blueprint #9 – AM MRS-71 Rifle: We will receive this Blueprint after completing the previous Key Dispatch Mission.

Achievement #16 – Trusty Steed: Raise Bond with D-Horse to the maximum. This will come over time as we use D-Horse. If you have been exclusively using him, with D-Dog occasionally on the side, we will definitely unlock this Achievement before the end of our first tour in Afghanistan. There are 10 Levels of Bond to earn. Sequence 7: Better Than PETA 1. Mission: N/A 2. Invoices: 12/21 3. Side Ops: 37/157 4. Key Dispatch Mission: 11/20 5. Blueprints: 9/26 6. Key Items: 2/20 7. Wildlife: 20/47 8. Achievements: 17/42 ----------------------------------------------------------------------------------------------------- Afghanistan - Free Roam:As our final task, we will quickly go & collect the Wildlife in Afghanistan that can be obtained via Fulton & a few through Capture Cages. Later on we will unlock the Grade 4 Capture Cage & can return for the Super Rare to Ultra Rare Wildlife species. If have not already done so, be sure to Develop the Capture Cages to Grade 3. We can only place a maximum of 8 Capture Cages down! We will be blowing a bit of GMP on Helicopter travel around Afghanistan; if you get too short on GMP, you can sell some of your Medicinal Plant stockpiles. Note that there are potentially multiple locations to find Wildlife; having D-Dog along can be very helpful. Caging Site – Da Wialo Kallai: Go to the Landing Zone East of Wialo & place down all eight Capture Cages a little bit spread out. Place the Cages in different environments too for a better spectrum such as in bushes, on top of rocks, on open sand, near trees, etc. Wildlife #6 – Common Raven: Ravens are going to be one of the most common Wildlife we see in the game. They can be found pretty much near any named settlement, in trees, or on rocky outcrops; I got mine from Da Wialo Kallai in the village. When you see them flying, Mark them, then patiently wait for one of them to eventually land somewhere. Quickly get over to them & knock them out with a tranquilizer to capture it. Wildlife #7 – Gerbil: When you are ready, extract via Helicopter & return to the ACC to see what you collected in the Capture Cages. Gerbils are going to be our most common reward found in our Capture Cages; they will be found anywhere. Wildlife #8 – Leopard Gecko: Leopard Geckos are a Common reward & can be typically collected outside Da Wialo Kallai; can be caught all throughout Afghanistan. Wildlife #9 – Black Stork: The Black Stork can also be collected outside Da Wialo Kallai in Capture Cages… don’t ask me how they got stuck in one. This is a Rare animal & may take a few attempts to collect; the Cage needs to be at least Grade 3. Wildlife #10 – Bechstein’s Bat: Bechstein’s Bat can be caught in the Capture Cages outside Da Wialo Kallai; can be caught all throughout Afghanistan. Wildlife #11 – Long Eared Hedgehog: The Long Eared Hedgehog can be caught in the Capture Cages outside Da Wialo Kallai; can be caught all throughout Afghanistan. You may also see these guys ripping around in settled areas as well that you can actually walk over to & pick up. If you did not obtain these Wildlife animals from Da Wialo Kallai, do not worry, & just keep placing down your Capture Cages anytime we redeploy to collect a new animal. Wildlife #12 – Deathstalker: Even though it is a Common animal, this scorpion is actually pretty tricky to obtain. Their habitat is dry grass on sand that is in between rocks. Pretty specific but is technically all over Afghanistan. I caught my Deathstalker in a Capture Cage set up at the Landing Zone just North of Spugmay Keep. This one may take a few attempts to collect. Wildlife #13 – Oriental Ratsnake: Oriental Ratsnakes can also be caught all over Afghanistan but are more reliable at the Northern Landing Zone above Spugmay Keep. This one may take a few attempts to collect. Wildlife #14 – Wild Donkey: Wild Donkeys are typically found along the road in between Guard Post 17 & Guard Post 20 near the Mountain Relay Base. They must be Fulton Extracted. Wildlife #15 – Afghan Pika: Travel over to where Guard Post 4 is & place some Capture Cages around where the Landing Zone is; the Cage needs to be Grade 3 to catch the Afghan Pika. Wildlife #16 – Cashmere Goat: To find the Cashmere Goat, during the daytime, deploy to the Aabe Shifap Ruins & we can find them running along the roadside; you may even see them as you fly to the Landing Zone. Wildlife #17 – Grey Wolf: There are a few locations we can find Grey Wolves, the best I found was along the road just South from Guard Post 7 in a small canyon. Go to the Landing Zone South of Guard Post 7, & head up the road North towards it. Shortly near the Guard Post, you will see a small rocky gap off our right where we can find 2-3 Grey Wolves sleeping. Wildlife #18 – Red Fox: For the Red Fox, we will need a Grade 3 Capture Cage. Go to the Landing Zone East of the Wakh Sind Barracks & place all your Cages in this area for the best chance of catching the fox. Wildlife #19 – Russian Tortoise: The best place to catch Russian Tortoises is at the Landing Zone West of Da Shago Kallai. When we land, place all of your Capture Cages on the “sand dune” looking ground to catch a big ol’ turtle. Wildlife #20 – Sand Cat: Go to the Landing Zone directly South East of Lamar Khaate Palace & place all of your Capture Cages down where we land for the best attempt at obtaining a Sand Cat. If you prefer a video guide format or alternate locations for finding any Wildlife, check out this well done guide by classic PowerPyx. https://youtu.be/dEzPe4lioso This is all of the Wildlife we can obtain without a Grade 4 Capture Cage in Afghanistan. Key Dispatch Mission #11 – Repel the Border Forces: Our last Key Dispatch Mission for now will be a final D Difficulty Mission that will take 1 hour & 1 minute to complete. Key Item #2 – Master Certificate (Marking): All sources online say that this Key Item unlocks after Marking 500 enemies. For me, I Marked 500 enemies Sequences ago & I never obtained this Key Item. What triggered it for me was during the Wildlife hunts & Marking animals along with the Dummies set up by Soldiers. Basically, Mark everything, this Key Item is guaranteed to unlock for you at some point. I just don’t quite now exactly when or why…

成就17 - 繁荣:累计获得10,000,000或更多GMP。 随着游戏进程,这个成就会自然解锁。如果还没这么做,记得始终派遣战斗单位执行派遣任务,这会为我们带来源源不断的GMP和资源。如果GMP不足,可以出售收集到的药用植物、放置的武器或载具,但要注意不要卖光所有库存! 在完成100%游戏进度的过程中,我们获得的GMP很可能会达到这个数量的五倍…… 第八章节:午夜幻影 1. 任务:漆黑之夜、通用语言 2. 发票:16/21 3. 支线任务:42/157 4. 关键派遣任务:11/20 5. 蓝图:12/26 6. 关键物品:2/20 7. 野生动物:21/47 8.成就:18/42 任务#13 - 漆黑:在阿富汗的任务完成后,是时候继续行动并部署到非洲了;这个任务你需要C4炸药。首先,前往姆芬达油田。一定要留意新的野生动物! 票据#13 - 布瓦拉亚马萨:离开我们抵达的丛林避难所,我们会来到布瓦拉亚马萨村南入口的上方。经过瞭望塔和一座小建筑后,我们就能找到非洲的第一张票据。 野生动物#21 - 皱脸秃鹫:从西边的道路前往姆芬达油田,我们会沿着道路经过一个靠近海边的烧毁村庄。当我们进入村庄时,会有一只单独的皱脸秃鹫在该区域盘旋;等待它着陆,或用 tranquilizer 将其从空中射落以进行提取。这同时也是一个任务目标。 【发票14 - 姆芬达油田】:不要直接进入油田,先小心地绕到油田外部的东侧入口。穿过这里的大门,沿着墙壁向南走,我们可以在两栋大型建筑后面的墙边找到这张发票。 【蓝图10 - KABARGA-83】:说到那些建筑,前往两栋建筑中最北边的那栋,进入后在架子上可以找到这份蓝图。通常我们可以通过审问士兵来获取其确切位置……但目前我们不会说南非荷兰语。任务13 - 漆黑:关闭输送泵的电源,并在分离罐上安装C4。在引爆分离罐之前,尝试离开基地并转移到安全区域,因为完成目标后会有新敌人出现,使撤离变得更加困难。 D-Walker:完成任务后,我们将解锁最终伙伴D-Walker。D-Walker没有自主意识,因此我们无法与它建立羁绊。简而言之,没有与D-Walker相关的成就。 任务14 - 通用语言:在完成一些支线任务之前,最好先找到一名南非荷兰语翻译,以便为后续行动提供便利。虽然我们的主要目标是救出子爵,但务必同时救出南非荷兰语翻译。开始这项任务的最佳时间是夜晚… 蓝图#11 - 震撼手雷:在未被察觉的情况下,翻译员会在任务中探访三名囚犯。第三名是一名女性,被关押在基齐巴营地中心附近。这里有一座中央总部大楼,翻译员可能会在里面停留片刻。通讯设备、一份情报文件以及我们要找的蓝图都在这里。 发票#15 - 基齐巴营地:当你在这一带时,前往营地的东南侧,在到达十字路口前的路边可以找到这张发票;它就在一座带有红色金属屋顶的瞭望塔旁边。 如果蓝图和发票对你来说获取难度太大,可以在任务结束后再回来收集它们。任务14 - 通用语言:跟踪翻译至子爵处,或使用之前提到的通讯大楼情报来定位目标。当他们在一起时,采取必要行动并将两人撤离。 母基地: 支线任务38 - 111探望静静:如果你已多次探望牢房中的静静,并观看过她试图加入你任务的过场动画,那么在完成任务14后应该会收到此支线任务。即使未看过该动画,你也可能解锁此任务,我不确定。

成就#18 – Speechless:解锁静静作为可部署伙伴。 完成支线任务【拜访静静】后,静静将作为伙伴解锁,可随我们执行任务。虽然可以立即为她开发装备,但只有乘坐直升机返回ACC后,才能解锁该成就。 需要将静静好感度提升至10级以解锁【War Buddy】成就。 非洲 - 自由漫游: 支线任务#39 – 107 回收传奇枪械师:完成任务#13后,解锁非洲自由漫游;完成任务#14后,可理解南非荷兰语。 前往布瓦拉亚玛萨,审问周围任意士兵以获取传奇枪械师的位置。目标为敌方士兵,需将其逮捕并进行富尔顿回收。支线任务#40-85 排雷03:又到了排雷的时候,这次带上D-Dog一起行动。前往姆芬达油田西南方向的烧毁村庄区域,排除该区域内的8枚地雷。 蓝图#12-UN-AAM:前往姆芬达油田东南方向的1号警戒哨,附近小山上有两栋带门的建筑,蓝图就在其中一栋建筑的架子顶上。该蓝图在非洲各地的其他多个地点也能找到…… 支线任务#41-3 回收翻译员(南非荷兰语):前往班佩夫种植园西南方向的区域,在标记区域中心的路边有一间隐藏的小屋。回收该翻译员即可完成支线任务。发票#16 - 班佩夫种植园:既然我们就在附近,沿着西边的路前往班佩夫种植园,进入后不远经过一个瞭望塔就能找到发票/交货点。那里会停着一辆四轮驱动车。 支线任务#42 - 32名囚犯解救06:下一个支线任务在12号警戒哨进行;审问士兵或带上D-Dog来找到他们的位置。注意警戒哨上方小山上的狙击手。 序列9:唯有时间能证明 1. 任务:幻影的足迹 2. 发票:17/21 3. 支线任务:53/157 4. 关键派遣任务:11/20 5. 蓝图:14/26 6. 关键物品:2/20 7. 野生动物:21/47成就:19/42 非洲 - 自由漫游: 支线任务#43 – 96 消灭装甲车辆部队04:在ACC重置非洲区域,我们将获得更多支线任务。此支线任务发生在11号警戒哨东北方向。道路旁会有一辆装甲运兵车,道路下方小山上有2名士兵站岗,迫击炮附近有1名狙击手,还有4名巡逻士兵。 支线任务#44 – 110 回收物资集装箱:我们可以在标记区域中心找到物资集装箱,它位于我们之前找到南非荷兰语翻译的同一位置。回收该集装箱即可完成支线任务。任务 #17 – 迪塔迪废弃村庄:要前往下一个支线任务,我们需要穿过迪塔迪废弃村庄。村庄内有三条道路;我们可以在靠近十字路口的东北方向道路上找到交货点。 蓝图 #13 – G44:从交货点出发,向东南方向穿过村庄,一直走到山顶,那里有一块巨大的巨石悬在头顶。巨石下方会有两个帐篷和通讯设备。我们可以在其中一个帐篷里、黑板前的托盘上找到这份蓝图。 支线任务 #45 – 70 消灭重型步兵 05:现在向南前往15号警戒哨,会发现那里已被重型步兵占领。我们总共需要消灭4名重型步兵。蓝图14 - ISANDO RGL-220:该蓝图可在多个地点找到。既然我们已经在这里,可以在15号警戒哨的其中一个帐篷里的桌子上找到它。 支线任务46 - 17 回收高技能士兵7:现在继续向南前进,到达23号警戒哨正上方。进入标记区域后要小心,有两名狙击手正在巡逻。高技能士兵就在一辆装甲运兵车(APC)旁边。 完成此任务的最佳方法是小心潜行到装甲运兵车旁并将其回收;摧毁它很可能会杀死目标。回收装甲运兵车,然后击晕高技能士兵进行回收。或者,你可以尝试将目标引诱开,但这样做很难不引起装甲运兵车的警觉。

成就#19 - 人类最好的朋友:将钻石狗的羁绊提升至最高。 在我们完成所有这些支线任务的过程中持续使用钻石狗,最终你应该能将它的羁绊值升满。我发现它的羁绊值增长速度比钻石马快得多。 当钻石狗的羁绊值满了之后,切换使用静静,接下来将她的羁绊值也升满。静静不会像钻石狗那样一直跟着我们。要正确使用静静,你可以在iDroid地图上向上或向下滚动,为静静选择狙击点或侦察点,让她提前部署到那里。 阿富汗 - 自由漫游: 支线任务#47 - 16名高技能士兵06号回收:在我们继续主线任务之前,我们已经解锁了更多可以在阿富汗完成的支线任务。在哨站20附近降落,我们可以在基地找到熟练士兵;注意哨站两侧悬崖上部署的两名狙击手。 支线任务#48 - 33名囚犯解救07:我们的下一个支线任务将带我们前往斯普格梅堡;D-Dog在这个任务中很有用,或者至少使用你的声纳(生物探测器)。我们需要找到一名在这里躲避士兵搜查的囚犯。该囚犯可以在废墟东侧,靠近狙击手位置的一块岩石后面找到。 支线任务#49 - 69消灭重步兵04:部署到哨站7,我们可以在通往卡里亚萨赫拉Ee的道路上找到三名巡逻的重步兵。支线任务#50 – 116 摧毁坦克部队 03:在阿贝希法普遗迹附近部署,我们可以在这里找到下一个支线任务;但不要选择遗迹着陆区,而是在更远的地方着陆……否则我们会被击落。 这个任务很棘手。在这个支线任务中,我们需要摧毁一辆坦克、两名巡逻士兵、迫击炮附近的两名士兵……以及击落一架武装直升机。确保携带强大的火力! 支线任务#51 – 108 再次救出传奇枪械师:如果你在非洲开始了这个支线任务的第一部分,我们可以在阿富汗完成第二部分。前往阿富汗中央基地营,在营地南端附近的靶场可以找到传奇枪械师;他是一名囚犯,需要被救出。支线任务#52 - 109 再次回收传奇枪械师:从ACC重置阿富汗后,我们终于可以通过这个支线任务获得真正的枪械师。前往亚克博补给前哨站,在主堡垒内可以找到被关押的枪械师。回收他后,我们将能够自定义武器! 支线任务#53 - 72 消灭重型步兵07:作为最后的支线任务,在20号警戒哨附近部署,沿着土路向北离开,穿过峡谷,很快就能找到两名重型士兵。另外两名重型士兵在土路下方巡逻,就在通往16号警戒哨的主路上方。任务15 - 幻影的足迹:当我们所有的支线任务都完成后,就该继续进行主线任务了。在迪塔迪废弃村庄有四台步行机甲需要处理;如果可能的话,将它们全部回收以完成一项任务。这些步行机甲都可以在村庄最东端的顶部找到。 序列10:沉寂之流 1. 任务:叛徒商队,血脉相连 2. 发票:18/21 3. 支线任务:61/157 4. 关键派遣任务:12/20 5. 蓝图:16/26 6. 关键物品:3/20 7. 野生动物:21/47 8.成就:20/42 任务16 - 叛徒商队:在14号警戒哨找到情报文件,以确定目标卡车车队的路线;在此处审问一名士兵获取其位置。车队将从18号警戒哨出发,停靠新布拉加机场,然后前往姆芬达油田。确定路线后,只需选择一个地点设伏,或沿道路向车队方向行进以拦截车队。 车队由目标卡车和一辆单独的装甲运兵车领头组成。但车队后方会有一辆坦克尾随,请注意!必须将卡车护送撤离。当卡车司机被击杀,或者你离卡车太近时,伏击就会触发,卡车后方会出现四个骷髅兵。由于将卡车开出任务区域难度较大,如果条件允许,在骷髅兵出现时立即卧倒。然后非常小心地大范围迂回,爬到卡车后方,使用富尔顿回收系统将其回收。

Achievement #20 – Caravan: Complete Traitors’ Caravan Mission. Story Related. Complete Mission #16 – Traitor’s Caravan to unlock the Achievement. Africa - Free Roam: Side Op #54 – 53 Extract the Wandering Mother Base Soldier 03: With Mission #16 complete, we will unlock a couple more Side Ops in Africa. Go to Bwala ya Masa & bring D-Dog with you or get Quiet to Scout out the village to locate the Old Mother Base Soldier; they are wandering around the center of the marked area. Carefully sneak up & tranquilize them for Fulton Extraction. Side Op #55 – 34 Prisoner Extraction 08: Go to the Bampeve Plantation & locate the Prisoner by Interrogation or with a Buddy. The Prisoner can be found inside one of the huts on the North West side of the road in the plantation. Side Op #56 – 117 Eliminate the Tank Unit 04: This Side Op takes place in the middle ground between Guard Posts 18, 15, & 19. Once again, there will be a Gunship in this Side Op so plan accordingly! We need to destroy a Gunship, a Soldier with a group of two Snipers on a hill, & a Tank with four Soldiers beside it. Side Op #57 – 18 Extract the Highly Skilled Soldier 08: Reset Africa at the ACC & go to Mfinda Oilfield for this Side Op. Interrogate a Soldier or use a Buddy to locate the Skilled Soldier. They can be found patrolling with a bodyguard near the oil transfer tank at the North end of the base. Key Dispatch Mission #12 – Recapture the Port Facilities: This Key Dispatch Mission technically becomes available to us after we complete Mission #16 – Traitors’ Caravan, but may take the odd Side Op/passage of time to actually unlock. When it does, it will be a B Difficulty Mission that will take an hour & 23 minutes to complete. It will require the Combat Unit to deploy with an APC… Blueprint #15 – LPG-61: Complete Key Dispatch Mission #12 to receive this Blueprint. Mission #17 – Rescue the Intel Agents: When you are ready, it is time to begin the next Mission. We will need to Extract both of the Intel Agents to complete the Mission; having D-Dog with us for this can be very useful. One agent will be a Prisoner at Kiziba Camp while the other has escaped & will be limping away from it with a whole host of Soldiers in the area trying to track him down. The captured agent will be located where that Female Prisoner was at the Southern end of Kiziba Camp when we were trying to locate the Viscount in Mission #14 – Lingua Franca. The wandering agent can be found near the center of the marked area to the North East of Kaziba Camp; when he stops wandering, he will fall down somewhere here… Be careful as there are some Heavy Soldiers in the team that are tracking down the missing agent! Afghanistan - Free Roam: Side Op #58 – 35 Prisoner Extraction 09: With Mission #17 complete, we will unlock some new Side Ops to complete in Afghanistan. Go to the Aabe Shifap Ruins & locate the Prisoner via Buddy; the Prisoner can be found in the center of the marked area. She is bait, & the area will be encircled by Snipers so be careful. Side Op #59 – 36 Prisoner Extraction 10: Reset Afghanistan at the ACC & we can now travel down the Lamar Khaate Palace for another Prisoner Extraction. Determine the location of the Prisoner via Interrogation or Buddy, & Extract them. The Prisoner will be held in the cells to the North of the palace’s exterior near the Soldier dorms. If you imported a previous Save from Ground Zeroes, you will be able to also complete Side Op - 112 Intel Agent Extraction. If not, we will unlock it later through beating more Missions. Side Op #60 – 86 Mine Clearing 04: Go to the area around Guard Post 14 with D-Dog & remove the 8 Mines found in the trench line South of the Guard Post. Side Op #61 – 73 Eliminate the Heavy Infantry 08: Reset Afghanistan at the ACC, & return to Guard Post 14 to dispatch some Heavy Soldiers for our final Side Op. There will be 5 Heavy Infantry that will have taken over the Guard Post that we will need to eliminate. Mission #18 - Blood Runs Deep:When ready, begin the next Mission to continue; beware, we will encounter a Gunship on this Mission so plan accordingly… Blueprint #16 – URAGAN-5: As we make our way towards the Kunenga Mine, we will need to pass through Bampeve Plantation. While we are here, Interrogate a Soldier or two & they will direct us to where a Blueprint is stashed. It will be found at the Northern end of the plantation inside a green tent near a watchtower & two Gun Emplacements. Mission #18 – Blood Runs Deep: One of six of our targets will be found amongst the Soldiers at Bampeve Plantation. The other five will be found at Kunenga Mine. Invoice #18 – Kungenga Mine: Enter into the Kungenga Mine grounds from the main roadway & begin following it along inside the property fence line. Follow it along past the first set of buildings towards a watchtower where our Delivery Point can be found just beside it. Mission #18 – Blood Runs Deep: Break into the actual mine itself & locate the final five targets… which will complicate things as they will outbid our client. Escort them to safety at the Landing Zone South West of the mine; be weary of the Gunship as it patrols the area! Key Item #3 – Children’s Reward: We will receive this Key Item automatically after we complete the Mission. Sequence 11: Factory of the Dead 1. Mission: On the Trail, Voices 2. Invoices: 20/21 3. Side Ops: 70/157 4. Key Dispatch Mission: 12/20 5. Blueprints: 16/26 6. Key Items: 4/20 7. Wildlife: 22/47 8. Achievements: 22/42 ----------------------------------------------------------------------------------------------------- Africa - Free Roam: Side Op #62 – 37 Prisoner Extraction 11: This Side Op takes place just outside Bwala ya Masa. The Prisoner can be found on the roof of a small shack along the road guarded by four Soldiers. Side Op #63 – 97 Eliminate the Armored Vehicle Unit 05: Head over to a roadway just West of Ditadi Abandoned Village to find our targets near its center. On either side of the road will be two Soldiers with Mortars, an APC, a Tank, & two patrolling Soldiers. Side Op #64 – 4 Extract Interpreter (Kikongo): For the next Side Op, head to Guard Post 16 & we can Extract our final Interpreter for our Support Unit. Either Interrogate a Soldier or use a Buddy to find the location of the Interpreter; they will be a Prisoner we need to Extract. Side Op #65 – 71 Eliminate the Heavy Infantry 06: The last Side Op will take place at Guard Post 22. There will be four Heavy Soldiers that will have taken over the Guard Post that we will need to eliminate. Invoice #19 – Nova Braga Airport: Since we have not progressed far enough into the main Missions, the entire South of Angola-Zaire will have no available Landing Zones. Since we are already down here, as we make our way back North, pop into Nova Braga Airport to locate another Invoice. Enter into the airport base from the main South Western entrance & take a left around a fence line to spot the Invoice & Delivery Point near some Materials Crates.

成就#21 - War Buddy:将与静静(Quiet)的好感度提升至最高。 持续与静静一同完成支线任务和主线任务,最终将与她的好感度提升至10级。 说实话,哪个伙伴更好有点难以抉择。D-Dog绝对是潜行的最佳选择……但静静凭借她的“掩护我”技能也相当强力。让她歼灭警戒哨或基地确实能增加你的击杀数,而且当她被发现时,你仍能保持隐蔽,这有助于获得其他任务评分加成。 任务#19 - 追踪线索:准备就绪后,开始下一个任务……在15号警戒哨找到少校的下属,跟随他们找到少校并将其消灭。本任务中有一架武装直升机,请注意;和往常一样,我喜欢在武装直升机上标记,这样就能随时追踪它与我的距离。 下属会驾驶一辆四轮驱动车前往16号警戒哨。短暂停留后,他们会沿道路向13号警戒哨行驶一段距离,然后停下并与一大群士兵会合,少校就在那里。 如果可能,救出下属和少校将完成两个任务。 母基地: 支线任务66 - 151靶场训练(指挥平台):当指挥平台完全升级到4级后,我们最后的靶场训练支线任务就会解锁。这是升级成本最低的一个,所以我建议先完成它,然后再将其他平台升级到2级或3级以上。这个比较简单,所有目标都可以从附近的直升机坪射击。在高塔顶端有三个很难看到的目标,直升机坪两侧的下层走道上各有两个目标。 非洲 - 自由漫游: 关键物品 #4 - 急救手册:在我们继续执行支线任务之前,先前往布瓦拉亚马萨村。要让急救手册出现,你需要完成任务18,然后再完成另一个任务,我们刚刚已经完成了。 在村子里,审问任何士兵,他们会告诉你蓝图的位置。它会在村子南端靠近水边的一间棚屋的架子上。 虽然从技术上讲它是一个蓝图,但它被算作关键物品。支线任务#67-74 消灭重步兵09:立即离开村庄,前往11号警戒哨接受新的支线任务。在警戒哨西侧的山区,会有三组重步兵(每组两人)需要消灭。 支线任务#68-19 回收高技能士兵09:接下来,前往10号警戒哨,找到并回收技能士兵。目标会与另一名士兵在警戒哨附近巡逻。 支线任务#69-63 不幸的狗03:接下来返回新布拉加机场,寻找两名被困的工作人员并进行救援。其中一人位于机场东侧标记区域中心那栋长建筑的屋顶上。另一个也在主机场航站楼的屋顶最高处。 支线任务70-20 回收高技能士兵10:最后,在ACC中重置非洲地图后,前往5号警戒哨寻找最后一名高技能士兵。这比同类普通支线任务要棘手一些。我们可以在警戒哨东南方向找到这名身为狙击手的高技能士兵。 注意,警戒哨附近的道路上还有一辆完整的坦克! 主线任务20 - 声音:这是一个关键任务,完成它会解锁成就。 任务点20 - 穆诺科亚尼奥卡车站:要到达恩贡巴工业区的目标地点,我们需要经过穆诺科亚车站。穿过大门后,沿着路往前走一段,直到抵达主营地。我们可以在营地中心靠近路边的位置找到发票。 野生动物#22——非洲野犬:前往恩贡巴工业区所在的迷雾山谷,由于桥梁已断裂,我们需要沿着一条河流前往目标地点。当我们悄悄经过一个安全营地时,留意河对岸,会发现两只非洲野犬;它们会攻击我们,务必小心。 麻醉其中一只并进行回收;这样做我们还能完成一项任务…… 任务#20——声音:找到沙巴尼后,我们需要躲避火焰人。当米勒说我们需要更换着陆区时,选择工业区北端的那个着陆区。当即将抵达时,你需要炸毁其中一个下方有燃烧人(Man On Fire)的水塔,使其暂时被击晕,这样我们才能安全撤离;若在燃烧人被击晕时尝试将其撤离,会导致他消失!

Achievement #22 – Voices: Complete Voices Mission. Story Related. Complete Mission #20 – Voices to unlock the Achievement. Sequence 12: All the Sun Touches 1. Mission: N/A 2. Invoices: 20/21 3. Side Ops: 75/157 4. Key Dispatch Mission: 14/20 5. Blueprints: 17/26 6. Key Items: 4/20 7. Wildlife: 37/47 8. Achievements: 22/42 ----------------------------------------------------------------------------------------------------- With Mission #20 – Voices complete, we will have entered another new arc of the game… & a scary one at that. Before we continue, we may as well do a final comb over of Africa for our Wildlife like we did in Afghanistan; one less thing to worry about going forward. As well, for two Key Items we need to complete 500 & 1000 Fulton Extractions of enemy Soldiers. By this point, I hadn’t even hit 300. Keep this in mind as we play going forward. If at anytime you spot a Soldier with an A+ stat or higher, definitely Fulton them! Africa - Free Roam: Key Dispatch Mission #13 – Destroy the Uranium Centrifuges: With Mission #20 – Voices complete, we will unlock two more Key Dispatch Missions. This one will be a B Difficulty Mission that will take 1 hour & 29 minutes to complete. Blueprint #17 – HAIL MGR-4: Complete the Dispatch Mission to receive this Blueprint. Side Op #71 – 75 Eliminate the Heavy Infantry: Before we go Wildlife hunting, complete these next few Side Ops. Their will be six Heavy Soldiers to eliminate at Guard Post 3. Side Op #72 – 54 Extract the Wandering Mother Base Soldiers 4: A new Old Mother Base Soldier can be found wandering just to the South West of Nova Braga Airport. Side Op #73 – 21 Extract the Highly Skilled Soldier 11: A Highly Skilled Soldier can be found at Munoko ya Nioka Station. They can be found close to the Western entrance by the gate. Side Op #74 – 38 Prisoner Extraction 12: Next up, head down the road to Guard Post 17 in the Valley of Mist. The Prisoner can be found under a small ruined brick shelter in the center of the marked area. Side Op #75 – 39 Prisoner Extraction 13: For the last Side Op, return to Guard Post 3 & search the center of the marked area to find our Prisoner. Wildlife #23 – Boer Goat: Now to collect some more Wildlife if you have not already found them. Remember that if you call back your Helicopter to the Landing Zone immediately after leaving it, it will cost 0 GMP. It will only wait around for a minute or so before leaving, but it can definitely save you GMP if you are fast! For the Boer Goat, go to Guard Post 11 in the daytime & follow the road North towards the marked area for Side Op – Eliminate the Armored Vehicle Unit 04. Just before reaching it, you should spot some Goats off your left; they will be solid brown or brown/white. Wildlife #24 – Side Striped Jackal: Go to the Landing Zone North East of Guard Post 1 during the daytime & follow the dirt path close by until you are directly East of it. Here we should find some Side Striped Jackals. These can be found in a few locations. Wildlife #25 – Rock Hyrax: In this area East of Guard Post 1, place down some Capture Cages in the tall grasses close by rocks to catch this animal; it may take a few attempts… Wildlife #26 – Emperor Scorpion: One of the more common Capture Cage Wildlife we may obtain in the process of trying to catch the rarer specimens near rocky areas. Wildlife #27 – Black Mamba: One of the more common Capture Cage Wildlife we may obtain in the process of trying to catch the rarer specimens near rocky or grassy areas. Wildlife #28 – Okapi: Go to the Landing Zone South of Mfinda Oilfield during the daytime & we can find one or two of these rare ungulates wandering around. Wildlife #29 – Martial Eagle: Go to the North Western entrance to Munoko ya Nioka Station & place your Capture Cages on the rocky cliff right across from the fences to the North of the station here. Wildlife #30 – African Fat Tailed Gecko: Though a bit tricky to collect, we may obtain this reptile in the process of trying to catch the rarer specimens with our Capture Cages in rocky terrain. Wildlife #31 – Nubian: This more common goat species can found directly North East of Guard Post 4 just below the shack where Side Op – Extract Materials Container is. They can be found all over Africa. Wildlife #32 – Rainbow Agama: While we are still here, place Capture Cages in the dry grasses underneath the Landing Zone to try to catch this lizard. It can be found in a few locations, but dry grass is its habitat. Wildlife #33 – Grant’s Zebra: We can find our classic Zebra just outside Nova Braga Airport during the daytime. Go to the Landing Zone direct East of the airport & head West towards the marshes nearby to find a herd of Zebras. They are bigger animals so it will take more than one tranquilizer to knock them out. Wildlife #34 – Four Toed Hedgehog: Next up, go to the South Eastern entrance to the Kiziba Camp & look for a small pond near the crossroads. Place your Capture Cages in the grasses here for a good chance of catching this animal. Wildlife #35 – Trumpeter Hornbill: One of the more common Capture Cage Wildlife we may obtain in the process of trying to catch the rarer specimens near water sources. Wildlife #36 – African Bullfrog: Go to the Valley of Mist near Guard Post 17 & place your Capture Cages directly in the river underneath the broken bridge for a chance of catching this amphibian. Wildlife #37 – Namaque Chameleon: Go to the Landing Zone North East of Guard Post 22 & place down your Capture Cages where we drop down for a chance to catch this reptile. If you prefer a video guide format or alternate locations for finding any Wildlife, check out this well done guide by classic PowerPyx. https://youtu.be/dEzPe4lioso Our final ten Wildlife specimens to collect will either need a Grade 4 Capture Cage, locked behind Side Ops, or are just a pain to collect. We will finish them off later on after obtaining our final Capture Cage. Key Dispatch Mission #14 – Crush the Drug Cartel: Our next Key Dispatch Mission is B Difficulty & will take 1 hour & 24 minutes. It will also require a Tank to accompany our Combat Unit. Sequence 13: Private Forces 1. Mission: The War Economy, Retake the Platform 2. Invoices: 21/21 3. Side Ops: 80/157 4. Key Dispatch Mission: 14/20 5. Blueprints: 19/26 6. Key Items: 5/20 7. Wildlife: 37/47 8. Achievements: 23/42 ----------------------------------------------------------------------------------------------------- Mission #21 - The War Economy:When ready, begin the next Mission. Note that while we can obtain the Blueprint – MACHT 37, it will drop from a Gunship. So unless you plan on destroying it this Mission, it is best saved for later. Our next opportunity to collect it is after we complete Mission #23 at Kunenga Mine. This Mission will be interrupted as soon as we deploy… Mission #22 - Retake the Platform:As soon as we deploy & drop out of the Helicopter for Mission #21, we will receive an Emergency Mission that R&D Platform has been taken over by enemies. You need to abort Mission #21 right away & head back to Mother Base or else we will begin losing Staff Members. When you are deploying to Mother Base, be sure to choose silenced Weapons & a Stealth Suit. If we are detected at all during the Mission, our Staff Member hostages will begin dying; this is a high stakes Mission! We need to assassinate the invader’s commander to end the Mission; they can be found at the very top of the R&D Platform. There is no Mission Rank for this one either, Mission #22 serves as a sort of tutorial for what FOB Missions are; the Online portion of this game. Mother Base: FOBs: We now have Forward Operating Bases unlocked. To start, our first FOB will be free; future bases will cost MB Coins. There are no Achievements pertaining to FOBs (but one that we will unlock shortly); do not spend any real world currency on MB Coins, unless you want to… Our FOBs can be staffed just like Mother Base, but is independent of it. Always put Mother Base first & have all your best Staff there. The FOB is a bonus base that we can use to boost our production, mainly Resource generation. The problem with FOBs, & where our Achievement is concerned, is that they can be invaded by other Online Players. It will play out similarly as Mission #22 where we will be invaded & you must abandon everything to go & defend a Platform. Only the FOB can be invaded, not Mother Base, which is why if you fail you won’t entirely be messed up. Put some GMP into your Security Devices & your Security Team for good measure; FOB insurance is a scam, do not waste money on it. As for the Security Team, I recommend going in Advanced Settings & reduce the Guard Rank to either B or A. Do not waste A+ or above Staff Members (for now at least) on an FOB because they can be killed or captured during an invasion. Losing some Materials is better than losing essential Staff Members. In later game, FOBs are pretty useful for earning PF Points which we can trade for in game resources.

Achievement #23 – Intruder: Play an Infiltration FOB Mission. With FOBs unlocked, go over to the Missions tab of your iDroid & go to FOB Missions. Choose any Online Player’s FOB to invade & this Achievement will unlock as soon as we deploy; we do not actually have to complete it. When it is unlocked, we can just abort the Mission. We will lose the GMP for our deployment & a little bit of Heroism Points, but that is it. If you plan on finishing the FOB Mission, I recommend courtesy & good karma; use non-lethal Weapons & do not capture any of their Staff Members. Regardless of whether or not we finish the FOB Mission, the Online Player will be notified of our invasion & we will be targeted as a Rival. There is a chance they may retaliate, hence why showing good faith is important as it will lesson that chance… in theory. Mission #21 - The War Economy:Where were we? Go back into Mission #21 & let’s finish this. The Arms Dealer will arrive at the airport in a Gunship which will then begin patrolling the area; if you are going guns blazing, you can destroy the Gunship for an early Blueprint. The Arms Dealer will be dropped onto the roof of the airport terminal & is wearing a suit. The Arms Dealer will enter into the second floor of the airport terminal to meet with the CFA Official who will already be there waiting. Extracting them both will fulfill two Tasks… Africa - Free Roam: Side Op #76 – 8 Secure the [ANTITHEFT Device] Blueprint: With Mission #21 done, we have more Side Ops to mop up. While doing these, since we now have an entire FOB to Staff & 1000 Soldiers to Fulton, go out of your way to Extract any half decent enemy Soldier! For this Side Op, go to Guard Post 11 & search the two tents for this Blueprint which will be on a shelf; for an exact location, Interrogate a Soldier. Blueprint #18 – ANTITHEFT DEVICE: Complete the Side Op to unlock this Blueprint. Side Op #77 – 9 Secure the [GUN-CAM DEFENDER] Blueprint: Next up, head to Nova Braga Airport & Interrogate a Soldier here for this Blueprints location. It will be in the Western portion of the airport before the terminal in the upper floor of a larger building. Blueprint #19 – GUN-CAM DEFENDER: Complete the Side Op to unlock this Blueprint. Side Op #78 – 87 Mine Clearing 05: Grab D-Dog & deploy near Guard Post 20 to go & dispatch some Mines; there are 9 Mines in total to disarm. Side Op #79 – 40 Prisoner Extraction 14: Deploy near Kunenga Mine & get past it down to the canyon beyond & we can find the Prisoner near the marked areas center beside a tent. Invoice #21 – Lufwa Valley: To reach the next Side Op, we need to pass through the Lufwa Valley. The Invoice can be found immediately upon entering Lufwa Valley at the end of the road just before reaching the mansion. Key Item #5 – Grand Master Certificate (Box): We will receive this Certificate after collecting all of the Invoices in both Afghanistan & Africa; all 21 Invoices. Side Op #80 – 76 Eliminate the Heavy Infantry 11: Pass through Lufwa Valley to reach our Side Op destination & eliminate the 6 Heavy Soldiers in this area. Sequence 14: Quarantine 1. Mission: The White Mamba, Close Contact, Aim True, Ye Vengeful 2. Side Ops: 87/157 3. Key Dispatch Mission: 14/20 4. Blueprints: 22/26 5. Key Items: 5/20 6. Wildlife: 37/47 7. Achievements: 23/42 ----------------------------------------------------------------------------------------------------- Afghanistan - Free Roam: Side Op #81 – 7 Secure the [IR-Sensor] Blueprint: Head to Afghanistan, Qarya Sakhra Ee, & Interrogate an enemy Soldier for the location of this Blueprint. The Blueprint can be found in a small hut at the topmost Southern end of the base. Blueprint #20 – IR-SENSOR: Complete the Side Op to collect this Blueprint. Side Op #82 – 10 Secure the [UA-DRONE] Blueprint: Go to the Afghanistan Central Base Camp now & repeat the process. Interrogate a Soldier here for the location of the Blueprint; it will be found in the open maintenance hangar on the East side of the marked area. Blueprint #21 – UA-DRONE: Complete the Side Op to collect this Blueprint. Mission #23 - The White Mamba:For this Mission, we need to locate & Extract the White Mamba, the leader of a Child Soldier brigade. We cannot kill any Child Soldiers or Interrogate them. They can only be tranquilized or knocked out. White Mamba can be found sitting on the plastic chair throne set up on the third floor of the beached fishing boat in the Western corner of Bwala ya Masa. When you find him, we will have a challenging fight ahead of us. We need to stun him with tranquilizers or rubber bullets & knock him down with CQC. Each time he will run away & we need to reengage him or sneak up behind him for more CQC. It takes around 5-6 knock downs to actually subdue him. Alternatively, he can be taken out with a well placed tranquilizer Sniper Rifle shot to the head from afar! Africa - Free Roam: Side Op #83 – 41 Prisoner Extraction 15: Travel to Nova Braga Airport & locate the captured Prisoner here. The Prisoner can be found inside a hangar by in the center of the marked area. Side Op #84 – 98 Eliminate the Armored Vehicle Unit 06: Deploy just outside Munoko ya Nioka Station (not where the marked area is) & make your way over to where the marked area is. We will need to destroy a Gunship, a Tank, an APC, four patrolling Soldiers, & two Snipers. Side Op #85 – 77 Eliminate the Heavy Infantry 12: Reset Africa at the ACC & go to Guard Post 20 where some Heavy Soldiers have taken over. There are seven Heavy Soldiers we need to eliminate here. Blueprint #22 – MACHT 37: Once Mission #23 is completed, we can now go & find this Blueprint in free-roam Africa. Deploy to Kungenga Mine & Interrogate a Soldier for the location of the Blueprint; the Blueprint can be found in a tent near the center of the marked area for the next Side Op. Side Op #86 – 55 Extract the Wandering Mother Base Soldiers 05: We can find another Old Mother Base Staff Member wandering around the canyon immediately South of Kungenga Mine. Side Op #87 – 22 Extract the Highly Skilled Soldier 12: Reset Africa at the ACC & go to the Landing Zone South of Guard Post 13. Make your way up the hill towards the center of the marked area where we will approach some Dummies. When we near, the Skilled Soldier will be a Sniper on the hill above us with three other Soldiers accompanying him. I initially attempted this Side Op coming through Kungenga Mine & the Skilled Soldier never spawned; I think we must approach from the South using the alternate Landing Zone. Mission #24 - Close Contact:When ready, begin the next Mission… beware, that Mission #24 & Mission #25 will send us into the second last arc of Chapter 1 & it is a doozy. When the Missions are completed, we will be basically locked into completing Missions #26-#29 as fast as we possibly can! For Mission #24, get to Guard Post 20 & we can find both Prisoners we need to Extract there; one may have escaped & is wandering around outside the Guard Post. Depending on how long it takes you to arrive at the Guard Post, the Female Prisoner will be loaded onto a Four Wheel Drive & be taken through Munko ya Nioka Station. The Virus: The fact that both Prisoners will be placed in a new Mother Base Quarantine Platform is foreshadowing for what is to come… After we complete Mission #25, Mother Base will be afflicted by the Virus & Staff Members will begin dying. To cure it, we will need to speed run to complete Mission #29; we will have no time for Side Ops or nothing. From this point on if you complete Challenge Tasks that have Staff Members as rewards, do not collect them! Hold onto these rewards & wait until we complete Mission #29. Mission #25 - Aim True, Ye Vengeful:This will be a point of no return for us. Get ready… We need to reach Guard Post 16 & Extract the militant’s XO as well as the commander of the Child Soldiers. We can find both of them near the center of the marked area; using the vantage point Ocelot marks for us can be useful to locate everyone. If you are quick to tranquilize most of the Child Soldiers, we can Extract the Child Commander by placing him inside the nearby Four Wheel Drive & Fultoning it; the XO will need to be manually taken by Helicopter. Mother Base: Quarantine: Upon completing Mission #25, we will get a notification that the Quarantine Platform has been constructed & Miller will tell us that there is a Virus spreading around Mother Base. As of now, the clock is always ticking, & new Staff will continue to be infected if the game is not paused. Keep this in mind & try not to waste time idling the game if you can help it. For spoilers, the Virus is spread via the Kikongo Language; don’t ask me how. Any Staff Member who knows the language is a carrier & if not Quarantined, will begin spreading the infection to our other Staff Members. As quickly as you can, sift through all our Staff Members & select all who know Kikongo to move into Quarantine. It is imperative to do this pre-emptively! Double or triple check your Staff to make sure you caught them all to keep the others safe. If you have active Combat Deployments on the go, keep in mind who is on them & when they return so you can quickly scoop up any that speak Kikongo. Try not to Extract anyone who knows Kikongo during this time as well for risk of spreading the Virus to our healthy Staff. Yes… all our Platforms level & efficiency is going to be absolutely wrecked. But this is an unavoidable consequence as the Virus will do this anyways at the cost of Staff Member lives. Due not waste GMP on Development & hoard it for Deployment costs until the Virus is cured. Out of my 731 current Staff Members at the time, 291 of them spoke Kikongo & had to be Quarantined. In the time it took me to Quarantine them all, three Staff Members died… Sequence 15: Metallic Archaea 1. Mission: Hunting Down, Root Cause, Code Talker, Metallic Archaea 2. Side Ops: 92/157 3. Key Dispatch Mission: 14/20 4. Blueprints: 23/26 5. Key Items: 7/20 6. Wildlife: 44/47 7. Achievements: 24/42 ----------------------------------------------------------------------------------------------------- Mission #26 - Hunting Down:After all our Kikongo speaking Staff have been Quarantined, we must quickly begin this next Mission to start working towards Mission #29! Again, refrain from Extracting any Soldiers that speak Kikongo if possible. Go to the Ditadi Abandoned Village & Interrogate any Soldier to learn of the location of the Intel File which will tell us that the Target is headed to Kiziba Camp. The Target will be walking on foot with some Soldier bodyguards. If you are relatively quick finding the Intel File, you should be able to intercept him walking backwards along his predicted route. Extracting the Target fulfills a Mission Task… After each Mission, go back to Staff Management to search for Kikongo speaking Staff that may have popped up as a Volunteer or from the Brig into one of our healthy Platforms. Mission #27 - Root Cause:Ignore our new Side Ops, & continue on with the next Mission. Get to Guard Post 7 & Interrogate a Soldier for the Prisoners location. Extract them to complete the Mission. Mission #28 - Code Talker:As we approach Lufwa Valley, four Skull Snipers will appear to impede us in the mist. Slip past them as best as you can along the cliffs & get to the mansion where Code Talker is. Interrogate two Soldiers to learn of Code Talkers specific location; it will be in the basement underground. Blueprint #23 – BRENNAN LRS-46: Interrogate a third Soldier at Lufwa Valley & we can learn of the location for this Blueprint. Enter through the main entrance of the mansion & make your way to the library. Head up the stairs to the mid level in it, & we can find the Blueprint on a cupboard close to the exit doors to the library. Mission #28 – Code Talker: To get to the basement where Code Talker is, go to the first room after the main entrance, & we can find a door leading down across from the stairs that lead to the second floor. Retrieve Code Talker, then very carefully take them to a Landing Zone for Extraction; the Skulls will be hindering us along the way. Mission #29 - Metallic Archaea:This Mission will pick up where a strangely timed “To Be Continued” leaves us off in Mission #28… should have just roped the two Missions together without the ACC intermission. But because it did, we can now properly prepare; this is a high octane Mission with zero stealth. Bring the heavy weapons… Quiet is extremely useful for this Mission! We need to defeat all four Skulls to clear the mist & extract Code Talker.

成就#24 - Immortal:完成金属古菌任务。 剧情相关。完成任务#29 - 金属古菌即可解锁该成就。 完成此任务将最终治愈声带感染并阻止病毒。我们再也不用担心它了…… 关键物品#6 - 骷髅砍刀:完成任务#29解锁此关键物品。 母基地: 支线任务#88 - 113 伊莱的挑战:返回母基地并前往研发平台,再次与伊莱进行决斗。 关键物品#7 - 海螺壳:完成该支线任务解锁此关键物品。 非洲 - 自由漫游:病毒已被安全治愈,现在我们可以全力使用富尔顿提取敌方士兵,以获取达成1000次提取的关键物品;尝试提取任何拥有A级或更高属性的士兵。支线任务#89 - 42号囚犯解救16:前往穆诺科亚尼奥卡车站,通过审问或伙伴定位囚犯。执行此任务时需格外小心,基地上空有武装直升机巡逻! 支线任务#90 - 88号排雷06:前往22号警戒哨,清除该区域东侧的9枚地雷。 支线任务#91 - 118号坦克部队歼灭05:在ACC重置非洲区域,然后前往新布拉加机场。在此处需歼灭1架武装直升机、1辆坦克、2名狙击手及5名士兵。 支线任务#92 - 43号囚犯解救17:接下来,前往地图标记区域,审问士兵或带伙伴定位囚犯。 阿富汗 - 自由漫游: 野生动物#38 - 狞猫:需要4级捕捉笼。如果你还没有将捕获笼升级到4级,请立即升级,然后让我们“快速”清理最后几只野生动物。记住,无论你在哪里着陆,都要立即重新部署直升机,这样我们的野生动物捕捉行动就不会花费GMP! 关于狞猫,前往雅克霍奥博补给前哨站东南方向的着陆区(该区域位于支线任务【救出高技能士兵1】范围内)。在我们从直升机下来的地方,将所有捕获笼直接放在沙地上,就能捕捉到狞猫。 野生动物#39—— Blandford's Fox:前往阿贝希法普遗迹,沿着道路向东北方向前往4号警戒哨。在该区域的岩石顶部放置捕获笼,确保没有笼子接触地面,这样就能捕捉到这种狐狸。

非洲-自由漫游: 野生动物#40-非洲灵猫:前往4号、5号和9号警戒哨之间陆地区域的着陆点,在直升机正下方放置捕捉笼以捕捉灵猫。 野生动物#41-树穿山甲:前往新布拉加机场以东的着陆点,在我们着陆的正下方放置捕捉笼以获取树穿山甲。 野生动物#42-槌子蛇:前往2号和8号警戒哨之间的着陆点并前往该位置。在道路交叉口以北的小溪中放置捕捉笼,有机会捕捉到这种超稀有的蛇。

野生动物 #43 – 沼泽獴:前往基齐巴营地以南的这个位置,在沼泽水域内放置捕捉笼,有机会获得沼泽獴。

野生动物#44 – 蜜獾:理论上可以在阿富汗和非洲捕获蜜獾。前往基齐巴营地以东的着陆区,然后向南前往该地点,在高大的干草中放置捕捉笼,有机会捕获蜜獾。

序列16:父亲的罪孽 1. 任务:骷髅脸,沙赫巴拉特 2. 支线任务:97/157 3. 关键派遣任务:15/20 4. 蓝图:25/26 5. 关键物品:7/20 6. 野生动物:47/47 7. 成就:27/42 ----------------------------------------------------------------------------------------------------- 非洲 - 自由漫游: 野生动物#45 - 豹纹陆龟:虽然只是普通野生动物类型,但豹纹陆龟实际上很难捕捉。有很多指南将这个或那个地点列为“捕捉它们的最佳地点”,但大多数情况下,在这些地点捕捉到它们纯粹是随机生成时的运气。瀑布位置完全是靠运气;陆龟其实并不生活在水里或水边,那是海龟的习性……据我所知,不存在“固定刷新位置”。 由于陆龟可能在任何地方刷新,我是在姆芬达油田南部的着陆区刷陆龟的,把4级捕捉笼直接放在着陆点正下方。我就是在这个位置抓到陆龟的,实际上第一次尝试就成功了,但只抓到了一只(我也花了很多次尝试其他玩家分享的位置,都没成功)。这需要不止几次尝试…… 最后两种野生动物与我们稍后会解锁的支线任务相关;目前来说,我们理论上不用再担心刷野生动物的事了!任务30 - 骷髅脸:现在是时候完成第一章的最后两个任务了。准备好后,开始任务30;此任务中有一架敌方武装直升机,因此请做好相应计划。 任务31 - 沙赫兰 anthropus:进入下一个任务以结束第一章,并从任务30的结束处继续。你需要为这个任务准备最好的发射器;召唤一辆防空装甲车可以极大地简化即将到来的战斗…… 这是游戏的最终 boss 战,我们必须摧毁沙赫兰 anthropus;我们将使用大量补给空投来补充火箭发射器的弹药。首先,找到尽可能多的防空装甲车,并用它们摧毁 Metal Gear 背部和腰部周围的白色圆柱体。当他的生命值降至大约一半时,会出现红色雾气,这种雾气会锈蚀所有载具,使其无法使用。雾气会消散,但载具将全部保持损坏状态。 此后,我们需要切换到火箭筒对其造成伤害。当沙赫巴拉特的生命值低于一半时,他会开始向我们发射强力激光;被激光击中会立即死亡,因此务必极其小心!此外,他会开始向我们跃至空中并触发子弹时间。此时,我们需要切换到主武器射击漂浮男孩(假心理螳螂),否则也会立即死亡;你可以用火箭筒攻击他,但只有在火箭已装填的情况下才行,因为重新装填的时间太长,无法及时应对。

成就#25 - Skull:完成沙赫兰 anthropus 任务。 剧情相关。击杀沙赫兰 anthropus 并彻底解决 Skull Face,完成任务#31即可解锁此成就。

成就#26 – Hero:获得代号“英雄”。 解锁该成就有两个条件。第一,完成任务#31 – Sahelanthropus。第二,拥有超过150,000点英雄值。如果你一直按照指南进行游戏,并且大致是个完美主义者,那么你应该有足够的英雄值来解锁该成就。如果没有,继续坚持,进入第二章;你应该不需要再做太多就能达成……如果你还需要更多英雄值,收集全部47种野生动物将额外获得10,000点英雄值,记住这一点。 尽管现在可以选择制造核武器,但在解锁该成就之前不要制造,因为这会使你当前的英雄值大幅减少50,000点!母基地: 关键派遣任务15 - 保卫输油管道:完成任务31后,我们已解锁最后六个关键派遣任务。此任务难度为B级,完成需2小时14分钟,且需要坦克。 蓝图24 - ZORN-KP:完成此关键派遣任务后可获得该蓝图。 非洲 - 自由漫游: 蓝图25 - 火焰喷射器:完成任务31后,前往非洲的穆诺科亚尼奥卡车站,审问此处的士兵以获取该蓝图位置。蓝图位于通讯设备所在的金属建筑内。支线任务#93 - 56 回收流浪的母基地士兵06:前往地图上标记的20号警戒哨东部区域,寻找需要回收的流浪老母基地士兵。 这次,一旦老母基地士兵被发现,就会永久进入隐形且无法探测状态。尽量在这之前用狙击枪击中他们,否则你将陷入困境……他们会重新出现,但需要等待几分钟。 带上静静并给她装备“罪恶蝴蝶” tranquilizer rifle(麻醉狙击步枪),能让接下来的这些支线任务变得简单…… 支线任务#94 - 119 消灭坦克部队06:在卢夫瓦谷附近部署,前往2号和8号警戒哨之间我们之前捕捉“竹节虫”的区域。在此处我们可以找到两辆坦克和六名士兵需要消灭或回收。 支线任务#95 - 捕获传说朱鹭:现在前往卢弗瓦谷的宅邸,并带上D-Dog帮助你定位传说朱鹭。它是一种大型鸟类,因此要时刻搜索该区域的天空。白天搜索会更容易发现这只鸟,因为它有着美丽的亮蓝色羽毛。这只鸟通常会出现在宅邸正南方向,靠近河流木桥附近的零风险安保帐篷区域。 射击空中的朱鹭时要非常小心,因为它有可能掉落到无法触及的地方或下方的“即死河流”中。 野生动物#46 - 杰希提:已在之前的支线任务中捕获。支线任务#96 - 78 消灭重装步兵13:在此支线任务中,前往14号警戒哨,我们可以在该区域东部的废弃建筑周围发现8名重装士兵在巡逻。 支线任务#97 - 50 捕获传说胡狼:作为最后的野生动物任务,带着D-Dog前往22号警戒哨附近区域,搜索西北方向。阿努比斯会由一群侧纹胡狼陪同。 野生动物#47 - 阿努比斯:在前一个支线任务中捕获。

Achievement #27 – Conservation: Extract all 47 Wild Animal species. If you have been following along with the guide, we will unlock this Achievement after obtaining our final two Wildlife species. Sequence 17: Rulers & Language 1. Mission: To Know Too Much, Cursed Legacy 2. Side Ops: 113/157 3. Key Dispatch Mission: 16/20 4. Blueprints: 25/26 5. Key Items: 10/20 6. Achievements: 27/42 ----------------------------------------------------------------------------------------------------- Africa - Free Roam: Side Op #98 – 64 Unlucky Dog 04: Return to the mansion at Lufwa Valley & locate the lost Staff Member via Interrogation or by Buddy. There is a Gunship patrolling the area so be careful. We can find the first Unlucky Dog at the Zero Risk Security camp where we were hunting Jehuty. The second Unlucky Dog will be North East of the mansion underneath a waterfall. Side Op #99 – 25 Extract the Highly Skilled Soldier 15: Return to the mansion in Lufwa Valley once again & Interrogate a Soldier or bring a Buddy to locate where the Skilled Soldier is inside it. Side Op #100 – 99 Eliminate the Armored Vehicle Unit 07: Lastly, go to the area just South of Nova Braga Airport. We will need to eliminate a Gunship, two Tanks, a Sniper, & five Soldiers. I am unsure if they got spooked by me destroying the Gunship, but I found 2/5 of the Soldiers in behind the airport walls; took me a while to find them… Afghanistan - Free Roam: Side Op #101 – 23 Extract the Highly Skilled Soldier 13: Go to the marked area East of Guard Post 25 & bring D-Dog to locate where the Skilled Solider is; they will be around the center of the marked area. Side Op #102 – 44 Prisoner Extraction 18: Go to Qarya Sakhra Ee & Interrogate a Soldier or bring a Buddy to locate the Prisoner. Side Op #103 – 57 Extract the Wandering Mother Base Soldiers 07: Deploy South of Yakho Oboo Supply Outpost & locate the Old Mother Base Soldier. Side Op #104 – 24 Extract the Highly Skilled Soldier 14: Travel to the Afghanistan Central Base Camp & locate the Skilled Soldier via Buddy or Interrogation. They can be found observing the shooting range from on top of a building. Side Op #105 – 65 Unlucky Dog 05: Go up to the OKB Zero base & locate the two Unlucky Dogs via Buddy or Interrogation. They are located near the back end of the base in two separate buildings. This is our final Unlucky Dog Side Op to complete! Side Op #106 – 26 Extract the Highly Skilled Soldier 16: Reset Afghanistan at the ACC & return to OKB Zero to locate a Skilled Soldier to extract. Side Op #107 – 122 Eliminate the Tank Unit 09: Lastly, go to the roadway North of Yakho Oboo Supply Outpost where we can find a Tank Unit to destroy. There will be a Gunship, a Tank, three Snipers, & four Soldiers. Mission #32 - To Know Too Much:Simply go to the marked area of the last known location of the CIA Agent & Extract them to complete this important Mission. Mother Base: The Battle Gear: Completing this Mission will unlock the Battle Gear for us to use allowing us to continue with the Key Dispatch Missions… Key Dispatch Mission #16 – Rescue the Peacekeepers: The next Key Dispatch Mission will be a S Difficulty Mission that will take 2 hours & 14 minutes to complete. Not only does it require a Walker Gear, but it also requires the Battle Gear as well that we unlocked. It will also be very difficult with a substantially lower chance of success. Afghanistan - Free Roam: Side Op #108 – 128 Eliminate the Wandering Puppets 01: This will be a new Side Op type that has 15 instances we will need to complete. Go to Yakho Oboo Supply Outpost & we will find a host of Wandering Puppets staggering around inside the main base fortification; there will be seven of them total to kill. Side Op #109 – 45 Prisoner Extraction 19: Return again to the OKB Zero base for the too-many-ith time & locate another Prisoner via Buddy or Interrogation; the Prisoner can be found near the center of the marked area in a locked room. Side Op #110 – 143 Extract the AI Pod: Now for a Story Related Side Op to complete. Go to the Afghanistan Central Base Camp & head to the center silo bay in the middle of the marked area. Enter inside it & interact with the nearby terminal to set the AI Pod to launch mode to complete the Side Op. Key Item #8 – Strangelove’s Memento: Complete Side Op – Extract the AI Pod to unlock this Key Item. Side Op #111 – 144 Secure the Remains of the Man On Fire: Go to the Yakho Oboo Supply Outpost & enter the main compound where we can find the Man On Fire’s corpse in the center of the landing platform. Key Item #9 – Man on Fire (Corpse): Complete Side Op – Secure the Remains of the Man On Fire to unlock this Key Item. Side Op #112 – 89 Mine Clearing 07: Go to Guard Post 7 with D-Dog & dismantle the 11 Mines found just South East of the post. Side Op #113 – 100 Eliminate the Armored Vehicle Unit 08: Search for the Armored Vehicle Unit in the marked area in between Guard Post 19 & Da Ghwandai Kar. Here we can find an APC, a Sniper, & six Soldiers to eliminate. Mission #35 - Cursed Legacy:Jump ahead to Mission #35 so we can continue on with the Chapter 2 story. The bulk of the Missions unlocked during Chapter 2 are simply harder difficulty versions of some of Chapter 1’s Missions; there is no point in completing these until we are ready to begin our Mission Task/S-Rank cycle of our 100%. Deploy at the Landing Zone South West of the Lufwa Valley mansion & bring D-Dog along with you to sniff out enemies. Begin making your way towards the mansion & D-Dog will find some enemies. Go to them, & they will be guarding Resource Containers we need to Fulton extract; be careful as some are Heavy Soldiers. If you can Interrogate a Soldier, you will be able to have both Resource Containers marked on your map. After Extracting the first Container, we will see a timer of when the enemy retrieval Helicopters will arrive to take the Containers. We will only have 9 minutes to collect them, which if you chose the South West Landing Zone, will be plenty of time. Key Item #10 – Quiet's Examination Report: We will receive this Item after watching Quiet’s interrogation cut scene after completing this Mission. Sequence 18: The Big Macs of Kazuhira Miller 1. Mission: Extraordinary 2. Side Ops: 130/157 3. Key Dispatch Mission: 17/20 4. Blueprints: 25/26 5. Key Items: 11/20 6. Achievements: 27/42 ----------------------------------------------------------------------------------------------------- Africa - Free Roam: Key Dispatch Mission #17 – Eliminate the Dictator: The next Key Dispatch Mission will be another S Difficulty one that will take 2 hours & 32 minutes to complete. It will require two Walker Gears as well as the Battle Gear. Side Op #114 – 145 Search For the Escaped Children 01: To find our first of five escaped Children, we need to go & look for them at Mfinda Oilfield; a Gunship will be present so watch out! Bringing D-Dog along is recommended. Enter the Oilfield base from the Eastern entrance, & make your way left inside the base towards the two warehouse buildings nearby; we can find the Child inside the warehouse furthest from where we enter. Side Op #115 – 120 Eliminate the Tank Unit 07: Reset Africa at the ACC & return to the Landing Zone East of Mfinda Oilfield. Go to the marked area around Guard Post 1 & we can find a Gunship, two Tanks, two Snipers, & four Soldiers to eliminate. Side Op #116 – 129 Eliminate the Wandering Puppets 02: Go to Nova Braga Airport & eliminate the eight Wandering Puppets inside the main airport terminal building. Side Op #117 – 121 Eliminate the Tank Unit 08: We have another Tank Unit to eliminate, this one being outside Munoko ya Nioka Station. There will be a Gunship, a Tank, three Sniper, & four Soldiers. Side Op #118 – 46 Prisoner Extraction 20: Reset Africa in the ACC & return to Munoko ya Nioka Station to track down a Prisoner; there will be a Gunship here as well. Locate them Interrogation or Buddy; they can be found inside a yellow crate like building in the center of the marked area. This is our last Prisoner Extraction Side Op. Side Op #119 – 90 Mine Clearing 08: Travel to Guard Post 3 with D-Dog & search around the area to dismantle the eleven Mines found in the cliffs above the post. Side Op #120 – 101 Eliminate the Armored Vehicle Unit 09: Go to the marked area in between Guard Posts 2 & 8 & we can find a Tank, an APC, three Snipers, & three Soldiers to eliminate. Side Op #121 – 146 Search for the Escaped Children 02: Our next escaped Child can be found in the Lufwa Valley mansion; Interrogate a Soldier or use you Buddy to find them. Side Op #122 – 58 Extract the Wandering Mother Base Soldiers 08: Reset Africa at the ACC & return to Lufwa Valley. Bring Quiet along equipped with the Guilty Butterfly tranquilizer rifle to easily complete the Side Op. Side Op #123 – 79 Eliminate the Heavy Infantry 14: Go to Guard Post 5 & eliminate the eight Heavy Soldiers here. Afghanistan - Free Roam: Key Item #11 – Master Certificate (Fulton): We will unlock this Key Item for Fulton Extracting 500 enemy Soldiers; Prisoners, allies, objects, or Wildlife do not contribute to this. Remember during every Side Op or Mission to keep your eyes open for any A+ Soldier or higher to Fulton Extract; there is a good chance you may need to grind out the last few Extractions at the very end of the game to reach 1000 for the final Key Item… Side Op #124 – 147 Search For the Escaped Children 03: Go to the Aabe Shifap Ruins with D-Dog; the Child can be found near the center of the marked area on the opposite side of the road. Beware of bears! Side Op #125 – 148 Search For the Escaped Children 04: Go to the Lamar Khaate Palace with D-Dog; the Child can be found near the center of the marked area on the third floor of the palace. Side Op #126 – 149 Search For the Escaped Children 05: Go to the Da Smasei Laman with D-Dog; the Child can be found inside the network of caves surrounded by a horde of Wandering Puppets. Mission #38 - Extraordinary:For this Mission, we need to go to Spugmay Keep to retrieve a hidden Film Canister before the enemy does. Before we head there, first go to Guard Post 24 & we can find a Prisoner here who is a Noise Control Specialist unlocking new silenced Weapons for us! Go to Spugmay Keep now, & there will already be enemies searching around; killing all here & who arrive later will earn us a Mission Task. There are three different spawn locations for the Film Canister. Take a look at the Screenshot sets below & match your blurry picture with them to find its location. Spawn 1: This is the easiest of the three spawns as it is very close to where you enter Spugmay Keep. On approach, you will have the three archways in a line (that largest being in the center), go towards the Mortar on our side of the middle large arch, & we can find the Film Canister behind a pot next to a square slab of stone.



刷新点2:第二个刷新点位于斯普格梅要塞远端迫击炮附近最近的拱门内;从西南端进入时,通过右侧的拱门,它会出现在最后一个拱门的拐角处。



第三个:最后一个可能的生成位置在斯普格梅要塞的最深处,东南角。在这里,我们可以看到三根方形柱子排成一排,再往前就是岩壁,废墟到此为止。胶卷盒会在我们进入时右手边最小的方形柱子上,位于面向中间柱子的那一侧。



非洲-自由漫游: 支线任务#127-59 回收流浪的母基地士兵09:完成任务#38后,会出现更多支线任务。前往10号警戒站南部区域,并让静静装备【Guilty Butterfly】 tranquilizer rifle随行,以轻松完成该支线任务。 支线任务#128-60 回收流浪的母基地士兵10:现在前往阿贝希法普遗迹,并让静静装备【Guilty Butterfly】 tranquilizer rifle随行,以轻松完成该支线任务。这是流浪母基地士兵支线任务的最后一个抽取任务;随着我们进一步推进剧情,稍后将解锁Reminiscence成就…… 支线任务#129-130 消灭流浪傀儡03:前往达绍古卡拉伊,消灭士兵总部的8个流浪傀儡。 支线任务#130-80 消灭重步兵15:前往17号警戒哨,消灭该区域的8名重步兵。 序列19:你们都是钻石…… 1. 任务:无尽的代理人战争,闪耀的光芒,即使在死亡中 2. 支线任务:134/157 3. 关键派遣任务:18/20 4. 蓝图:25/26 5. 关键物品:11/20成就:28/42 如果你还没这么做,一定要专注于将母基地的全部七个平台升级到4级,以获取【Architect】成就。这需要大量物资,主要是燃料资源。如果燃料资源不足,可以派遣战斗单位执行远海开发在线派遣任务,或使用PF点数购买。任务41 - 无休止的代理人战争:准备就绪后,开始下一个主线任务;你需要携带最重的武器装备,因为这个任务中有大量装甲载具…… 我们需要消灭四个独立的敌人小组:一辆单独的坦克、一辆装甲运兵车和一辆坦克、另一辆单独的装甲运兵车,以及最后还有一架武装直升机! 关键派遣任务18 - 夺回油田设施:此关键派遣任务难度为S级,完成需要2小时6分钟。任务需要两台机甲和战斗装备。 母基地: 二次爆发!:接下来的任务将在我们的隔离平台引发小规模爆发;完成三个支线任务或主线任务后,该任务会自动解锁。在继续之前,请注意以下说明!任务将“随机”从我们的安保团队和研发团队中挑选人员;此任务要求我们消灭所有感染者!为防止失去S级士兵,请进入安保团队和研发团队,为重要人员签订直接合同。这能防止他们被派往任何任务或派遣任务,并确保他们的安全。保护好你辛苦获得的S级人员! 我遗憾地在为时已晚时才明白这一点……并失去了研发团队中的十名S级人员。:'( 非洲 - 自由漫游: 支线任务#131 – 81 消灭重步兵16:前往1号警戒哨,消灭这里的八名重步兵。 这是最后一个“消灭重步兵”支线任务。支线任务132 - 123 消灭坦克部队10:前往迪塔迪废弃村外的标记区域,消灭武装直升机、两辆坦克、两名狙击手和四名士兵。 支线任务133 - 102 消灭装甲车部队10:前往新布拉加机场,消灭一架重型武装直升机、两辆坦克、三名狙击手和三名士兵。 完成此支线任务(或足够数量的支线任务)将解锁母基地的下一个任务。暂时忽略它,先快速完成剩余的几个支线任务。延迟不会有任何后果…… 支线任务134 - 131 消灭游荡傀儡04:前往17号警戒哨北侧的着陆区(不是南侧的那个),带着D-Dog从这边进入迷雾山谷。标记区域上方的悬崖处会有8个流浪木偶。 母基地: 帕兹:如果你还没这么做,现在是时候去医疗平台揭开一个巨大的游戏内秘密了。部署到医疗平台,前往平台中央两栋建筑之间有楼梯向上的位置。上到三楼,寻找一扇蓝色灯光的门,我们可以进入里面找到帕兹;实际上,当我们回收第一个流浪母基地士兵时,这个门就已经可以进入了。

成就#28 – Reminiscence:收集全部11张纪念照片。 现在我们已经完成了全部10个【回收流浪的母基地士兵】支线任务,获得了所需的10张纪念照片。给 Paz 一张纪念照片让她回忆,之后她需要休息。离开她的房间,使用幻影雪茄度过一整天(24小时),然后重新进入 Paz 的房间再给她一张照片。 连续使用雪茄直到给了 Paz 5张纪念照片,我们会触发一段新的过场动画。继续使用幻影雪茄,并给 Paz 剩下的几张纪念照片。如果需要更多幻影雪茄,到室外进行补给空投即可。 给 Paz 所有纪念照片后,再等待一天,去见 Paz 会触发一段新的过场动画。过场动画结束后,离开 Paz 的房间,搜索靠近建筑入口的墙壁,找到最后一张回忆照片;它位于通往外部的门的左侧。收集这张照片将解锁成就。重新进入 Paz 的房间,观看最后的过场动画。 任务 #43 - 死亡中的光芒:准备就绪后,是时候完成我们的下一个任务,并尝试解决这次小规模疫情了。我们安全团队和研发团队中被标记为有症状的 staff 成员将参与这次任务……而且很可能会牺牲。 任务期间 staff 成员会死亡,我们会损失大量英雄值;不过我们可以恢复它,所以不必担心。前往设施的最顶层,找出是谁发送了这条消息。完成这些后……我们必须杀死遇到的每一名工作人员……没有非致命的方法。这是一个极其残酷的任务。 在任务的最后,我们会在底层找到一名未被感染的单独工作人员。我们将通过任务进度完成全部2/2个任务。 总结: 这标志着本成就指南第一部分的结束。在第二部分中,我们将获取最后的14个成就,包括任务目标、S级评价,以及完成最后几个支线任务、关键派遣任务和扫尾成就。多么不可思议的一款游戏……在小岛秀夫离开后,《潜龙谍影》系列进入无限期 hiatus 之前,V和钻石狗本应有更多的故事。如此多被浪费的卓越表现…… 如果本指南帮助你达成了100%完成度,请让我知道。这能帮助我了解自己是否做得正确!

66% 完成 感谢您选择 Cynical Guides,我们第二部分再见! 我的攻略现在是、将来也永远是免费内容。成就狩猎是我的热情所在,编写这些攻略是我为毕生爱好赋予意义的一种方式! 其他 Cynical Guides 攻略:如果您正在寻找涵盖所有任务目标、S 级评价、最终支线任务以及包括制造/拆除核武器在内的最后扫尾成就的攻略,请查看相关攻略。如果你喜欢这款游戏以及我撰写指南的风格,可以查看我的个人资料以获取我的全部作品列表。
2026-02-17 22:00:21 发布在
METAL GEAR SOLID V: THE PHANTOM PAIN
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