
What started as a simple profession list accompanied by its talents for ease of use, it starts becoming a full guide of the game's skills tab. SKILL LIST Weapon Skills Melee Weapons Melee Boost (5% dmg increase to all melee weapons) Lvl 1/Cost 1sp Light Stamina (10% less stamina when using light weapons) Lvl 2/Cost 1sp Light Blunt (10% more dmg using light blunt weapons) Lvl 2/Cost 2sp Light Combo Damage (20% extra dmg when landing a final combo hit with light blunt weapons) Lvl 4/Cost 3sp Swift Strikes (10% light melee attack speed increase) Lvl 4/Cost 2sp Light Bladed (10% extra dmg with light bladed weapons) Lvl 2/Cost 2sp Rogue (Light bladed weapons deal x2 dmg from behind) Lvl 4/Cost 4sp Medium Stamina (10% less stamina when using medium weapons) Lvl 2/Cost 1sp Medium Blunt (10% more dmg using medium blunt weapons) Lvl 2/Cost 2sp Medium Combo Damage (20% extra dmg when landing a final combo hit with medium blunt weapons) Lvl 4/Cost 3sp Home Run (Baseball bats deal 20% more dmg) Lvl 4/Cost 2sp Medium Bladed (10% extra dmg with medium bladed weapons) Lvl 2/Cost 2sp Spartan (Spears consume 25% less stamina) Lvl 4/Cost 3sp Heavy Stamina (10% less stamina when using heavy weapons) Lvl 2/Cost 1sp Heavy Blunt (10% more dmg using heavy blunt weapons) Lvl 2/Cost 2sp Power House (Heavy weapons use 25% less stamina) Lvl 4/Cost 3sp Heavy Bladed (10% extra dmg with heavy bladed weapons) Lvl 2/Cost 2sp Blade Master (All bladed weapons deal 20% more dmg) Lvl 4/Cost 3sp Knock Down (Increased chance of knocking down zeeks) Lvl 6/Cost 4sp Head Smasher (Increased chance of headshoting with melee weapons) Lvl 6/Cost 4spFirearms Steady Aim (Reduces all firearm sway by 25%) Lvl 1/Cost 1sp Smooth Aim (Reduces reticle bloom while moving) Lvl 3/Cost 2sp Mag Flip (Faster reload with all rifles) Lvl 5/Cost 3sp Speed Loader (Faster reload with all pistols) Lvl 5/Cost 2sp Rapid Rack (Faster reload with SMGs) Lvl 5/Cost 2sp Bandoleer (Faster reload with shotguns) Lvl 5/Cost 3sp Fast Fingers (Faster reload with sniper rifles) Lvl 5/Cost 3sp Brass Catcher (10% chance to recover brass when shooting) Lvl 6/Cost 3sp Cleaning Kit (Firearm durability reduces at slower rate) Lvl 8/Cost 3sp Stock Pile (Unlock ability to craft unique ammo) Lvl 10/Cost 5spBows Steady Aim (5% less sway for all bows) Lvl 1/Cost 1sp Keen Eyes (25% reticle radius reduction for all bows) Lvl 3/Cost 2sp Dead Eye (25% weapon sway reduction for all bows) Lvl 1/Cost 2sp Bow Stamina (10% less stamina usin a bow) Lvl 1/Cost 1sp Clean Kill (Reduced chance of improvised arrows from breaking) Lvl 1/Cost 2sp True Draw (Reduces reticle bloom when moving with a bow) Lvl 1/Cost 3sp Crossbow Stamina (10% less stamina using a crossbow) Lvl 1/Cost 1sp Fast Hands (Faster reload when using a crossbow) Lvl 1/Cost 2sp Still Hand (Reduces reticle bloom when moving with a crossbow) Lvl 1/Cost 3sp Rule of the Wrist (50% stamina usage reduction for all bows) Lvl 1/Cost 4sp Bow Mastery (Using a bow or crossbow consumes zero stamina) Lvl 1/Cost 1spExplosives/Traps Shell Surprize (Unlock shotgun trap) Lvl 1/Cost 3sp Ring my Bell (Craft simple alarm traps) Lvl 1/Cost 2sp Hacker (Unlock knowledge to use hacking device) Lvl 1/Cost 2sp Rigged to Blow (Unlock improvised tripwire with grenades) Lvl 1/Cost 2sp Survival Skills Movement/World Parkour (50% less stamina for vaulting&climbing) Lvl 1/Cost 2sp Sprinter (10% less stamina consumption when running) Lvl 1/Cost 1sp Speed Stealth (Move faster while crouched) Lvl 1/Cost 3sp Lightfoot (Reduced noise when sprinting&jogging) Lvl 1/Cost 2sp Deep Pockets (Extra row of pocket storage) Lvl 1/Cost 4sp Beast of Burden (Maximum carry weight increase from 35kg to 55kg) Lvl 1/Cost 3sp Brace for Impact (Fall damage reduction up to 50%) Lvl 1/Cost 3sp Wrestler (50% less stamina for finishers) Lvl 1/Cost 3spCrafting/Building Yearn for the Mines (Double harvest of mining nodes) Lvl 1/Cost 2sp Lumberjack (Increase damage by 50% when chopping trees) Lvl 1/Cost 2sp Make it Last (Improvised weapons durability +50%) Lvl 1/Cost 2sp Reloader (50% more ammo when crafted) Lvl 1/Cost 3sp Master Chef (25% increased stats from cooked food) Lvl 1/Cost 1sp Resourceful (Reduce building resource requirements by 50%) Lvl 1/Cost 3sp Carpentry (Wood structures have +25% durability) Lvl 1/Cost 1sp Metal Working (Unlock metal upgrades for buildings) Lvl 1/Cost 2sp Masonry Artist (Unlock concrete upgrades for buildings) Lvl 1/Cost 2sp Base Defence (Increase overall base structure HP by 50%) Lvl 1/Cost 4spHealth Redeye (Reduces need for sleep by 25%) Lvl 1/Cost 2sp Healthy Gut (Reduces food poisoning risk by 25%) Lvl 1/Cost 3sp Famine (Reduces hunger depletion by 20%) Lvl 1/Cost 2sp Drought (Reduces thirst depletion by 20%) Lvl 1/Cost 2sp Callused (Reduces risk of bleeding by 25%) Lvl 1/Cost 3sp Controlled Breathing (Gas mask degradation is reduced by 50%) Lvl 1/Cost 3sp Its Not A Cure (Skill to craft infection treatment) Lvl 1/Cost 2sp Resilient (10% max health increase) Lvl 1/Cost 4spHunting Trapper (Doubles the meat from animal traps) Lvl 1/Cost 1sp Butcher (More meat from harvesting animals) Lvl 1/Cost 2sp Vital Shot (Increased chance of vital organ dmg when shooting animals) Lvl 1/Cost 2sp Tracker (The ability to track blood trails of wounded animals) Lvl 1/Cost 3sp PROFESSION LIST Unemployed Unemployed (+25% XP, nothing else) Mechanic Mechanic (Vehicle repairs 25% better) Unlocked Skills: Metal Working, Callused Junk Yard Dog (Guaranteed car part from harvesting) Lvl 4/Cost 3sp Pit Stop (Craft vehicle armour faster) Lvl 5/Cost 3sp Sir Fix a lot (Cheaper repair kit crafting) Lvl 2/Cost 2sp Wrench Warrior (+25% damage with pipe wrench) Lvl 5/Cost 4sp Gearhead (Repair fuel pump and starter motor with screwdriver) Lvl 8/Cost 5sp Amateur Boxer Amateur Boxer (300% unarmed damage) Unlocked Skills: Wrestler, Sprinter Fast Hands (+5% faster unarmed attacks) Lvl 2/Cost 2sp Iron Chin (10% reduced damage from unarmed attacks) Lvl 3/Cost 3sp Float like a butterfly (Attacks cost 20% less stamina) Lvl 5/Cost 4sp Big and Brawny (30% chance of knocking helmets off enemies) Lvl 6/Cost 4sp Comeback Kid (Boost unarmed damage and speed when under 25% HP) Lvl 8/Cost 5sp Farmer Farmer (Fertilizer is more potent) Unlocked Skills: Bandoleer, Carpentry Need for Steed (Feeding horses doubles energy levels) Lvl 2/Cost 2sp Green Thumb (Crops grow 30% faster) Lvl 5/Cost 3sp Honest Work (Harvest double the crop yield) Lvl 6/Cost 3sp Second Harvest (Gain seeds when harvesting crops) Lvl 8/Cost 2sp Frost Farmer (Can grow all crops in winter) Lvl 10/Cost 5sp Car Salesman Car Salesman (Trading cost 25% less) No unlocked skills Gift of the Gab (Buying items from traders reduced 25%) Lvl 3/Cost 2sp Silver Tongue (Sell items for twice the value) Lvl 5/Cost 3sp Broken Goods (Can sell low quality goods to traders) Lvl 7/Cost 3sp Anyone Out There (Increased success rate calling traders) Lvl 8/Cost 4sp UNI 91 (Can select which trader to call) Lvl 10/Cost 5sp Outdoorsman Outdoorsman (10% less sway for all bow types) Unlocked Skills: Vital Shot, Speed Stealth Sunday Fisherman (Fishing catch increased by 100%) Lvl 2/Cost 2sp Fire Keeper (Campfires last longer and give more heat) Lvl 3/Cost 2sp Gillie (Less chance of animals seeing or hearing you) Lvl 2/Cost 3sp Stitch in Time (Decrease time to craft animal hides) Lvl 5/Cost 3sp Warm Blooded (Core temperature increased during winter) Lvl 5/Cost 3sp Chemist Chemist (Double yield when crafting magnesium powder) Unlocked Skills: Infection Treatment, Healthy Gut Master Treatment (Craft 2 treatments instead of 1) Lvl 4/Cost 2sp Compound Expert (Ability to craft x2 antiseptic bandages) Lvl 3/Cost 2sp Refinery (Reduced resources for crafting fuel) Lvl 6/Cost 3sp Let them Cook (2x the amount of gunpowder crafted) Lvl 8/Cost 3sp Rebreather (Craft your own gas mask filters) Lvl 10/Cost 5sp Emergency Medical Technician Emergency Medical Technician (Healing items 25% more effective) Unlocked Skills: Callused, Red Eye Pharma Hunter (Increased amount of medical items in bottles or boxes) Lvl 3/Cost 2sp Field Medic (+20% healing of other players) Lvl 5/Cost 2sp Speedy Recovery (Decreased time it takes to heal) Lvl 6/Cost 3sp Second Wind (Injured threshold reduced by 50%) Lvl 8/Cost 5sp Thief Thief (Significantly reduced chance of triggering alarms) Unlocked Skills: Deep Pockets, Lightfoot Burglar (Makes lock picking easier) Lvl 2/Cost 2sp Nightcrawler (Enemies detection radius reduced at night) Lvl 5/Cost 3sp Greedy Hands (Higher chance of items in locked containers) Lvl 8/Cost 4sp Master of Unlocking (Reduced chance of breaking lockpicks) Lvl 10/Cost 5sp Firefighter Firefighter (Overheated effect is nullified not nullified, just takes longer to get hot) Unlocked Skills: Beast of Burden, Controlled Breathing Here's Johnny (+10% damage with axes) Lvl 2/Cost 2sp Triage (Heal other players an additional 10%) Lvl 3/Cost 3sp Smoldering (Reduced fire damage taken) Lvl 5/Cost 3sp Cleaner (+50% damage with all fire weapons) Lvl 6/Cost 4sp Head Splitter (Fire axes have 50% chance to 1-tap enemies) Lvl 8/Cost 5sp Electrical Engineer Electrical Engineer (Gain knowledge of building powered structures) Unlocked Skills: Hacker, Ring my Bell More Power (Generators and improvised fridge batteries last twice as long) Lvl 2/Cost 2sp Trickle Charge (Battery Chargers charge twice as fast) Lvl 4/Cost 2sp Tech Scav (Higher chance of finding parts in PCs) Lvl 5/Cost 3sp Overcharged (Electrical traps deal +20% damage) Lvl 8/Cost 5sp Military Veteran Military Veteran (Takes twice as long to become tired) Unlocked Skills: Reloader, Mag Flip Combat hardened (10% less recoil and sway with rifles) Lvl 3/Cost 2sp Field Maintenance (Weapon jamming threshold reduced) Lvl 5/Cost 3sp My Rifle (Gun repair kits repair 50% more) Lvl 2/Cost 2sp Gun Smith (Crafted firearms start at 100% durability) Lvl 6/Cost 3sp Currahee (10% stamina cost reduction when sprinting with a rifle in your hands) Lvl 10/Cost 5sp UNLOCK CONDITIONS --------------------------------WEAPONS----------------------------------- Melee Weapons - Kill Zeeks with a light melee weapon -/10 - Kill Zeeks with a medium melee weapon -/10 - Kill Zeeks with a heavy melee weapon -/10 Firearms - Kill Zeeks with a firearm -/10 - Repair a firearm -/1 - Install a firearm attachment -/1 Bows - Craft a bow -/1 - Craft arrows -/1 - Kill enemies with a bow -/25 Explosives/Traps - Kill enemies using explosives -/5 - Kill Zeek with a mine -/1 --------------------------------SURVIVAL---------------------------------- Movement/World - Kill enemies with a grapple attack -/3 - Get encumbered status -/1 - Consume energy drink -/1 Crafting/Building - Craft unique items from character menu -/5 - Build a campfire -/1 - Mine ore nodes -/1 Health - Build a chemistry station -/1 - Craft a medkit -/1 - Remove tiredness by sleeping -/1 Hunting - Harvest animals -/3 - Catch animal using animal track -/1 - Catch fish -/1 --------------------------------PROFESSIONS------------------------------- Amateur Boxer - Unarmed grapple kills -/5 - Kill Zeeks with your fist -/10 Car Salesman - Complete Trades -/5 - Build CB radio -/1 Chemist - Craft treatment -/1 - Build a distiller -/1 Farmer - Build farm plots -/2 - Feed your horse -/1 Mechanic - Repair vehicle -/2 - Siphon gas from vehicle -/10 - Install a car upgrade -/1 Emergency Medical Technician - Use medkits -/2 - Craft bandages -/10 Military Veteran - Kill Zeeks with firearm -/20 - Repair firearms -/2 Outdoorsman - Kill Bear -/1 - Build campfire -/1 Thief - Grapple from behind using light bladed weapons -/1 - Successful lockpicks -/5 Firefighter - Kill Zeeks with axe -/10 - Craft molotovs -/3 Electrical Engineer - Build generator -/1 - Loot PCs -/10 CREDITS The professions list is basically written by Quintus_Fontane. He made the steam post about it. I just added the required level each talent unlocks and how many skill points it requires. He also commented for the Crafting/Building, Firearms and Explosive/Traps talent trees. Thank you once more. Big thanks to disKord for noticing the Firefighter passive description misinterpretation.
2026-02-19 10:00:32 发布在
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